diff options
Diffstat (limited to 'indra/newview/llappearancemgr.h')
-rw-r--r-- | indra/newview/llappearancemgr.h | 31 |
1 files changed, 18 insertions, 13 deletions
diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h index 2d6a0a10ed..40b8844731 100644 --- a/indra/newview/llappearancemgr.h +++ b/indra/newview/llappearancemgr.h @@ -53,6 +53,7 @@ public: void updateCOF(const LLUUID& category, bool append = false); void wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append); void wearInventoryCategoryOnAvatar(LLInventoryCategory* category, bool append); + void wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append); void wearOutfitByName(const std::string& name); void changeOutfit(bool proceed, const LLUUID& category, bool append); @@ -118,6 +119,9 @@ public: // Called when self avatar is first fully visible. void onFirstFullyVisible(); + + // Create initial outfits from library. + void autopopulateOutfits(); protected: LLAppearanceMgr(); @@ -173,17 +177,17 @@ LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& // Shim class and template function to allow arbitrary boost::bind // expressions to be run as one-time idle callbacks. template <typename T> -class OnIdleCallback +class OnIdleCallbackOneTime { public: - OnIdleCallback(T callable): + OnIdleCallbackOneTime(T callable): mCallable(callable) { } static void onIdle(void *data) { gIdleCallbacks.deleteFunction(onIdle, data); - OnIdleCallback<T>* self = reinterpret_cast<OnIdleCallback<T>*>(data); + OnIdleCallbackOneTime<T>* self = reinterpret_cast<OnIdleCallbackOneTime<T>*>(data); self->call(); delete self; } @@ -196,14 +200,15 @@ private: }; template <typename T> -void doOnIdle(T callable) +void doOnIdleOneTime(T callable) { - OnIdleCallback<T>* cb_functor = new OnIdleCallback<T>(callable); - gIdleCallbacks.addFunction(&OnIdleCallback<T>::onIdle,cb_functor); + OnIdleCallbackOneTime<T>* cb_functor = new OnIdleCallbackOneTime<T>(callable); + gIdleCallbacks.addFunction(&OnIdleCallbackOneTime<T>::onIdle,cb_functor); } // Shim class and template function to allow arbitrary boost::bind // expressions to be run as recurring idle callbacks. +// Callable should return true when done, false to continue getting called. template <typename T> class OnIdleCallbackRepeating { @@ -212,7 +217,7 @@ public: mCallable(callable) { } - // Will keep getting called until the callable returns false. + // Will keep getting called until the callable returns true. static void onIdle(void *data) { OnIdleCallbackRepeating<T>* self = reinterpret_cast<OnIdleCallbackRepeating<T>*>(data); @@ -252,7 +257,7 @@ public: virtual void done() { gInventory.removeObserver(this); - doOnIdle(mCallable); + doOnIdleOneTime(mCallable); delete this; } protected: @@ -277,14 +282,14 @@ public: // happen. LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mCompleteFolders.front(), + gInventory.collectDescendents(mComplete.front(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH); S32 count = item_array.count(); if(!count) { - llwarns << "Nothing fetched in category " << mCompleteFolders.front() + llwarns << "Nothing fetched in category " << mComplete.front() << llendl; //dec_busy_count(); gInventory.removeObserver(this); @@ -293,7 +298,7 @@ public: } CallAfterCategoryFetchStage2<T> *stage2 = new CallAfterCategoryFetchStage2<T>(mCallable); - LLInventoryFetchObserver::item_ref_t ids; + uuid_vec_t ids; for(S32 i = 0; i < count; ++i) { ids.push_back(item_array.get(i)->getUUID()); @@ -302,7 +307,7 @@ public: gInventory.removeObserver(this); // do the fetch - stage2->fetchItems(ids); + stage2->fetch(ids); if(stage2->isEverythingComplete()) { // everything is already here - call done. @@ -326,7 +331,7 @@ void callAfterCategoryFetch(const LLUUID& cat_id, T callable) CallAfterCategoryFetchStage1<T> *stage1 = new CallAfterCategoryFetchStage1<T>(callable); uuid_vec_t folders; folders.push_back(cat_id); - stage1->fetchDescendents(folders); + stage1->fetch(folders); if (stage1->isEverythingComplete()) { stage1->done(); |