diff options
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
| -rw-r--r-- | indra/newview/llappearancemgr.cpp | 106 |
1 files changed, 75 insertions, 31 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 6fa23727b1..0d57b33a51 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -1500,6 +1500,27 @@ void wear_on_avatar_cb(const LLUUID& inv_item, bool do_replace = false) } } +bool needs_to_replace(LLViewerInventoryItem* item_to_wear, bool & first_for_object, std::vector<bool>& first_for_type, bool replace) +{ + bool res = false; + LLAssetType::EType type = item_to_wear->getType(); + if (type == LLAssetType::AT_OBJECT) + { + res = first_for_object && replace; + first_for_object = false; + } + else if (type == LLAssetType::AT_CLOTHING) + { + LLWearableType::EType wtype = item_to_wear->getWearableType(); + if (wtype >= 0 && wtype < LLWearableType::WT_COUNT) + { + res = first_for_type[wtype] && replace; + first_for_type[wtype] = false; + } + } + return res; +} + void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear, bool do_update, bool replace, @@ -1508,7 +1529,8 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear, LL_DEBUGS("UIUsage") << "wearItemsOnAvatar" << LL_ENDL; LLUIUsage::instance().logCommand("Avatar.WearItem"); - bool first = true; + bool first_for_object = true; + std::vector<bool> first_for_type(LLWearableType::WT_COUNT, true); LLInventoryObject::const_object_list_t items_to_link; @@ -1516,9 +1538,6 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear, it != item_ids_to_wear.end(); ++it) { - replace = first && replace; - first = false; - const LLUUID& item_id_to_wear = *it; if (item_id_to_wear.isNull()) @@ -1537,8 +1556,9 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear, if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID())) { LL_DEBUGS("Avatar") << "inventory item in library, will copy and wear " - << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL; - LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb,_1,replace)); + << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL; + bool replace_item = needs_to_replace(item_to_wear, first_for_object, first_for_type, replace); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb, _1, replace_item)); copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(), cb); continue; @@ -1576,7 +1596,8 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear, } LLWearableType::EType type = item_to_wear->getWearableType(); S32 wearable_count = gAgentWearables.getWearableCount(type); - if ((replace && wearable_count != 0) || !gAgentWearables.canAddWearable(type)) + bool replace_item = needs_to_replace(item_to_wear, first_for_object, first_for_type, replace); + if ((replace_item && wearable_count != 0) || !gAgentWearables.canAddWearable(type)) { LLUUID item_id = gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), wearable_count-1); @@ -1605,7 +1626,13 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear, case LLAssetType::AT_OBJECT: { - rez_attachment(item_to_wear, NULL, replace); + // Note that this will replace only first attachment regardless of attachment point, + // so if user is wearing two items over other two on different attachment points, + // only one will be replaced. + // Unfortunately we have no way to determine attachment point from inventory item. + // We might want to forbid wearing multiple objects with replace option in future. + bool replace_item = needs_to_replace(item_to_wear, first_for_object, first_for_type, replace); + rez_attachment(item_to_wear, NULL, replace_item); } break; @@ -4218,37 +4245,54 @@ bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_b if (item->getType() != LLAssetType::AT_CLOTHING) return false; if (!gInventory.isObjectDescendentOf(item->getUUID(), getCOF())) return false; + S32 pos = gAgentWearables.getWearableIdxFromItem(item); + if (pos < 0) return false; // Not found + + U32 count = gAgentWearables.getWearableCount(item->getWearableType()); + if (count < 2) return false; // Nothing to swap with + if (closer_to_body) + { + if (pos == 0) return false; // already first + } + else + { + if (pos == count - 1) return false; // already last + } + + U32 old_pos = (U32)pos; + U32 swap_with = closer_to_body ? old_pos - 1 : old_pos + 1; + LLUUID swap_item_id = gAgentWearables.getWearableItemID(item->getWearableType(), swap_with); + + // Find link item from item id. LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; LLFindWearablesOfType filter_wearables_of_type(item->getWearableType()); gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type); if (items.empty()) return false; - // We assume that the items have valid descriptions. - std::sort(items.begin(), items.end(), WearablesOrderComparator(item->getWearableType())); - - if (closer_to_body && items.front() == item) return false; - if (!closer_to_body && items.back() == item) return false; - - LLInventoryModel::item_array_t::iterator it = std::find(items.begin(), items.end(), item); - if (items.end() == it) return false; - - - //swapping descriptions - closer_to_body ? --it : ++it; - LLViewerInventoryItem* swap_item = *it; - if (!swap_item) return false; - std::string tmp = swap_item->getActualDescription(); - swap_item->setDescription(item->getActualDescription()); - item->setDescription(tmp); + LLViewerInventoryItem* swap_item = nullptr; + for (auto iter : items) + { + if (iter->getLinkedUUID() == swap_item_id) + { + swap_item = iter.get(); + break; + } + } + if (!swap_item) + { + return false; + } - // LL_DEBUGS("Inventory") << "swap, item " - // << ll_pretty_print_sd(item->asLLSD()) - // << " swap_item " - // << ll_pretty_print_sd(swap_item->asLLSD()) << LL_ENDL; + // Description is supposed to hold sort index, but user could have changed + // order rapidly and there might be a state mismatch between description + // and gAgentWearables, trust gAgentWearables over description. + // Generate new description. + std::string new_desc = build_order_string(item->getWearableType(), old_pos); + swap_item->setDescription(new_desc); + new_desc = build_order_string(item->getWearableType(), swap_with); + item->setDescription(new_desc); - // FIXME switch to use AISv3 where supported. - //items need to be updated on a dataserver item->setComplete(true); item->updateServer(false); gInventory.updateItem(item); |
