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-rw-r--r--indra/newview/llappearancemgr.cpp215
1 files changed, 212 insertions, 3 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index a7d90ab8d3..78edcb3e25 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -983,6 +983,10 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up
LLNotificationsUtil::add("CannotWearTrash");
return false;
}
+ else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), LLAppearanceMgr::instance().getCOF())) // EXT-84911
+ {
+ return false;
+ }
switch (item_to_wear->getType())
{
@@ -1801,9 +1805,9 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
llinfos << "wearInventoryCategory( " << category->getName()
<< " )" << llendl;
- callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal,
- &LLAppearanceMgr::instance(),
- category->getUUID(), copy, append));
+ callAfterCategoryFetch(category->getUUID(), boost::bind(&LLAppearanceMgr::wearCategoryFinal,
+ &LLAppearanceMgr::instance(),
+ category->getUUID(), copy, append));
}
void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append)
@@ -2209,6 +2213,7 @@ void LLAppearanceMgr::updateIsDirty()
LLViewerInventoryItem *item2 = outfit_items.get(i);
if (item1->getLinkedUUID() != item2->getLinkedUUID() ||
+ item1->getName() != item2->getName() ||
item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription())
{
mOutfitIsDirty = true;
@@ -2698,6 +2703,21 @@ BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const
return gInventory.isObjectDescendentOf(obj_id, getCOF());
}
+// static
+bool LLAppearanceMgr::isLinkInCOF(const LLUUID& obj_id)
+{
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLLinkedItemIDMatches find_links(gInventory.getLinkedItemID(obj_id));
+ gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(),
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ find_links);
+
+ return !items.empty();
+}
+
BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const
{
if (!getIsInCOF(obj_id)) return FALSE;
@@ -2725,3 +2745,192 @@ BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const
return FALSE;
*/
}
+
+// Shim class to allow arbitrary boost::bind
+// expressions to be run as one-time idle callbacks.
+//
+// TODO: rework idle function spec to take a boost::function in the first place.
+class OnIdleCallbackOneTime
+{
+public:
+ OnIdleCallbackOneTime(nullary_func_t callable):
+ mCallable(callable)
+ {
+ }
+ static void onIdle(void *data)
+ {
+ gIdleCallbacks.deleteFunction(onIdle, data);
+ OnIdleCallbackOneTime* self = reinterpret_cast<OnIdleCallbackOneTime*>(data);
+ self->call();
+ delete self;
+ }
+ void call()
+ {
+ mCallable();
+ }
+private:
+ nullary_func_t mCallable;
+};
+
+void doOnIdleOneTime(nullary_func_t callable)
+{
+ OnIdleCallbackOneTime* cb_functor = new OnIdleCallbackOneTime(callable);
+ gIdleCallbacks.addFunction(&OnIdleCallbackOneTime::onIdle,cb_functor);
+}
+
+// Shim class to allow generic boost functions to be run as
+// recurring idle callbacks. Callable should return true when done,
+// false to continue getting called.
+//
+// TODO: rework idle function spec to take a boost::function in the first place.
+class OnIdleCallbackRepeating
+{
+public:
+ OnIdleCallbackRepeating(bool_func_t callable):
+ mCallable(callable)
+ {
+ }
+ // Will keep getting called until the callable returns true.
+ static void onIdle(void *data)
+ {
+ OnIdleCallbackRepeating* self = reinterpret_cast<OnIdleCallbackRepeating*>(data);
+ bool done = self->call();
+ if (done)
+ {
+ gIdleCallbacks.deleteFunction(onIdle, data);
+ delete self;
+ }
+ }
+ bool call()
+ {
+ return mCallable();
+ }
+private:
+ bool_func_t mCallable;
+};
+
+void doOnIdleRepeating(bool_func_t callable)
+{
+ OnIdleCallbackRepeating* cb_functor = new OnIdleCallbackRepeating(callable);
+ gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor);
+}
+
+class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver
+{
+public:
+ CallAfterCategoryFetchStage2(const uuid_vec_t& ids,
+ nullary_func_t callable) :
+ LLInventoryFetchItemsObserver(ids),
+ mCallable(callable)
+ {
+ }
+ ~CallAfterCategoryFetchStage2()
+ {
+ }
+ virtual void done()
+ {
+ llinfos << this << " done with incomplete " << mIncomplete.size()
+ << " complete " << mComplete.size() << " calling callable" << llendl;
+
+ gInventory.removeObserver(this);
+ doOnIdleOneTime(mCallable);
+ delete this;
+ }
+protected:
+ nullary_func_t mCallable;
+};
+
+class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver
+{
+public:
+ CallAfterCategoryFetchStage1(const LLUUID& cat_id, nullary_func_t callable) :
+ LLInventoryFetchDescendentsObserver(cat_id),
+ mCallable(callable)
+ {
+ }
+ ~CallAfterCategoryFetchStage1()
+ {
+ }
+ virtual void done()
+ {
+ // What we do here is get the complete information on the items in
+ // the library, and set up an observer that will wait for that to
+ // happen.
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendents(mComplete.front(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH);
+ S32 count = item_array.count();
+ if(!count)
+ {
+ llwarns << "Nothing fetched in category " << mComplete.front()
+ << llendl;
+ //dec_busy_count();
+ gInventory.removeObserver(this);
+
+ // lets notify observers that loading is finished.
+ gAgentWearables.notifyLoadingFinished();
+ delete this;
+ return;
+ }
+
+ llinfos << "stage1 got " << item_array.count() << " items, passing to stage2 " << llendl;
+ uuid_vec_t ids;
+ for(S32 i = 0; i < count; ++i)
+ {
+ ids.push_back(item_array.get(i)->getUUID());
+ }
+
+ gInventory.removeObserver(this);
+
+ // do the fetch
+ CallAfterCategoryFetchStage2 *stage2 = new CallAfterCategoryFetchStage2(ids, mCallable);
+ stage2->startFetch();
+ if(stage2->isFinished())
+ {
+ // everything is already here - call done.
+ stage2->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(stage2);
+ }
+ delete this;
+ }
+protected:
+ nullary_func_t mCallable;
+};
+
+void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb)
+{
+ CallAfterCategoryFetchStage1 *stage1 = new CallAfterCategoryFetchStage1(cat_id, cb);
+ stage1->startFetch();
+ if (stage1->isFinished())
+ {
+ stage1->done();
+ }
+ else
+ {
+ gInventory.addObserver(stage1);
+ }
+}
+
+void wear_multiple(const uuid_vec_t& ids, bool replace)
+{
+ LLPointer<LLInventoryCallback> cb = new LLUpdateAppearanceOnDestroy;
+
+ bool first = true;
+ uuid_vec_t::const_iterator it;
+ for (it = ids.begin(); it != ids.end(); ++it)
+ {
+ // if replace is requested, the first item worn will replace the current top
+ // item, and others will be added.
+ LLAppearanceMgr::instance().wearItemOnAvatar(*it,false,first && replace,cb);
+ first = false;
+ }
+}
+