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-rw-r--r--indra/newview/llappearancemgr.cpp2446
1 files changed, 1965 insertions, 481 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index eb4a47664b..ed5e8ceee3 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -2,53 +2,123 @@
* @file llappearancemgr.cpp
* @brief Manager for initiating appearance changes on the viewer
*
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
+#include "llaccordionctrltab.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
+#include "llattachmentsmgr.h"
#include "llcommandhandler.h"
-#include "llfloatercustomize.h"
+#include "lleventtimer.h"
#include "llgesturemgr.h"
#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
#include "llinventoryobserver.h"
#include "llnotificationsutil.h"
+#include "lloutfitobserver.h"
+#include "lloutfitslist.h"
+#include "llselectmgr.h"
#include "llsidepanelappearance.h"
#include "llsidetray.h"
+#include "llviewerobjectlist.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llviewerregion.h"
#include "llwearablelist.h"
-LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name)
+// RAII thingy to guarantee that a variable gets reset when the Setter
+// goes out of scope. More general utility would be handy - TODO:
+// check boost.
+class BoolSetter
+{
+public:
+ BoolSetter(bool& var):
+ mVar(var)
+ {
+ mVar = true;
+ }
+ ~BoolSetter()
+ {
+ mVar = false;
+ }
+private:
+ bool& mVar;
+};
+
+char ORDER_NUMBER_SEPARATOR('@');
+
+class LLOutfitUnLockTimer: public LLEventTimer
+{
+public:
+ LLOutfitUnLockTimer(F32 period) : LLEventTimer(period)
+ {
+ // restart timer on BOF changed event
+ LLOutfitObserver::instance().addBOFChangedCallback(boost::bind(
+ &LLOutfitUnLockTimer::reset, this));
+ stop();
+ }
+
+ /*virtual*/
+ BOOL tick()
+ {
+ if(mEventTimer.hasExpired())
+ {
+ LLAppearanceMgr::instance().setOutfitLocked(false);
+ }
+ return FALSE;
+ }
+ void stop() { mEventTimer.stop(); }
+ void start() { mEventTimer.start(); }
+ void reset() { mEventTimer.reset(); }
+ BOOL getStarted() { return mEventTimer.getStarted(); }
+
+ LLTimer& getEventTimer() { return mEventTimer;}
+};
+
+// support for secondlife:///app/appearance SLapps
+class LLAppearanceHandler : public LLCommandHandler
+{
+public:
+ // requests will be throttled from a non-trusted browser
+ LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {}
+
+ bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
+ {
+ // support secondlife:///app/appearance/show, but for now we just
+ // make all secondlife:///app/appearance SLapps behave this way
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD());
+ return true;
+ }
+};
+
+LLAppearanceHandler gAppearanceHandler;
+
+
+LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string& name)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
@@ -73,23 +143,6 @@ LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string&
}
}
-// support for secondlife:///app/appearance SLapps
-class LLAppearanceHandler : public LLCommandHandler
-{
-public:
- // requests will be throttled from a non-trusted browser
- LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {}
-
- bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
- {
- // support secondlife:///app/appearance/show, but for now we just
- // make all secondlife:///app/appearance SLapps behave this way
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD());
- return true;
- }
-};
-LLAppearanceHandler gAppearanceHandler;
-
class LLWearInventoryCategoryCallback : public LLInventoryCallback
{
public:
@@ -119,7 +172,7 @@ protected:
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
if( LLInventoryCallbackManager::is_instantiated() )
{
- LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
+ LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
}
else
{
@@ -132,220 +185,78 @@ private:
bool mAppend;
};
-class LLOutfitObserver : public LLInventoryFetchObserver
-{
-public:
- LLOutfitObserver(const LLUUID& cat_id, bool copy_items, bool append) :
- mCatID(cat_id),
- mCopyItems(copy_items),
- mAppend(append)
- {}
- ~LLOutfitObserver() {}
- virtual void done();
- void doWearCategory();
-
-protected:
- LLUUID mCatID;
- bool mCopyItems;
- bool mAppend;
-};
-
-void LLOutfitObserver::done()
-{
- llinfos << "done 2nd stage fetch" << llendl;
- gInventory.removeObserver(this);
- doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this));
-}
-void LLOutfitObserver::doWearCategory()
+//Inventory callback updating "dirty" state when destroyed
+class LLUpdateDirtyState: public LLInventoryCallback
{
- llinfos << "starting" << llendl;
-
- // We now have an outfit ready to be copied to agent inventory. Do
- // it, and wear that outfit normally.
- if(mCopyItems)
+public:
+ LLUpdateDirtyState() {}
+ virtual ~LLUpdateDirtyState()
{
- LLInventoryCategory* cat = gInventory.getCategory(mCatID);
- std::string name;
- if(!cat)
+ if (LLAppearanceMgr::instanceExists())
{
- // should never happen.
- name = "New Outfit";
- }
- else
- {
- name = cat->getName();
+ LLAppearanceMgr::getInstance()->updateIsDirty();
}
- LLViewerInventoryItem* item = NULL;
- item_ref_t::iterator it = mComplete.begin();
- item_ref_t::iterator end = mComplete.end();
- LLUUID pid;
- for(; it < end; ++it)
- {
- item = (LLViewerInventoryItem*)gInventory.getItem(*it);
- if(item)
- {
- if(LLInventoryType::IT_GESTURE == item->getInventoryType())
- {
- pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
- }
- else
- {
- pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
- }
- break;
- }
- }
- if(pid.isNull())
- {
- pid = gInventory.getRootFolderID();
- }
-
- LLUUID cat_id = gInventory.createNewCategory(
- pid,
- LLFolderType::FT_NONE,
- name);
- mCatID = cat_id;
- LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(mCatID, mAppend);
- it = mComplete.begin();
- for(; it < end; ++it)
- {
- item = (LLViewerInventoryItem*)gInventory.getItem(*it);
- if(item)
- {
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- cat_id,
- std::string(),
- cb);
- }
- }
- // BAP fixes a lag in display of created dir.
- gInventory.notifyObservers();
- }
- else
- {
- // Wear the inventory category.
- LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
}
- delete this;
-}
+ virtual void fire(const LLUUID&) {}
+};
+
-class LLOutfitFetch : public LLInventoryFetchDescendentsObserver
+LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit_ordering):
+ mFireCount(0),
+ mUpdateBaseOrder(update_base_outfit_ordering)
{
-public:
- LLOutfitFetch(bool copy_items, bool append) : mCopyItems(copy_items), mAppend(append) {}
- ~LLOutfitFetch() {}
- virtual void done();
-protected:
- bool mCopyItems;
- bool mAppend;
-};
+}
-void LLOutfitFetch::done()
+LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
{
- // What we do here is get the complete information on the items in
- // the library, and set up an observer that will wait for that to
- // happen.
- llinfos << "done first stage fetch" << llendl;
+ llinfos << "done update appearance on destroy" << llendl;
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(mCompleteFolders.front(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH);
- S32 count = item_array.count();
- if(!count)
+ if (!LLApp::isExiting())
{
- llwarns << "Nothing fetched in category " << mCompleteFolders.front()
- << llendl;
- //dec_busy_count();
- gInventory.removeObserver(this);
- delete this;
- return;
- }
-
- LLOutfitObserver* outfit_observer = new LLOutfitObserver(mCompleteFolders.front(), mCopyItems, mAppend);
- LLInventoryFetchObserver::item_ref_t ids;
- for(S32 i = 0; i < count; ++i)
- {
- ids.push_back(item_array.get(i)->getUUID());
- }
-
- // clean up, and remove this as an observer since the call to the
- // outfit could notify observers and throw us into an infinite
- // loop.
- //dec_busy_count();
- gInventory.removeObserver(this);
-
- // increment busy count and either tell the inventory to check &
- // call done, or add this object to the inventory for observation.
- //inc_busy_count();
-
- // do the fetch
- outfit_observer->fetchItems(ids);
- if(outfit_observer->isEverythingComplete())
- {
- // everything is already here - call done.
- outfit_observer->done();
+ LLAppearanceMgr::instance().updateAppearanceFromCOF(mUpdateBaseOrder);
}
- else
- {
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(outfit_observer);
- }
- delete this;
}
-class LLUpdateAppearanceOnDestroy: public LLInventoryCallback
+void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item)
{
-public:
- LLUpdateAppearanceOnDestroy():
- mFireCount(0)
- {
- }
-
- virtual ~LLUpdateAppearanceOnDestroy()
- {
- llinfos << "done update appearance on destroy" << llendl;
-
- if (!LLApp::isExiting())
- {
- LLAppearanceManager::instance().updateAppearanceFromCOF();
- }
- }
-
- /* virtual */ void fire(const LLUUID& inv_item)
- {
- llinfos << "callback fired" << llendl;
- mFireCount++;
- }
-private:
- U32 mFireCount;
-};
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(inv_item);
+ const std::string item_name = item ? item->getName() : "ITEM NOT FOUND";
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ llinfos << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << llendl;
+#endif
+ mFireCount++;
+}
struct LLFoundData
{
- LLFoundData() : mAssetType(LLAssetType::AT_NONE), mWearable(NULL) {}
+ LLFoundData() :
+ mAssetType(LLAssetType::AT_NONE),
+ mWearableType(LLWearableType::WT_INVALID),
+ mWearable(NULL) {}
+
LLFoundData(const LLUUID& item_id,
- const LLUUID& asset_id,
- const std::string& name,
- LLAssetType::EType asset_type) :
+ const LLUUID& asset_id,
+ const std::string& name,
+ const LLAssetType::EType& asset_type,
+ const LLWearableType::EType& wearable_type,
+ const bool is_replacement = false
+ ) :
mItemID(item_id),
mAssetID(asset_id),
mName(name),
mAssetType(asset_type),
+ mWearableType(wearable_type),
+ mIsReplacement(is_replacement),
mWearable( NULL ) {}
LLUUID mItemID;
LLUUID mAssetID;
std::string mName;
LLAssetType::EType mAssetType;
+ LLWearableType::EType mWearableType;
LLWearable* mWearable;
+ bool mIsReplacement;
};
@@ -355,50 +266,244 @@ public:
LLWearableHoldingPattern();
~LLWearableHoldingPattern();
- bool pollCompletion();
+ bool pollFetchCompletion();
+ void onFetchCompletion();
bool isFetchCompleted();
bool isTimedOut();
+
+ void checkMissingWearables();
+ bool pollMissingWearables();
+ bool isMissingCompleted();
+ void recoverMissingWearable(LLWearableType::EType type);
+ void clearCOFLinksForMissingWearables();
+ void onWearableAssetFetch(LLWearable *wearable);
+ void onAllComplete();
+
typedef std::list<LLFoundData> found_list_t;
+ found_list_t& getFoundList();
+ void eraseTypeToLink(LLWearableType::EType type);
+ void eraseTypeToRecover(LLWearableType::EType type);
+ void setObjItems(const LLInventoryModel::item_array_t& items);
+ void setGestItems(const LLInventoryModel::item_array_t& items);
+ bool isMostRecent();
+ void handleLateArrivals();
+ void resetTime(F32 timeout);
+
+private:
found_list_t mFoundList;
LLInventoryModel::item_array_t mObjItems;
LLInventoryModel::item_array_t mGestItems;
+ typedef std::set<S32> type_set_t;
+ type_set_t mTypesToRecover;
+ type_set_t mTypesToLink;
S32 mResolved;
LLTimer mWaitTime;
bool mFired;
+ typedef std::set<LLWearableHoldingPattern*> type_set_hp;
+ static type_set_hp sActiveHoldingPatterns;
+ bool mIsMostRecent;
+ std::set<LLWearable*> mLateArrivals;
+ bool mIsAllComplete;
};
+LLWearableHoldingPattern::type_set_hp LLWearableHoldingPattern::sActiveHoldingPatterns;
+
LLWearableHoldingPattern::LLWearableHoldingPattern():
mResolved(0),
- mFired(false)
+ mFired(false),
+ mIsMostRecent(true),
+ mIsAllComplete(false)
{
+ if (sActiveHoldingPatterns.size()>0)
+ {
+ llinfos << "Creating LLWearableHoldingPattern when "
+ << sActiveHoldingPatterns.size()
+ << " other attempts are active."
+ << " Flagging others as invalid."
+ << llendl;
+ for (type_set_hp::iterator it = sActiveHoldingPatterns.begin();
+ it != sActiveHoldingPatterns.end();
+ ++it)
+ {
+ (*it)->mIsMostRecent = false;
+ }
+
+ }
+ sActiveHoldingPatterns.insert(this);
}
LLWearableHoldingPattern::~LLWearableHoldingPattern()
{
+ sActiveHoldingPatterns.erase(this);
+}
+
+bool LLWearableHoldingPattern::isMostRecent()
+{
+ return mIsMostRecent;
+}
+
+LLWearableHoldingPattern::found_list_t& LLWearableHoldingPattern::getFoundList()
+{
+ return mFoundList;
+}
+
+void LLWearableHoldingPattern::eraseTypeToLink(LLWearableType::EType type)
+{
+ mTypesToLink.erase(type);
+}
+
+void LLWearableHoldingPattern::eraseTypeToRecover(LLWearableType::EType type)
+{
+ mTypesToRecover.erase(type);
+}
+
+void LLWearableHoldingPattern::setObjItems(const LLInventoryModel::item_array_t& items)
+{
+ mObjItems = items;
+}
+
+void LLWearableHoldingPattern::setGestItems(const LLInventoryModel::item_array_t& items)
+{
+ mGestItems = items;
}
bool LLWearableHoldingPattern::isFetchCompleted()
{
- return (mResolved >= (S32)mFoundList.size()); // have everything we were waiting for?
+ return (mResolved >= (S32)getFoundList().size()); // have everything we were waiting for?
}
bool LLWearableHoldingPattern::isTimedOut()
{
- static F32 max_wait_time = 20.0; // give up if wearable fetches haven't completed in max_wait_time seconds.
- return mWaitTime.getElapsedTimeF32() > max_wait_time;
+ return mWaitTime.hasExpired();
}
-bool LLWearableHoldingPattern::pollCompletion()
+void LLWearableHoldingPattern::checkMissingWearables()
{
+ if (!isMostRecent())
+ {
+ llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ }
+
+ std::vector<S32> found_by_type(LLWearableType::WT_COUNT,0);
+ std::vector<S32> requested_by_type(LLWearableType::WT_COUNT,0);
+ for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it)
+ {
+ LLFoundData &data = *it;
+ if (data.mWearableType < LLWearableType::WT_COUNT)
+ requested_by_type[data.mWearableType]++;
+ if (data.mWearable)
+ found_by_type[data.mWearableType]++;
+ }
+
+ for (S32 type = 0; type < LLWearableType::WT_COUNT; ++type)
+ {
+ if (requested_by_type[type] > found_by_type[type])
+ {
+ llwarns << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl;
+ }
+ if (found_by_type[type] > 0)
+ continue;
+ if (
+ // If at least one wearable of certain types (pants/shirt/skirt)
+ // was requested but none was found, create a default asset as a replacement.
+ // In all other cases, don't do anything.
+ // For critical types (shape/hair/skin/eyes), this will keep the avatar as a cloud
+ // due to logic in LLVOAvatarSelf::getIsCloud().
+ // For non-critical types (tatoo, socks, etc.) the wearable will just be missing.
+ (requested_by_type[type] > 0) &&
+ ((type == LLWearableType::WT_PANTS) || (type == LLWearableType::WT_SHIRT) || (type == LLWearableType::WT_SKIRT)))
+ {
+ mTypesToRecover.insert(type);
+ mTypesToLink.insert(type);
+ recoverMissingWearable((LLWearableType::EType)type);
+ llwarns << "need to replace " << type << llendl;
+ }
+ }
+
+ resetTime(60.0F);
+ if (!pollMissingWearables())
+ {
+ doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this));
+ }
+}
+
+void LLWearableHoldingPattern::onAllComplete()
+{
+ if (!isMostRecent())
+ {
+ llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ }
+
+ // Activate all gestures in this folder
+ if (mGestItems.count() > 0)
+ {
+ llinfos << "Activating " << mGestItems.count() << " gestures" << llendl;
+
+ LLGestureMgr::instance().activateGestures(mGestItems);
+
+ // Update the inventory item labels to reflect the fact
+ // they are active.
+ LLViewerInventoryCategory* catp =
+ gInventory.getCategory(LLAppearanceMgr::instance().getCOF());
+
+ if (catp)
+ {
+ gInventory.updateCategory(catp);
+ gInventory.notifyObservers();
+ }
+ }
+
+ // Update wearables.
+ llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl;
+ LLAppearanceMgr::instance().updateAgentWearables(this, false);
+
+ // Update attachments to match those requested.
+ if (isAgentAvatarValid())
+ {
+ llinfos << "Updating " << mObjItems.count() << " attachments" << llendl;
+ LLAgentWearables::userUpdateAttachments(mObjItems);
+ }
+
+ if (isFetchCompleted() && isMissingCompleted())
+ {
+ // Only safe to delete if all wearable callbacks and all missing wearables completed.
+ delete this;
+ }
+ else
+ {
+ mIsAllComplete = true;
+ handleLateArrivals();
+ }
+}
+
+void LLWearableHoldingPattern::onFetchCompletion()
+{
+ if (!isMostRecent())
+ {
+ llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ }
+
+ checkMissingWearables();
+}
+
+// Runs as an idle callback until all wearables are fetched (or we time out).
+bool LLWearableHoldingPattern::pollFetchCompletion()
+{
+ if (!isMostRecent())
+ {
+ llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ }
+
bool completed = isFetchCompleted();
bool timed_out = isTimedOut();
bool done = completed || timed_out;
-
- llinfos << "polling, done status: " << completed << " timed out? " << timed_out << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl;
if (done)
{
+ llinfos << "polling, done status: " << completed << " timed out " << timed_out
+ << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl;
+
mFired = true;
if (timed_out)
@@ -406,46 +511,341 @@ bool LLWearableHoldingPattern::pollCompletion()
llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
}
- // Activate all gestures in this folder
- if (mGestItems.count() > 0)
+ onFetchCompletion();
+ }
+ return done;
+}
+
+class RecoveredItemLinkCB: public LLInventoryCallback
+{
+public:
+ RecoveredItemLinkCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
+ mHolder(holder),
+ mWearable(wearable),
+ mType(type)
+ {
+ }
+ void fire(const LLUUID& item_id)
+ {
+ if (!mHolder->isMostRecent())
+ {
+ llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ }
+
+ llinfos << "Recovered item link for type " << mType << llendl;
+ mHolder->eraseTypeToLink(mType);
+ // Add wearable to FoundData for actual wearing
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
+
+ if (linked_item)
{
- llinfos << "Activating " << mGestItems.count() << " gestures" << llendl;
-
- LLGestureManager::instance().activateGestures(mGestItems);
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID());
- // Update the inventory item labels to reflect the fact
- // they are active.
- LLViewerInventoryCategory* catp =
- gInventory.getCategory(LLAppearanceManager::instance().getCOF());
-
- if (catp)
+ if (item)
+ {
+ LLFoundData found(linked_item->getUUID(),
+ linked_item->getAssetUUID(),
+ linked_item->getName(),
+ linked_item->getType(),
+ linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID,
+ true // is replacement
+ );
+ found.mWearable = mWearable;
+ mHolder->getFoundList().push_front(found);
+ }
+ else
{
- gInventory.updateCategory(catp);
- gInventory.notifyObservers();
+ llwarns << "inventory item not found for recovered wearable" << llendl;
}
}
+ else
+ {
+ llwarns << "inventory link not found for recovered wearable" << llendl;
+ }
+ }
+private:
+ LLWearableHoldingPattern* mHolder;
+ LLWearable *mWearable;
+ LLWearableType::EType mType;
+};
- // Update wearables.
- llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl;
- LLAppearanceManager::instance().updateAgentWearables(this, false);
-
- // Update attachments to match those requested.
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if( avatar )
+class RecoveredItemCB: public LLInventoryCallback
+{
+public:
+ RecoveredItemCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
+ mHolder(holder),
+ mWearable(wearable),
+ mType(type)
+ {
+ }
+ void fire(const LLUUID& item_id)
+ {
+ if (!mHolder->isMostRecent())
{
- llinfos << "Updating " << mObjItems.count() << " attachments" << llendl;
- LLAgentWearables::userUpdateAttachments(mObjItems);
+ llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
- if (completed)
+ llinfos << "Recovered item for type " << mType << llendl;
+ LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
+ mWearable->setItemID(item_id);
+ LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder);
+ mHolder->eraseTypeToRecover(mType);
+ llassert(itemp);
+ if (itemp)
{
- // Only safe to delete if all wearable callbacks completed.
- delete this;
+ link_inventory_item( gAgent.getID(),
+ item_id,
+ LLAppearanceMgr::instance().getCOF(),
+ itemp->getName(),
+ itemp->getDescription(),
+ LLAssetType::AT_LINK,
+ cb);
}
}
+private:
+ LLWearableHoldingPattern* mHolder;
+ LLWearable *mWearable;
+ LLWearableType::EType mType;
+};
+
+void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type)
+{
+ if (!isMostRecent())
+ {
+ llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ }
+
+ // Try to recover by replacing missing wearable with a new one.
+ LLNotificationsUtil::add("ReplacedMissingWearable");
+ lldebugs << "Wearable " << LLWearableType::getTypeLabel(type)
+ << " could not be downloaded. Replaced inventory item with default wearable." << llendl;
+ LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+
+ // Add a new one in the lost and found folder.
+ const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+ LLPointer<LLInventoryCallback> cb = new RecoveredItemCB(type,wearable,this);
+
+ create_inventory_item(gAgent.getID(),
+ gAgent.getSessionID(),
+ lost_and_found_id,
+ wearable->getTransactionID(),
+ wearable->getName(),
+ wearable->getDescription(),
+ wearable->getAssetType(),
+ LLInventoryType::IT_WEARABLE,
+ wearable->getType(),
+ wearable->getPermissions().getMaskNextOwner(),
+ cb);
+}
+
+bool LLWearableHoldingPattern::isMissingCompleted()
+{
+ return mTypesToLink.size()==0 && mTypesToRecover.size()==0;
+}
+
+void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
+{
+ for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it)
+ {
+ LLFoundData &data = *it;
+ if ((data.mWearableType < LLWearableType::WT_COUNT) && (!data.mWearable))
+ {
+ // Wearable link that was never resolved; remove links to it from COF
+ llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl;
+ LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
+ }
+ }
+}
+
+bool LLWearableHoldingPattern::pollMissingWearables()
+{
+ if (!isMostRecent())
+ {
+ llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ }
+
+ bool timed_out = isTimedOut();
+ bool missing_completed = isMissingCompleted();
+ bool done = timed_out || missing_completed;
+
+ if (!done)
+ {
+ llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size()
+ << " links " << mTypesToLink.size()
+ << " wearables, timed out " << timed_out
+ << " elapsed " << mWaitTime.getElapsedTimeF32()
+ << " done " << done << llendl;
+ }
+
+ if (done)
+ {
+ gAgentAvatarp->debugWearablesLoaded();
+
+ // BAP - if we don't call clearCOFLinksForMissingWearables()
+ // here, we won't have to add the link back in later if the
+ // wearable arrives late. This is to avoid corruption of
+ // wearable ordering info. Also has the effect of making
+ // unworn item links visible in the COF under some
+ // circumstances.
+
+ //clearCOFLinksForMissingWearables();
+ onAllComplete();
+ }
return done;
}
+// Handle wearables that arrived after the timeout period expired.
+void LLWearableHoldingPattern::handleLateArrivals()
+{
+ // Only safe to run if we have previously finished the missing
+ // wearables and other processing - otherwise we could be in some
+ // intermediate state - but have not been superceded by a later
+ // outfit change request.
+ if (mLateArrivals.size() == 0)
+ {
+ // Nothing to process.
+ return;
+ }
+ if (!isMostRecent())
+ {
+ llwarns << "Late arrivals not handled - outfit change no longer valid" << llendl;
+ }
+ if (!mIsAllComplete)
+ {
+ llwarns << "Late arrivals not handled - in middle of missing wearables processing" << llendl;
+ }
+
+ llinfos << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << llendl;
+
+ // Update mFoundList using late-arriving wearables.
+ std::set<LLWearableType::EType> replaced_types;
+ for (LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin();
+ iter != getFoundList().end(); ++iter)
+ {
+ LLFoundData& data = *iter;
+ for (std::set<LLWearable*>::iterator wear_it = mLateArrivals.begin();
+ wear_it != mLateArrivals.end();
+ ++wear_it)
+ {
+ LLWearable *wearable = *wear_it;
+
+ if(wearable->getAssetID() == data.mAssetID)
+ {
+ data.mWearable = wearable;
+
+ replaced_types.insert(data.mWearableType);
+
+ // BAP - if we didn't call
+ // clearCOFLinksForMissingWearables() earlier, we
+ // don't need to restore the link here. Fixes
+ // wearable ordering problems.
+
+ // LLAppearanceMgr::instance().addCOFItemLink(data.mItemID,false);
+
+ // BAP failing this means inventory or asset server
+ // are corrupted in a way we don't handle.
+ llassert((data.mWearableType < LLWearableType::WT_COUNT) && (wearable->getType() == data.mWearableType));
+ break;
+ }
+ }
+ }
+
+ // Remove COF links for any default wearables previously used to replace the late arrivals.
+ // All this pussyfooting around with a while loop and explicit
+ // iterator incrementing is to allow removing items from the list
+ // without clobbering the iterator we're using to navigate.
+ LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin();
+ while (iter != getFoundList().end())
+ {
+ LLFoundData& data = *iter;
+
+ // If an item of this type has recently shown up, removed the corresponding replacement wearable from COF.
+ if (data.mWearable && data.mIsReplacement &&
+ replaced_types.find(data.mWearableType) != replaced_types.end())
+ {
+ LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
+ std::list<LLFoundData>::iterator clobber_ator = iter;
+ ++iter;
+ getFoundList().erase(clobber_ator);
+ }
+ else
+ {
+ ++iter;
+ }
+ }
+
+ // Clear contents of late arrivals.
+ mLateArrivals.clear();
+
+ // Update appearance based on mFoundList
+ LLAppearanceMgr::instance().updateAgentWearables(this, false);
+}
+
+void LLWearableHoldingPattern::resetTime(F32 timeout)
+{
+ mWaitTime.reset();
+ mWaitTime.setTimerExpirySec(timeout);
+}
+
+void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
+{
+ if (!isMostRecent())
+ {
+ llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ }
+
+ mResolved += 1; // just counting callbacks, not successes.
+ llinfos << "resolved " << mResolved << "/" << getFoundList().size() << llendl;
+ if (!wearable)
+ {
+ llwarns << "no wearable found" << llendl;
+ }
+
+ if (mFired)
+ {
+ llwarns << "called after holder fired" << llendl;
+ if (wearable)
+ {
+ mLateArrivals.insert(wearable);
+ if (mIsAllComplete)
+ {
+ handleLateArrivals();
+ }
+ }
+ return;
+ }
+
+ if (!wearable)
+ {
+ return;
+ }
+
+ for (LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin();
+ iter != getFoundList().end(); ++iter)
+ {
+ LLFoundData& data = *iter;
+ if(wearable->getAssetID() == data.mAssetID)
+ {
+ // Failing this means inventory or asset server are corrupted in a way we don't handle.
+ if ((data.mWearableType >= LLWearableType::WT_COUNT) || (wearable->getType() != data.mWearableType))
+ {
+ llwarns << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl;
+ break;
+ }
+
+ data.mWearable = wearable;
+ }
+ }
+}
+
+static void onWearableAssetFetch(LLWearable* wearable, void* data)
+{
+ LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
+ holder->onWearableAssetFetch(wearable);
+}
+
+
static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
{
LLInventoryModel::item_array_t new_items;
@@ -473,37 +873,13 @@ static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
items = new_items;
}
-static void onWearableAssetFetch(LLWearable* wearable, void* data)
-{
- LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
- if (holder->mFired)
- {
- llwarns << "called after holder fired" << llendl;
- }
-
- if(wearable)
- {
- for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
- iter != holder->mFoundList.end(); ++iter)
- {
- LLFoundData& data = *iter;
- if(wearable->getAssetID() == data.mAssetID)
- {
- data.mWearable = wearable;
- break;
- }
- }
- }
- holder->mResolved += 1;
-}
-
-const LLUUID LLAppearanceManager::getCOF() const
+const LLUUID LLAppearanceMgr::getCOF() const
{
return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
}
-const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink()
+const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink()
{
const LLUUID& current_outfit_cat = getCOF();
LLInventoryModel::cat_array_t cat_array;
@@ -525,13 +901,20 @@ const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink()
const LLViewerInventoryCategory *cat = item->getLinkedCategory();
if (cat && cat->getPreferredType() == LLFolderType::FT_OUTFIT)
{
+ const LLUUID parent_id = cat->getParentUUID();
+ LLViewerInventoryCategory* parent_cat = gInventory.getCategory(parent_id);
+ // if base outfit moved to trash it means that we don't have base outfit
+ if (parent_cat != NULL && parent_cat->getPreferredType() == LLFolderType::FT_TRASH)
+ {
+ return NULL;
+ }
return item;
}
}
return NULL;
}
-bool LLAppearanceManager::getBaseOutfitName(std::string& name)
+bool LLAppearanceMgr::getBaseOutfitName(std::string& name)
{
const LLViewerInventoryItem* outfit_link = getBaseOutfitLink();
if(outfit_link)
@@ -546,16 +929,186 @@ bool LLAppearanceManager::getBaseOutfitName(std::string& name)
return false;
}
+const LLUUID LLAppearanceMgr::getBaseOutfitUUID()
+{
+ const LLViewerInventoryItem* outfit_link = getBaseOutfitLink();
+ if (!outfit_link || !outfit_link->getIsLinkType()) return LLUUID::null;
+
+ const LLViewerInventoryCategory* outfit_cat = outfit_link->getLinkedCategory();
+ if (!outfit_cat) return LLUUID::null;
+
+ if (outfit_cat->getPreferredType() != LLFolderType::FT_OUTFIT)
+ {
+ llwarns << "Expected outfit type:" << LLFolderType::FT_OUTFIT << " but got type:" << outfit_cat->getType() << " for folder name:" << outfit_cat->getName() << llendl;
+ return LLUUID::null;
+ }
+
+ return outfit_cat->getUUID();
+}
+
+bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update, bool replace, LLPointer<LLInventoryCallback> cb)
+{
+ if (item_id_to_wear.isNull()) return false;
+
+ // *TODO: issue with multi-wearable should be fixed:
+ // in this case this method will be called N times - loading started for each item
+ // and than N times will be called - loading completed for each item.
+ // That means subscribers will be notified that loading is done after first item in a batch is worn.
+ // (loading indicator disappears for example before all selected items are worn)
+ // Have not fix this issue for 2.1 because of stability reason. EXT-7777.
+
+ // Disabled for now because it is *not* acceptable to call updateAppearanceFromCOF() multiple times
+// gAgentWearables.notifyLoadingStarted();
+
+ LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear);
+ if (!item_to_wear) return false;
+
+ if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID()))
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(replace);
+ copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(),cb);
+ return false;
+ }
+ else if (!gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getRootFolderID()))
+ {
+ return false; // not in library and not in agent's inventory
+ }
+ else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH)))
+ {
+ LLNotificationsUtil::add("CannotWearTrash");
+ return false;
+ }
+ else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), LLAppearanceMgr::instance().getCOF())) // EXT-84911
+ {
+ return false;
+ }
+
+ switch (item_to_wear->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ if (gAgentWearables.areWearablesLoaded())
+ {
+ S32 wearable_count = gAgentWearables.getWearableCount(item_to_wear->getWearableType());
+ if ((replace && wearable_count != 0) ||
+ (wearable_count >= LLAgentWearables::MAX_CLOTHING_PER_TYPE) )
+ {
+ removeCOFItemLinks(gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), wearable_count-1), false);
+ }
+ addCOFItemLink(item_to_wear, do_update, cb);
+ }
+ break;
+ case LLAssetType::AT_BODYPART:
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
+
+ // Remove the existing wearables of the same type.
+ // Remove existing body parts anyway because we must not be able to wear e.g. two skins.
+ removeCOFLinksOfType(item_to_wear->getWearableType(), false);
+
+ addCOFItemLink(item_to_wear, do_update, cb);
+ break;
+ case LLAssetType::AT_OBJECT:
+ rez_attachment(item_to_wear, NULL, replace);
+ break;
+ default: return false;;
+ }
+
+ return true;
+}
+
// Update appearance from outfit folder.
-void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, bool append)
+void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append)
{
if (!proceed)
return;
- LLAppearanceManager::instance().updateCOF(category,append);
+ LLAppearanceMgr::instance().updateCOF(category,append);
+}
+
+void LLAppearanceMgr::replaceCurrentOutfit(const LLUUID& new_outfit)
+{
+ LLViewerInventoryCategory* cat = gInventory.getCategory(new_outfit);
+ wearInventoryCategory(cat, false, false);
+}
+
+// Open outfit renaming dialog.
+void LLAppearanceMgr::renameOutfit(const LLUUID& outfit_id)
+{
+ LLViewerInventoryCategory* cat = gInventory.getCategory(outfit_id);
+ if (!cat)
+ {
+ return;
+ }
+
+ LLSD args;
+ args["NAME"] = cat->getName();
+
+ LLSD payload;
+ payload["cat_id"] = outfit_id;
+
+ LLNotificationsUtil::add("RenameOutfit", args, payload, boost::bind(onOutfitRename, _1, _2));
+}
+
+// User typed new outfit name.
+// static
+void LLAppearanceMgr::onOutfitRename(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (option != 0) return; // canceled
+
+ std::string outfit_name = response["new_name"].asString();
+ LLStringUtil::trim(outfit_name);
+ if (!outfit_name.empty())
+ {
+ LLUUID cat_id = notification["payload"]["cat_id"].asUUID();
+ rename_category(&gInventory, cat_id, outfit_name);
+ }
+}
+
+void LLAppearanceMgr::setOutfitLocked(bool locked)
+{
+ if (mOutfitLocked == locked)
+ {
+ return;
+ }
+
+ mOutfitLocked = locked;
+ if (locked)
+ {
+ mUnlockOutfitTimer->reset();
+ mUnlockOutfitTimer->start();
+ }
+ else
+ {
+ mUnlockOutfitTimer->stop();
+ }
+
+ LLOutfitObserver::instance().notifyOutfitLockChanged();
+}
+
+void LLAppearanceMgr::addCategoryToCurrentOutfit(const LLUUID& cat_id)
+{
+ LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
+ wearInventoryCategory(cat, false, true);
+}
+
+void LLAppearanceMgr::takeOffOutfit(const LLUUID& cat_id)
+{
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLFindWearablesEx collector(/*is_worn=*/ true, /*include_body_parts=*/ false);
+
+ gInventory.collectDescendentsIf(cat_id, cats, items, FALSE, collector);
+
+ LLInventoryModel::item_array_t::const_iterator it = items.begin();
+ const LLInventoryModel::item_array_t::const_iterator it_end = items.end();
+ for( ; it_end != it; ++it)
+ {
+ LLViewerInventoryItem* item = *it;
+ removeItemFromAvatar(item->getUUID());
+ }
}
// Create a copy of src_id + contents as a subfolder of dst_id.
-void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
+void LLAppearanceMgr::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
LLPointer<LLInventoryCallback> cb)
{
LLInventoryCategory *src_cat = gInventory.getCategory(src_id);
@@ -564,6 +1117,7 @@ void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID
llwarns << "folder not found for src " << src_id.asString() << llendl;
return;
}
+ llinfos << "starting, src_id " << src_id << " name " << src_cat->getName() << " dst_id " << dst_id << llendl;
LLUUID parent_id = dst_id;
if(parent_id.isNull())
{
@@ -578,51 +1132,179 @@ void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID
}
// Copy contents of src_id to dst_id.
-void LLAppearanceManager::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id,
+void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id,
LLPointer<LLInventoryCallback> cb)
{
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- gInventory.collectDescendents(src_id, cats, items,
- LLInventoryModel::EXCLUDE_TRASH);
- for (S32 i = 0; i < items.count(); ++i)
- {
- const LLViewerInventoryItem* item = items.get(i).get();
- if (item->getActualType() == LLAssetType::AT_LINK)
- {
- link_inventory_item(gAgent.getID(),
- item->getLinkedUUID(),
- dst_id,
- item->getName(),
- LLAssetType::AT_LINK, cb);
- }
- else if (item->getActualType() == LLAssetType::AT_LINK_FOLDER)
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(src_id, cats, items);
+ llinfos << "copying " << items->count() << " items" << llendl;
+ for (LLInventoryModel::item_array_t::const_iterator iter = items->begin();
+ iter != items->end();
+ ++iter)
+ {
+ const LLViewerInventoryItem* item = (*iter);
+ switch (item->getActualType())
{
- LLViewerInventoryCategory *catp = item->getLinkedCategory();
- // Skip copying outfit links.
- if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT)
+ case LLAssetType::AT_LINK:
{
+ //LLInventoryItem::getDescription() is used for a new description
+ //to propagate ordering information saved in descriptions of links
link_inventory_item(gAgent.getID(),
item->getLinkedUUID(),
dst_id,
item->getName(),
- LLAssetType::AT_LINK_FOLDER, cb);
+ item->LLInventoryItem::getDescription(),
+ LLAssetType::AT_LINK, cb);
+ break;
+ }
+ case LLAssetType::AT_LINK_FOLDER:
+ {
+ LLViewerInventoryCategory *catp = item->getLinkedCategory();
+ // Skip copying outfit links.
+ if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT)
+ {
+ link_inventory_item(gAgent.getID(),
+ item->getLinkedUUID(),
+ dst_id,
+ item->getName(),
+ item->getDescription(),
+ LLAssetType::AT_LINK_FOLDER, cb);
+ }
+ break;
+ }
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_OBJECT:
+ case LLAssetType::AT_BODYPART:
+ case LLAssetType::AT_GESTURE:
+ {
+ llinfos << "copying inventory item " << item->getName() << llendl;
+ copy_inventory_item(gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ dst_id,
+ item->getName(),
+ cb);
+ break;
}
+ default:
+ // Ignore non-outfit asset types
+ break;
}
- else
+ }
+}
+
+BOOL LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id)
+{
+ // These are the wearable items that are required for considering this
+ // folder as containing a complete outfit.
+ U32 required_wearables = 0;
+ required_wearables |= 1LL << LLWearableType::WT_SHAPE;
+ required_wearables |= 1LL << LLWearableType::WT_SKIN;
+ required_wearables |= 1LL << LLWearableType::WT_HAIR;
+ required_wearables |= 1LL << LLWearableType::WT_EYES;
+
+ // These are the wearables that the folder actually contains.
+ U32 folder_wearables = 0;
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(folder_id, cats, items);
+ for (LLInventoryModel::item_array_t::const_iterator iter = items->begin();
+ iter != items->end();
+ ++iter)
+ {
+ const LLViewerInventoryItem* item = (*iter);
+ if (item->isWearableType())
{
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- dst_id,
- item->getName(),
- cb);
+ const LLWearableType::EType wearable_type = item->getWearableType();
+ folder_wearables |= 1LL << wearable_type;
}
}
+
+ // If the folder contains the required wearables, return TRUE.
+ return ((required_wearables & folder_wearables) == required_wearables);
+}
+
+bool LLAppearanceMgr::getCanRemoveOutfit(const LLUUID& outfit_cat_id)
+{
+ // Disallow removing the base outfit.
+ if (outfit_cat_id == getBaseOutfitUUID())
+ {
+ return false;
+ }
+
+ // Check if the outfit folder itself is removable.
+ if (!get_is_category_removable(&gInventory, outfit_cat_id))
+ {
+ return false;
+ }
+
+ // Check for the folder's non-removable descendants.
+ LLFindNonRemovableObjects filter_non_removable;
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLInventoryModel::item_array_t::const_iterator it;
+ gInventory.collectDescendentsIf(outfit_cat_id, cats, items, false, filter_non_removable);
+ if (!cats.empty() || !items.empty())
+ {
+ return false;
+ }
+
+ return true;
}
-void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category)
+// static
+bool LLAppearanceMgr::getCanRemoveFromCOF(const LLUUID& outfit_cat_id)
+{
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLFindWearablesEx is_worn(/*is_worn=*/ true, /*include_body_parts=*/ false);
+ gInventory.collectDescendentsIf(outfit_cat_id,
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_worn);
+ return items.size() > 0;
+}
+
+// static
+bool LLAppearanceMgr::getCanAddToCOF(const LLUUID& outfit_cat_id)
+{
+ if (gAgentWearables.isCOFChangeInProgress())
+ {
+ return false;
+ }
+
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLFindWearablesEx not_worn(/*is_worn=*/ false, /*include_body_parts=*/ false);
+ gInventory.collectDescendentsIf(outfit_cat_id,
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ not_worn);
+ return items.size() > 0;
+}
+
+bool LLAppearanceMgr::getCanReplaceCOF(const LLUUID& outfit_cat_id)
+{
+ // Don't allow wearing anything while we're changing appearance.
+ if (gAgentWearables.isCOFChangeInProgress())
+ {
+ return false;
+ }
+
+ // Check whether it's the base outfit.
+ if (outfit_cat_id.isNull() || outfit_cat_id == getBaseOutfitUUID())
+ {
+ return false;
+ }
+
+ // Check whether the outfit contains the full set of body parts (shape+skin+hair+eyes).
+ return getCanMakeFolderIntoOutfit(outfit_cat_id);
+}
+
+void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
@@ -644,7 +1326,7 @@ void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category)
}
}
-void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit_links)
+void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
@@ -664,29 +1346,16 @@ void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit
// Keep the last N wearables of each type. For viewer 2.0, N is 1 for
// both body parts and clothing items.
-void LLAppearanceManager::filterWearableItems(
+void LLAppearanceMgr::filterWearableItems(
LLInventoryModel::item_array_t& items, S32 max_per_type)
{
// Divvy items into arrays by wearable type.
- std::vector<LLInventoryModel::item_array_t> items_by_type(WT_COUNT);
- for (S32 i=0; i<items.count(); i++)
- {
- LLViewerInventoryItem *item = items.get(i);
- // Ignore non-wearables.
- if (!item->isWearableType())
- continue;
- EWearableType type = item->getWearableType();
- if(type < 0 || type >= WT_COUNT)
- {
- LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL;
- continue;
- }
- items_by_type[type].push_back(item);
- }
+ std::vector<LLInventoryModel::item_array_t> items_by_type(LLWearableType::WT_COUNT);
+ divvyWearablesByType(items, items_by_type);
// rebuild items list, retaining the last max_per_type of each array
items.clear();
- for (S32 i=0; i<WT_COUNT; i++)
+ for (S32 i=0; i<LLWearableType::WT_COUNT; i++)
{
S32 size = items_by_type[i].size();
if (size <= 0)
@@ -700,7 +1369,7 @@ void LLAppearanceManager::filterWearableItems(
}
// Create links to all listed items.
-void LLAppearanceManager::linkAll(const LLUUID& category,
+void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
LLInventoryModel::item_array_t& items,
LLPointer<LLInventoryCallback> cb)
{
@@ -709,16 +1378,24 @@ void LLAppearanceManager::linkAll(const LLUUID& category,
const LLInventoryItem* item = items.get(i).get();
link_inventory_item(gAgent.getID(),
item->getLinkedUUID(),
- category,
+ cat_uuid,
item->getName(),
+ item->LLInventoryItem::getDescription(),
LLAssetType::AT_LINK,
cb);
+
+ const LLViewerInventoryCategory *cat = gInventory.getCategory(cat_uuid);
+ const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND";
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ llinfos << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << llendl;
+#endif
}
}
-void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
+void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
{
- llinfos << "starting" << llendl;
+ LLViewerInventoryCategory *pcat = gInventory.getCategory(category);
+ llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl;
const LLUUID cof = getCOF();
@@ -730,9 +1407,9 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
for(S32 i = 0; i < gest_items.count(); ++i)
{
LLViewerInventoryItem *gest_item = gest_items.get(i);
- if ( LLGestureManager::instance().isGestureActive( gest_item->getLinkedUUID()) )
+ if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) )
{
- LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() );
+ LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() );
}
}
}
@@ -741,9 +1418,12 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
// - Body parts: always include COF contents as a fallback in case any
// required parts are missing.
+ // Preserve body parts from COF if appending.
LLInventoryModel::item_array_t body_items;
getDescendentsOfAssetType(cof, body_items, LLAssetType::AT_BODYPART, false);
getDescendentsOfAssetType(category, body_items, LLAssetType::AT_BODYPART, false);
+ if (append)
+ reverse(body_items.begin(), body_items.end());
// Reduce body items to max of one per type.
removeDuplicateItems(body_items);
filterWearableItems(body_items, 1);
@@ -755,7 +1435,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
getDescendentsOfAssetType(category, wear_items, LLAssetType::AT_CLOTHING, false);
// Reduce wearables to max of one per type.
removeDuplicateItems(wear_items);
- filterWearableItems(wear_items, 1);
+ filterWearableItems(wear_items, LLAgentWearables::MAX_CLOTHING_PER_TYPE);
// - Attachments: include COF contents only if appending.
LLInventoryModel::item_array_t obj_items;
@@ -778,11 +1458,26 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
// Create links to new COF contents.
llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
- LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
+ LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append);
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ llinfos << "Linking body items" << llendl;
+#endif
linkAll(cof, body_items, link_waiter);
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ llinfos << "Linking wear items" << llendl;
+#endif
linkAll(cof, wear_items, link_waiter);
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ llinfos << "Linking obj items" << llendl;
+#endif
linkAll(cof, obj_items, link_waiter);
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ llinfos << "Linking gesture items" << llendl;
+#endif
linkAll(cof, gest_items, link_waiter);
// Add link to outfit if category is an outfit.
@@ -793,7 +1488,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
}
-void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
+void LLAppearanceMgr::updatePanelOutfitName(const std::string& name)
{
LLSidepanelAppearance* panel_appearance =
dynamic_cast<LLSidepanelAppearance *>(LLSideTray::getInstance()->getPanel("sidepanel_appearance"));
@@ -803,7 +1498,7 @@ void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
}
}
-void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter)
+void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter)
{
const LLUUID cof = getCOF();
LLViewerInventoryCategory* catp = gInventory.getCategory(category);
@@ -813,7 +1508,7 @@ void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer
if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
{
- link_inventory_item(gAgent.getID(), category, cof, catp->getName(),
+ link_inventory_item(gAgent.getID(), category, cof, catp->getName(), "",
LLAssetType::AT_LINK_FOLDER, link_waiter);
new_outfit_name = catp->getName();
}
@@ -821,31 +1516,28 @@ void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer
updatePanelOutfitName(new_outfit_name);
}
-void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, bool append)
+void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, bool append)
{
lldebugs << "updateAgentWearables()" << llendl;
LLInventoryItem::item_array_t items;
LLDynamicArray< LLWearable* > wearables;
- // For each wearable type, find the first instance in the category
- // that we recursed through.
- for( S32 i = 0; i < WT_COUNT; i++ )
+ // For each wearable type, find the wearables of that type.
+ for( S32 i = 0; i < LLWearableType::WT_COUNT; i++ )
{
- for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
- iter != holder->mFoundList.end(); ++iter)
+ for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->getFoundList().begin();
+ iter != holder->getFoundList().end(); ++iter)
{
LLFoundData& data = *iter;
LLWearable* wearable = data.mWearable;
if( wearable && ((S32)wearable->getType() == i) )
{
- LLViewerInventoryItem* item;
- item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID);
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID);
if( item && (item->getAssetUUID() == wearable->getAssetID()) )
{
items.put(item);
wearables.put(wearable);
}
- break;
}
}
}
@@ -858,72 +1550,214 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder,
// dec_busy_count();
}
-void LLAppearanceManager::updateAppearanceFromCOF()
+static void remove_non_link_items(LLInventoryModel::item_array_t &items)
{
- // update dirty flag to see if the state of the COF matches
- // the saved outfit stored as a folder link
+ LLInventoryModel::item_array_t pruned_items;
+ for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
+ iter != items.end();
+ ++iter)
+ {
+ const LLViewerInventoryItem *item = (*iter);
+ if (item && item->getIsLinkType())
+ {
+ pruned_items.push_back((*iter));
+ }
+ }
+ items = pruned_items;
+}
+
+//a predicate for sorting inventory items by actual descriptions
+bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* item2)
+{
+ if (!item1 || !item2)
+ {
+ llwarning("either item1 or item2 is NULL", 0);
+ return true;
+ }
+
+ return item1->LLInventoryItem::getDescription() < item2->LLInventoryItem::getDescription();
+}
+
+void item_array_diff(LLInventoryModel::item_array_t& full_list,
+ LLInventoryModel::item_array_t& keep_list,
+ LLInventoryModel::item_array_t& kill_list)
+
+{
+ for (LLInventoryModel::item_array_t::iterator it = full_list.begin();
+ it != full_list.end();
+ ++it)
+ {
+ LLViewerInventoryItem *item = *it;
+ if (keep_list.find(item) < 0) // Why on earth does LLDynamicArray need to redefine find()?
+ {
+ kill_list.push_back(item);
+ }
+ }
+}
+
+S32 LLAppearanceMgr::findExcessOrDuplicateItems(const LLUUID& cat_id,
+ LLAssetType::EType type,
+ S32 max_items,
+ LLInventoryModel::item_array_t& items_to_kill)
+{
+ S32 to_kill_count = 0;
+
+ LLInventoryModel::item_array_t items;
+ getDescendentsOfAssetType(cat_id, items, type, false);
+ LLInventoryModel::item_array_t curr_items = items;
+ removeDuplicateItems(items);
+ if (max_items > 0)
+ {
+ filterWearableItems(items, max_items);
+ }
+ LLInventoryModel::item_array_t kill_items;
+ item_array_diff(curr_items,items,kill_items);
+ for (LLInventoryModel::item_array_t::iterator it = kill_items.begin();
+ it != kill_items.end();
+ ++it)
+ {
+ items_to_kill.push_back(*it);
+ to_kill_count++;
+ }
+ return to_kill_count;
+}
+
+
+void LLAppearanceMgr::enforceItemRestrictions()
+{
+ S32 purge_count = 0;
+ LLInventoryModel::item_array_t items_to_kill;
+
+ purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_BODYPART,
+ 1, items_to_kill);
+ purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_CLOTHING,
+ LLAgentWearables::MAX_CLOTHING_PER_TYPE, items_to_kill);
+ purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_OBJECT,
+ -1, items_to_kill);
+
+ if (items_to_kill.size()>0)
+ {
+ for (LLInventoryModel::item_array_t::iterator it = items_to_kill.begin();
+ it != items_to_kill.end();
+ ++it)
+ {
+ LLViewerInventoryItem *item = *it;
+ llinfos << "purging duplicate or excess item " << item->getName() << llendl;
+ gInventory.purgeObject(item->getUUID());
+ }
+ gInventory.notifyObservers();
+ }
+}
+
+void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
+{
+ if (mIsInUpdateAppearanceFromCOF)
+ {
+ llwarns << "Called updateAppearanceFromCOF inside updateAppearanceFromCOF, skipping" << llendl;
+ return;
+ }
+
+ BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF);
+
llinfos << "starting" << llendl;
+ //checking integrity of the COF in terms of ordering of wearables,
+ //checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state)
+ updateClothingOrderingInfo(LLUUID::null, update_base_outfit_ordering);
+
+ // Remove duplicate or excess wearables. Should normally be enforced at the UI level, but
+ // this should catch anything that gets through.
+ enforceItemRestrictions();
+
+ // update dirty flag to see if the state of the COF matches
+ // the saved outfit stored as a folder link
updateIsDirty();
- dumpCat(getCOF(),"COF, start");
+ //dumpCat(getCOF(),"COF, start");
bool follow_folder_links = true;
LLUUID current_outfit_id = getCOF();
- // Find all the wearables that are in the COF's subtree.
- lldebugs << "LLAppearanceManager::updateFromCOF()" << llendl;
+ // Find all the wearables that are in the COF's subtree.
+ lldebugs << "LLAppearanceMgr::updateFromCOF()" << llendl;
LLInventoryModel::item_array_t wear_items;
LLInventoryModel::item_array_t obj_items;
LLInventoryModel::item_array_t gest_items;
getUserDescendents(current_outfit_id, wear_items, obj_items, gest_items, follow_folder_links);
-
+ // Get rid of non-links in case somehow the COF was corrupted.
+ remove_non_link_items(wear_items);
+ remove_non_link_items(obj_items);
+ remove_non_link_items(gest_items);
+
+ dumpItemArray(wear_items,"asset_dump: wear_item");
+ dumpItemArray(obj_items,"asset_dump: obj_item");
+
if(!wear_items.count())
{
LLNotificationsUtil::add("CouldNotPutOnOutfit");
return;
}
+ //preparing the list of wearables in the correct order for LLAgentWearables
+ sortItemsByActualDescription(wear_items);
+
+
LLWearableHoldingPattern* holder = new LLWearableHoldingPattern;
- holder->mObjItems = obj_items;
- holder->mGestItems = gest_items;
+ holder->setObjItems(obj_items);
+ holder->setGestItems(gest_items);
// Note: can't do normal iteration, because if all the
// wearables can be resolved immediately, then the
// callback will be called (and this object deleted)
// before the final getNextData().
- LLDynamicArray<LLFoundData> found_container;
+
for(S32 i = 0; i < wear_items.count(); ++i)
{
LLViewerInventoryItem *item = wear_items.get(i);
LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
- if (item && linked_item)
+
+ // Fault injection: use debug setting to test asset
+ // fetch failures (should be replaced by new defaults in
+ // lost&found).
+ U32 skip_type = gSavedSettings.getU32("ForceAssetFail");
+
+ if (item && item->getIsLinkType() && linked_item)
{
LLFoundData found(linked_item->getUUID(),
linked_item->getAssetUUID(),
linked_item->getName(),
- linked_item->getType());
- holder->mFoundList.push_front(found);
- found_container.put(found);
+ linked_item->getType(),
+ linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID
+ );
+
+ if (skip_type != LLWearableType::WT_INVALID && skip_type == found.mWearableType)
+ {
+ found.mAssetID.generate(); // Replace with new UUID, guaranteed not to exist in DB
+ }
+ //pushing back, not front, to preserve order of wearables for LLAgentWearables
+ holder->getFoundList().push_back(found);
}
else
{
if (!item)
{
- llwarns << "attempt to wear a null item " << llendl;
+ llwarns << "Attempt to wear a null item " << llendl;
}
else if (!linked_item)
{
- llwarns << "attempt to wear a broken link " << item->getName() << llendl;
+ llwarns << "Attempt to wear a broken link [ name:" << item->getName() << " ] " << llendl;
}
}
}
- for(S32 i = 0; i < found_container.count(); ++i)
+ for (LLWearableHoldingPattern::found_list_t::iterator it = holder->getFoundList().begin();
+ it != holder->getFoundList().end(); ++it)
{
- LLFoundData& found = found_container.get(i);
-
+ LLFoundData& found = *it;
+
+ lldebugs << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
+
// Fetch the wearables about to be worn.
LLWearableList::instance().getAsset(found.mAssetID,
found.mName,
@@ -933,14 +1767,14 @@ void LLAppearanceManager::updateAppearanceFromCOF()
}
- if (!holder->pollCompletion())
+ holder->resetTime(gSavedSettings.getF32("MaxWearableWaitTime"));
+ if (!holder->pollFetchCompletion())
{
- doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollCompletion,holder));
+ doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollFetchCompletion,holder));
}
-
}
-void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category,
+void LLAppearanceMgr::getDescendentsOfAssetType(const LLUUID& category,
LLInventoryModel::item_array_t& items,
LLAssetType::EType type,
bool follow_folder_links)
@@ -955,7 +1789,7 @@ void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category,
follow_folder_links);
}
-void LLAppearanceManager::getUserDescendents(const LLUUID& category,
+void LLAppearanceMgr::getUserDescendents(const LLUUID& category,
LLInventoryModel::item_array_t& wear_items,
LLInventoryModel::item_array_t& obj_items,
LLInventoryModel::item_array_t& gest_items,
@@ -990,36 +1824,99 @@ void LLAppearanceManager::getUserDescendents(const LLUUID& category,
follow_folder_links);
}
-void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append)
+void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append)
{
if(!category) return;
+ gAgentWearables.notifyLoadingStarted();
+
llinfos << "wearInventoryCategory( " << category->getName()
<< " )" << llendl;
- // What we do here is get the complete information on the items in
- // the inventory, and set up an observer that will wait for that to
- // happen.
- LLOutfitFetch* outfit_fetcher = new LLOutfitFetch(copy, append);
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
- folders.push_back(category->getUUID());
- outfit_fetcher->fetchDescendents(folders);
- //inc_busy_count();
- if(outfit_fetcher->isEverythingComplete())
+ callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal,
+ &LLAppearanceMgr::instance(),
+ category->getUUID(), copy, append));
+}
+
+void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append)
+{
+ llinfos << "starting" << llendl;
+
+ // We now have an outfit ready to be copied to agent inventory. Do
+ // it, and wear that outfit normally.
+ LLInventoryCategory* cat = gInventory.getCategory(cat_id);
+ if(copy_items)
{
- // everything is already here - call done.
- outfit_fetcher->done();
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(cat_id, cats, items);
+ std::string name;
+ if(!cat)
+ {
+ // should never happen.
+ name = "New Outfit";
+ }
+ else
+ {
+ name = cat->getName();
+ }
+ LLViewerInventoryItem* item = NULL;
+ LLInventoryModel::item_array_t::const_iterator it = items->begin();
+ LLInventoryModel::item_array_t::const_iterator end = items->end();
+ LLUUID pid;
+ for(; it < end; ++it)
+ {
+ item = *it;
+ if(item)
+ {
+ if(LLInventoryType::IT_GESTURE == item->getInventoryType())
+ {
+ pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
+ }
+ else
+ {
+ pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
+ }
+ break;
+ }
+ }
+ if(pid.isNull())
+ {
+ pid = gInventory.getRootFolderID();
+ }
+
+ LLUUID new_cat_id = gInventory.createNewCategory(
+ pid,
+ LLFolderType::FT_NONE,
+ name);
+ LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(new_cat_id, append);
+ it = items->begin();
+ for(; it < end; ++it)
+ {
+ item = *it;
+ if(item)
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ new_cat_id,
+ std::string(),
+ cb);
+ }
+ }
+ // BAP fixes a lag in display of created dir.
+ gInventory.notifyObservers();
}
else
{
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(outfit_fetcher);
+ // Wear the inventory category.
+ LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, append);
}
}
// *NOTE: hack to get from avatar inventory to avatar
-void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append )
+void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append )
{
// Avoid unintentionally overwriting old wearables. We have to do
// this up front to avoid having to deal with the case of multiple
@@ -1029,19 +1926,16 @@ void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* ca
llinfos << "wearInventoryCategoryOnAvatar( " << category->getName()
<< " )" << llendl;
- if( gFloaterCustomize )
- {
- gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceManager::changeOutfit,
- &LLAppearanceManager::instance(),
- _1, category->getUUID(), append));
- }
- else
+ if (gAgentCamera.cameraCustomizeAvatar())
{
- LLAppearanceManager::changeOutfit(TRUE, category->getUUID(), append);
+ // switching to outfit editor should automagically save any currently edited wearable
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit"));
}
+
+ LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append);
}
-void LLAppearanceManager::wearOutfitByName(const std::string& name)
+void LLAppearanceMgr::wearOutfitByName(const std::string& name)
{
llinfos << "Wearing category " << name << llendl;
//inc_busy_count();
@@ -1077,7 +1971,7 @@ void LLAppearanceManager::wearOutfitByName(const std::string& name)
if(cat)
{
- LLAppearanceManager::wearInventoryCategory(cat, copy_items, false);
+ LLAppearanceMgr::wearInventoryCategory(cat, copy_items, false);
}
else
{
@@ -1097,9 +1991,10 @@ bool areMatchingWearables(const LLViewerInventoryItem *a, const LLViewerInventor
class LLDeferredCOFLinkObserver: public LLInventoryObserver
{
public:
- LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update):
+ LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update, LLPointer<LLInventoryCallback> cb = NULL):
mItemID(item_id),
- mDoUpdate(do_update)
+ mDoUpdate(do_update),
+ mCallback(cb)
{
}
@@ -1113,7 +2008,7 @@ public:
if (item)
{
gInventory.removeObserver(this);
- LLAppearanceManager::instance().addCOFItemLink(item,mDoUpdate);
+ LLAppearanceMgr::instance().addCOFItemLink(item,mDoUpdate,mCallback);
delete this;
}
}
@@ -1121,24 +2016,27 @@ public:
private:
const LLUUID mItemID;
bool mDoUpdate;
+ LLPointer<LLInventoryCallback> mCallback;
};
-void LLAppearanceManager::addCOFItemLink(const LLUUID &item_id, bool do_update )
+// BAP - note that this runs asynchronously if the item is not already loaded from inventory.
+// Dangerous if caller assumes link will exist after calling the function.
+void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update, LLPointer<LLInventoryCallback> cb)
{
const LLInventoryItem *item = gInventory.getItem(item_id);
if (!item)
{
- LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update);
+ LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update, cb);
gInventory.addObserver(observer);
}
else
{
- addCOFItemLink(item, do_update);
+ addCOFItemLink(item, do_update, cb);
}
}
-void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_update )
+void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update, LLPointer<LLInventoryCallback> cb)
{
const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item);
if (!vitem)
@@ -1151,52 +2049,72 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(LLAppearanceManager::getCOF(),
+ gInventory.collectDescendents(LLAppearanceMgr::getCOF(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH);
bool linked_already = false;
+ U32 count = 0;
for (S32 i=0; i<item_array.count(); i++)
{
// Are these links to the same object?
const LLViewerInventoryItem* inv_item = item_array.get(i).get();
+ const LLWearableType::EType wearable_type = inv_item->getWearableType();
+
+ const bool is_body_part = (wearable_type == LLWearableType::WT_SHAPE)
+ || (wearable_type == LLWearableType::WT_HAIR)
+ || (wearable_type == LLWearableType::WT_EYES)
+ || (wearable_type == LLWearableType::WT_SKIN);
+
if (inv_item->getLinkedUUID() == vitem->getLinkedUUID())
{
linked_already = true;
}
- // Are these links to different items of the same wearable
+ // Are these links to different items of the same body part
// type? If so, new item will replace old.
- // MULTI-WEARABLES: revisit if more than one per type is allowed.
- else if (areMatchingWearables(vitem,inv_item))
+ else if ((vitem->isWearableType()) && (vitem->getWearableType() == wearable_type))
{
- if (inv_item->getIsLinkType())
+ ++count;
+ if (is_body_part && inv_item->getIsLinkType() && (vitem->getWearableType() == wearable_type))
{
gInventory.purgeObject(inv_item->getUUID());
}
+ else if (count >= LLAgentWearables::MAX_CLOTHING_PER_TYPE)
+ {
+ // MULTI-WEARABLES: make sure we don't go over MAX_CLOTHING_PER_TYPE
+ gInventory.purgeObject(inv_item->getUUID());
+ }
}
}
+
if (linked_already)
{
if (do_update)
{
- LLAppearanceManager::updateAppearanceFromCOF();
+ LLAppearanceMgr::updateAppearanceFromCOF();
}
return;
}
else
{
- LLPointer<LLInventoryCallback> cb = do_update ? new ModifiedCOFCallback : 0;
+ if(do_update && cb.isNull())
+ {
+ cb = new ModifiedCOFCallback;
+ }
+ const std::string description = vitem->getIsLinkType() ? vitem->getDescription() : "";
link_inventory_item( gAgent.getID(),
vitem->getLinkedUUID(),
getCOF(),
vitem->getName(),
+ description,
LLAssetType::AT_LINK,
cb);
}
return;
}
-void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_update )
+// BAP remove ensemble code for 2.1?
+void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update )
{
#if SUPPORT_ENSEMBLES
// BAP add check for already in COF.
@@ -1205,18 +2123,19 @@ void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_upd
cat->getLinkedUUID(),
getCOF(),
cat->getName(),
+ cat->getDescription(),
LLAssetType::AT_LINK_FOLDER,
cb);
#endif
}
-void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_update)
+void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update)
{
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(LLAppearanceManager::getCOF(),
+ gInventory.collectDescendents(LLAppearanceMgr::getCOF(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH);
@@ -1230,11 +2149,45 @@ void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_upda
}
if (do_update)
{
- LLAppearanceManager::updateAppearanceFromCOF();
+ LLAppearanceMgr::updateAppearanceFromCOF();
+ }
+}
+
+void LLAppearanceMgr::removeCOFLinksOfType(LLWearableType::EType type, bool do_update)
+{
+ LLFindWearablesOfType filter_wearables_of_type(type);
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLInventoryModel::item_array_t::const_iterator it;
+
+ gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type);
+ for (it = items.begin(); it != items.end(); ++it)
+ {
+ const LLViewerInventoryItem* item = *it;
+ if (item->getIsLinkType()) // we must operate on links only
+ {
+ gInventory.purgeObject(item->getUUID());
+ }
+ }
+
+ if (do_update)
+ {
+ updateAppearanceFromCOF();
}
}
-void LLAppearanceManager::updateIsDirty()
+bool sort_by_linked_uuid(const LLViewerInventoryItem* item1, const LLViewerInventoryItem* item2)
+{
+ if (!item1 || !item2)
+ {
+ llwarning("item1, item2 cannot be null, something is very wrong", 0);
+ return true;
+ }
+
+ return item1->getLinkedUUID() < item2->getLinkedUUID();
+}
+
+void LLAppearanceMgr::updateIsDirty()
{
LLUUID cof = getCOF();
LLUUID base_outfit;
@@ -1258,52 +2211,49 @@ void LLAppearanceManager::updateIsDirty()
}
else
{
+ LLIsOfAssetType collector = LLIsOfAssetType(LLAssetType::AT_LINK);
+
LLInventoryModel::cat_array_t cof_cats;
LLInventoryModel::item_array_t cof_items;
- gInventory.collectDescendents(cof, cof_cats, cof_items,
- LLInventoryModel::EXCLUDE_TRASH);
+ gInventory.collectDescendentsIf(cof, cof_cats, cof_items,
+ LLInventoryModel::EXCLUDE_TRASH, collector);
LLInventoryModel::cat_array_t outfit_cats;
LLInventoryModel::item_array_t outfit_items;
- gInventory.collectDescendents(base_outfit, outfit_cats, outfit_items,
- LLInventoryModel::EXCLUDE_TRASH);
+ gInventory.collectDescendentsIf(base_outfit, outfit_cats, outfit_items,
+ LLInventoryModel::EXCLUDE_TRASH, collector);
- if(outfit_items.count() != cof_items.count() -1)
+ if(outfit_items.count() != cof_items.count())
{
// Current outfit folder should have one more item than the outfit folder.
// this one item is the link back to the outfit folder itself.
mOutfitIsDirty = true;
+ return;
}
- else
- {
- typedef std::set<LLUUID> item_set_t;
- item_set_t cof_set;
- item_set_t outfit_set;
- // sort COF items by UUID
- for (S32 i = 0; i < cof_items.count(); ++i)
- {
- LLViewerInventoryItem *item = cof_items.get(i);
- // don't add the base outfit link to the list of objects we're comparing
- if(item != base_outfit_item)
- {
- cof_set.insert(item->getLinkedUUID());
- }
- }
+ //"dirty" - also means a difference in linked UUIDs and/or a difference in wearables order (links' descriptions)
+ std::sort(cof_items.begin(), cof_items.end(), sort_by_linked_uuid);
+ std::sort(outfit_items.begin(), outfit_items.end(), sort_by_linked_uuid);
+
+ for (U32 i = 0; i < cof_items.size(); ++i)
+ {
+ LLViewerInventoryItem *item1 = cof_items.get(i);
+ LLViewerInventoryItem *item2 = outfit_items.get(i);
- // sort outfit folder by UUID
- for (S32 i = 0; i < outfit_items.count(); ++i)
+ if (item1->getLinkedUUID() != item2->getLinkedUUID() ||
+ item1->getName() != item2->getName() ||
+ item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription())
{
- LLViewerInventoryItem *item = outfit_items.get(i);
- outfit_set.insert(item->getLinkedUUID());
+ mOutfitIsDirty = true;
+ return;
}
-
- mOutfitIsDirty = (outfit_set != cof_set);
}
+
+ mOutfitIsDirty = false;
}
}
-void LLAppearanceManager::onFirstFullyVisible()
+void LLAppearanceMgr::autopopulateOutfits()
{
// If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
// then auto-populate outfits from the library into the My Outfits folder.
@@ -1320,9 +2270,331 @@ void LLAppearanceManager::onFirstFullyVisible()
check_populate_my_outfits = false;
}
+// Handler for anything that's deferred until avatar de-clouds.
+void LLAppearanceMgr::onFirstFullyVisible()
+{
+ gAgentAvatarp->debugAvatarVisible();
+ autopopulateOutfits();
+}
+
+bool LLAppearanceMgr::updateBaseOutfit()
+{
+ if (isOutfitLocked())
+ {
+ // don't allow modify locked outfit
+ llassert(!isOutfitLocked());
+ return false;
+ }
+ setOutfitLocked(true);
+
+ gAgentWearables.notifyLoadingStarted();
+
+ const LLUUID base_outfit_id = getBaseOutfitUUID();
+ if (base_outfit_id.isNull()) return false;
+
+ updateClothingOrderingInfo();
+
+ // in a Base Outfit we do not remove items, only links
+ purgeCategory(base_outfit_id, false);
+
+
+ LLPointer<LLInventoryCallback> dirty_state_updater = new LLUpdateDirtyState();
+
+ //COF contains only links so we copy to the Base Outfit only links
+ shallowCopyCategoryContents(getCOF(), base_outfit_id, dirty_state_updater);
+
+ return true;
+}
+
+void LLAppearanceMgr::divvyWearablesByType(const LLInventoryModel::item_array_t& items, wearables_by_type_t& items_by_type)
+{
+ items_by_type.resize(LLWearableType::WT_COUNT);
+ if (items.empty()) return;
+
+ for (S32 i=0; i<items.count(); i++)
+ {
+ LLViewerInventoryItem *item = items.get(i);
+ if (!item)
+ {
+ LL_WARNS("Appearance") << "NULL item found" << llendl;
+ continue;
+ }
+ // Ignore non-wearables.
+ if (!item->isWearableType())
+ continue;
+ LLWearableType::EType type = item->getWearableType();
+ if(type < 0 || type >= LLWearableType::WT_COUNT)
+ {
+ LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL;
+ continue;
+ }
+ items_by_type[type].push_back(item);
+ }
+}
+
+std::string build_order_string(LLWearableType::EType type, U32 i)
+{
+ std::ostringstream order_num;
+ order_num << ORDER_NUMBER_SEPARATOR << type * 100 + i;
+ return order_num.str();
+}
+
+struct WearablesOrderComparator
+{
+ LOG_CLASS(WearablesOrderComparator);
+ WearablesOrderComparator(const LLWearableType::EType type)
+ {
+ mControlSize = build_order_string(type, 0).size();
+ };
+
+ bool operator()(const LLInventoryItem* item1, const LLInventoryItem* item2)
+ {
+ if (!item1 || !item2)
+ {
+ llwarning("either item1 or item2 is NULL", 0);
+ return true;
+ }
+
+ const std::string& desc1 = item1->LLInventoryItem::getDescription();
+ const std::string& desc2 = item2->LLInventoryItem::getDescription();
+
+ bool item1_valid = (desc1.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc1[0]);
+ bool item2_valid = (desc2.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc2[0]);
+
+ if (item1_valid && item2_valid)
+ return desc1 < desc2;
+
+ //we need to sink down invalid items: items with empty descriptions, items with "Broken link" descriptions,
+ //items with ordering information but not for the associated wearables type
+ if (!item1_valid && item2_valid)
+ return false;
+
+ return true;
+ }
+
+ U32 mControlSize;
+};
+
+void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id, bool update_base_outfit_ordering)
+{
+ if (cat_id.isNull())
+ {
+ cat_id = getCOF();
+ if (update_base_outfit_ordering)
+ {
+ const LLUUID base_outfit_id = getBaseOutfitUUID();
+ if (base_outfit_id.notNull())
+ {
+ updateClothingOrderingInfo(base_outfit_id,false);
+ }
+ }
+ }
+
+ // COF is processed if cat_id is not specified
+ LLInventoryModel::item_array_t wear_items;
+ getDescendentsOfAssetType(cat_id, wear_items, LLAssetType::AT_CLOTHING, false);
+
+ wearables_by_type_t items_by_type(LLWearableType::WT_COUNT);
+ divvyWearablesByType(wear_items, items_by_type);
+
+ bool inventory_changed = false;
+ for (U32 type = LLWearableType::WT_SHIRT; type < LLWearableType::WT_COUNT; type++)
+ {
+
+ U32 size = items_by_type[type].size();
+ if (!size) continue;
+
+ //sinking down invalid items which need reordering
+ std::sort(items_by_type[type].begin(), items_by_type[type].end(), WearablesOrderComparator((LLWearableType::EType) type));
+
+ //requesting updates only for those links which don't have "valid" descriptions
+ for (U32 i = 0; i < size; i++)
+ {
+ LLViewerInventoryItem* item = items_by_type[type][i];
+ if (!item) continue;
+
+ std::string new_order_str = build_order_string((LLWearableType::EType)type, i);
+ if (new_order_str == item->LLInventoryItem::getDescription()) continue;
+
+ item->setDescription(new_order_str);
+ item->setComplete(TRUE);
+ item->updateServer(FALSE);
+ gInventory.updateItem(item);
+
+ inventory_changed = true;
+ }
+ }
+
+ //*TODO do we really need to notify observers?
+ if (inventory_changed) gInventory.notifyObservers();
+}
+
+
+
+
+class LLShowCreatedOutfit: public LLInventoryCallback
+{
+public:
+ LLShowCreatedOutfit(LLUUID& folder_id, bool show_panel = true): mFolderID(folder_id), mShowPanel(show_panel)
+ {}
+
+ virtual ~LLShowCreatedOutfit()
+ {
+ LLSD key;
+
+ //EXT-7727. For new accounts LLShowCreatedOutfit is created during login process
+ // add may be processed after login process is finished
+ if (mShowPanel)
+ {
+ LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key);
+ }
+ LLOutfitsList *outfits_list =
+ dynamic_cast<LLOutfitsList*>(LLSideTray::getInstance()->getPanel("outfitslist_tab"));
+ if (outfits_list)
+ {
+ outfits_list->setSelectedOutfitByUUID(mFolderID);
+ }
+
+ LLAppearanceMgr::getInstance()->updateIsDirty();
+ gAgentWearables.notifyLoadingFinished(); // New outfit is saved.
+ LLAppearanceMgr::getInstance()->updatePanelOutfitName("");
+ }
+
+ virtual void fire(const LLUUID&)
+ {}
+
+private:
+ LLUUID mFolderID;
+ bool mShowPanel;
+};
+
+LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, bool show_panel)
+{
+ if (!isAgentAvatarValid()) return LLUUID::null;
+
+ gAgentWearables.notifyLoadingStarted();
+
+ // First, make a folder in the My Outfits directory.
+ const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
+ LLUUID folder_id = gInventory.createNewCategory(
+ parent_id,
+ LLFolderType::FT_OUTFIT,
+ new_folder_name);
+
+ updateClothingOrderingInfo();
+
+ LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id,show_panel);
+ shallowCopyCategoryContents(getCOF(),folder_id, cb);
+ createBaseOutfitLink(folder_id, cb);
+
+ dumpCat(folder_id,"COF, new outfit");
+
+ return folder_id;
+}
+
+void LLAppearanceMgr::wearBaseOutfit()
+{
+ const LLUUID& base_outfit_id = getBaseOutfitUUID();
+ if (base_outfit_id.isNull()) return;
+
+ updateCOF(base_outfit_id);
+}
+
+void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove)
+{
+ LLViewerInventoryItem * item_to_remove = gInventory.getItem(id_to_remove);
+ if (!item_to_remove) return;
+
+ switch (item_to_remove->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ if (get_is_item_worn(id_to_remove))
+ {
+ //*TODO move here the exact removing code from LLWearableBridge::removeItemFromAvatar in the future
+ LLWearableBridge::removeItemFromAvatar(item_to_remove);
+ }
+ break;
+ case LLAssetType::AT_OBJECT:
+ LLVOAvatarSelf::detachAttachmentIntoInventory(item_to_remove->getLinkedUUID());
+ default:
+ break;
+ }
+
+ // *HACK: Force to remove garbage from COF.
+ // Unworn links or objects can't be processed by existed removing functionality
+ // since it is not designed for such cases. As example attachment object can't be removed
+ // since sever don't sends message _PREHASH_KillObject in that case.
+ // Also we can't check is link was successfully removed from COF since in case
+ // deleting attachment link removing performs asynchronously in process_kill_object callback.
+ removeCOFItemLinks(id_to_remove,false);
+}
+
+bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_body)
+{
+ if (!item || !item->isWearableType()) return false;
+ if (item->getType() != LLAssetType::AT_CLOTHING) return false;
+ if (!gInventory.isObjectDescendentOf(item->getUUID(), getCOF())) return false;
+
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLFindWearablesOfType filter_wearables_of_type(item->getWearableType());
+ gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type);
+ if (items.empty()) return false;
+
+ // We assume that the items have valid descriptions.
+ std::sort(items.begin(), items.end(), WearablesOrderComparator(item->getWearableType()));
+
+ if (closer_to_body && items.front() == item) return false;
+ if (!closer_to_body && items.back() == item) return false;
+
+ LLInventoryModel::item_array_t::iterator it = std::find(items.begin(), items.end(), item);
+ if (items.end() == it) return false;
+
+
+ //swapping descriptions
+ closer_to_body ? --it : ++it;
+ LLViewerInventoryItem* swap_item = *it;
+ if (!swap_item) return false;
+ std::string tmp = swap_item->LLInventoryItem::getDescription();
+ swap_item->setDescription(item->LLInventoryItem::getDescription());
+ item->setDescription(tmp);
+
+
+ //items need to be updated on a dataserver
+ item->setComplete(TRUE);
+ item->updateServer(FALSE);
+ gInventory.updateItem(item);
+
+ swap_item->setComplete(TRUE);
+ swap_item->updateServer(FALSE);
+ gInventory.updateItem(swap_item);
+
+ //to cause appearance of the agent to be updated
+ bool result = false;
+ if (result = gAgentWearables.moveWearable(item, closer_to_body))
+ {
+ gAgentAvatarp->wearableUpdated(item->getWearableType(), FALSE);
+ }
+
+ setOutfitDirty(true);
+
+ //*TODO do we need to notify observers here in such a way?
+ gInventory.notifyObservers();
+
+ return result;
+}
+
+//static
+void LLAppearanceMgr::sortItemsByActualDescription(LLInventoryModel::item_array_t& items)
+{
+ if (items.size() < 2) return;
+
+ std::sort(items.begin(), items.end(), sort_by_description);
+}
+
//#define DUMP_CAT_VERBOSE
-void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg)
+void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
@@ -1343,29 +2615,45 @@ void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg)
llinfos << msg << " count " << items.count() << llendl;
}
-void LLAppearanceManager::dumpItemArray(const LLInventoryModel::item_array_t& items,
+void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
const std::string& msg)
{
- llinfos << msg << llendl;
for (S32 i=0; i<items.count(); i++)
{
LLViewerInventoryItem *item = items.get(i);
- llinfos << i <<" " << item->getName() << llendl;
+ LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
+ LLUUID asset_id;
+ if (linked_item)
+ {
+ asset_id = linked_item->getAssetUUID();
+ }
+ llinfos << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << llendl;
}
llinfos << llendl;
}
-LLAppearanceManager::LLAppearanceManager():
+LLAppearanceMgr::LLAppearanceMgr():
mAttachmentInvLinkEnabled(false),
- mOutfitIsDirty(false)
+ mOutfitIsDirty(false),
+ mIsInUpdateAppearanceFromCOF(false)
{
+ LLOutfitObserver& outfit_observer = LLOutfitObserver::instance();
+
+ // unlock outfit on save operation completed
+ outfit_observer.addCOFSavedCallback(boost::bind(
+ &LLAppearanceMgr::setOutfitLocked, this, false));
+
+ mUnlockOutfitTimer.reset(new LLOutfitUnLockTimer(gSavedSettings.getS32(
+ "OutfitOperationsTimeout")));
+
+ gIdleCallbacks.addFunction(&LLAttachmentsMgr::onIdle,NULL);
}
-LLAppearanceManager::~LLAppearanceManager()
+LLAppearanceMgr::~LLAppearanceMgr()
{
}
-void LLAppearanceManager::setAttachmentInvLinkEnable(bool val)
+void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val)
{
llinfos << "setAttachmentInvLinkEnable => " << (int) val << llendl;
mAttachmentInvLinkEnabled = val;
@@ -1388,15 +2676,16 @@ void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg)
llinfos << llendl;
}
-void LLAppearanceManager::registerAttachment(const LLUUID& item_id)
+void LLAppearanceMgr::registerAttachment(const LLUUID& item_id)
{
- mRegisteredAttachments.insert(item_id);
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
- //dumpAttachmentSet(mRegisteredAttachments,"after register:");
if (mAttachmentInvLinkEnabled)
{
- LLAppearanceManager::addCOFItemLink(item_id, false); // Add COF link for item.
+ // we have to pass do_update = true to call LLAppearanceMgr::updateAppearanceFromCOF.
+ // it will trigger gAgentWariables.notifyLoadingFinished()
+ // But it is not acceptable solution. See EXT-7777
+ LLAppearanceMgr::addCOFItemLink(item_id, false); // Add COF link for item.
}
else
{
@@ -1404,17 +2693,13 @@ void LLAppearanceManager::registerAttachment(const LLUUID& item_id)
}
}
-void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id)
+void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id)
{
- mRegisteredAttachments.erase(item_id);
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
- //dumpAttachmentSet(mRegisteredAttachments,"after unregister:");
-
if (mAttachmentInvLinkEnabled)
{
- //LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Removing attachment link:");
- LLAppearanceManager::removeCOFItemLinks(item_id, false);
+ LLAppearanceMgr::removeCOFItemLinks(item_id, false);
}
else
{
@@ -1422,27 +2707,37 @@ void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id)
}
}
-void LLAppearanceManager::linkRegisteredAttachments()
+BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const
{
- for (std::set<LLUUID>::iterator it = mRegisteredAttachments.begin();
- it != mRegisteredAttachments.end();
- ++it)
- {
- LLUUID item_id = *it;
- addCOFItemLink(item_id, false);
- }
- mRegisteredAttachments.clear();
+ return gInventory.isObjectDescendentOf(obj_id, getCOF());
}
-BOOL LLAppearanceManager::getIsInCOF(const LLUUID& obj_id) const
+// static
+bool LLAppearanceMgr::isLinkInCOF(const LLUUID& obj_id)
{
- return gInventory.isObjectDescendentOf(obj_id, getCOF());
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLLinkedItemIDMatches find_links(gInventory.getLinkedItemID(obj_id));
+ gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(),
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ find_links);
+
+ return !items.empty();
}
-BOOL LLAppearanceManager::getIsProtectedCOFItem(const LLUUID& obj_id) const
+BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const
{
if (!getIsInCOF(obj_id)) return FALSE;
+ // If a non-link somehow ended up in COF, allow deletion.
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (obj && !obj->getIsLinkType())
+ {
+ return FALSE;
+ }
+
// For now, don't allow direct deletion from the COF. Instead, force users
// to choose "Detach" or "Take Off".
return TRUE;
@@ -1459,3 +2754,192 @@ BOOL LLAppearanceManager::getIsProtectedCOFItem(const LLUUID& obj_id) const
return FALSE;
*/
}
+
+// Shim class to allow arbitrary boost::bind
+// expressions to be run as one-time idle callbacks.
+//
+// TODO: rework idle function spec to take a boost::function in the first place.
+class OnIdleCallbackOneTime
+{
+public:
+ OnIdleCallbackOneTime(nullary_func_t callable):
+ mCallable(callable)
+ {
+ }
+ static void onIdle(void *data)
+ {
+ gIdleCallbacks.deleteFunction(onIdle, data);
+ OnIdleCallbackOneTime* self = reinterpret_cast<OnIdleCallbackOneTime*>(data);
+ self->call();
+ delete self;
+ }
+ void call()
+ {
+ mCallable();
+ }
+private:
+ nullary_func_t mCallable;
+};
+
+void doOnIdleOneTime(nullary_func_t callable)
+{
+ OnIdleCallbackOneTime* cb_functor = new OnIdleCallbackOneTime(callable);
+ gIdleCallbacks.addFunction(&OnIdleCallbackOneTime::onIdle,cb_functor);
+}
+
+// Shim class to allow generic boost functions to be run as
+// recurring idle callbacks. Callable should return true when done,
+// false to continue getting called.
+//
+// TODO: rework idle function spec to take a boost::function in the first place.
+class OnIdleCallbackRepeating
+{
+public:
+ OnIdleCallbackRepeating(bool_func_t callable):
+ mCallable(callable)
+ {
+ }
+ // Will keep getting called until the callable returns true.
+ static void onIdle(void *data)
+ {
+ OnIdleCallbackRepeating* self = reinterpret_cast<OnIdleCallbackRepeating*>(data);
+ bool done = self->call();
+ if (done)
+ {
+ gIdleCallbacks.deleteFunction(onIdle, data);
+ delete self;
+ }
+ }
+ bool call()
+ {
+ return mCallable();
+ }
+private:
+ bool_func_t mCallable;
+};
+
+void doOnIdleRepeating(bool_func_t callable)
+{
+ OnIdleCallbackRepeating* cb_functor = new OnIdleCallbackRepeating(callable);
+ gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor);
+}
+
+class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver
+{
+public:
+ CallAfterCategoryFetchStage2(const uuid_vec_t& ids,
+ nullary_func_t callable) :
+ LLInventoryFetchItemsObserver(ids),
+ mCallable(callable)
+ {
+ }
+ ~CallAfterCategoryFetchStage2()
+ {
+ }
+ virtual void done()
+ {
+ llinfos << this << " done with incomplete " << mIncomplete.size()
+ << " complete " << mComplete.size() << " calling callable" << llendl;
+
+ gInventory.removeObserver(this);
+ doOnIdleOneTime(mCallable);
+ delete this;
+ }
+protected:
+ nullary_func_t mCallable;
+};
+
+class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver
+{
+public:
+ CallAfterCategoryFetchStage1(const LLUUID& cat_id, nullary_func_t callable) :
+ LLInventoryFetchDescendentsObserver(cat_id),
+ mCallable(callable)
+ {
+ }
+ ~CallAfterCategoryFetchStage1()
+ {
+ }
+ virtual void done()
+ {
+ // What we do here is get the complete information on the items in
+ // the library, and set up an observer that will wait for that to
+ // happen.
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendents(mComplete.front(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH);
+ S32 count = item_array.count();
+ if(!count)
+ {
+ llwarns << "Nothing fetched in category " << mComplete.front()
+ << llendl;
+ //dec_busy_count();
+ gInventory.removeObserver(this);
+
+ // lets notify observers that loading is finished.
+ gAgentWearables.notifyLoadingFinished();
+ delete this;
+ return;
+ }
+
+ llinfos << "stage1 got " << item_array.count() << " items, passing to stage2 " << llendl;
+ uuid_vec_t ids;
+ for(S32 i = 0; i < count; ++i)
+ {
+ ids.push_back(item_array.get(i)->getUUID());
+ }
+
+ gInventory.removeObserver(this);
+
+ // do the fetch
+ CallAfterCategoryFetchStage2 *stage2 = new CallAfterCategoryFetchStage2(ids, mCallable);
+ stage2->startFetch();
+ if(stage2->isFinished())
+ {
+ // everything is already here - call done.
+ stage2->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(stage2);
+ }
+ delete this;
+ }
+protected:
+ nullary_func_t mCallable;
+};
+
+void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb)
+{
+ CallAfterCategoryFetchStage1 *stage1 = new CallAfterCategoryFetchStage1(cat_id, cb);
+ stage1->startFetch();
+ if (stage1->isFinished())
+ {
+ stage1->done();
+ }
+ else
+ {
+ gInventory.addObserver(stage1);
+ }
+}
+
+void wear_multiple(const uuid_vec_t& ids, bool replace)
+{
+ LLPointer<LLInventoryCallback> cb = new LLUpdateAppearanceOnDestroy;
+
+ bool first = true;
+ uuid_vec_t::const_iterator it;
+ for (it = ids.begin(); it != ids.end(); ++it)
+ {
+ // if replace is requested, the first item worn will replace the current top
+ // item, and others will be added.
+ LLAppearanceMgr::instance().wearItemOnAvatar(*it,false,first && replace,cb);
+ first = false;
+ }
+}
+