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-rw-r--r--indra/newview/llappearancemgr.cpp93
1 files changed, 91 insertions, 2 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 326fc41c1e..eb4a47664b 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -48,6 +48,31 @@
#include "llviewerregion.h"
#include "llwearablelist.h"
+LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name)
+{
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLNameCategoryCollector has_name(name);
+ gInventory.collectDescendentsIf(parent_id,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ has_name);
+ if (0 == cat_array.count())
+ return LLUUID();
+ else
+ {
+ LLViewerInventoryCategory *cat = cat_array.get(0);
+ if (cat)
+ return cat->getUUID();
+ else
+ {
+ llwarns << "null cat" << llendl;
+ return LLUUID();
+ }
+ }
+}
+
// support for secondlife:///app/appearance SLapps
class LLAppearanceHandler : public LLCommandHandler
{
@@ -88,6 +113,8 @@ public:
protected:
~LLWearInventoryCategoryCallback()
{
+ llinfos << "done all inventory callbacks" << llendl;
+
// Is the destructor called by ordinary dereference, or because the app's shutting down?
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
if( LLInventoryCallbackManager::is_instantiated() )
@@ -125,12 +152,15 @@ protected:
void LLOutfitObserver::done()
{
+ llinfos << "done 2nd stage fetch" << llendl;
gInventory.removeObserver(this);
doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this));
}
void LLOutfitObserver::doWearCategory()
{
+ llinfos << "starting" << llendl;
+
// We now have an outfit ready to be copied to agent inventory. Do
// it, and wear that outfit normally.
if(mCopyItems)
@@ -219,6 +249,8 @@ void LLOutfitFetch::done()
// What we do here is get the complete information on the items in
// the library, and set up an observer that will wait for that to
// happen.
+ llinfos << "done first stage fetch" << llendl;
+
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
gInventory.collectDescendents(mCompleteFolders.front(),
@@ -279,6 +311,8 @@ public:
virtual ~LLUpdateAppearanceOnDestroy()
{
+ llinfos << "done update appearance on destroy" << llendl;
+
if (!LLApp::isExiting())
{
LLAppearanceManager::instance().updateAppearanceFromCOF();
@@ -287,6 +321,7 @@ public:
/* virtual */ void fire(const LLUUID& inv_item)
{
+ llinfos << "callback fired" << llendl;
mFireCount++;
}
private:
@@ -519,9 +554,33 @@ void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, boo
LLAppearanceManager::instance().updateCOF(category,append);
}
+// Create a copy of src_id + contents as a subfolder of dst_id.
void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
LLPointer<LLInventoryCallback> cb)
{
+ LLInventoryCategory *src_cat = gInventory.getCategory(src_id);
+ if (!src_cat)
+ {
+ llwarns << "folder not found for src " << src_id.asString() << llendl;
+ return;
+ }
+ LLUUID parent_id = dst_id;
+ if(parent_id.isNull())
+ {
+ parent_id = gInventory.getRootFolderID();
+ }
+ LLUUID subfolder_id = gInventory.createNewCategory( parent_id,
+ LLFolderType::FT_NONE,
+ src_cat->getName());
+ shallowCopyCategoryContents(src_id, subfolder_id, cb);
+
+ gInventory.notifyObservers();
+}
+
+// Copy contents of src_id to dst_id.
+void LLAppearanceManager::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id,
+ LLPointer<LLInventoryCallback> cb)
+{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
gInventory.collectDescendents(src_id, cats, items,
@@ -617,6 +676,11 @@ void LLAppearanceManager::filterWearableItems(
if (!item->isWearableType())
continue;
EWearableType type = item->getWearableType();
+ if(type < 0 || type >= WT_COUNT)
+ {
+ LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL;
+ continue;
+ }
items_by_type[type].push_back(item);
}
@@ -654,6 +718,8 @@ void LLAppearanceManager::linkAll(const LLUUID& category,
void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
{
+ llinfos << "starting" << llendl;
+
const LLUUID cof = getCOF();
// Deactivate currently active gestures in the COF, if replacing outfit
@@ -711,6 +777,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
gInventory.notifyObservers();
// Create links to new COF contents.
+ llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
linkAll(cof, body_items, link_waiter);
@@ -723,6 +790,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
{
createBaseOutfitLink(category, link_waiter);
}
+ llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
}
void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
@@ -794,6 +862,8 @@ void LLAppearanceManager::updateAppearanceFromCOF()
{
// update dirty flag to see if the state of the COF matches
// the saved outfit stored as a folder link
+ llinfos << "starting" << llendl;
+
updateIsDirty();
dumpCat(getCOF(),"COF, start");
@@ -924,8 +994,9 @@ void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, b
{
if(!category) return;
- lldebugs << "wearInventoryCategory( " << category->getName()
+ llinfos << "wearInventoryCategory( " << category->getName()
<< " )" << llendl;
+
// What we do here is get the complete information on the items in
// the inventory, and set up an observer that will wait for that to
// happen.
@@ -954,7 +1025,8 @@ void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* ca
// this up front to avoid having to deal with the case of multiple
// wearables being dirty.
if(!category) return;
- lldebugs << "wearInventoryCategoryOnAvatar( " << category->getName()
+
+ llinfos << "wearInventoryCategoryOnAvatar( " << category->getName()
<< " )" << llendl;
if( gFloaterCustomize )
@@ -1231,6 +1303,23 @@ void LLAppearanceManager::updateIsDirty()
}
}
+void LLAppearanceManager::onFirstFullyVisible()
+{
+ // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
+ // then auto-populate outfits from the library into the My Outfits folder.
+
+ llinfos << "avatar fully visible" << llendl;
+
+ static bool check_populate_my_outfits = true;
+ if (check_populate_my_outfits &&
+ (LLInventoryModel::getIsFirstTimeInViewer2()
+ || gSavedSettings.getBOOL("MyOutfitsAutofill")))
+ {
+ gAgentWearables.populateMyOutfitsFolder();
+ }
+ check_populate_my_outfits = false;
+}
+
//#define DUMP_CAT_VERBOSE
void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg)