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-rw-r--r--indra/newview/llappearancemgr.cpp612
1 files changed, 471 insertions, 141 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 3947be49bb..ed5e8ceee3 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -2,31 +2,25 @@
* @file llappearancemgr.cpp
* @brief Manager for initiating appearance changes on the viewer
*
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -37,6 +31,7 @@
#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
+#include "llattachmentsmgr.h"
#include "llcommandhandler.h"
#include "lleventtimer.h"
#include "llgesturemgr.h"
@@ -45,7 +40,7 @@
#include "llinventoryobserver.h"
#include "llnotificationsutil.h"
#include "lloutfitobserver.h"
-#include "llpaneloutfitsinventory.h"
+#include "lloutfitslist.h"
#include "llselectmgr.h"
#include "llsidepanelappearance.h"
#include "llsidetray.h"
@@ -55,6 +50,25 @@
#include "llviewerregion.h"
#include "llwearablelist.h"
+// RAII thingy to guarantee that a variable gets reset when the Setter
+// goes out of scope. More general utility would be handy - TODO:
+// check boost.
+class BoolSetter
+{
+public:
+ BoolSetter(bool& var):
+ mVar(var)
+ {
+ mVar = true;
+ }
+ ~BoolSetter()
+ {
+ mVar = false;
+ }
+private:
+ bool& mVar;
+};
+
char ORDER_NUMBER_SEPARATOR('@');
class LLOutfitUnLockTimer: public LLEventTimer
@@ -188,8 +202,9 @@ public:
};
-LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy():
- mFireCount(0)
+LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit_ordering):
+ mFireCount(0),
+ mUpdateBaseOrder(update_base_outfit_ordering)
{
}
@@ -199,7 +214,7 @@ LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
if (!LLApp::isExiting())
{
- LLAppearanceMgr::instance().updateAppearanceFromCOF();
+ LLAppearanceMgr::instance().updateAppearanceFromCOF(mUpdateBaseOrder);
}
}
@@ -383,7 +398,10 @@ void LLWearableHoldingPattern::checkMissingWearables()
for (S32 type = 0; type < LLWearableType::WT_COUNT; ++type)
{
- llinfos << "type " << type << " requested " << requested_by_type[type] << " found " << found_by_type[type] << llendl;
+ if (requested_by_type[type] > found_by_type[type])
+ {
+ llwarns << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl;
+ }
if (found_by_type[type] > 0)
continue;
if (
@@ -650,12 +668,15 @@ bool LLWearableHoldingPattern::pollMissingWearables()
bool timed_out = isTimedOut();
bool missing_completed = isMissingCompleted();
bool done = timed_out || missing_completed;
-
- llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size()
- << " links " << mTypesToLink.size()
- << " wearables, timed out " << timed_out
- << " elapsed " << mWaitTime.getElapsedTimeF32()
- << " done " << done << llendl;
+
+ if (!done)
+ {
+ llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size()
+ << " links " << mTypesToLink.size()
+ << " wearables, timed out " << timed_out
+ << " elapsed " << mWaitTime.getElapsedTimeF32()
+ << " done " << done << llendl;
+ }
if (done)
{
@@ -775,12 +796,8 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
}
mResolved += 1; // just counting callbacks, not successes.
- llinfos << "onWearableAssetFetch, resolved count " << mResolved << " of requested " << getFoundList().size() << llendl;
- if (wearable)
- {
- llinfos << "wearable found, type " << wearable->getType() << " asset " << wearable->getAssetID() << llendl;
- }
- else
+ llinfos << "resolved " << mResolved << "/" << getFoundList().size() << llendl;
+ if (!wearable)
{
llwarns << "no wearable found" << llendl;
}
@@ -810,10 +827,14 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
LLFoundData& data = *iter;
if(wearable->getAssetID() == data.mAssetID)
{
- data.mWearable = wearable;
// Failing this means inventory or asset server are corrupted in a way we don't handle.
- llassert((data.mWearableType < LLWearableType::WT_COUNT) && (wearable->getType() == data.mWearableType));
- break;
+ if ((data.mWearableType >= LLWearableType::WT_COUNT) || (wearable->getType() != data.mWearableType))
+ {
+ llwarns << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl;
+ break;
+ }
+
+ data.mWearable = wearable;
}
}
}
@@ -925,7 +946,7 @@ const LLUUID LLAppearanceMgr::getBaseOutfitUUID()
return outfit_cat->getUUID();
}
-bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update, bool replace)
+bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update, bool replace, LLPointer<LLInventoryCallback> cb)
{
if (item_id_to_wear.isNull()) return false;
@@ -935,7 +956,9 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up
// That means subscribers will be notified that loading is done after first item in a batch is worn.
// (loading indicator disappears for example before all selected items are worn)
// Have not fix this issue for 2.1 because of stability reason. EXT-7777.
- gAgentWearables.notifyLoadingStarted();
+
+ // Disabled for now because it is *not* acceptable to call updateAppearanceFromCOF() multiple times
+// gAgentWearables.notifyLoadingStarted();
LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear);
if (!item_to_wear) return false;
@@ -955,6 +978,10 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up
LLNotificationsUtil::add("CannotWearTrash");
return false;
}
+ else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), LLAppearanceMgr::instance().getCOF())) // EXT-84911
+ {
+ return false;
+ }
switch (item_to_wear->getType())
{
@@ -967,27 +994,20 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up
{
removeCOFItemLinks(gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), wearable_count-1), false);
}
+ addCOFItemLink(item_to_wear, do_update, cb);
}
+ break;
case LLAssetType::AT_BODYPART:
- // Don't wear anything until initial wearables are loaded, can
- // destroy clothing items.
- if (!gAgentWearables.areWearablesLoaded())
- {
- LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
- return false;
- }
-
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
+
// Remove the existing wearables of the same type.
// Remove existing body parts anyway because we must not be able to wear e.g. two skins.
- if (item_to_wear->getType() == LLAssetType::AT_BODYPART)
- {
- removeCOFLinksOfType(item_to_wear->getWearableType(), false);
- }
+ removeCOFLinksOfType(item_to_wear->getWearableType(), false);
- addCOFItemLink(item_to_wear, do_update);
+ addCOFItemLink(item_to_wear, do_update, cb);
break;
case LLAssetType::AT_OBJECT:
- rez_attachment(item_to_wear, NULL);
+ rez_attachment(item_to_wear, NULL, replace);
break;
default: return false;;
}
@@ -1250,6 +1270,11 @@ bool LLAppearanceMgr::getCanRemoveFromCOF(const LLUUID& outfit_cat_id)
// static
bool LLAppearanceMgr::getCanAddToCOF(const LLUUID& outfit_cat_id)
{
+ if (gAgentWearables.isCOFChangeInProgress())
+ {
+ return false;
+ }
+
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
LLFindWearablesEx not_worn(/*is_worn=*/ false, /*include_body_parts=*/ false);
@@ -1261,6 +1286,24 @@ bool LLAppearanceMgr::getCanAddToCOF(const LLUUID& outfit_cat_id)
return items.size() > 0;
}
+bool LLAppearanceMgr::getCanReplaceCOF(const LLUUID& outfit_cat_id)
+{
+ // Don't allow wearing anything while we're changing appearance.
+ if (gAgentWearables.isCOFChangeInProgress())
+ {
+ return false;
+ }
+
+ // Check whether it's the base outfit.
+ if (outfit_cat_id.isNull() || outfit_cat_id == getBaseOutfitUUID())
+ {
+ return false;
+ }
+
+ // Check whether the outfit contains the full set of body parts (shape+skin+hair+eyes).
+ return getCanMakeFolderIntoOutfit(outfit_cat_id);
+}
+
void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category)
{
LLInventoryModel::cat_array_t cats;
@@ -1415,7 +1458,7 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
// Create links to new COF contents.
llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
- LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
+ LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append);
#ifndef LL_RELEASE_FOR_DOWNLOAD
llinfos << "Linking body items" << llendl;
@@ -1535,19 +1578,102 @@ bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* it
return item1->LLInventoryItem::getDescription() < item2->LLInventoryItem::getDescription();
}
-void LLAppearanceMgr::updateAppearanceFromCOF()
+void item_array_diff(LLInventoryModel::item_array_t& full_list,
+ LLInventoryModel::item_array_t& keep_list,
+ LLInventoryModel::item_array_t& kill_list)
+
{
+ for (LLInventoryModel::item_array_t::iterator it = full_list.begin();
+ it != full_list.end();
+ ++it)
+ {
+ LLViewerInventoryItem *item = *it;
+ if (keep_list.find(item) < 0) // Why on earth does LLDynamicArray need to redefine find()?
+ {
+ kill_list.push_back(item);
+ }
+ }
+}
+
+S32 LLAppearanceMgr::findExcessOrDuplicateItems(const LLUUID& cat_id,
+ LLAssetType::EType type,
+ S32 max_items,
+ LLInventoryModel::item_array_t& items_to_kill)
+{
+ S32 to_kill_count = 0;
+
+ LLInventoryModel::item_array_t items;
+ getDescendentsOfAssetType(cat_id, items, type, false);
+ LLInventoryModel::item_array_t curr_items = items;
+ removeDuplicateItems(items);
+ if (max_items > 0)
+ {
+ filterWearableItems(items, max_items);
+ }
+ LLInventoryModel::item_array_t kill_items;
+ item_array_diff(curr_items,items,kill_items);
+ for (LLInventoryModel::item_array_t::iterator it = kill_items.begin();
+ it != kill_items.end();
+ ++it)
+ {
+ items_to_kill.push_back(*it);
+ to_kill_count++;
+ }
+ return to_kill_count;
+}
+
+
+void LLAppearanceMgr::enforceItemRestrictions()
+{
+ S32 purge_count = 0;
+ LLInventoryModel::item_array_t items_to_kill;
+
+ purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_BODYPART,
+ 1, items_to_kill);
+ purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_CLOTHING,
+ LLAgentWearables::MAX_CLOTHING_PER_TYPE, items_to_kill);
+ purge_count += findExcessOrDuplicateItems(getCOF(),LLAssetType::AT_OBJECT,
+ -1, items_to_kill);
+
+ if (items_to_kill.size()>0)
+ {
+ for (LLInventoryModel::item_array_t::iterator it = items_to_kill.begin();
+ it != items_to_kill.end();
+ ++it)
+ {
+ LLViewerInventoryItem *item = *it;
+ llinfos << "purging duplicate or excess item " << item->getName() << llendl;
+ gInventory.purgeObject(item->getUUID());
+ }
+ gInventory.notifyObservers();
+ }
+}
+
+void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
+{
+ if (mIsInUpdateAppearanceFromCOF)
+ {
+ llwarns << "Called updateAppearanceFromCOF inside updateAppearanceFromCOF, skipping" << llendl;
+ return;
+ }
+
+ BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF);
+
+ llinfos << "starting" << llendl;
+
//checking integrity of the COF in terms of ordering of wearables,
//checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state)
- updateClothingOrderingInfo();
+ updateClothingOrderingInfo(LLUUID::null, update_base_outfit_ordering);
+ // Remove duplicate or excess wearables. Should normally be enforced at the UI level, but
+ // this should catch anything that gets through.
+ enforceItemRestrictions();
+
// update dirty flag to see if the state of the COF matches
// the saved outfit stored as a folder link
- llinfos << "starting" << llendl;
-
updateIsDirty();
- dumpCat(getCOF(),"COF, start");
+ //dumpCat(getCOF(),"COF, start");
bool follow_folder_links = true;
LLUUID current_outfit_id = getCOF();
@@ -1563,6 +1689,9 @@ void LLAppearanceMgr::updateAppearanceFromCOF()
remove_non_link_items(obj_items);
remove_non_link_items(gest_items);
+ dumpItemArray(wear_items,"asset_dump: wear_item");
+ dumpItemArray(obj_items,"asset_dump: obj_item");
+
if(!wear_items.count())
{
LLNotificationsUtil::add("CouldNotPutOnOutfit");
@@ -1627,7 +1756,7 @@ void LLAppearanceMgr::updateAppearanceFromCOF()
{
LLFoundData& found = *it;
- llinfos << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
+ lldebugs << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
// Fetch the wearables about to be worn.
LLWearableList::instance().getAsset(found.mAssetID,
@@ -1697,9 +1826,10 @@ void LLAppearanceMgr::getUserDescendents(const LLUUID& category,
void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append)
{
- gAgentWearables.notifyLoadingStarted();
if(!category) return;
+ gAgentWearables.notifyLoadingStarted();
+
llinfos << "wearInventoryCategory( " << category->getName()
<< " )" << llendl;
@@ -1861,9 +1991,10 @@ bool areMatchingWearables(const LLViewerInventoryItem *a, const LLViewerInventor
class LLDeferredCOFLinkObserver: public LLInventoryObserver
{
public:
- LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update):
+ LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update, LLPointer<LLInventoryCallback> cb = NULL):
mItemID(item_id),
- mDoUpdate(do_update)
+ mDoUpdate(do_update),
+ mCallback(cb)
{
}
@@ -1877,7 +2008,7 @@ public:
if (item)
{
gInventory.removeObserver(this);
- LLAppearanceMgr::instance().addCOFItemLink(item,mDoUpdate);
+ LLAppearanceMgr::instance().addCOFItemLink(item,mDoUpdate,mCallback);
delete this;
}
}
@@ -1885,26 +2016,27 @@ public:
private:
const LLUUID mItemID;
bool mDoUpdate;
+ LLPointer<LLInventoryCallback> mCallback;
};
// BAP - note that this runs asynchronously if the item is not already loaded from inventory.
// Dangerous if caller assumes link will exist after calling the function.
-void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update )
+void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update, LLPointer<LLInventoryCallback> cb)
{
const LLInventoryItem *item = gInventory.getItem(item_id);
if (!item)
{
- LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update);
+ LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update, cb);
gInventory.addObserver(observer);
}
else
{
- addCOFItemLink(item, do_update);
+ addCOFItemLink(item, do_update, cb);
}
}
-void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update )
+void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update, LLPointer<LLInventoryCallback> cb)
{
const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item);
if (!vitem)
@@ -1965,7 +2097,10 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update
}
else
{
- LLPointer<LLInventoryCallback> cb = do_update ? new ModifiedCOFCallback : 0;
+ if(do_update && cb.isNull())
+ {
+ cb = new ModifiedCOFCallback;
+ }
const std::string description = vitem->getIsLinkType() ? vitem->getDescription() : "";
link_inventory_item( gAgent.getID(),
vitem->getLinkedUUID(),
@@ -2076,17 +2211,19 @@ void LLAppearanceMgr::updateIsDirty()
}
else
{
+ LLIsOfAssetType collector = LLIsOfAssetType(LLAssetType::AT_LINK);
+
LLInventoryModel::cat_array_t cof_cats;
LLInventoryModel::item_array_t cof_items;
- gInventory.collectDescendents(cof, cof_cats, cof_items,
- LLInventoryModel::EXCLUDE_TRASH);
+ gInventory.collectDescendentsIf(cof, cof_cats, cof_items,
+ LLInventoryModel::EXCLUDE_TRASH, collector);
LLInventoryModel::cat_array_t outfit_cats;
LLInventoryModel::item_array_t outfit_items;
- gInventory.collectDescendents(base_outfit, outfit_cats, outfit_items,
- LLInventoryModel::EXCLUDE_TRASH);
+ gInventory.collectDescendentsIf(base_outfit, outfit_cats, outfit_items,
+ LLInventoryModel::EXCLUDE_TRASH, collector);
- if(outfit_items.count() != cof_items.count() -1)
+ if(outfit_items.count() != cof_items.count())
{
// Current outfit folder should have one more item than the outfit folder.
// this one item is the link back to the outfit folder itself.
@@ -2094,16 +2231,6 @@ void LLAppearanceMgr::updateIsDirty()
return;
}
- //getting rid of base outfit folder link to simplify comparison
- for (LLInventoryModel::item_array_t::iterator it = cof_items.begin(); it != cof_items.end(); ++it)
- {
- if (*it == base_outfit_item)
- {
- cof_items.erase(it);
- break;
- }
- }
-
//"dirty" - also means a difference in linked UUIDs and/or a difference in wearables order (links' descriptions)
std::sort(cof_items.begin(), cof_items.end(), sort_by_linked_uuid);
std::sort(outfit_items.begin(), outfit_items.end(), sort_by_linked_uuid);
@@ -2114,6 +2241,7 @@ void LLAppearanceMgr::updateIsDirty()
LLViewerInventoryItem *item2 = outfit_items.get(i);
if (item1->getLinkedUUID() != item2->getLinkedUUID() ||
+ item1->getName() != item2->getName() ||
item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription())
{
mOutfitIsDirty = true;
@@ -2180,12 +2308,17 @@ bool LLAppearanceMgr::updateBaseOutfit()
void LLAppearanceMgr::divvyWearablesByType(const LLInventoryModel::item_array_t& items, wearables_by_type_t& items_by_type)
{
- items_by_type.reserve(LLWearableType::WT_COUNT);
+ items_by_type.resize(LLWearableType::WT_COUNT);
if (items.empty()) return;
for (S32 i=0; i<items.count(); i++)
{
LLViewerInventoryItem *item = items.get(i);
+ if (!item)
+ {
+ LL_WARNS("Appearance") << "NULL item found" << llendl;
+ continue;
+ }
// Ignore non-wearables.
if (!item->isWearableType())
continue;
@@ -2208,6 +2341,7 @@ std::string build_order_string(LLWearableType::EType type, U32 i)
struct WearablesOrderComparator
{
+ LOG_CLASS(WearablesOrderComparator);
WearablesOrderComparator(const LLWearableType::EType type)
{
mControlSize = build_order_string(type, 0).size();
@@ -2241,11 +2375,19 @@ struct WearablesOrderComparator
U32 mControlSize;
};
-void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id)
+void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id, bool update_base_outfit_ordering)
{
if (cat_id.isNull())
{
cat_id = getCOF();
+ if (update_base_outfit_ordering)
+ {
+ const LLUUID base_outfit_id = getBaseOutfitUUID();
+ if (base_outfit_id.notNull())
+ {
+ updateClothingOrderingInfo(base_outfit_id,false);
+ }
+ }
}
// COF is processed if cat_id is not specified
@@ -2278,6 +2420,7 @@ void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id)
item->setComplete(TRUE);
item->updateServer(FALSE);
gInventory.updateItem(item);
+
inventory_changed = true;
}
}
@@ -2305,18 +2448,11 @@ public:
{
LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key);
}
- LLPanelOutfitsInventory *outfit_panel =
- dynamic_cast<LLPanelOutfitsInventory*>(LLSideTray::getInstance()->getPanel("panel_outfits_inventory"));
- if (outfit_panel)
- {
- outfit_panel->getRootFolder()->clearSelection();
- outfit_panel->getRootFolder()->setSelectionByID(mFolderID, TRUE);
- }
-
- LLAccordionCtrlTab* tab_outfits = outfit_panel ? outfit_panel->findChild<LLAccordionCtrlTab>("tab_outfits") : 0;
- if (tab_outfits && !tab_outfits->getDisplayChildren())
+ LLOutfitsList *outfits_list =
+ dynamic_cast<LLOutfitsList*>(LLSideTray::getInstance()->getPanel("outfitslist_tab"));
+ if (outfits_list)
{
- tab_outfits->changeOpenClose(tab_outfits->getDisplayChildren());
+ outfits_list->setSelectedOutfitByUUID(mFolderID);
}
LLAppearanceMgr::getInstance()->updateIsDirty();
@@ -2371,30 +2507,26 @@ void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove)
switch (item_to_remove->getType())
{
- case LLAssetType::AT_CLOTHING:
- if (get_is_item_worn(id_to_remove))
- {
- //*TODO move here the exact removing code from LLWearableBridge::removeItemFromAvatar in the future
- LLWearableBridge::removeItemFromAvatar(item_to_remove);
- }
- break;
- case LLAssetType::AT_OBJECT:
- gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_to_remove->getLinkedUUID());
- gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
-
- {
- // this object might have been selected, so let the selection manager know it's gone now
- LLViewerObject *found_obj = gObjectList.findObject(item_to_remove->getLinkedUUID());
- if (found_obj)
+ case LLAssetType::AT_CLOTHING:
+ if (get_is_item_worn(id_to_remove))
{
- LLSelectMgr::getInstance()->remove(found_obj);
- };
- }
- default: break;
+ //*TODO move here the exact removing code from LLWearableBridge::removeItemFromAvatar in the future
+ LLWearableBridge::removeItemFromAvatar(item_to_remove);
+ }
+ break;
+ case LLAssetType::AT_OBJECT:
+ LLVOAvatarSelf::detachAttachmentIntoInventory(item_to_remove->getLinkedUUID());
+ default:
+ break;
}
+
+ // *HACK: Force to remove garbage from COF.
+ // Unworn links or objects can't be processed by existed removing functionality
+ // since it is not designed for such cases. As example attachment object can't be removed
+ // since sever don't sends message _PREHASH_KillObject in that case.
+ // Also we can't check is link was successfully removed from COF since in case
+ // deleting attachment link removing performs asynchronously in process_kill_object callback.
+ removeCOFItemLinks(id_to_remove,false);
}
bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_body)
@@ -2486,18 +2618,24 @@ void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg)
void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
const std::string& msg)
{
- llinfos << msg << llendl;
for (S32 i=0; i<items.count(); i++)
{
LLViewerInventoryItem *item = items.get(i);
- llinfos << i <<" " << item->getName() << llendl;
+ LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
+ LLUUID asset_id;
+ if (linked_item)
+ {
+ asset_id = linked_item->getAssetUUID();
+ }
+ llinfos << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << llendl;
}
llinfos << llendl;
}
LLAppearanceMgr::LLAppearanceMgr():
mAttachmentInvLinkEnabled(false),
- mOutfitIsDirty(false)
+ mOutfitIsDirty(false),
+ mIsInUpdateAppearanceFromCOF(false)
{
LLOutfitObserver& outfit_observer = LLOutfitObserver::instance();
@@ -2507,6 +2645,8 @@ LLAppearanceMgr::LLAppearanceMgr():
mUnlockOutfitTimer.reset(new LLOutfitUnLockTimer(gSavedSettings.getS32(
"OutfitOperationsTimeout")));
+
+ gIdleCallbacks.addFunction(&LLAttachmentsMgr::onIdle,NULL);
}
LLAppearanceMgr::~LLAppearanceMgr()
@@ -2519,7 +2659,6 @@ void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val)
mAttachmentInvLinkEnabled = val;
}
-// BAP TODO - mRegisteredAttachments is currently maintained but not used for anything. Consider yanking.
void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg)
{
llinfos << msg << llendl;
@@ -2539,14 +2678,14 @@ void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg)
void LLAppearanceMgr::registerAttachment(const LLUUID& item_id)
{
- mRegisteredAttachments.insert(item_id);
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
if (mAttachmentInvLinkEnabled)
{
// we have to pass do_update = true to call LLAppearanceMgr::updateAppearanceFromCOF.
// it will trigger gAgentWariables.notifyLoadingFinished()
- LLAppearanceMgr::addCOFItemLink(item_id, true); // Add COF link for item.
+ // But it is not acceptable solution. See EXT-7777
+ LLAppearanceMgr::addCOFItemLink(item_id, false); // Add COF link for item.
}
else
{
@@ -2556,7 +2695,6 @@ void LLAppearanceMgr::registerAttachment(const LLUUID& item_id)
void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id)
{
- mRegisteredAttachments.erase(item_id);
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
if (mAttachmentInvLinkEnabled)
@@ -2569,21 +2707,24 @@ void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id)
}
}
-void LLAppearanceMgr::linkRegisteredAttachments()
+BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const
{
- for (std::set<LLUUID>::iterator it = mRegisteredAttachments.begin();
- it != mRegisteredAttachments.end();
- ++it)
- {
- LLUUID item_id = *it;
- addCOFItemLink(item_id, true);
- }
- mRegisteredAttachments.clear();
+ return gInventory.isObjectDescendentOf(obj_id, getCOF());
}
-BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const
+// static
+bool LLAppearanceMgr::isLinkInCOF(const LLUUID& obj_id)
{
- return gInventory.isObjectDescendentOf(obj_id, getCOF());
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLLinkedItemIDMatches find_links(gInventory.getLinkedItemID(obj_id));
+ gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(),
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ find_links);
+
+ return !items.empty();
}
BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const
@@ -2613,3 +2754,192 @@ BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const
return FALSE;
*/
}
+
+// Shim class to allow arbitrary boost::bind
+// expressions to be run as one-time idle callbacks.
+//
+// TODO: rework idle function spec to take a boost::function in the first place.
+class OnIdleCallbackOneTime
+{
+public:
+ OnIdleCallbackOneTime(nullary_func_t callable):
+ mCallable(callable)
+ {
+ }
+ static void onIdle(void *data)
+ {
+ gIdleCallbacks.deleteFunction(onIdle, data);
+ OnIdleCallbackOneTime* self = reinterpret_cast<OnIdleCallbackOneTime*>(data);
+ self->call();
+ delete self;
+ }
+ void call()
+ {
+ mCallable();
+ }
+private:
+ nullary_func_t mCallable;
+};
+
+void doOnIdleOneTime(nullary_func_t callable)
+{
+ OnIdleCallbackOneTime* cb_functor = new OnIdleCallbackOneTime(callable);
+ gIdleCallbacks.addFunction(&OnIdleCallbackOneTime::onIdle,cb_functor);
+}
+
+// Shim class to allow generic boost functions to be run as
+// recurring idle callbacks. Callable should return true when done,
+// false to continue getting called.
+//
+// TODO: rework idle function spec to take a boost::function in the first place.
+class OnIdleCallbackRepeating
+{
+public:
+ OnIdleCallbackRepeating(bool_func_t callable):
+ mCallable(callable)
+ {
+ }
+ // Will keep getting called until the callable returns true.
+ static void onIdle(void *data)
+ {
+ OnIdleCallbackRepeating* self = reinterpret_cast<OnIdleCallbackRepeating*>(data);
+ bool done = self->call();
+ if (done)
+ {
+ gIdleCallbacks.deleteFunction(onIdle, data);
+ delete self;
+ }
+ }
+ bool call()
+ {
+ return mCallable();
+ }
+private:
+ bool_func_t mCallable;
+};
+
+void doOnIdleRepeating(bool_func_t callable)
+{
+ OnIdleCallbackRepeating* cb_functor = new OnIdleCallbackRepeating(callable);
+ gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor);
+}
+
+class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver
+{
+public:
+ CallAfterCategoryFetchStage2(const uuid_vec_t& ids,
+ nullary_func_t callable) :
+ LLInventoryFetchItemsObserver(ids),
+ mCallable(callable)
+ {
+ }
+ ~CallAfterCategoryFetchStage2()
+ {
+ }
+ virtual void done()
+ {
+ llinfos << this << " done with incomplete " << mIncomplete.size()
+ << " complete " << mComplete.size() << " calling callable" << llendl;
+
+ gInventory.removeObserver(this);
+ doOnIdleOneTime(mCallable);
+ delete this;
+ }
+protected:
+ nullary_func_t mCallable;
+};
+
+class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver
+{
+public:
+ CallAfterCategoryFetchStage1(const LLUUID& cat_id, nullary_func_t callable) :
+ LLInventoryFetchDescendentsObserver(cat_id),
+ mCallable(callable)
+ {
+ }
+ ~CallAfterCategoryFetchStage1()
+ {
+ }
+ virtual void done()
+ {
+ // What we do here is get the complete information on the items in
+ // the library, and set up an observer that will wait for that to
+ // happen.
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendents(mComplete.front(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH);
+ S32 count = item_array.count();
+ if(!count)
+ {
+ llwarns << "Nothing fetched in category " << mComplete.front()
+ << llendl;
+ //dec_busy_count();
+ gInventory.removeObserver(this);
+
+ // lets notify observers that loading is finished.
+ gAgentWearables.notifyLoadingFinished();
+ delete this;
+ return;
+ }
+
+ llinfos << "stage1 got " << item_array.count() << " items, passing to stage2 " << llendl;
+ uuid_vec_t ids;
+ for(S32 i = 0; i < count; ++i)
+ {
+ ids.push_back(item_array.get(i)->getUUID());
+ }
+
+ gInventory.removeObserver(this);
+
+ // do the fetch
+ CallAfterCategoryFetchStage2 *stage2 = new CallAfterCategoryFetchStage2(ids, mCallable);
+ stage2->startFetch();
+ if(stage2->isFinished())
+ {
+ // everything is already here - call done.
+ stage2->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(stage2);
+ }
+ delete this;
+ }
+protected:
+ nullary_func_t mCallable;
+};
+
+void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb)
+{
+ CallAfterCategoryFetchStage1 *stage1 = new CallAfterCategoryFetchStage1(cat_id, cb);
+ stage1->startFetch();
+ if (stage1->isFinished())
+ {
+ stage1->done();
+ }
+ else
+ {
+ gInventory.addObserver(stage1);
+ }
+}
+
+void wear_multiple(const uuid_vec_t& ids, bool replace)
+{
+ LLPointer<LLInventoryCallback> cb = new LLUpdateAppearanceOnDestroy;
+
+ bool first = true;
+ uuid_vec_t::const_iterator it;
+ for (it = ids.begin(); it != ids.end(); ++it)
+ {
+ // if replace is requested, the first item worn will replace the current top
+ // item, and others will be added.
+ LLAppearanceMgr::instance().wearItemOnAvatar(*it,false,first && replace,cb);
+ first = false;
+ }
+}
+