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-rw-r--r--indra/newview/llappviewer.cpp72
1 files changed, 23 insertions, 49 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 225a14dee0..0e2828332e 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -103,7 +103,6 @@
#include "lldiskcache.h"
#include "llvopartgroup.h"
#include "llweb.h"
-#include "llfloatertexturefetchdebugger.h"
#include "llspellcheck.h"
#include "llscenemonitor.h"
#include "llavatarrenderinfoaccountant.h"
@@ -1551,7 +1550,6 @@ bool LLAppViewer::doFrame()
{
S32 non_interactive_ms_sleep_time = 100;
LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
ms_sleep(non_interactive_ms_sleep_time);
}
@@ -1571,7 +1569,6 @@ bool LLAppViewer::doFrame()
ms_sleep(milliseconds_to_sleep);
// also pause worker threads during this wait period
LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
}
}
@@ -1620,7 +1617,6 @@ bool LLAppViewer::doFrame()
{
LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df getTextureCache" )
LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
LLAppViewer::getTextureFetch()->pause();
}
if(!total_io_pending) //pause file threads if nothing to process.
@@ -1629,21 +1625,9 @@ bool LLAppViewer::doFrame()
LLLFSThread::sLocal->pause();
}
- //texture fetching debugger
- if(LLTextureFetchDebugger::isEnabled())
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df tex_fetch_debugger_instance" )
- LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance =
- LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger");
- if(tex_fetch_debugger_instance)
- {
- tex_fetch_debugger_instance->idle() ;
- }
- }
-
{
LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df resumeMainloopTimeout" )
- resumeMainloopTimeout();
+ resumeMainloopTimeout();
}
pingMainloopTimeout("Main:End");
}
@@ -1695,16 +1679,20 @@ S32 LLAppViewer::updateTextureThreads(F32 max_time)
void LLAppViewer::flushLFSIO()
{
- while (1)
- {
- S32 pending = LLLFSThread::updateClass(0);
- if (!pending)
- {
- break;
- }
- LL_INFOS() << "Waiting for pending IO to finish: " << pending << LL_ENDL;
- ms_sleep(100);
- }
+ S32 pending = LLLFSThread::updateClass(0);
+ if (pending > 0)
+ {
+ LL_INFOS() << "Waiting for pending IO to finish: " << pending << LL_ENDL;
+ while (1)
+ {
+ pending = LLLFSThread::updateClass(0);
+ if (!pending)
+ {
+ break;
+ }
+ ms_sleep(100);
+ }
+ }
}
bool LLAppViewer::cleanup()
@@ -1861,8 +1849,6 @@ bool LLAppViewer::cleanup()
LL_INFOS() << "Cache files removed" << LL_ENDL;
- // Wait for any pending LFS IO
- flushLFSIO();
LL_INFOS() << "Shutting down Views" << LL_ENDL;
// Destroy the UI
@@ -2062,13 +2048,13 @@ bool LLAppViewer::cleanup()
sTextureCache->shutdown();
sImageDecodeThread->shutdown();
sPurgeDiskCacheThread->shutdown();
- if (mGeneralThreadPool)
- {
- mGeneralThreadPool->close();
- }
+ if (mGeneralThreadPool)
+ {
+ mGeneralThreadPool->close();
+ }
sTextureFetch->shutDownTextureCacheThread() ;
- sTextureFetch->shutDownImageDecodeThread() ;
+ LLLFSThread::sLocal->shutdown();
LL_INFOS() << "Shutting down message system" << LL_ENDL;
end_messaging_system();
@@ -2185,14 +2171,7 @@ void LLAppViewer::initGeneralThread()
return;
}
- LLSD poolSizes{ gSavedSettings.getLLSD("ThreadPoolSizes") };
- LLSD sizeSpec{ poolSizes["General"] };
- LLSD::Integer poolSize{ sizeSpec.isInteger() ? sizeSpec.asInteger() : 3 };
- LL_DEBUGS("ThreadPool") << "Instantiating General pool with "
- << poolSize << " threads" << LL_ENDL;
- // We don't want anyone, especially the main thread, to have to block
- // due to this ThreadPool being full.
- mGeneralThreadPool = new LL::ThreadPool("General", poolSize, 1024 * 1024);
+ mGeneralThreadPool = new LL::ThreadPool("General", 3);
mGeneralThreadPool->start();
}
@@ -2202,13 +2181,12 @@ bool LLAppViewer::initThreads()
LLImage::initClass(gSavedSettings.getBOOL("TextureNewByteRange"),gSavedSettings.getS32("TextureReverseByteRange"));
- LLLFSThread::initClass(enable_threads && false);
+ LLLFSThread::initClass(enable_threads && true); // TODO: fix crashes associated with this shutdo
// Image decoding
LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true);
LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true);
LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(),
- sImageDecodeThread,
enable_threads && true,
app_metrics_qa_mode);
LLAppViewer::sPurgeDiskCacheThread = new LLPurgeDiskCacheThread();
@@ -3279,7 +3257,7 @@ LLSD LLAppViewer::getViewerInfo() const
info["LOD_FACTOR"] = gSavedSettings.getF32("RenderVolumeLODFactor");
info["RENDER_QUALITY"] = (F32)gSavedSettings.getU32("RenderQualityPerformance");
info["GPU_SHADERS"] = gSavedSettings.getBOOL("RenderDeferred") ? "Enabled" : "Disabled";
- info["TEXTURE_MEMORY"] = gSavedSettings.getS32("TextureMemory");
+ info["TEXTURE_MEMORY"] = gGLManager.mVRAM;
#if LL_DARWIN
info["HIDPI"] = gHiDPISupport;
@@ -4711,10 +4689,6 @@ void LLAppViewer::idle()
//
// Special case idle if still starting up
//
- if (LLStartUp::getStartupState() >= STATE_WORLD_INIT)
- {
- update_texture_time();
- }
if (LLStartUp::getStartupState() < STATE_STARTED)
{
// Skip rest if idle startup returns false (essentially, no world yet)