diff options
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
-rw-r--r-- | indra/newview/llappearancemgr.cpp | 2446 |
1 files changed, 1965 insertions, 481 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index eb4a47664b..ed5e8ceee3 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -2,53 +2,123 @@ * @file llappearancemgr.cpp * @brief Manager for initiating appearance changes on the viewer * - * $LicenseInfo:firstyear=2004&license=viewergpl$ - * - * Copyright (c) 2004-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" +#include "llaccordionctrltab.h" #include "llagent.h" +#include "llagentcamera.h" #include "llagentwearables.h" #include "llappearancemgr.h" +#include "llattachmentsmgr.h" #include "llcommandhandler.h" -#include "llfloatercustomize.h" +#include "lleventtimer.h" #include "llgesturemgr.h" #include "llinventorybridge.h" +#include "llinventoryfunctions.h" #include "llinventoryobserver.h" #include "llnotificationsutil.h" +#include "lloutfitobserver.h" +#include "lloutfitslist.h" +#include "llselectmgr.h" #include "llsidepanelappearance.h" #include "llsidetray.h" +#include "llviewerobjectlist.h" #include "llvoavatar.h" #include "llvoavatarself.h" #include "llviewerregion.h" #include "llwearablelist.h" -LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name) +// RAII thingy to guarantee that a variable gets reset when the Setter +// goes out of scope. More general utility would be handy - TODO: +// check boost. +class BoolSetter +{ +public: + BoolSetter(bool& var): + mVar(var) + { + mVar = true; + } + ~BoolSetter() + { + mVar = false; + } +private: + bool& mVar; +}; + +char ORDER_NUMBER_SEPARATOR('@'); + +class LLOutfitUnLockTimer: public LLEventTimer +{ +public: + LLOutfitUnLockTimer(F32 period) : LLEventTimer(period) + { + // restart timer on BOF changed event + LLOutfitObserver::instance().addBOFChangedCallback(boost::bind( + &LLOutfitUnLockTimer::reset, this)); + stop(); + } + + /*virtual*/ + BOOL tick() + { + if(mEventTimer.hasExpired()) + { + LLAppearanceMgr::instance().setOutfitLocked(false); + } + return FALSE; + } + void stop() { mEventTimer.stop(); } + void start() { mEventTimer.start(); } + void reset() { mEventTimer.reset(); } + BOOL getStarted() { return mEventTimer.getStarted(); } + + LLTimer& getEventTimer() { return mEventTimer;} +}; + +// support for secondlife:///app/appearance SLapps +class LLAppearanceHandler : public LLCommandHandler +{ +public: + // requests will be throttled from a non-trusted browser + LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {} + + bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web) + { + // support secondlife:///app/appearance/show, but for now we just + // make all secondlife:///app/appearance SLapps behave this way + LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD()); + return true; + } +}; + +LLAppearanceHandler gAppearanceHandler; + + +LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string& name) { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; @@ -73,23 +143,6 @@ LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& } } -// support for secondlife:///app/appearance SLapps -class LLAppearanceHandler : public LLCommandHandler -{ -public: - // requests will be throttled from a non-trusted browser - LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {} - - bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web) - { - // support secondlife:///app/appearance/show, but for now we just - // make all secondlife:///app/appearance SLapps behave this way - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD()); - return true; - } -}; -LLAppearanceHandler gAppearanceHandler; - class LLWearInventoryCategoryCallback : public LLInventoryCallback { public: @@ -119,7 +172,7 @@ protected: // If the inventory callback manager goes away, we're shutting down, no longer want the callback. if( LLInventoryCallbackManager::is_instantiated() ) { - LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); + LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); } else { @@ -132,220 +185,78 @@ private: bool mAppend; }; -class LLOutfitObserver : public LLInventoryFetchObserver -{ -public: - LLOutfitObserver(const LLUUID& cat_id, bool copy_items, bool append) : - mCatID(cat_id), - mCopyItems(copy_items), - mAppend(append) - {} - ~LLOutfitObserver() {} - virtual void done(); - void doWearCategory(); - -protected: - LLUUID mCatID; - bool mCopyItems; - bool mAppend; -}; - -void LLOutfitObserver::done() -{ - llinfos << "done 2nd stage fetch" << llendl; - gInventory.removeObserver(this); - doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this)); -} -void LLOutfitObserver::doWearCategory() +//Inventory callback updating "dirty" state when destroyed +class LLUpdateDirtyState: public LLInventoryCallback { - llinfos << "starting" << llendl; - - // We now have an outfit ready to be copied to agent inventory. Do - // it, and wear that outfit normally. - if(mCopyItems) +public: + LLUpdateDirtyState() {} + virtual ~LLUpdateDirtyState() { - LLInventoryCategory* cat = gInventory.getCategory(mCatID); - std::string name; - if(!cat) + if (LLAppearanceMgr::instanceExists()) { - // should never happen. - name = "New Outfit"; - } - else - { - name = cat->getName(); + LLAppearanceMgr::getInstance()->updateIsDirty(); } - LLViewerInventoryItem* item = NULL; - item_ref_t::iterator it = mComplete.begin(); - item_ref_t::iterator end = mComplete.end(); - LLUUID pid; - for(; it < end; ++it) - { - item = (LLViewerInventoryItem*)gInventory.getItem(*it); - if(item) - { - if(LLInventoryType::IT_GESTURE == item->getInventoryType()) - { - pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); - } - else - { - pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - } - break; - } - } - if(pid.isNull()) - { - pid = gInventory.getRootFolderID(); - } - - LLUUID cat_id = gInventory.createNewCategory( - pid, - LLFolderType::FT_NONE, - name); - mCatID = cat_id; - LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(mCatID, mAppend); - it = mComplete.begin(); - for(; it < end; ++it) - { - item = (LLViewerInventoryItem*)gInventory.getItem(*it); - if(item) - { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - cat_id, - std::string(), - cb); - } - } - // BAP fixes a lag in display of created dir. - gInventory.notifyObservers(); - } - else - { - // Wear the inventory category. - LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); } - delete this; -} + virtual void fire(const LLUUID&) {} +}; + -class LLOutfitFetch : public LLInventoryFetchDescendentsObserver +LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit_ordering): + mFireCount(0), + mUpdateBaseOrder(update_base_outfit_ordering) { -public: - LLOutfitFetch(bool copy_items, bool append) : mCopyItems(copy_items), mAppend(append) {} - ~LLOutfitFetch() {} - virtual void done(); -protected: - bool mCopyItems; - bool mAppend; -}; +} -void LLOutfitFetch::done() +LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy() { - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - llinfos << "done first stage fetch" << llendl; + llinfos << "done update appearance on destroy" << llendl; - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mCompleteFolders.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); - if(!count) + if (!LLApp::isExiting()) { - llwarns << "Nothing fetched in category " << mCompleteFolders.front() - << llendl; - //dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } - - LLOutfitObserver* outfit_observer = new LLOutfitObserver(mCompleteFolders.front(), mCopyItems, mAppend); - LLInventoryFetchObserver::item_ref_t ids; - for(S32 i = 0; i < count; ++i) - { - ids.push_back(item_array.get(i)->getUUID()); - } - - // clean up, and remove this as an observer since the call to the - // outfit could notify observers and throw us into an infinite - // loop. - //dec_busy_count(); - gInventory.removeObserver(this); - - // increment busy count and either tell the inventory to check & - // call done, or add this object to the inventory for observation. - //inc_busy_count(); - - // do the fetch - outfit_observer->fetchItems(ids); - if(outfit_observer->isEverythingComplete()) - { - // everything is already here - call done. - outfit_observer->done(); + LLAppearanceMgr::instance().updateAppearanceFromCOF(mUpdateBaseOrder); } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit_observer); - } - delete this; } -class LLUpdateAppearanceOnDestroy: public LLInventoryCallback +void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item) { -public: - LLUpdateAppearanceOnDestroy(): - mFireCount(0) - { - } - - virtual ~LLUpdateAppearanceOnDestroy() - { - llinfos << "done update appearance on destroy" << llendl; - - if (!LLApp::isExiting()) - { - LLAppearanceManager::instance().updateAppearanceFromCOF(); - } - } - - /* virtual */ void fire(const LLUUID& inv_item) - { - llinfos << "callback fired" << llendl; - mFireCount++; - } -private: - U32 mFireCount; -}; + LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(inv_item); + const std::string item_name = item ? item->getName() : "ITEM NOT FOUND"; +#ifndef LL_RELEASE_FOR_DOWNLOAD + llinfos << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << llendl; +#endif + mFireCount++; +} struct LLFoundData { - LLFoundData() : mAssetType(LLAssetType::AT_NONE), mWearable(NULL) {} + LLFoundData() : + mAssetType(LLAssetType::AT_NONE), + mWearableType(LLWearableType::WT_INVALID), + mWearable(NULL) {} + LLFoundData(const LLUUID& item_id, - const LLUUID& asset_id, - const std::string& name, - LLAssetType::EType asset_type) : + const LLUUID& asset_id, + const std::string& name, + const LLAssetType::EType& asset_type, + const LLWearableType::EType& wearable_type, + const bool is_replacement = false + ) : mItemID(item_id), mAssetID(asset_id), mName(name), mAssetType(asset_type), + mWearableType(wearable_type), + mIsReplacement(is_replacement), mWearable( NULL ) {} LLUUID mItemID; LLUUID mAssetID; std::string mName; LLAssetType::EType mAssetType; + LLWearableType::EType mWearableType; LLWearable* mWearable; + bool mIsReplacement; }; @@ -355,50 +266,244 @@ public: LLWearableHoldingPattern(); ~LLWearableHoldingPattern(); - bool pollCompletion(); + bool pollFetchCompletion(); + void onFetchCompletion(); bool isFetchCompleted(); bool isTimedOut(); + + void checkMissingWearables(); + bool pollMissingWearables(); + bool isMissingCompleted(); + void recoverMissingWearable(LLWearableType::EType type); + void clearCOFLinksForMissingWearables(); + void onWearableAssetFetch(LLWearable *wearable); + void onAllComplete(); + typedef std::list<LLFoundData> found_list_t; + found_list_t& getFoundList(); + void eraseTypeToLink(LLWearableType::EType type); + void eraseTypeToRecover(LLWearableType::EType type); + void setObjItems(const LLInventoryModel::item_array_t& items); + void setGestItems(const LLInventoryModel::item_array_t& items); + bool isMostRecent(); + void handleLateArrivals(); + void resetTime(F32 timeout); + +private: found_list_t mFoundList; LLInventoryModel::item_array_t mObjItems; LLInventoryModel::item_array_t mGestItems; + typedef std::set<S32> type_set_t; + type_set_t mTypesToRecover; + type_set_t mTypesToLink; S32 mResolved; LLTimer mWaitTime; bool mFired; + typedef std::set<LLWearableHoldingPattern*> type_set_hp; + static type_set_hp sActiveHoldingPatterns; + bool mIsMostRecent; + std::set<LLWearable*> mLateArrivals; + bool mIsAllComplete; }; +LLWearableHoldingPattern::type_set_hp LLWearableHoldingPattern::sActiveHoldingPatterns; + LLWearableHoldingPattern::LLWearableHoldingPattern(): mResolved(0), - mFired(false) + mFired(false), + mIsMostRecent(true), + mIsAllComplete(false) { + if (sActiveHoldingPatterns.size()>0) + { + llinfos << "Creating LLWearableHoldingPattern when " + << sActiveHoldingPatterns.size() + << " other attempts are active." + << " Flagging others as invalid." + << llendl; + for (type_set_hp::iterator it = sActiveHoldingPatterns.begin(); + it != sActiveHoldingPatterns.end(); + ++it) + { + (*it)->mIsMostRecent = false; + } + + } + sActiveHoldingPatterns.insert(this); } LLWearableHoldingPattern::~LLWearableHoldingPattern() { + sActiveHoldingPatterns.erase(this); +} + +bool LLWearableHoldingPattern::isMostRecent() +{ + return mIsMostRecent; +} + +LLWearableHoldingPattern::found_list_t& LLWearableHoldingPattern::getFoundList() +{ + return mFoundList; +} + +void LLWearableHoldingPattern::eraseTypeToLink(LLWearableType::EType type) +{ + mTypesToLink.erase(type); +} + +void LLWearableHoldingPattern::eraseTypeToRecover(LLWearableType::EType type) +{ + mTypesToRecover.erase(type); +} + +void LLWearableHoldingPattern::setObjItems(const LLInventoryModel::item_array_t& items) +{ + mObjItems = items; +} + +void LLWearableHoldingPattern::setGestItems(const LLInventoryModel::item_array_t& items) +{ + mGestItems = items; } bool LLWearableHoldingPattern::isFetchCompleted() { - return (mResolved >= (S32)mFoundList.size()); // have everything we were waiting for? + return (mResolved >= (S32)getFoundList().size()); // have everything we were waiting for? } bool LLWearableHoldingPattern::isTimedOut() { - static F32 max_wait_time = 20.0; // give up if wearable fetches haven't completed in max_wait_time seconds. - return mWaitTime.getElapsedTimeF32() > max_wait_time; + return mWaitTime.hasExpired(); } -bool LLWearableHoldingPattern::pollCompletion() +void LLWearableHoldingPattern::checkMissingWearables() { + if (!isMostRecent()) + { + llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + } + + std::vector<S32> found_by_type(LLWearableType::WT_COUNT,0); + std::vector<S32> requested_by_type(LLWearableType::WT_COUNT,0); + for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it) + { + LLFoundData &data = *it; + if (data.mWearableType < LLWearableType::WT_COUNT) + requested_by_type[data.mWearableType]++; + if (data.mWearable) + found_by_type[data.mWearableType]++; + } + + for (S32 type = 0; type < LLWearableType::WT_COUNT; ++type) + { + if (requested_by_type[type] > found_by_type[type]) + { + llwarns << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl; + } + if (found_by_type[type] > 0) + continue; + if ( + // If at least one wearable of certain types (pants/shirt/skirt) + // was requested but none was found, create a default asset as a replacement. + // In all other cases, don't do anything. + // For critical types (shape/hair/skin/eyes), this will keep the avatar as a cloud + // due to logic in LLVOAvatarSelf::getIsCloud(). + // For non-critical types (tatoo, socks, etc.) the wearable will just be missing. + (requested_by_type[type] > 0) && + ((type == LLWearableType::WT_PANTS) || (type == LLWearableType::WT_SHIRT) || (type == LLWearableType::WT_SKIRT))) + { + mTypesToRecover.insert(type); + mTypesToLink.insert(type); + recoverMissingWearable((LLWearableType::EType)type); + llwarns << "need to replace " << type << llendl; + } + } + + resetTime(60.0F); + if (!pollMissingWearables()) + { + doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this)); + } +} + +void LLWearableHoldingPattern::onAllComplete() +{ + if (!isMostRecent()) + { + llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + } + + // Activate all gestures in this folder + if (mGestItems.count() > 0) + { + llinfos << "Activating " << mGestItems.count() << " gestures" << llendl; + + LLGestureMgr::instance().activateGestures(mGestItems); + + // Update the inventory item labels to reflect the fact + // they are active. + LLViewerInventoryCategory* catp = + gInventory.getCategory(LLAppearanceMgr::instance().getCOF()); + + if (catp) + { + gInventory.updateCategory(catp); + gInventory.notifyObservers(); + } + } + + // Update wearables. + llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl; + LLAppearanceMgr::instance().updateAgentWearables(this, false); + + // Update attachments to match those requested. + if (isAgentAvatarValid()) + { + llinfos << "Updating " << mObjItems.count() << " attachments" << llendl; + LLAgentWearables::userUpdateAttachments(mObjItems); + } + + if (isFetchCompleted() && isMissingCompleted()) + { + // Only safe to delete if all wearable callbacks and all missing wearables completed. + delete this; + } + else + { + mIsAllComplete = true; + handleLateArrivals(); + } +} + +void LLWearableHoldingPattern::onFetchCompletion() +{ + if (!isMostRecent()) + { + llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + } + + checkMissingWearables(); +} + +// Runs as an idle callback until all wearables are fetched (or we time out). +bool LLWearableHoldingPattern::pollFetchCompletion() +{ + if (!isMostRecent()) + { + llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + } + bool completed = isFetchCompleted(); bool timed_out = isTimedOut(); bool done = completed || timed_out; - - llinfos << "polling, done status: " << completed << " timed out? " << timed_out << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl; if (done) { + llinfos << "polling, done status: " << completed << " timed out " << timed_out + << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl; + mFired = true; if (timed_out) @@ -406,46 +511,341 @@ bool LLWearableHoldingPattern::pollCompletion() llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl; } - // Activate all gestures in this folder - if (mGestItems.count() > 0) + onFetchCompletion(); + } + return done; +} + +class RecoveredItemLinkCB: public LLInventoryCallback +{ +public: + RecoveredItemLinkCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder): + mHolder(holder), + mWearable(wearable), + mType(type) + { + } + void fire(const LLUUID& item_id) + { + if (!mHolder->isMostRecent()) + { + llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + } + + llinfos << "Recovered item link for type " << mType << llendl; + mHolder->eraseTypeToLink(mType); + // Add wearable to FoundData for actual wearing + LLViewerInventoryItem *item = gInventory.getItem(item_id); + LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; + + if (linked_item) { - llinfos << "Activating " << mGestItems.count() << " gestures" << llendl; - - LLGestureManager::instance().activateGestures(mGestItems); + gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); - // Update the inventory item labels to reflect the fact - // they are active. - LLViewerInventoryCategory* catp = - gInventory.getCategory(LLAppearanceManager::instance().getCOF()); - - if (catp) + if (item) + { + LLFoundData found(linked_item->getUUID(), + linked_item->getAssetUUID(), + linked_item->getName(), + linked_item->getType(), + linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID, + true // is replacement + ); + found.mWearable = mWearable; + mHolder->getFoundList().push_front(found); + } + else { - gInventory.updateCategory(catp); - gInventory.notifyObservers(); + llwarns << "inventory item not found for recovered wearable" << llendl; } } + else + { + llwarns << "inventory link not found for recovered wearable" << llendl; + } + } +private: + LLWearableHoldingPattern* mHolder; + LLWearable *mWearable; + LLWearableType::EType mType; +}; - // Update wearables. - llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl; - LLAppearanceManager::instance().updateAgentWearables(this, false); - - // Update attachments to match those requested. - LLVOAvatar* avatar = gAgent.getAvatarObject(); - if( avatar ) +class RecoveredItemCB: public LLInventoryCallback +{ +public: + RecoveredItemCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder): + mHolder(holder), + mWearable(wearable), + mType(type) + { + } + void fire(const LLUUID& item_id) + { + if (!mHolder->isMostRecent()) { - llinfos << "Updating " << mObjItems.count() << " attachments" << llendl; - LLAgentWearables::userUpdateAttachments(mObjItems); + llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; } - if (completed) + llinfos << "Recovered item for type " << mType << llendl; + LLViewerInventoryItem *itemp = gInventory.getItem(item_id); + mWearable->setItemID(item_id); + LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder); + mHolder->eraseTypeToRecover(mType); + llassert(itemp); + if (itemp) { - // Only safe to delete if all wearable callbacks completed. - delete this; + link_inventory_item( gAgent.getID(), + item_id, + LLAppearanceMgr::instance().getCOF(), + itemp->getName(), + itemp->getDescription(), + LLAssetType::AT_LINK, + cb); } } +private: + LLWearableHoldingPattern* mHolder; + LLWearable *mWearable; + LLWearableType::EType mType; +}; + +void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type) +{ + if (!isMostRecent()) + { + llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + } + + // Try to recover by replacing missing wearable with a new one. + LLNotificationsUtil::add("ReplacedMissingWearable"); + lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) + << " could not be downloaded. Replaced inventory item with default wearable." << llendl; + LLWearable* wearable = LLWearableList::instance().createNewWearable(type); + + // Add a new one in the lost and found folder. + const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); + LLPointer<LLInventoryCallback> cb = new RecoveredItemCB(type,wearable,this); + + create_inventory_item(gAgent.getID(), + gAgent.getSessionID(), + lost_and_found_id, + wearable->getTransactionID(), + wearable->getName(), + wearable->getDescription(), + wearable->getAssetType(), + LLInventoryType::IT_WEARABLE, + wearable->getType(), + wearable->getPermissions().getMaskNextOwner(), + cb); +} + +bool LLWearableHoldingPattern::isMissingCompleted() +{ + return mTypesToLink.size()==0 && mTypesToRecover.size()==0; +} + +void LLWearableHoldingPattern::clearCOFLinksForMissingWearables() +{ + for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it) + { + LLFoundData &data = *it; + if ((data.mWearableType < LLWearableType::WT_COUNT) && (!data.mWearable)) + { + // Wearable link that was never resolved; remove links to it from COF + llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl; + LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false); + } + } +} + +bool LLWearableHoldingPattern::pollMissingWearables() +{ + if (!isMostRecent()) + { + llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + } + + bool timed_out = isTimedOut(); + bool missing_completed = isMissingCompleted(); + bool done = timed_out || missing_completed; + + if (!done) + { + llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size() + << " links " << mTypesToLink.size() + << " wearables, timed out " << timed_out + << " elapsed " << mWaitTime.getElapsedTimeF32() + << " done " << done << llendl; + } + + if (done) + { + gAgentAvatarp->debugWearablesLoaded(); + + // BAP - if we don't call clearCOFLinksForMissingWearables() + // here, we won't have to add the link back in later if the + // wearable arrives late. This is to avoid corruption of + // wearable ordering info. Also has the effect of making + // unworn item links visible in the COF under some + // circumstances. + + //clearCOFLinksForMissingWearables(); + onAllComplete(); + } return done; } +// Handle wearables that arrived after the timeout period expired. +void LLWearableHoldingPattern::handleLateArrivals() +{ + // Only safe to run if we have previously finished the missing + // wearables and other processing - otherwise we could be in some + // intermediate state - but have not been superceded by a later + // outfit change request. + if (mLateArrivals.size() == 0) + { + // Nothing to process. + return; + } + if (!isMostRecent()) + { + llwarns << "Late arrivals not handled - outfit change no longer valid" << llendl; + } + if (!mIsAllComplete) + { + llwarns << "Late arrivals not handled - in middle of missing wearables processing" << llendl; + } + + llinfos << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << llendl; + + // Update mFoundList using late-arriving wearables. + std::set<LLWearableType::EType> replaced_types; + for (LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin(); + iter != getFoundList().end(); ++iter) + { + LLFoundData& data = *iter; + for (std::set<LLWearable*>::iterator wear_it = mLateArrivals.begin(); + wear_it != mLateArrivals.end(); + ++wear_it) + { + LLWearable *wearable = *wear_it; + + if(wearable->getAssetID() == data.mAssetID) + { + data.mWearable = wearable; + + replaced_types.insert(data.mWearableType); + + // BAP - if we didn't call + // clearCOFLinksForMissingWearables() earlier, we + // don't need to restore the link here. Fixes + // wearable ordering problems. + + // LLAppearanceMgr::instance().addCOFItemLink(data.mItemID,false); + + // BAP failing this means inventory or asset server + // are corrupted in a way we don't handle. + llassert((data.mWearableType < LLWearableType::WT_COUNT) && (wearable->getType() == data.mWearableType)); + break; + } + } + } + + // Remove COF links for any default wearables previously used to replace the late arrivals. + // All this pussyfooting around with a while loop and explicit + // iterator incrementing is to allow removing items from the list + // without clobbering the iterator we're using to navigate. + LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin(); + while (iter != getFoundList().end()) + { + LLFoundData& data = *iter; + + // If an item of this type has recently shown up, removed the corresponding replacement wearable from COF. + if (data.mWearable && data.mIsReplacement && + replaced_types.find(data.mWearableType) != replaced_types.end()) + { + LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false); + std::list<LLFoundData>::iterator clobber_ator = iter; + ++iter; + getFoundList().erase(clobber_ator); + } + else + { + ++iter; + } + } + + // Clear contents of late arrivals. + mLateArrivals.clear(); + + // Update appearance based on mFoundList + LLAppearanceMgr::instance().updateAgentWearables(this, false); +} + +void LLWearableHoldingPattern::resetTime(F32 timeout) +{ + mWaitTime.reset(); + mWaitTime.setTimerExpirySec(timeout); +} + +void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable) +{ + if (!isMostRecent()) + { + llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + } + + mResolved += 1; // just counting callbacks, not successes. + llinfos << "resolved " << mResolved << "/" << getFoundList().size() << llendl; + if (!wearable) + { + llwarns << "no wearable found" << llendl; + } + + if (mFired) + { + llwarns << "called after holder fired" << llendl; + if (wearable) + { + mLateArrivals.insert(wearable); + if (mIsAllComplete) + { + handleLateArrivals(); + } + } + return; + } + + if (!wearable) + { + return; + } + + for (LLWearableHoldingPattern::found_list_t::iterator iter = getFoundList().begin(); + iter != getFoundList().end(); ++iter) + { + LLFoundData& data = *iter; + if(wearable->getAssetID() == data.mAssetID) + { + // Failing this means inventory or asset server are corrupted in a way we don't handle. + if ((data.mWearableType >= LLWearableType::WT_COUNT) || (wearable->getType() != data.mWearableType)) + { + llwarns << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl; + break; + } + + data.mWearable = wearable; + } + } +} + +static void onWearableAssetFetch(LLWearable* wearable, void* data) +{ + LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data; + holder->onWearableAssetFetch(wearable); +} + + static void removeDuplicateItems(LLInventoryModel::item_array_t& items) { LLInventoryModel::item_array_t new_items; @@ -473,37 +873,13 @@ static void removeDuplicateItems(LLInventoryModel::item_array_t& items) items = new_items; } -static void onWearableAssetFetch(LLWearable* wearable, void* data) -{ - LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data; - if (holder->mFired) - { - llwarns << "called after holder fired" << llendl; - } - - if(wearable) - { - for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin(); - iter != holder->mFoundList.end(); ++iter) - { - LLFoundData& data = *iter; - if(wearable->getAssetID() == data.mAssetID) - { - data.mWearable = wearable; - break; - } - } - } - holder->mResolved += 1; -} - -const LLUUID LLAppearanceManager::getCOF() const +const LLUUID LLAppearanceMgr::getCOF() const { return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); } -const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink() +const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink() { const LLUUID& current_outfit_cat = getCOF(); LLInventoryModel::cat_array_t cat_array; @@ -525,13 +901,20 @@ const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink() const LLViewerInventoryCategory *cat = item->getLinkedCategory(); if (cat && cat->getPreferredType() == LLFolderType::FT_OUTFIT) { + const LLUUID parent_id = cat->getParentUUID(); + LLViewerInventoryCategory* parent_cat = gInventory.getCategory(parent_id); + // if base outfit moved to trash it means that we don't have base outfit + if (parent_cat != NULL && parent_cat->getPreferredType() == LLFolderType::FT_TRASH) + { + return NULL; + } return item; } } return NULL; } -bool LLAppearanceManager::getBaseOutfitName(std::string& name) +bool LLAppearanceMgr::getBaseOutfitName(std::string& name) { const LLViewerInventoryItem* outfit_link = getBaseOutfitLink(); if(outfit_link) @@ -546,16 +929,186 @@ bool LLAppearanceManager::getBaseOutfitName(std::string& name) return false; } +const LLUUID LLAppearanceMgr::getBaseOutfitUUID() +{ + const LLViewerInventoryItem* outfit_link = getBaseOutfitLink(); + if (!outfit_link || !outfit_link->getIsLinkType()) return LLUUID::null; + + const LLViewerInventoryCategory* outfit_cat = outfit_link->getLinkedCategory(); + if (!outfit_cat) return LLUUID::null; + + if (outfit_cat->getPreferredType() != LLFolderType::FT_OUTFIT) + { + llwarns << "Expected outfit type:" << LLFolderType::FT_OUTFIT << " but got type:" << outfit_cat->getType() << " for folder name:" << outfit_cat->getName() << llendl; + return LLUUID::null; + } + + return outfit_cat->getUUID(); +} + +bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update, bool replace, LLPointer<LLInventoryCallback> cb) +{ + if (item_id_to_wear.isNull()) return false; + + // *TODO: issue with multi-wearable should be fixed: + // in this case this method will be called N times - loading started for each item + // and than N times will be called - loading completed for each item. + // That means subscribers will be notified that loading is done after first item in a batch is worn. + // (loading indicator disappears for example before all selected items are worn) + // Have not fix this issue for 2.1 because of stability reason. EXT-7777. + + // Disabled for now because it is *not* acceptable to call updateAppearanceFromCOF() multiple times +// gAgentWearables.notifyLoadingStarted(); + + LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear); + if (!item_to_wear) return false; + + if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID())) + { + LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(replace); + copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(),cb); + return false; + } + else if (!gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getRootFolderID())) + { + return false; // not in library and not in agent's inventory + } + else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH))) + { + LLNotificationsUtil::add("CannotWearTrash"); + return false; + } + else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), LLAppearanceMgr::instance().getCOF())) // EXT-84911 + { + return false; + } + + switch (item_to_wear->getType()) + { + case LLAssetType::AT_CLOTHING: + if (gAgentWearables.areWearablesLoaded()) + { + S32 wearable_count = gAgentWearables.getWearableCount(item_to_wear->getWearableType()); + if ((replace && wearable_count != 0) || + (wearable_count >= LLAgentWearables::MAX_CLOTHING_PER_TYPE) ) + { + removeCOFItemLinks(gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), wearable_count-1), false); + } + addCOFItemLink(item_to_wear, do_update, cb); + } + break; + case LLAssetType::AT_BODYPART: + // TODO: investigate wearables may not be loaded at this point EXT-8231 + + // Remove the existing wearables of the same type. + // Remove existing body parts anyway because we must not be able to wear e.g. two skins. + removeCOFLinksOfType(item_to_wear->getWearableType(), false); + + addCOFItemLink(item_to_wear, do_update, cb); + break; + case LLAssetType::AT_OBJECT: + rez_attachment(item_to_wear, NULL, replace); + break; + default: return false;; + } + + return true; +} + // Update appearance from outfit folder. -void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, bool append) +void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append) { if (!proceed) return; - LLAppearanceManager::instance().updateCOF(category,append); + LLAppearanceMgr::instance().updateCOF(category,append); +} + +void LLAppearanceMgr::replaceCurrentOutfit(const LLUUID& new_outfit) +{ + LLViewerInventoryCategory* cat = gInventory.getCategory(new_outfit); + wearInventoryCategory(cat, false, false); +} + +// Open outfit renaming dialog. +void LLAppearanceMgr::renameOutfit(const LLUUID& outfit_id) +{ + LLViewerInventoryCategory* cat = gInventory.getCategory(outfit_id); + if (!cat) + { + return; + } + + LLSD args; + args["NAME"] = cat->getName(); + + LLSD payload; + payload["cat_id"] = outfit_id; + + LLNotificationsUtil::add("RenameOutfit", args, payload, boost::bind(onOutfitRename, _1, _2)); +} + +// User typed new outfit name. +// static +void LLAppearanceMgr::onOutfitRename(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if (option != 0) return; // canceled + + std::string outfit_name = response["new_name"].asString(); + LLStringUtil::trim(outfit_name); + if (!outfit_name.empty()) + { + LLUUID cat_id = notification["payload"]["cat_id"].asUUID(); + rename_category(&gInventory, cat_id, outfit_name); + } +} + +void LLAppearanceMgr::setOutfitLocked(bool locked) +{ + if (mOutfitLocked == locked) + { + return; + } + + mOutfitLocked = locked; + if (locked) + { + mUnlockOutfitTimer->reset(); + mUnlockOutfitTimer->start(); + } + else + { + mUnlockOutfitTimer->stop(); + } + + LLOutfitObserver::instance().notifyOutfitLockChanged(); +} + +void LLAppearanceMgr::addCategoryToCurrentOutfit(const LLUUID& cat_id) +{ + LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id); + wearInventoryCategory(cat, false, true); +} + +void LLAppearanceMgr::takeOffOutfit(const LLUUID& cat_id) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearablesEx collector(/*is_worn=*/ true, /*include_body_parts=*/ false); + + gInventory.collectDescendentsIf(cat_id, cats, items, FALSE, collector); + + LLInventoryModel::item_array_t::const_iterator it = items.begin(); + const LLInventoryModel::item_array_t::const_iterator it_end = items.end(); + for( ; it_end != it; ++it) + { + LLViewerInventoryItem* item = *it; + removeItemFromAvatar(item->getUUID()); + } } // Create a copy of src_id + contents as a subfolder of dst_id. -void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id, +void LLAppearanceMgr::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id, LLPointer<LLInventoryCallback> cb) { LLInventoryCategory *src_cat = gInventory.getCategory(src_id); @@ -564,6 +1117,7 @@ void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID llwarns << "folder not found for src " << src_id.asString() << llendl; return; } + llinfos << "starting, src_id " << src_id << " name " << src_cat->getName() << " dst_id " << dst_id << llendl; LLUUID parent_id = dst_id; if(parent_id.isNull()) { @@ -578,51 +1132,179 @@ void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID } // Copy contents of src_id to dst_id. -void LLAppearanceManager::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id, +void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id, LLPointer<LLInventoryCallback> cb) { - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - gInventory.collectDescendents(src_id, cats, items, - LLInventoryModel::EXCLUDE_TRASH); - for (S32 i = 0; i < items.count(); ++i) - { - const LLViewerInventoryItem* item = items.get(i).get(); - if (item->getActualType() == LLAssetType::AT_LINK) - { - link_inventory_item(gAgent.getID(), - item->getLinkedUUID(), - dst_id, - item->getName(), - LLAssetType::AT_LINK, cb); - } - else if (item->getActualType() == LLAssetType::AT_LINK_FOLDER) + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(src_id, cats, items); + llinfos << "copying " << items->count() << " items" << llendl; + for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); + iter != items->end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + switch (item->getActualType()) { - LLViewerInventoryCategory *catp = item->getLinkedCategory(); - // Skip copying outfit links. - if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT) + case LLAssetType::AT_LINK: { + //LLInventoryItem::getDescription() is used for a new description + //to propagate ordering information saved in descriptions of links link_inventory_item(gAgent.getID(), item->getLinkedUUID(), dst_id, item->getName(), - LLAssetType::AT_LINK_FOLDER, cb); + item->LLInventoryItem::getDescription(), + LLAssetType::AT_LINK, cb); + break; + } + case LLAssetType::AT_LINK_FOLDER: + { + LLViewerInventoryCategory *catp = item->getLinkedCategory(); + // Skip copying outfit links. + if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT) + { + link_inventory_item(gAgent.getID(), + item->getLinkedUUID(), + dst_id, + item->getName(), + item->getDescription(), + LLAssetType::AT_LINK_FOLDER, cb); + } + break; + } + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_OBJECT: + case LLAssetType::AT_BODYPART: + case LLAssetType::AT_GESTURE: + { + llinfos << "copying inventory item " << item->getName() << llendl; + copy_inventory_item(gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + dst_id, + item->getName(), + cb); + break; } + default: + // Ignore non-outfit asset types + break; } - else + } +} + +BOOL LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id) +{ + // These are the wearable items that are required for considering this + // folder as containing a complete outfit. + U32 required_wearables = 0; + required_wearables |= 1LL << LLWearableType::WT_SHAPE; + required_wearables |= 1LL << LLWearableType::WT_SKIN; + required_wearables |= 1LL << LLWearableType::WT_HAIR; + required_wearables |= 1LL << LLWearableType::WT_EYES; + + // These are the wearables that the folder actually contains. + U32 folder_wearables = 0; + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(folder_id, cats, items); + for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); + iter != items->end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + if (item->isWearableType()) { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - dst_id, - item->getName(), - cb); + const LLWearableType::EType wearable_type = item->getWearableType(); + folder_wearables |= 1LL << wearable_type; } } + + // If the folder contains the required wearables, return TRUE. + return ((required_wearables & folder_wearables) == required_wearables); +} + +bool LLAppearanceMgr::getCanRemoveOutfit(const LLUUID& outfit_cat_id) +{ + // Disallow removing the base outfit. + if (outfit_cat_id == getBaseOutfitUUID()) + { + return false; + } + + // Check if the outfit folder itself is removable. + if (!get_is_category_removable(&gInventory, outfit_cat_id)) + { + return false; + } + + // Check for the folder's non-removable descendants. + LLFindNonRemovableObjects filter_non_removable; + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLInventoryModel::item_array_t::const_iterator it; + gInventory.collectDescendentsIf(outfit_cat_id, cats, items, false, filter_non_removable); + if (!cats.empty() || !items.empty()) + { + return false; + } + + return true; } -void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category) +// static +bool LLAppearanceMgr::getCanRemoveFromCOF(const LLUUID& outfit_cat_id) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearablesEx is_worn(/*is_worn=*/ true, /*include_body_parts=*/ false); + gInventory.collectDescendentsIf(outfit_cat_id, + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + is_worn); + return items.size() > 0; +} + +// static +bool LLAppearanceMgr::getCanAddToCOF(const LLUUID& outfit_cat_id) +{ + if (gAgentWearables.isCOFChangeInProgress()) + { + return false; + } + + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearablesEx not_worn(/*is_worn=*/ false, /*include_body_parts=*/ false); + gInventory.collectDescendentsIf(outfit_cat_id, + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + not_worn); + return items.size() > 0; +} + +bool LLAppearanceMgr::getCanReplaceCOF(const LLUUID& outfit_cat_id) +{ + // Don't allow wearing anything while we're changing appearance. + if (gAgentWearables.isCOFChangeInProgress()) + { + return false; + } + + // Check whether it's the base outfit. + if (outfit_cat_id.isNull() || outfit_cat_id == getBaseOutfitUUID()) + { + return false; + } + + // Check whether the outfit contains the full set of body parts (shape+skin+hair+eyes). + return getCanMakeFolderIntoOutfit(outfit_cat_id); +} + +void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category) { LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; @@ -644,7 +1326,7 @@ void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category) } } -void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit_links) +void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links) { LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; @@ -664,29 +1346,16 @@ void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit // Keep the last N wearables of each type. For viewer 2.0, N is 1 for // both body parts and clothing items. -void LLAppearanceManager::filterWearableItems( +void LLAppearanceMgr::filterWearableItems( LLInventoryModel::item_array_t& items, S32 max_per_type) { // Divvy items into arrays by wearable type. - std::vector<LLInventoryModel::item_array_t> items_by_type(WT_COUNT); - for (S32 i=0; i<items.count(); i++) - { - LLViewerInventoryItem *item = items.get(i); - // Ignore non-wearables. - if (!item->isWearableType()) - continue; - EWearableType type = item->getWearableType(); - if(type < 0 || type >= WT_COUNT) - { - LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL; - continue; - } - items_by_type[type].push_back(item); - } + std::vector<LLInventoryModel::item_array_t> items_by_type(LLWearableType::WT_COUNT); + divvyWearablesByType(items, items_by_type); // rebuild items list, retaining the last max_per_type of each array items.clear(); - for (S32 i=0; i<WT_COUNT; i++) + for (S32 i=0; i<LLWearableType::WT_COUNT; i++) { S32 size = items_by_type[i].size(); if (size <= 0) @@ -700,7 +1369,7 @@ void LLAppearanceManager::filterWearableItems( } // Create links to all listed items. -void LLAppearanceManager::linkAll(const LLUUID& category, +void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid, LLInventoryModel::item_array_t& items, LLPointer<LLInventoryCallback> cb) { @@ -709,16 +1378,24 @@ void LLAppearanceManager::linkAll(const LLUUID& category, const LLInventoryItem* item = items.get(i).get(); link_inventory_item(gAgent.getID(), item->getLinkedUUID(), - category, + cat_uuid, item->getName(), + item->LLInventoryItem::getDescription(), LLAssetType::AT_LINK, cb); + + const LLViewerInventoryCategory *cat = gInventory.getCategory(cat_uuid); + const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND"; +#ifndef LL_RELEASE_FOR_DOWNLOAD + llinfos << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << llendl; +#endif } } -void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) +void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append) { - llinfos << "starting" << llendl; + LLViewerInventoryCategory *pcat = gInventory.getCategory(category); + llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl; const LLUUID cof = getCOF(); @@ -730,9 +1407,9 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) for(S32 i = 0; i < gest_items.count(); ++i) { LLViewerInventoryItem *gest_item = gest_items.get(i); - if ( LLGestureManager::instance().isGestureActive( gest_item->getLinkedUUID()) ) + if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) ) { - LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() ); + LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() ); } } } @@ -741,9 +1418,12 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) // - Body parts: always include COF contents as a fallback in case any // required parts are missing. + // Preserve body parts from COF if appending. LLInventoryModel::item_array_t body_items; getDescendentsOfAssetType(cof, body_items, LLAssetType::AT_BODYPART, false); getDescendentsOfAssetType(category, body_items, LLAssetType::AT_BODYPART, false); + if (append) + reverse(body_items.begin(), body_items.end()); // Reduce body items to max of one per type. removeDuplicateItems(body_items); filterWearableItems(body_items, 1); @@ -755,7 +1435,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) getDescendentsOfAssetType(category, wear_items, LLAssetType::AT_CLOTHING, false); // Reduce wearables to max of one per type. removeDuplicateItems(wear_items); - filterWearableItems(wear_items, 1); + filterWearableItems(wear_items, LLAgentWearables::MAX_CLOTHING_PER_TYPE); // - Attachments: include COF contents only if appending. LLInventoryModel::item_array_t obj_items; @@ -778,11 +1458,26 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) // Create links to new COF contents. llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl; - LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; + LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append); +#ifndef LL_RELEASE_FOR_DOWNLOAD + llinfos << "Linking body items" << llendl; +#endif linkAll(cof, body_items, link_waiter); + +#ifndef LL_RELEASE_FOR_DOWNLOAD + llinfos << "Linking wear items" << llendl; +#endif linkAll(cof, wear_items, link_waiter); + +#ifndef LL_RELEASE_FOR_DOWNLOAD + llinfos << "Linking obj items" << llendl; +#endif linkAll(cof, obj_items, link_waiter); + +#ifndef LL_RELEASE_FOR_DOWNLOAD + llinfos << "Linking gesture items" << llendl; +#endif linkAll(cof, gest_items, link_waiter); // Add link to outfit if category is an outfit. @@ -793,7 +1488,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl; } -void LLAppearanceManager::updatePanelOutfitName(const std::string& name) +void LLAppearanceMgr::updatePanelOutfitName(const std::string& name) { LLSidepanelAppearance* panel_appearance = dynamic_cast<LLSidepanelAppearance *>(LLSideTray::getInstance()->getPanel("sidepanel_appearance")); @@ -803,7 +1498,7 @@ void LLAppearanceManager::updatePanelOutfitName(const std::string& name) } } -void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter) +void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter) { const LLUUID cof = getCOF(); LLViewerInventoryCategory* catp = gInventory.getCategory(category); @@ -813,7 +1508,7 @@ void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) { - link_inventory_item(gAgent.getID(), category, cof, catp->getName(), + link_inventory_item(gAgent.getID(), category, cof, catp->getName(), "", LLAssetType::AT_LINK_FOLDER, link_waiter); new_outfit_name = catp->getName(); } @@ -821,31 +1516,28 @@ void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer updatePanelOutfitName(new_outfit_name); } -void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, bool append) +void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, bool append) { lldebugs << "updateAgentWearables()" << llendl; LLInventoryItem::item_array_t items; LLDynamicArray< LLWearable* > wearables; - // For each wearable type, find the first instance in the category - // that we recursed through. - for( S32 i = 0; i < WT_COUNT; i++ ) + // For each wearable type, find the wearables of that type. + for( S32 i = 0; i < LLWearableType::WT_COUNT; i++ ) { - for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin(); - iter != holder->mFoundList.end(); ++iter) + for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->getFoundList().begin(); + iter != holder->getFoundList().end(); ++iter) { LLFoundData& data = *iter; LLWearable* wearable = data.mWearable; if( wearable && ((S32)wearable->getType() == i) ) { - LLViewerInventoryItem* item; - item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID); + LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID); if( item && (item->getAssetUUID() == wearable->getAssetID()) ) { items.put(item); wearables.put(wearable); } - break; } } } @@ -858,72 +1550,214 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, // dec_busy_count(); } -void LLAppearanceManager::updateAppearanceFromCOF() +static void remove_non_link_items(LLInventoryModel::item_array_t &items) { - // update dirty flag to see if the state of the COF matches - // the saved outfit stored as a folder link + LLInventoryModel::item_array_t pruned_items; + for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); + iter != items.end(); + ++iter) + { + const LLViewerInventoryItem *item = (*iter); + if (item && item->getIsLinkType()) + { + pruned_items.push_back((*iter)); + } + } + items = pruned_items; +} + +//a predicate for sorting inventory items by actual descriptions +bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* item2) +{ + if (!item1 || !item2) + { + llwarning("either item1 or item2 is NULL", 0); + return true; + } + + return item1->LLInventoryItem::getDescription() < item2->LLInventoryItem::getDescription(); +} + +void item_array_diff(LLInventoryModel::item_array_t& full_list, + LLInventoryModel::item_array_t& keep_list, + LLInventoryModel::item_array_t& kill_list) + +{ + for (LLInventoryModel::item_array_t::iterator it = full_list.begin(); + it != full_list.end(); + ++it) + { + LLViewerInventoryItem *item = *it; + if (keep_list.find(item) < 0) // Why on earth does LLDynamicArray need to redefine find()? + { + kill_list.push_back(item); + } + } +} + +S32 LLAppearanceMgr::findExcessOrDuplicateItems(const LLUUID& cat_id, + LLAssetType::EType type, + S32 max_items, + LLInventoryModel::item_array_t& items_to_kill) +{ + S32 to_kill_count = 0; + + LLInventoryModel::item_array_t items; + getDescendentsOfAssetType(cat_id, items, type, false); + LLInventoryModel::item_array_t curr_items = items; + removeDuplicateItems(items); + if (max_items > 0) + { + filterWearableItems(items, max_items); + } + LLInventoryModel::item_array_t kill_items; + item_array_diff(curr_items,items,kill_items); + for (LLInventoryModel::item_array_t::iterator it = kill_items.begin(); + it != kill_items.end(); + ++it) + { + items_to_kill.push_back(*it); + to_kill_count++; + } + return to_kill_count; +} + + +void LLAppearanceMgr::enforceItemRestrictions() +{ + S32 purge_count = 0; + LLInventoryModel::item_array_t items_to_kill; + + purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_BODYPART, + 1, items_to_kill); + purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_CLOTHING, + LLAgentWearables::MAX_CLOTHING_PER_TYPE, items_to_kill); + purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_OBJECT, + -1, items_to_kill); + + if (items_to_kill.size()>0) + { + for (LLInventoryModel::item_array_t::iterator it = items_to_kill.begin(); + it != items_to_kill.end(); + ++it) + { + LLViewerInventoryItem *item = *it; + llinfos << "purging duplicate or excess item " << item->getName() << llendl; + gInventory.purgeObject(item->getUUID()); + } + gInventory.notifyObservers(); + } +} + +void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering) +{ + if (mIsInUpdateAppearanceFromCOF) + { + llwarns << "Called updateAppearanceFromCOF inside updateAppearanceFromCOF, skipping" << llendl; + return; + } + + BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF); + llinfos << "starting" << llendl; + //checking integrity of the COF in terms of ordering of wearables, + //checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state) + updateClothingOrderingInfo(LLUUID::null, update_base_outfit_ordering); + + // Remove duplicate or excess wearables. Should normally be enforced at the UI level, but + // this should catch anything that gets through. + enforceItemRestrictions(); + + // update dirty flag to see if the state of the COF matches + // the saved outfit stored as a folder link updateIsDirty(); - dumpCat(getCOF(),"COF, start"); + //dumpCat(getCOF(),"COF, start"); bool follow_folder_links = true; LLUUID current_outfit_id = getCOF(); - // Find all the wearables that are in the COF's subtree. - lldebugs << "LLAppearanceManager::updateFromCOF()" << llendl; + // Find all the wearables that are in the COF's subtree. + lldebugs << "LLAppearanceMgr::updateFromCOF()" << llendl; LLInventoryModel::item_array_t wear_items; LLInventoryModel::item_array_t obj_items; LLInventoryModel::item_array_t gest_items; getUserDescendents(current_outfit_id, wear_items, obj_items, gest_items, follow_folder_links); - + // Get rid of non-links in case somehow the COF was corrupted. + remove_non_link_items(wear_items); + remove_non_link_items(obj_items); + remove_non_link_items(gest_items); + + dumpItemArray(wear_items,"asset_dump: wear_item"); + dumpItemArray(obj_items,"asset_dump: obj_item"); + if(!wear_items.count()) { LLNotificationsUtil::add("CouldNotPutOnOutfit"); return; } + //preparing the list of wearables in the correct order for LLAgentWearables + sortItemsByActualDescription(wear_items); + + LLWearableHoldingPattern* holder = new LLWearableHoldingPattern; - holder->mObjItems = obj_items; - holder->mGestItems = gest_items; + holder->setObjItems(obj_items); + holder->setGestItems(gest_items); // Note: can't do normal iteration, because if all the // wearables can be resolved immediately, then the // callback will be called (and this object deleted) // before the final getNextData(). - LLDynamicArray<LLFoundData> found_container; + for(S32 i = 0; i < wear_items.count(); ++i) { LLViewerInventoryItem *item = wear_items.get(i); LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; - if (item && linked_item) + + // Fault injection: use debug setting to test asset + // fetch failures (should be replaced by new defaults in + // lost&found). + U32 skip_type = gSavedSettings.getU32("ForceAssetFail"); + + if (item && item->getIsLinkType() && linked_item) { LLFoundData found(linked_item->getUUID(), linked_item->getAssetUUID(), linked_item->getName(), - linked_item->getType()); - holder->mFoundList.push_front(found); - found_container.put(found); + linked_item->getType(), + linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID + ); + + if (skip_type != LLWearableType::WT_INVALID && skip_type == found.mWearableType) + { + found.mAssetID.generate(); // Replace with new UUID, guaranteed not to exist in DB + } + //pushing back, not front, to preserve order of wearables for LLAgentWearables + holder->getFoundList().push_back(found); } else { if (!item) { - llwarns << "attempt to wear a null item " << llendl; + llwarns << "Attempt to wear a null item " << llendl; } else if (!linked_item) { - llwarns << "attempt to wear a broken link " << item->getName() << llendl; + llwarns << "Attempt to wear a broken link [ name:" << item->getName() << " ] " << llendl; } } } - for(S32 i = 0; i < found_container.count(); ++i) + for (LLWearableHoldingPattern::found_list_t::iterator it = holder->getFoundList().begin(); + it != holder->getFoundList().end(); ++it) { - LLFoundData& found = found_container.get(i); - + LLFoundData& found = *it; + + lldebugs << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl; + // Fetch the wearables about to be worn. LLWearableList::instance().getAsset(found.mAssetID, found.mName, @@ -933,14 +1767,14 @@ void LLAppearanceManager::updateAppearanceFromCOF() } - if (!holder->pollCompletion()) + holder->resetTime(gSavedSettings.getF32("MaxWearableWaitTime")); + if (!holder->pollFetchCompletion()) { - doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollCompletion,holder)); + doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollFetchCompletion,holder)); } - } -void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category, +void LLAppearanceMgr::getDescendentsOfAssetType(const LLUUID& category, LLInventoryModel::item_array_t& items, LLAssetType::EType type, bool follow_folder_links) @@ -955,7 +1789,7 @@ void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category, follow_folder_links); } -void LLAppearanceManager::getUserDescendents(const LLUUID& category, +void LLAppearanceMgr::getUserDescendents(const LLUUID& category, LLInventoryModel::item_array_t& wear_items, LLInventoryModel::item_array_t& obj_items, LLInventoryModel::item_array_t& gest_items, @@ -990,36 +1824,99 @@ void LLAppearanceManager::getUserDescendents(const LLUUID& category, follow_folder_links); } -void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append) +void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append) { if(!category) return; + gAgentWearables.notifyLoadingStarted(); + llinfos << "wearInventoryCategory( " << category->getName() << " )" << llendl; - // What we do here is get the complete information on the items in - // the inventory, and set up an observer that will wait for that to - // happen. - LLOutfitFetch* outfit_fetcher = new LLOutfitFetch(copy, append); - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - folders.push_back(category->getUUID()); - outfit_fetcher->fetchDescendents(folders); - //inc_busy_count(); - if(outfit_fetcher->isEverythingComplete()) + callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal, + &LLAppearanceMgr::instance(), + category->getUUID(), copy, append)); +} + +void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append) +{ + llinfos << "starting" << llendl; + + // We now have an outfit ready to be copied to agent inventory. Do + // it, and wear that outfit normally. + LLInventoryCategory* cat = gInventory.getCategory(cat_id); + if(copy_items) { - // everything is already here - call done. - outfit_fetcher->done(); + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(cat_id, cats, items); + std::string name; + if(!cat) + { + // should never happen. + name = "New Outfit"; + } + else + { + name = cat->getName(); + } + LLViewerInventoryItem* item = NULL; + LLInventoryModel::item_array_t::const_iterator it = items->begin(); + LLInventoryModel::item_array_t::const_iterator end = items->end(); + LLUUID pid; + for(; it < end; ++it) + { + item = *it; + if(item) + { + if(LLInventoryType::IT_GESTURE == item->getInventoryType()) + { + pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); + } + else + { + pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); + } + break; + } + } + if(pid.isNull()) + { + pid = gInventory.getRootFolderID(); + } + + LLUUID new_cat_id = gInventory.createNewCategory( + pid, + LLFolderType::FT_NONE, + name); + LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(new_cat_id, append); + it = items->begin(); + for(; it < end; ++it) + { + item = *it; + if(item) + { + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + new_cat_id, + std::string(), + cb); + } + } + // BAP fixes a lag in display of created dir. + gInventory.notifyObservers(); } else { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit_fetcher); + // Wear the inventory category. + LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, append); } } // *NOTE: hack to get from avatar inventory to avatar -void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append ) +void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append ) { // Avoid unintentionally overwriting old wearables. We have to do // this up front to avoid having to deal with the case of multiple @@ -1029,19 +1926,16 @@ void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* ca llinfos << "wearInventoryCategoryOnAvatar( " << category->getName() << " )" << llendl; - if( gFloaterCustomize ) - { - gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceManager::changeOutfit, - &LLAppearanceManager::instance(), - _1, category->getUUID(), append)); - } - else + if (gAgentCamera.cameraCustomizeAvatar()) { - LLAppearanceManager::changeOutfit(TRUE, category->getUUID(), append); + // switching to outfit editor should automagically save any currently edited wearable + LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit")); } + + LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append); } -void LLAppearanceManager::wearOutfitByName(const std::string& name) +void LLAppearanceMgr::wearOutfitByName(const std::string& name) { llinfos << "Wearing category " << name << llendl; //inc_busy_count(); @@ -1077,7 +1971,7 @@ void LLAppearanceManager::wearOutfitByName(const std::string& name) if(cat) { - LLAppearanceManager::wearInventoryCategory(cat, copy_items, false); + LLAppearanceMgr::wearInventoryCategory(cat, copy_items, false); } else { @@ -1097,9 +1991,10 @@ bool areMatchingWearables(const LLViewerInventoryItem *a, const LLViewerInventor class LLDeferredCOFLinkObserver: public LLInventoryObserver { public: - LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update): + LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update, LLPointer<LLInventoryCallback> cb = NULL): mItemID(item_id), - mDoUpdate(do_update) + mDoUpdate(do_update), + mCallback(cb) { } @@ -1113,7 +2008,7 @@ public: if (item) { gInventory.removeObserver(this); - LLAppearanceManager::instance().addCOFItemLink(item,mDoUpdate); + LLAppearanceMgr::instance().addCOFItemLink(item,mDoUpdate,mCallback); delete this; } } @@ -1121,24 +2016,27 @@ public: private: const LLUUID mItemID; bool mDoUpdate; + LLPointer<LLInventoryCallback> mCallback; }; -void LLAppearanceManager::addCOFItemLink(const LLUUID &item_id, bool do_update ) +// BAP - note that this runs asynchronously if the item is not already loaded from inventory. +// Dangerous if caller assumes link will exist after calling the function. +void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update, LLPointer<LLInventoryCallback> cb) { const LLInventoryItem *item = gInventory.getItem(item_id); if (!item) { - LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update); + LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update, cb); gInventory.addObserver(observer); } else { - addCOFItemLink(item, do_update); + addCOFItemLink(item, do_update, cb); } } -void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_update ) +void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update, LLPointer<LLInventoryCallback> cb) { const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item); if (!vitem) @@ -1151,52 +2049,72 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(LLAppearanceManager::getCOF(), + gInventory.collectDescendents(LLAppearanceMgr::getCOF(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH); bool linked_already = false; + U32 count = 0; for (S32 i=0; i<item_array.count(); i++) { // Are these links to the same object? const LLViewerInventoryItem* inv_item = item_array.get(i).get(); + const LLWearableType::EType wearable_type = inv_item->getWearableType(); + + const bool is_body_part = (wearable_type == LLWearableType::WT_SHAPE) + || (wearable_type == LLWearableType::WT_HAIR) + || (wearable_type == LLWearableType::WT_EYES) + || (wearable_type == LLWearableType::WT_SKIN); + if (inv_item->getLinkedUUID() == vitem->getLinkedUUID()) { linked_already = true; } - // Are these links to different items of the same wearable + // Are these links to different items of the same body part // type? If so, new item will replace old. - // MULTI-WEARABLES: revisit if more than one per type is allowed. - else if (areMatchingWearables(vitem,inv_item)) + else if ((vitem->isWearableType()) && (vitem->getWearableType() == wearable_type)) { - if (inv_item->getIsLinkType()) + ++count; + if (is_body_part && inv_item->getIsLinkType() && (vitem->getWearableType() == wearable_type)) { gInventory.purgeObject(inv_item->getUUID()); } + else if (count >= LLAgentWearables::MAX_CLOTHING_PER_TYPE) + { + // MULTI-WEARABLES: make sure we don't go over MAX_CLOTHING_PER_TYPE + gInventory.purgeObject(inv_item->getUUID()); + } } } + if (linked_already) { if (do_update) { - LLAppearanceManager::updateAppearanceFromCOF(); + LLAppearanceMgr::updateAppearanceFromCOF(); } return; } else { - LLPointer<LLInventoryCallback> cb = do_update ? new ModifiedCOFCallback : 0; + if(do_update && cb.isNull()) + { + cb = new ModifiedCOFCallback; + } + const std::string description = vitem->getIsLinkType() ? vitem->getDescription() : ""; link_inventory_item( gAgent.getID(), vitem->getLinkedUUID(), getCOF(), vitem->getName(), + description, LLAssetType::AT_LINK, cb); } return; } -void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_update ) +// BAP remove ensemble code for 2.1? +void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update ) { #if SUPPORT_ENSEMBLES // BAP add check for already in COF. @@ -1205,18 +2123,19 @@ void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_upd cat->getLinkedUUID(), getCOF(), cat->getName(), + cat->getDescription(), LLAssetType::AT_LINK_FOLDER, cb); #endif } -void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_update) +void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update) { gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(LLAppearanceManager::getCOF(), + gInventory.collectDescendents(LLAppearanceMgr::getCOF(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH); @@ -1230,11 +2149,45 @@ void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_upda } if (do_update) { - LLAppearanceManager::updateAppearanceFromCOF(); + LLAppearanceMgr::updateAppearanceFromCOF(); + } +} + +void LLAppearanceMgr::removeCOFLinksOfType(LLWearableType::EType type, bool do_update) +{ + LLFindWearablesOfType filter_wearables_of_type(type); + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLInventoryModel::item_array_t::const_iterator it; + + gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type); + for (it = items.begin(); it != items.end(); ++it) + { + const LLViewerInventoryItem* item = *it; + if (item->getIsLinkType()) // we must operate on links only + { + gInventory.purgeObject(item->getUUID()); + } + } + + if (do_update) + { + updateAppearanceFromCOF(); } } -void LLAppearanceManager::updateIsDirty() +bool sort_by_linked_uuid(const LLViewerInventoryItem* item1, const LLViewerInventoryItem* item2) +{ + if (!item1 || !item2) + { + llwarning("item1, item2 cannot be null, something is very wrong", 0); + return true; + } + + return item1->getLinkedUUID() < item2->getLinkedUUID(); +} + +void LLAppearanceMgr::updateIsDirty() { LLUUID cof = getCOF(); LLUUID base_outfit; @@ -1258,52 +2211,49 @@ void LLAppearanceManager::updateIsDirty() } else { + LLIsOfAssetType collector = LLIsOfAssetType(LLAssetType::AT_LINK); + LLInventoryModel::cat_array_t cof_cats; LLInventoryModel::item_array_t cof_items; - gInventory.collectDescendents(cof, cof_cats, cof_items, - LLInventoryModel::EXCLUDE_TRASH); + gInventory.collectDescendentsIf(cof, cof_cats, cof_items, + LLInventoryModel::EXCLUDE_TRASH, collector); LLInventoryModel::cat_array_t outfit_cats; LLInventoryModel::item_array_t outfit_items; - gInventory.collectDescendents(base_outfit, outfit_cats, outfit_items, - LLInventoryModel::EXCLUDE_TRASH); + gInventory.collectDescendentsIf(base_outfit, outfit_cats, outfit_items, + LLInventoryModel::EXCLUDE_TRASH, collector); - if(outfit_items.count() != cof_items.count() -1) + if(outfit_items.count() != cof_items.count()) { // Current outfit folder should have one more item than the outfit folder. // this one item is the link back to the outfit folder itself. mOutfitIsDirty = true; + return; } - else - { - typedef std::set<LLUUID> item_set_t; - item_set_t cof_set; - item_set_t outfit_set; - // sort COF items by UUID - for (S32 i = 0; i < cof_items.count(); ++i) - { - LLViewerInventoryItem *item = cof_items.get(i); - // don't add the base outfit link to the list of objects we're comparing - if(item != base_outfit_item) - { - cof_set.insert(item->getLinkedUUID()); - } - } + //"dirty" - also means a difference in linked UUIDs and/or a difference in wearables order (links' descriptions) + std::sort(cof_items.begin(), cof_items.end(), sort_by_linked_uuid); + std::sort(outfit_items.begin(), outfit_items.end(), sort_by_linked_uuid); + + for (U32 i = 0; i < cof_items.size(); ++i) + { + LLViewerInventoryItem *item1 = cof_items.get(i); + LLViewerInventoryItem *item2 = outfit_items.get(i); - // sort outfit folder by UUID - for (S32 i = 0; i < outfit_items.count(); ++i) + if (item1->getLinkedUUID() != item2->getLinkedUUID() || + item1->getName() != item2->getName() || + item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription()) { - LLViewerInventoryItem *item = outfit_items.get(i); - outfit_set.insert(item->getLinkedUUID()); + mOutfitIsDirty = true; + return; } - - mOutfitIsDirty = (outfit_set != cof_set); } + + mOutfitIsDirty = false; } } -void LLAppearanceManager::onFirstFullyVisible() +void LLAppearanceMgr::autopopulateOutfits() { // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account) // then auto-populate outfits from the library into the My Outfits folder. @@ -1320,9 +2270,331 @@ void LLAppearanceManager::onFirstFullyVisible() check_populate_my_outfits = false; } +// Handler for anything that's deferred until avatar de-clouds. +void LLAppearanceMgr::onFirstFullyVisible() +{ + gAgentAvatarp->debugAvatarVisible(); + autopopulateOutfits(); +} + +bool LLAppearanceMgr::updateBaseOutfit() +{ + if (isOutfitLocked()) + { + // don't allow modify locked outfit + llassert(!isOutfitLocked()); + return false; + } + setOutfitLocked(true); + + gAgentWearables.notifyLoadingStarted(); + + const LLUUID base_outfit_id = getBaseOutfitUUID(); + if (base_outfit_id.isNull()) return false; + + updateClothingOrderingInfo(); + + // in a Base Outfit we do not remove items, only links + purgeCategory(base_outfit_id, false); + + + LLPointer<LLInventoryCallback> dirty_state_updater = new LLUpdateDirtyState(); + + //COF contains only links so we copy to the Base Outfit only links + shallowCopyCategoryContents(getCOF(), base_outfit_id, dirty_state_updater); + + return true; +} + +void LLAppearanceMgr::divvyWearablesByType(const LLInventoryModel::item_array_t& items, wearables_by_type_t& items_by_type) +{ + items_by_type.resize(LLWearableType::WT_COUNT); + if (items.empty()) return; + + for (S32 i=0; i<items.count(); i++) + { + LLViewerInventoryItem *item = items.get(i); + if (!item) + { + LL_WARNS("Appearance") << "NULL item found" << llendl; + continue; + } + // Ignore non-wearables. + if (!item->isWearableType()) + continue; + LLWearableType::EType type = item->getWearableType(); + if(type < 0 || type >= LLWearableType::WT_COUNT) + { + LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL; + continue; + } + items_by_type[type].push_back(item); + } +} + +std::string build_order_string(LLWearableType::EType type, U32 i) +{ + std::ostringstream order_num; + order_num << ORDER_NUMBER_SEPARATOR << type * 100 + i; + return order_num.str(); +} + +struct WearablesOrderComparator +{ + LOG_CLASS(WearablesOrderComparator); + WearablesOrderComparator(const LLWearableType::EType type) + { + mControlSize = build_order_string(type, 0).size(); + }; + + bool operator()(const LLInventoryItem* item1, const LLInventoryItem* item2) + { + if (!item1 || !item2) + { + llwarning("either item1 or item2 is NULL", 0); + return true; + } + + const std::string& desc1 = item1->LLInventoryItem::getDescription(); + const std::string& desc2 = item2->LLInventoryItem::getDescription(); + + bool item1_valid = (desc1.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc1[0]); + bool item2_valid = (desc2.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc2[0]); + + if (item1_valid && item2_valid) + return desc1 < desc2; + + //we need to sink down invalid items: items with empty descriptions, items with "Broken link" descriptions, + //items with ordering information but not for the associated wearables type + if (!item1_valid && item2_valid) + return false; + + return true; + } + + U32 mControlSize; +}; + +void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id, bool update_base_outfit_ordering) +{ + if (cat_id.isNull()) + { + cat_id = getCOF(); + if (update_base_outfit_ordering) + { + const LLUUID base_outfit_id = getBaseOutfitUUID(); + if (base_outfit_id.notNull()) + { + updateClothingOrderingInfo(base_outfit_id,false); + } + } + } + + // COF is processed if cat_id is not specified + LLInventoryModel::item_array_t wear_items; + getDescendentsOfAssetType(cat_id, wear_items, LLAssetType::AT_CLOTHING, false); + + wearables_by_type_t items_by_type(LLWearableType::WT_COUNT); + divvyWearablesByType(wear_items, items_by_type); + + bool inventory_changed = false; + for (U32 type = LLWearableType::WT_SHIRT; type < LLWearableType::WT_COUNT; type++) + { + + U32 size = items_by_type[type].size(); + if (!size) continue; + + //sinking down invalid items which need reordering + std::sort(items_by_type[type].begin(), items_by_type[type].end(), WearablesOrderComparator((LLWearableType::EType) type)); + + //requesting updates only for those links which don't have "valid" descriptions + for (U32 i = 0; i < size; i++) + { + LLViewerInventoryItem* item = items_by_type[type][i]; + if (!item) continue; + + std::string new_order_str = build_order_string((LLWearableType::EType)type, i); + if (new_order_str == item->LLInventoryItem::getDescription()) continue; + + item->setDescription(new_order_str); + item->setComplete(TRUE); + item->updateServer(FALSE); + gInventory.updateItem(item); + + inventory_changed = true; + } + } + + //*TODO do we really need to notify observers? + if (inventory_changed) gInventory.notifyObservers(); +} + + + + +class LLShowCreatedOutfit: public LLInventoryCallback +{ +public: + LLShowCreatedOutfit(LLUUID& folder_id, bool show_panel = true): mFolderID(folder_id), mShowPanel(show_panel) + {} + + virtual ~LLShowCreatedOutfit() + { + LLSD key; + + //EXT-7727. For new accounts LLShowCreatedOutfit is created during login process + // add may be processed after login process is finished + if (mShowPanel) + { + LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key); + } + LLOutfitsList *outfits_list = + dynamic_cast<LLOutfitsList*>(LLSideTray::getInstance()->getPanel("outfitslist_tab")); + if (outfits_list) + { + outfits_list->setSelectedOutfitByUUID(mFolderID); + } + + LLAppearanceMgr::getInstance()->updateIsDirty(); + gAgentWearables.notifyLoadingFinished(); // New outfit is saved. + LLAppearanceMgr::getInstance()->updatePanelOutfitName(""); + } + + virtual void fire(const LLUUID&) + {} + +private: + LLUUID mFolderID; + bool mShowPanel; +}; + +LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, bool show_panel) +{ + if (!isAgentAvatarValid()) return LLUUID::null; + + gAgentWearables.notifyLoadingStarted(); + + // First, make a folder in the My Outfits directory. + const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + LLUUID folder_id = gInventory.createNewCategory( + parent_id, + LLFolderType::FT_OUTFIT, + new_folder_name); + + updateClothingOrderingInfo(); + + LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id,show_panel); + shallowCopyCategoryContents(getCOF(),folder_id, cb); + createBaseOutfitLink(folder_id, cb); + + dumpCat(folder_id,"COF, new outfit"); + + return folder_id; +} + +void LLAppearanceMgr::wearBaseOutfit() +{ + const LLUUID& base_outfit_id = getBaseOutfitUUID(); + if (base_outfit_id.isNull()) return; + + updateCOF(base_outfit_id); +} + +void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove) +{ + LLViewerInventoryItem * item_to_remove = gInventory.getItem(id_to_remove); + if (!item_to_remove) return; + + switch (item_to_remove->getType()) + { + case LLAssetType::AT_CLOTHING: + if (get_is_item_worn(id_to_remove)) + { + //*TODO move here the exact removing code from LLWearableBridge::removeItemFromAvatar in the future + LLWearableBridge::removeItemFromAvatar(item_to_remove); + } + break; + case LLAssetType::AT_OBJECT: + LLVOAvatarSelf::detachAttachmentIntoInventory(item_to_remove->getLinkedUUID()); + default: + break; + } + + // *HACK: Force to remove garbage from COF. + // Unworn links or objects can't be processed by existed removing functionality + // since it is not designed for such cases. As example attachment object can't be removed + // since sever don't sends message _PREHASH_KillObject in that case. + // Also we can't check is link was successfully removed from COF since in case + // deleting attachment link removing performs asynchronously in process_kill_object callback. + removeCOFItemLinks(id_to_remove,false); +} + +bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_body) +{ + if (!item || !item->isWearableType()) return false; + if (item->getType() != LLAssetType::AT_CLOTHING) return false; + if (!gInventory.isObjectDescendentOf(item->getUUID(), getCOF())) return false; + + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearablesOfType filter_wearables_of_type(item->getWearableType()); + gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type); + if (items.empty()) return false; + + // We assume that the items have valid descriptions. + std::sort(items.begin(), items.end(), WearablesOrderComparator(item->getWearableType())); + + if (closer_to_body && items.front() == item) return false; + if (!closer_to_body && items.back() == item) return false; + + LLInventoryModel::item_array_t::iterator it = std::find(items.begin(), items.end(), item); + if (items.end() == it) return false; + + + //swapping descriptions + closer_to_body ? --it : ++it; + LLViewerInventoryItem* swap_item = *it; + if (!swap_item) return false; + std::string tmp = swap_item->LLInventoryItem::getDescription(); + swap_item->setDescription(item->LLInventoryItem::getDescription()); + item->setDescription(tmp); + + + //items need to be updated on a dataserver + item->setComplete(TRUE); + item->updateServer(FALSE); + gInventory.updateItem(item); + + swap_item->setComplete(TRUE); + swap_item->updateServer(FALSE); + gInventory.updateItem(swap_item); + + //to cause appearance of the agent to be updated + bool result = false; + if (result = gAgentWearables.moveWearable(item, closer_to_body)) + { + gAgentAvatarp->wearableUpdated(item->getWearableType(), FALSE); + } + + setOutfitDirty(true); + + //*TODO do we need to notify observers here in such a way? + gInventory.notifyObservers(); + + return result; +} + +//static +void LLAppearanceMgr::sortItemsByActualDescription(LLInventoryModel::item_array_t& items) +{ + if (items.size() < 2) return; + + std::sort(items.begin(), items.end(), sort_by_description); +} + //#define DUMP_CAT_VERBOSE -void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg) +void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg) { LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; @@ -1343,29 +2615,45 @@ void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg) llinfos << msg << " count " << items.count() << llendl; } -void LLAppearanceManager::dumpItemArray(const LLInventoryModel::item_array_t& items, +void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items, const std::string& msg) { - llinfos << msg << llendl; for (S32 i=0; i<items.count(); i++) { LLViewerInventoryItem *item = items.get(i); - llinfos << i <<" " << item->getName() << llendl; + LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; + LLUUID asset_id; + if (linked_item) + { + asset_id = linked_item->getAssetUUID(); + } + llinfos << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << llendl; } llinfos << llendl; } -LLAppearanceManager::LLAppearanceManager(): +LLAppearanceMgr::LLAppearanceMgr(): mAttachmentInvLinkEnabled(false), - mOutfitIsDirty(false) + mOutfitIsDirty(false), + mIsInUpdateAppearanceFromCOF(false) { + LLOutfitObserver& outfit_observer = LLOutfitObserver::instance(); + + // unlock outfit on save operation completed + outfit_observer.addCOFSavedCallback(boost::bind( + &LLAppearanceMgr::setOutfitLocked, this, false)); + + mUnlockOutfitTimer.reset(new LLOutfitUnLockTimer(gSavedSettings.getS32( + "OutfitOperationsTimeout"))); + + gIdleCallbacks.addFunction(&LLAttachmentsMgr::onIdle,NULL); } -LLAppearanceManager::~LLAppearanceManager() +LLAppearanceMgr::~LLAppearanceMgr() { } -void LLAppearanceManager::setAttachmentInvLinkEnable(bool val) +void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val) { llinfos << "setAttachmentInvLinkEnable => " << (int) val << llendl; mAttachmentInvLinkEnabled = val; @@ -1388,15 +2676,16 @@ void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg) llinfos << llendl; } -void LLAppearanceManager::registerAttachment(const LLUUID& item_id) +void LLAppearanceMgr::registerAttachment(const LLUUID& item_id) { - mRegisteredAttachments.insert(item_id); gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - //dumpAttachmentSet(mRegisteredAttachments,"after register:"); if (mAttachmentInvLinkEnabled) { - LLAppearanceManager::addCOFItemLink(item_id, false); // Add COF link for item. + // we have to pass do_update = true to call LLAppearanceMgr::updateAppearanceFromCOF. + // it will trigger gAgentWariables.notifyLoadingFinished() + // But it is not acceptable solution. See EXT-7777 + LLAppearanceMgr::addCOFItemLink(item_id, false); // Add COF link for item. } else { @@ -1404,17 +2693,13 @@ void LLAppearanceManager::registerAttachment(const LLUUID& item_id) } } -void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id) +void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id) { - mRegisteredAttachments.erase(item_id); gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - //dumpAttachmentSet(mRegisteredAttachments,"after unregister:"); - if (mAttachmentInvLinkEnabled) { - //LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Removing attachment link:"); - LLAppearanceManager::removeCOFItemLinks(item_id, false); + LLAppearanceMgr::removeCOFItemLinks(item_id, false); } else { @@ -1422,27 +2707,37 @@ void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id) } } -void LLAppearanceManager::linkRegisteredAttachments() +BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const { - for (std::set<LLUUID>::iterator it = mRegisteredAttachments.begin(); - it != mRegisteredAttachments.end(); - ++it) - { - LLUUID item_id = *it; - addCOFItemLink(item_id, false); - } - mRegisteredAttachments.clear(); + return gInventory.isObjectDescendentOf(obj_id, getCOF()); } -BOOL LLAppearanceManager::getIsInCOF(const LLUUID& obj_id) const +// static +bool LLAppearanceMgr::isLinkInCOF(const LLUUID& obj_id) { - return gInventory.isObjectDescendentOf(obj_id, getCOF()); + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLLinkedItemIDMatches find_links(gInventory.getLinkedItemID(obj_id)); + gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(), + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + find_links); + + return !items.empty(); } -BOOL LLAppearanceManager::getIsProtectedCOFItem(const LLUUID& obj_id) const +BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const { if (!getIsInCOF(obj_id)) return FALSE; + // If a non-link somehow ended up in COF, allow deletion. + const LLInventoryObject *obj = gInventory.getObject(obj_id); + if (obj && !obj->getIsLinkType()) + { + return FALSE; + } + // For now, don't allow direct deletion from the COF. Instead, force users // to choose "Detach" or "Take Off". return TRUE; @@ -1459,3 +2754,192 @@ BOOL LLAppearanceManager::getIsProtectedCOFItem(const LLUUID& obj_id) const return FALSE; */ } + +// Shim class to allow arbitrary boost::bind +// expressions to be run as one-time idle callbacks. +// +// TODO: rework idle function spec to take a boost::function in the first place. +class OnIdleCallbackOneTime +{ +public: + OnIdleCallbackOneTime(nullary_func_t callable): + mCallable(callable) + { + } + static void onIdle(void *data) + { + gIdleCallbacks.deleteFunction(onIdle, data); + OnIdleCallbackOneTime* self = reinterpret_cast<OnIdleCallbackOneTime*>(data); + self->call(); + delete self; + } + void call() + { + mCallable(); + } +private: + nullary_func_t mCallable; +}; + +void doOnIdleOneTime(nullary_func_t callable) +{ + OnIdleCallbackOneTime* cb_functor = new OnIdleCallbackOneTime(callable); + gIdleCallbacks.addFunction(&OnIdleCallbackOneTime::onIdle,cb_functor); +} + +// Shim class to allow generic boost functions to be run as +// recurring idle callbacks. Callable should return true when done, +// false to continue getting called. +// +// TODO: rework idle function spec to take a boost::function in the first place. +class OnIdleCallbackRepeating +{ +public: + OnIdleCallbackRepeating(bool_func_t callable): + mCallable(callable) + { + } + // Will keep getting called until the callable returns true. + static void onIdle(void *data) + { + OnIdleCallbackRepeating* self = reinterpret_cast<OnIdleCallbackRepeating*>(data); + bool done = self->call(); + if (done) + { + gIdleCallbacks.deleteFunction(onIdle, data); + delete self; + } + } + bool call() + { + return mCallable(); + } +private: + bool_func_t mCallable; +}; + +void doOnIdleRepeating(bool_func_t callable) +{ + OnIdleCallbackRepeating* cb_functor = new OnIdleCallbackRepeating(callable); + gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor); +} + +class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver +{ +public: + CallAfterCategoryFetchStage2(const uuid_vec_t& ids, + nullary_func_t callable) : + LLInventoryFetchItemsObserver(ids), + mCallable(callable) + { + } + ~CallAfterCategoryFetchStage2() + { + } + virtual void done() + { + llinfos << this << " done with incomplete " << mIncomplete.size() + << " complete " << mComplete.size() << " calling callable" << llendl; + + gInventory.removeObserver(this); + doOnIdleOneTime(mCallable); + delete this; + } +protected: + nullary_func_t mCallable; +}; + +class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver +{ +public: + CallAfterCategoryFetchStage1(const LLUUID& cat_id, nullary_func_t callable) : + LLInventoryFetchDescendentsObserver(cat_id), + mCallable(callable) + { + } + ~CallAfterCategoryFetchStage1() + { + } + virtual void done() + { + // What we do here is get the complete information on the items in + // the library, and set up an observer that will wait for that to + // happen. + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(mComplete.front(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH); + S32 count = item_array.count(); + if(!count) + { + llwarns << "Nothing fetched in category " << mComplete.front() + << llendl; + //dec_busy_count(); + gInventory.removeObserver(this); + + // lets notify observers that loading is finished. + gAgentWearables.notifyLoadingFinished(); + delete this; + return; + } + + llinfos << "stage1 got " << item_array.count() << " items, passing to stage2 " << llendl; + uuid_vec_t ids; + for(S32 i = 0; i < count; ++i) + { + ids.push_back(item_array.get(i)->getUUID()); + } + + gInventory.removeObserver(this); + + // do the fetch + CallAfterCategoryFetchStage2 *stage2 = new CallAfterCategoryFetchStage2(ids, mCallable); + stage2->startFetch(); + if(stage2->isFinished()) + { + // everything is already here - call done. + stage2->done(); + } + else + { + // it's all on it's way - add an observer, and the inventory + // will call done for us when everything is here. + gInventory.addObserver(stage2); + } + delete this; + } +protected: + nullary_func_t mCallable; +}; + +void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb) +{ + CallAfterCategoryFetchStage1 *stage1 = new CallAfterCategoryFetchStage1(cat_id, cb); + stage1->startFetch(); + if (stage1->isFinished()) + { + stage1->done(); + } + else + { + gInventory.addObserver(stage1); + } +} + +void wear_multiple(const uuid_vec_t& ids, bool replace) +{ + LLPointer<LLInventoryCallback> cb = new LLUpdateAppearanceOnDestroy; + + bool first = true; + uuid_vec_t::const_iterator it; + for (it = ids.begin(); it != ids.end(); ++it) + { + // if replace is requested, the first item worn will replace the current top + // item, and others will be added. + LLAppearanceMgr::instance().wearItemOnAvatar(*it,false,first && replace,cb); + first = false; + } +} + |