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-rw-r--r--indra/newview/llappearancemgr.h181
1 files changed, 9 insertions, 172 deletions
diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h
index a6cd129306..ca57d62446 100644
--- a/indra/newview/llappearancemgr.h
+++ b/indra/newview/llappearancemgr.h
@@ -242,182 +242,19 @@ private:
LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name);
-// Shim class and template function to allow arbitrary boost::bind
-// expressions to be run as one-time idle callbacks.
-template <typename T>
-class OnIdleCallbackOneTime
-{
-public:
- OnIdleCallbackOneTime(T callable):
- mCallable(callable)
- {
- }
- static void onIdle(void *data)
- {
- gIdleCallbacks.deleteFunction(onIdle, data);
- OnIdleCallbackOneTime<T>* self = reinterpret_cast<OnIdleCallbackOneTime<T>*>(data);
- self->call();
- delete self;
- }
- void call()
- {
- mCallable();
- }
-private:
- T mCallable;
-};
+typedef boost::function<void ()> nullary_func_t;
+typedef boost::function<bool ()> bool_func_t;
-template <typename T>
-void doOnIdleOneTime(T callable)
-{
- OnIdleCallbackOneTime<T>* cb_functor = new OnIdleCallbackOneTime<T>(callable);
- gIdleCallbacks.addFunction(&OnIdleCallbackOneTime<T>::onIdle,cb_functor);
-}
-
-// Shim class and template function to allow arbitrary boost::bind
-// expressions to be run as recurring idle callbacks.
-// Callable should return true when done, false to continue getting called.
-template <typename T>
-class OnIdleCallbackRepeating
-{
-public:
- OnIdleCallbackRepeating(T callable):
- mCallable(callable)
- {
- }
- // Will keep getting called until the callable returns true.
- static void onIdle(void *data)
- {
- OnIdleCallbackRepeating<T>* self = reinterpret_cast<OnIdleCallbackRepeating<T>*>(data);
- bool done = self->call();
- if (done)
- {
- gIdleCallbacks.deleteFunction(onIdle, data);
- delete self;
- }
- }
- bool call()
- {
- return mCallable();
- }
-private:
- T mCallable;
-};
+// Call a given callable once in idle loop.
+void doOnIdleOneTime(nullary_func_t callable);
-template <typename T>
-void doOnIdleRepeating(T callable)
-{
- OnIdleCallbackRepeating<T>* cb_functor = new OnIdleCallbackRepeating<T>(callable);
- gIdleCallbacks.addFunction(&OnIdleCallbackRepeating<T>::onIdle,cb_functor);
-}
+// Repeatedly call a callable in idle loop until it returns true.
+void doOnIdleRepeating(bool_func_t callable);
-template <class T>
-class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver
-{
-public:
- CallAfterCategoryFetchStage2(const uuid_vec_t& ids,
- T callable) :
- LLInventoryFetchItemsObserver(ids),
- mCallable(callable)
- {
- }
- ~CallAfterCategoryFetchStage2()
- {
- }
- virtual void done()
- {
- llinfos << this << " done with incomplete " << mIncomplete.size()
- << " complete " << mComplete.size() << " calling callable" << llendl;
-
- gInventory.removeObserver(this);
- doOnIdleOneTime(mCallable);
- delete this;
- }
-protected:
- T mCallable;
-};
-
-template <class T>
-class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver
-{
-public:
- CallAfterCategoryFetchStage1(const LLUUID& cat_id, T callable) :
- LLInventoryFetchDescendentsObserver(cat_id),
- mCallable(callable)
- {
- }
- ~CallAfterCategoryFetchStage1()
- {
- }
- virtual void done()
- {
- // What we do here is get the complete information on the items in
- // the library, and set up an observer that will wait for that to
- // happen.
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(mComplete.front(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH);
- S32 count = item_array.count();
- if(!count)
- {
- llwarns << "Nothing fetched in category " << mComplete.front()
- << llendl;
- //dec_busy_count();
- gInventory.removeObserver(this);
-
- // lets notify observers that loading is finished.
- gAgentWearables.notifyLoadingFinished();
- delete this;
- return;
- }
-
- llinfos << "stage1 got " << item_array.count() << " items, passing to stage2 " << llendl;
- uuid_vec_t ids;
- for(S32 i = 0; i < count; ++i)
- {
- ids.push_back(item_array.get(i)->getUUID());
- }
-
- gInventory.removeObserver(this);
-
- // do the fetch
- CallAfterCategoryFetchStage2<T> *stage2 = new CallAfterCategoryFetchStage2<T>(ids, mCallable);
- stage2->startFetch();
- if(stage2->isFinished())
- {
- // everything is already here - call done.
- stage2->done();
- }
- else
- {
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(stage2);
- }
- delete this;
- }
-protected:
- T mCallable;
-};
-
-template <class T>
-void callAfterCategoryFetch(const LLUUID& cat_id, T callable)
-{
- CallAfterCategoryFetchStage1<T> *stage1 = new CallAfterCategoryFetchStage1<T>(cat_id, callable);
- stage1->startFetch();
- if (stage1->isFinished())
- {
- stage1->done();
- }
- else
- {
- gInventory.addObserver(stage1);
- }
-}
+// Invoke a given callable after category contents are fully fetched.
+void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb);
+// Wear all items in a uuid vector.
void wear_multiple(const uuid_vec_t& ids, bool replace);
#endif