diff options
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
-rw-r--r-- | indra/newview/llappearancemgr.cpp | 215 |
1 files changed, 212 insertions, 3 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index a7d90ab8d3..78edcb3e25 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -983,6 +983,10 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up LLNotificationsUtil::add("CannotWearTrash"); return false; } + else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), LLAppearanceMgr::instance().getCOF())) // EXT-84911 + { + return false; + } switch (item_to_wear->getType()) { @@ -1801,9 +1805,9 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool llinfos << "wearInventoryCategory( " << category->getName() << " )" << llendl; - callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal, - &LLAppearanceMgr::instance(), - category->getUUID(), copy, append)); + callAfterCategoryFetch(category->getUUID(), boost::bind(&LLAppearanceMgr::wearCategoryFinal, + &LLAppearanceMgr::instance(), + category->getUUID(), copy, append)); } void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append) @@ -2209,6 +2213,7 @@ void LLAppearanceMgr::updateIsDirty() LLViewerInventoryItem *item2 = outfit_items.get(i); if (item1->getLinkedUUID() != item2->getLinkedUUID() || + item1->getName() != item2->getName() || item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription()) { mOutfitIsDirty = true; @@ -2698,6 +2703,21 @@ BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const return gInventory.isObjectDescendentOf(obj_id, getCOF()); } +// static +bool LLAppearanceMgr::isLinkInCOF(const LLUUID& obj_id) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLLinkedItemIDMatches find_links(gInventory.getLinkedItemID(obj_id)); + gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(), + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + find_links); + + return !items.empty(); +} + BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const { if (!getIsInCOF(obj_id)) return FALSE; @@ -2725,3 +2745,192 @@ BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const return FALSE; */ } + +// Shim class to allow arbitrary boost::bind +// expressions to be run as one-time idle callbacks. +// +// TODO: rework idle function spec to take a boost::function in the first place. +class OnIdleCallbackOneTime +{ +public: + OnIdleCallbackOneTime(nullary_func_t callable): + mCallable(callable) + { + } + static void onIdle(void *data) + { + gIdleCallbacks.deleteFunction(onIdle, data); + OnIdleCallbackOneTime* self = reinterpret_cast<OnIdleCallbackOneTime*>(data); + self->call(); + delete self; + } + void call() + { + mCallable(); + } +private: + nullary_func_t mCallable; +}; + +void doOnIdleOneTime(nullary_func_t callable) +{ + OnIdleCallbackOneTime* cb_functor = new OnIdleCallbackOneTime(callable); + gIdleCallbacks.addFunction(&OnIdleCallbackOneTime::onIdle,cb_functor); +} + +// Shim class to allow generic boost functions to be run as +// recurring idle callbacks. Callable should return true when done, +// false to continue getting called. +// +// TODO: rework idle function spec to take a boost::function in the first place. +class OnIdleCallbackRepeating +{ +public: + OnIdleCallbackRepeating(bool_func_t callable): + mCallable(callable) + { + } + // Will keep getting called until the callable returns true. + static void onIdle(void *data) + { + OnIdleCallbackRepeating* self = reinterpret_cast<OnIdleCallbackRepeating*>(data); + bool done = self->call(); + if (done) + { + gIdleCallbacks.deleteFunction(onIdle, data); + delete self; + } + } + bool call() + { + return mCallable(); + } +private: + bool_func_t mCallable; +}; + +void doOnIdleRepeating(bool_func_t callable) +{ + OnIdleCallbackRepeating* cb_functor = new OnIdleCallbackRepeating(callable); + gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor); +} + +class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver +{ +public: + CallAfterCategoryFetchStage2(const uuid_vec_t& ids, + nullary_func_t callable) : + LLInventoryFetchItemsObserver(ids), + mCallable(callable) + { + } + ~CallAfterCategoryFetchStage2() + { + } + virtual void done() + { + llinfos << this << " done with incomplete " << mIncomplete.size() + << " complete " << mComplete.size() << " calling callable" << llendl; + + gInventory.removeObserver(this); + doOnIdleOneTime(mCallable); + delete this; + } +protected: + nullary_func_t mCallable; +}; + +class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver +{ +public: + CallAfterCategoryFetchStage1(const LLUUID& cat_id, nullary_func_t callable) : + LLInventoryFetchDescendentsObserver(cat_id), + mCallable(callable) + { + } + ~CallAfterCategoryFetchStage1() + { + } + virtual void done() + { + // What we do here is get the complete information on the items in + // the library, and set up an observer that will wait for that to + // happen. + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(mComplete.front(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH); + S32 count = item_array.count(); + if(!count) + { + llwarns << "Nothing fetched in category " << mComplete.front() + << llendl; + //dec_busy_count(); + gInventory.removeObserver(this); + + // lets notify observers that loading is finished. + gAgentWearables.notifyLoadingFinished(); + delete this; + return; + } + + llinfos << "stage1 got " << item_array.count() << " items, passing to stage2 " << llendl; + uuid_vec_t ids; + for(S32 i = 0; i < count; ++i) + { + ids.push_back(item_array.get(i)->getUUID()); + } + + gInventory.removeObserver(this); + + // do the fetch + CallAfterCategoryFetchStage2 *stage2 = new CallAfterCategoryFetchStage2(ids, mCallable); + stage2->startFetch(); + if(stage2->isFinished()) + { + // everything is already here - call done. + stage2->done(); + } + else + { + // it's all on it's way - add an observer, and the inventory + // will call done for us when everything is here. + gInventory.addObserver(stage2); + } + delete this; + } +protected: + nullary_func_t mCallable; +}; + +void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb) +{ + CallAfterCategoryFetchStage1 *stage1 = new CallAfterCategoryFetchStage1(cat_id, cb); + stage1->startFetch(); + if (stage1->isFinished()) + { + stage1->done(); + } + else + { + gInventory.addObserver(stage1); + } +} + +void wear_multiple(const uuid_vec_t& ids, bool replace) +{ + LLPointer<LLInventoryCallback> cb = new LLUpdateAppearanceOnDestroy; + + bool first = true; + uuid_vec_t::const_iterator it; + for (it = ids.begin(); it != ids.end(); ++it) + { + // if replace is requested, the first item worn will replace the current top + // item, and others will be added. + LLAppearanceMgr::instance().wearItemOnAvatar(*it,false,first && replace,cb); + first = false; + } +} + |