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Diffstat (limited to 'indra/newview/llappearancemgr.h')
| -rw-r--r-- | indra/newview/llappearancemgr.h | 266 |
1 files changed, 266 insertions, 0 deletions
diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h new file mode 100644 index 0000000000..c65d9dc9ee --- /dev/null +++ b/indra/newview/llappearancemgr.h @@ -0,0 +1,266 @@ +/** + * @file llappearancemgr.h + * @brief Manager for initiating appearance changes on the viewer + * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLAPPEARANCEMGR_H +#define LL_LLAPPEARANCEMGR_H + +#include "llsingleton.h" + +#include "llagentwearables.h" +#include "llcallbacklist.h" +#include "llinventorymodel.h" +#include "llinventoryobserver.h" +#include "llviewerinventory.h" + +class LLWearable; +class LLWearableHoldingPattern; +class LLInventoryCallback; +class LLOutfitUnLockTimer; + +class LLAppearanceMgr: public LLSingleton<LLAppearanceMgr> +{ + LOG_CLASS(LLAppearanceMgr); + + friend class LLSingleton<LLAppearanceMgr>; + friend class LLOutfitUnLockTimer; + +public: + typedef std::vector<LLInventoryModel::item_array_t> wearables_by_type_t; + + void updateAppearanceFromCOF(bool update_base_outfit_ordering = false); + bool needToSaveCOF(); + void updateCOF(const LLUUID& category, bool append = false); + void wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append); + void wearInventoryCategoryOnAvatar(LLInventoryCategory* category, bool append); + void wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append); + void wearOutfitByName(const std::string& name); + void changeOutfit(bool proceed, const LLUUID& category, bool append); + void replaceCurrentOutfit(const LLUUID& new_outfit); + void renameOutfit(const LLUUID& outfit_id); + void takeOffOutfit(const LLUUID& cat_id); + void addCategoryToCurrentOutfit(const LLUUID& cat_id); + S32 findExcessOrDuplicateItems(const LLUUID& cat_id, + LLAssetType::EType type, + S32 max_items, + LLInventoryModel::item_array_t& items_to_kill); + void enforceItemRestrictions(); + + // Copy all items and the src category itself. + void shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id, + LLPointer<LLInventoryCallback> cb); + + // Return whether this folder contains minimal contents suitable for making a full outfit. + BOOL getCanMakeFolderIntoOutfit(const LLUUID& folder_id); + + // Determine whether a given outfit can be removed. + bool getCanRemoveOutfit(const LLUUID& outfit_cat_id); + + // Determine whether we're wearing any of the outfit contents (excluding body parts). + static bool getCanRemoveFromCOF(const LLUUID& outfit_cat_id); + + // Determine whether we can add anything (but body parts) from the outfit contents to COF. + static bool getCanAddToCOF(const LLUUID& outfit_cat_id); + + // Determine whether we can replace current outfit with the given one. + bool getCanReplaceCOF(const LLUUID& outfit_cat_id); + + // Copy all items in a category. + void shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id, + LLPointer<LLInventoryCallback> cb); + + // Find the Current Outfit folder. + const LLUUID getCOF() const; + + // Finds the folder link to the currently worn outfit + const LLViewerInventoryItem *getBaseOutfitLink(); + bool getBaseOutfitName(std::string &name); + + // find the UUID of the currently worn outfit (Base Outfit) + const LLUUID getBaseOutfitUUID(); + + // Wear/attach an item (from a user's inventory) on the agent + bool wearItemOnAvatar(const LLUUID& item_to_wear, bool do_update = true, bool replace = false, LLPointer<LLInventoryCallback> cb = NULL); + + // Update the displayed outfit name in UI. + void updatePanelOutfitName(const std::string& name); + + void createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter); + + void updateAgentWearables(LLWearableHoldingPattern* holder, bool append); + + // For debugging - could be moved elsewhere. + void dumpCat(const LLUUID& cat_id, const std::string& msg); + void dumpItemArray(const LLInventoryModel::item_array_t& items, const std::string& msg); + + // Attachment link management + void unregisterAttachment(const LLUUID& item_id); + void registerAttachment(const LLUUID& item_id); + void setAttachmentInvLinkEnable(bool val); + + // utility function for bulk linking. + void linkAll(const LLUUID& category, + LLInventoryModel::item_array_t& items, + LLPointer<LLInventoryCallback> cb); + + // Add COF link to individual item. + void addCOFItemLink(const LLUUID& item_id, bool do_update = true, LLPointer<LLInventoryCallback> cb = NULL); + void addCOFItemLink(const LLInventoryItem *item, bool do_update = true, LLPointer<LLInventoryCallback> cb = NULL); + + // Remove COF entries + void removeCOFItemLinks(const LLUUID& item_id, bool do_update = true); + void removeCOFLinksOfType(LLWearableType::EType type, bool do_update = true); + + // Add COF link to ensemble folder. + void addEnsembleLink(LLInventoryCategory* item, bool do_update = true); + + //has the current outfit changed since it was loaded? + bool isOutfitDirty() { return mOutfitIsDirty; } + + // set false if you just loaded the outfit, true otherwise + void setOutfitDirty(bool isDirty) { mOutfitIsDirty = isDirty; } + + // manually compare ouftit folder link to COF to see if outfit has changed. + // should only be necessary to do on initial login. + void updateIsDirty(); + + // Called when self avatar is first fully visible. + void onFirstFullyVisible(); + + // Create initial outfits from library. + void autopopulateOutfits(); + + void wearBaseOutfit(); + + // Overrides the base outfit with the content from COF + // @return false if there is no base outfit + bool updateBaseOutfit(); + + //Remove clothing or detach an object from the agent (a bodypart cannot be removed) + void removeItemFromAvatar(const LLUUID& item_id); + + + LLUUID makeNewOutfitLinks(const std::string& new_folder_name,bool show_panel = true); + + bool moveWearable(LLViewerInventoryItem* item, bool closer_to_body); + + static void sortItemsByActualDescription(LLInventoryModel::item_array_t& items); + + //Divvy items into arrays by wearable type + static void divvyWearablesByType(const LLInventoryModel::item_array_t& items, wearables_by_type_t& items_by_type); + + //Check ordering information on wearables stored in links' descriptions and update if it is invalid + // COF is processed if cat_id is not specified + void updateClothingOrderingInfo(LLUUID cat_id = LLUUID::null, bool update_base_outfit_ordering = false); + + bool isOutfitLocked() { return mOutfitLocked; } + + bool isInUpdateAppearanceFromCOF() { return mIsInUpdateAppearanceFromCOF; } + +protected: + LLAppearanceMgr(); + ~LLAppearanceMgr(); + +private: + + void filterWearableItems(LLInventoryModel::item_array_t& items, S32 max_per_type); + + void getDescendentsOfAssetType(const LLUUID& category, + LLInventoryModel::item_array_t& items, + LLAssetType::EType type, + bool follow_folder_links); + + void getUserDescendents(const LLUUID& category, + LLInventoryModel::item_array_t& wear_items, + LLInventoryModel::item_array_t& obj_items, + LLInventoryModel::item_array_t& gest_items, + bool follow_folder_links); + + void purgeCategory(const LLUUID& category, bool keep_outfit_links); + void purgeBaseOutfitLink(const LLUUID& category); + + static void onOutfitRename(const LLSD& notification, const LLSD& response); + + void setOutfitLocked(bool locked); + + bool mAttachmentInvLinkEnabled; + bool mOutfitIsDirty; + bool mIsInUpdateAppearanceFromCOF; // to detect recursive calls. + + /** + * Lock for blocking operations on outfit until server reply or timeout exceed + * to avoid unsynchronized outfit state or performing duplicate operations. + */ + bool mOutfitLocked; + + std::auto_ptr<LLOutfitUnLockTimer> mUnlockOutfitTimer; + + ////////////////////////////////////////////////////////////////////////////////// + // Item-specific convenience functions +public: + // Is this in the COF? + BOOL getIsInCOF(const LLUUID& obj_id) const; + // Is this in the COF and can the user delete it from the COF? + BOOL getIsProtectedCOFItem(const LLUUID& obj_id) const; + + /** + * Checks if COF contains link to specified object. + */ + static bool isLinkInCOF(const LLUUID& obj_id); +}; + +class LLUpdateAppearanceOnDestroy: public LLInventoryCallback +{ +public: + LLUpdateAppearanceOnDestroy(bool update_base_outfit_ordering = false); + virtual ~LLUpdateAppearanceOnDestroy(); + /* virtual */ void fire(const LLUUID& inv_item); + +private: + U32 mFireCount; + bool mUpdateBaseOrder; +}; + + +#define SUPPORT_ENSEMBLES 0 + +LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name); + +typedef boost::function<void ()> nullary_func_t; +typedef boost::function<bool ()> bool_func_t; + +// Call a given callable once in idle loop. +void doOnIdleOneTime(nullary_func_t callable); + +// Repeatedly call a callable in idle loop until it returns true. +void doOnIdleRepeating(bool_func_t callable); + +// Invoke a given callable after category contents are fully fetched. +void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb); + +// Wear all items in a uuid vector. +void wear_multiple(const uuid_vec_t& ids, bool replace); + +#endif |
