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-rw-r--r--indra/newview/llappearancemgr.cpp812
1 files changed, 696 insertions, 116 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 43b2f34ecd..5c21be8c32 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -35,6 +35,7 @@
#include "llagent.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
+#include "llcommandhandler.h"
#include "llfloatercustomize.h"
#include "llgesturemgr.h"
#include "llinventorybridge.h"
@@ -47,6 +48,48 @@
#include "llviewerregion.h"
#include "llwearablelist.h"
+LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name)
+{
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLNameCategoryCollector has_name(name);
+ gInventory.collectDescendentsIf(parent_id,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ has_name);
+ if (0 == cat_array.count())
+ return LLUUID();
+ else
+ {
+ LLViewerInventoryCategory *cat = cat_array.get(0);
+ if (cat)
+ return cat->getUUID();
+ else
+ {
+ llwarns << "null cat" << llendl;
+ return LLUUID();
+ }
+ }
+}
+
+// support for secondlife:///app/appearance SLapps
+class LLAppearanceHandler : public LLCommandHandler
+{
+public:
+ // requests will be throttled from a non-trusted browser
+ LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {}
+
+ bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
+ {
+ // support secondlife:///app/appearance/show, but for now we just
+ // make all secondlife:///app/appearance SLapps behave this way
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD());
+ return true;
+ }
+};
+LLAppearanceHandler gAppearanceHandler;
+
class LLWearInventoryCategoryCallback : public LLInventoryCallback
{
public:
@@ -70,6 +113,8 @@ public:
protected:
~LLWearInventoryCategoryCallback()
{
+ llinfos << "done all inventory callbacks" << llendl;
+
// Is the destructor called by ordinary dereference, or because the app's shutting down?
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
if( LLInventoryCallbackManager::is_instantiated() )
@@ -107,12 +152,15 @@ protected:
void LLOutfitObserver::done()
{
+ llinfos << "done 2nd stage fetch" << llendl;
gInventory.removeObserver(this);
doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this));
}
void LLOutfitObserver::doWearCategory()
{
+ llinfos << "starting" << llendl;
+
// We now have an outfit ready to be copied to agent inventory. Do
// it, and wear that outfit normally.
if(mCopyItems)
@@ -201,6 +249,8 @@ void LLOutfitFetch::done()
// What we do here is get the complete information on the items in
// the library, and set up an observer that will wait for that to
// happen.
+ llinfos << "done first stage fetch" << llendl;
+
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
gInventory.collectDescendents(mCompleteFolders.front(),
@@ -251,61 +301,401 @@ void LLOutfitFetch::done()
delete this;
}
-class LLUpdateAppearanceOnDestroy: public LLInventoryCallback
+LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy():
+ mFireCount(0)
{
-public:
- LLUpdateAppearanceOnDestroy():
- mFireCount(0)
- {
- }
+}
- virtual ~LLUpdateAppearanceOnDestroy()
+LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
+{
+ llinfos << "done update appearance on destroy" << llendl;
+
+ if (!LLApp::isExiting())
{
LLAppearanceManager::instance().updateAppearanceFromCOF();
}
+}
- /* virtual */ void fire(const LLUUID& inv_item)
- {
- mFireCount++;
- }
-private:
- U32 mFireCount;
-};
+void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item)
+{
+ llinfos << "callback fired" << llendl;
+ mFireCount++;
+}
struct LLFoundData
{
+ LLFoundData() :
+ mAssetType(LLAssetType::AT_NONE),
+ mWearableType(WT_INVALID),
+ mWearable(NULL) {}
+
LLFoundData(const LLUUID& item_id,
const LLUUID& asset_id,
const std::string& name,
- LLAssetType::EType asset_type) :
+ const LLAssetType::EType& asset_type,
+ const EWearableType& wearable_type
+ ) :
mItemID(item_id),
mAssetID(asset_id),
mName(name),
mAssetType(asset_type),
+ mWearableType(wearable_type),
mWearable( NULL ) {}
LLUUID mItemID;
LLUUID mAssetID;
std::string mName;
LLAssetType::EType mAssetType;
+ EWearableType mWearableType;
LLWearable* mWearable;
};
-struct LLWearableHoldingPattern
+class LLWearableHoldingPattern
{
- LLWearableHoldingPattern() : mResolved(0) {}
- ~LLWearableHoldingPattern()
- {
- for_each(mFoundList.begin(), mFoundList.end(), DeletePointer());
- mFoundList.clear();
- }
- typedef std::list<LLFoundData*> found_list_t;
+public:
+ LLWearableHoldingPattern();
+ ~LLWearableHoldingPattern();
+
+ bool pollFetchCompletion();
+ void onFetchCompletion();
+ bool isFetchCompleted();
+ bool isTimedOut();
+
+ void checkMissingWearables();
+ bool pollMissingWearables();
+ bool isMissingCompleted();
+ void recoverMissingWearable(EWearableType type);
+ void clearCOFLinksForMissingWearables();
+
+ void onAllComplete();
+
+ typedef std::list<LLFoundData> found_list_t;
found_list_t mFoundList;
+ LLInventoryModel::item_array_t mObjItems;
+ LLInventoryModel::item_array_t mGestItems;
+ typedef std::set<S32> type_set_t;
+ type_set_t mTypesToRecover;
+ type_set_t mTypesToLink;
S32 mResolved;
- bool append;
+ LLTimer mWaitTime;
+ bool mFired;
+};
+
+LLWearableHoldingPattern::LLWearableHoldingPattern():
+ mResolved(0),
+ mFired(false)
+{
+}
+
+LLWearableHoldingPattern::~LLWearableHoldingPattern()
+{
+}
+
+bool LLWearableHoldingPattern::isFetchCompleted()
+{
+ return (mResolved >= (S32)mFoundList.size()); // have everything we were waiting for?
+}
+
+bool LLWearableHoldingPattern::isTimedOut()
+{
+ static F32 max_wait_time = 20.0; // give up if wearable fetches haven't completed in max_wait_time seconds.
+ return mWaitTime.getElapsedTimeF32() > max_wait_time;
+}
+
+void LLWearableHoldingPattern::checkMissingWearables()
+{
+ std::vector<S32> found_by_type(WT_COUNT,0);
+ std::vector<S32> requested_by_type(WT_COUNT,0);
+ for (found_list_t::iterator it = mFoundList.begin(); it != mFoundList.end(); ++it)
+ {
+ LLFoundData &data = *it;
+ if (data.mWearableType < WT_COUNT)
+ requested_by_type[data.mWearableType]++;
+ if (data.mWearable)
+ found_by_type[data.mWearableType]++;
+ }
+
+ for (S32 type = 0; type < WT_COUNT; ++type)
+ {
+ llinfos << "type " << type << " requested " << requested_by_type[type] << " found " << found_by_type[type] << llendl;
+ if (found_by_type[type] > 0)
+ continue;
+ if (
+ // Need to recover if at least one wearable of that type
+ // was requested but none was found (prevent missing
+ // pants)
+ (requested_by_type[type] > 0) ||
+ // or if type is a body part and no wearables were found.
+ ((type == WT_SHAPE) || (type == WT_SKIN) || (type == WT_HAIR) || (type == WT_EYES)))
+ {
+ mTypesToRecover.insert(type);
+ mTypesToLink.insert(type);
+ recoverMissingWearable((EWearableType)type);
+ llwarns << "need to replace " << type << llendl;
+ }
+ }
+
+ if (!pollMissingWearables())
+ {
+ mWaitTime.reset();
+ doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this));
+ }
+}
+
+void LLWearableHoldingPattern::onAllComplete()
+{
+ // Activate all gestures in this folder
+ if (mGestItems.count() > 0)
+ {
+ llinfos << "Activating " << mGestItems.count() << " gestures" << llendl;
+
+ LLGestureManager::instance().activateGestures(mGestItems);
+
+ // Update the inventory item labels to reflect the fact
+ // they are active.
+ LLViewerInventoryCategory* catp =
+ gInventory.getCategory(LLAppearanceManager::instance().getCOF());
+
+ if (catp)
+ {
+ gInventory.updateCategory(catp);
+ gInventory.notifyObservers();
+ }
+ }
+
+ // Update wearables.
+ llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl;
+ LLAppearanceManager::instance().updateAgentWearables(this, false);
+
+ // Update attachments to match those requested.
+ LLVOAvatar* avatar = gAgent.getAvatarObject();
+ if( avatar )
+ {
+ llinfos << "Updating " << mObjItems.count() << " attachments" << llendl;
+ LLAgentWearables::userUpdateAttachments(mObjItems);
+ }
+
+ if (isFetchCompleted() && isMissingCompleted())
+ {
+ // Only safe to delete if all wearable callbacks and all missing wearables completed.
+ delete this;
+ }
+}
+
+void LLWearableHoldingPattern::onFetchCompletion()
+{
+ checkMissingWearables();
+}
+
+// Runs as an idle callback until all wearables are fetched (or we time out).
+bool LLWearableHoldingPattern::pollFetchCompletion()
+{
+ bool completed = isFetchCompleted();
+ bool timed_out = isTimedOut();
+ bool done = completed || timed_out;
+
+ llinfos << "polling, done status: " << completed << " timed out " << timed_out << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl;
+
+ if (done)
+ {
+ mFired = true;
+
+ if (timed_out)
+ {
+ llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
+ }
+
+ onFetchCompletion();
+ }
+ return done;
+}
+
+class RecoveredItemLinkCB: public LLInventoryCallback
+{
+public:
+ RecoveredItemLinkCB(EWearableType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
+ mHolder(holder),
+ mWearable(wearable),
+ mType(type)
+ {
+ }
+ void fire(const LLUUID& item_id)
+ {
+ llinfos << "Recovered item link for type " << mType << llendl;
+ mHolder->mTypesToLink.erase(mType);
+ // Add wearable to FoundData for actual wearing
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
+
+ if (linked_item)
+ {
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID());
+
+ if (item)
+ {
+ LLFoundData found(linked_item->getUUID(),
+ linked_item->getAssetUUID(),
+ linked_item->getName(),
+ linked_item->getType(),
+ linked_item->isWearableType() ? linked_item->getWearableType() : WT_INVALID
+ );
+ found.mWearable = mWearable;
+ mHolder->mFoundList.push_front(found);
+ }
+ else
+ {
+ llwarns << "inventory item not found for recovered wearable" << llendl;
+ }
+ }
+ else
+ {
+ llwarns << "inventory link not found for recovered wearable" << llendl;
+ }
+ }
+private:
+ LLWearableHoldingPattern* mHolder;
+ LLWearable *mWearable;
+ EWearableType mType;
+};
+
+class RecoveredItemCB: public LLInventoryCallback
+{
+public:
+ RecoveredItemCB(EWearableType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
+ mHolder(holder),
+ mWearable(wearable),
+ mType(type)
+ {
+ }
+ void fire(const LLUUID& item_id)
+ {
+ llinfos << "Recovered item for type " << mType << llendl;
+ LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
+ mWearable->setItemID(item_id);
+ LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder);
+ mHolder->mTypesToRecover.erase(mType);
+ llassert(itemp);
+ if (itemp)
+ {
+ link_inventory_item( gAgent.getID(),
+ item_id,
+ LLAppearanceManager::instance().getCOF(),
+ itemp->getName(),
+ LLAssetType::AT_LINK,
+ cb);
+ }
+ }
+private:
+ LLWearableHoldingPattern* mHolder;
+ LLWearable *mWearable;
+ EWearableType mType;
};
+void LLWearableHoldingPattern::recoverMissingWearable(EWearableType type)
+{
+ // Try to recover by replacing missing wearable with a new one.
+ LLNotificationsUtil::add("ReplacedMissingWearable");
+ lldebugs << "Wearable " << LLWearableDictionary::getTypeLabel(type)
+ << " could not be downloaded. Replaced inventory item with default wearable." << llendl;
+ LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+
+ // Add a new one in the lost and found folder.
+ const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+ LLPointer<LLInventoryCallback> cb = new RecoveredItemCB(type,wearable,this);
+
+ create_inventory_item(gAgent.getID(),
+ gAgent.getSessionID(),
+ lost_and_found_id,
+ wearable->getTransactionID(),
+ wearable->getName(),
+ wearable->getDescription(),
+ wearable->getAssetType(),
+ LLInventoryType::IT_WEARABLE,
+ wearable->getType(),
+ wearable->getPermissions().getMaskNextOwner(),
+ cb);
+}
+
+bool LLWearableHoldingPattern::isMissingCompleted()
+{
+ return mTypesToLink.size()==0 && mTypesToRecover.size()==0;
+}
+
+void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
+{
+ for (found_list_t::iterator it = mFoundList.begin(); it != mFoundList.end(); ++it)
+ {
+ LLFoundData &data = *it;
+ if ((data.mWearableType < WT_COUNT) && (!data.mWearable))
+ {
+ // Wearable link that was never resolved; remove links to it from COF
+ llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl;
+ LLAppearanceManager::instance().removeCOFItemLinks(data.mItemID,false);
+ }
+ }
+}
+
+bool LLWearableHoldingPattern::pollMissingWearables()
+{
+ bool timed_out = isTimedOut();
+ bool missing_completed = isMissingCompleted();
+ bool done = timed_out || missing_completed;
+
+ llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size()
+ << " links " << mTypesToLink.size()
+ << " wearables, timed out " << timed_out
+ << " elapsed " << mWaitTime.getElapsedTimeF32()
+ << " done " << done << llendl;
+
+ if (done)
+ {
+ clearCOFLinksForMissingWearables();
+ onAllComplete();
+ }
+ return done;
+}
+
+static void onWearableAssetFetch(LLWearable* wearable, void* data)
+{
+ LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
+ holder->mResolved += 1; // just counting callbacks, not successes.
+ llinfos << "onWearableAssetFetch, resolved count " << holder->mResolved << " of requested " << holder->mFoundList.size() << llendl;
+ if (wearable)
+ {
+ llinfos << "wearable found, type " << wearable->getType() << " asset " << wearable->getAssetID() << llendl;
+ }
+ else
+ {
+ llwarns << "no wearable found" << llendl;
+ }
+
+ if (holder->mFired)
+ {
+ llwarns << "called after holder fired" << llendl;
+ return;
+ }
+
+ if (!wearable)
+ {
+ return;
+ }
+
+ for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
+ iter != holder->mFoundList.end(); ++iter)
+ {
+ LLFoundData& data = *iter;
+ if(wearable->getAssetID() == data.mAssetID)
+ {
+ data.mWearable = wearable;
+ // Failing this means inventory or asset server are corrupted in a way we don't handle.
+ llassert((data.mWearableType < WT_COUNT) && (wearable->getType() == data.mWearableType));
+ break;
+ }
+ }
+}
+
+
static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
{
LLInventoryModel::item_array_t new_items;
@@ -333,38 +723,13 @@ static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
items = new_items;
}
-static void onWearableAssetFetch(LLWearable* wearable, void* data)
-{
- LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
- bool append = holder->append;
-
- if(wearable)
- {
- for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
- iter != holder->mFoundList.end(); ++iter)
- {
- LLFoundData* data = *iter;
- if(wearable->getAssetID() == data->mAssetID)
- {
- data->mWearable = wearable;
- break;
- }
- }
- }
- holder->mResolved += 1;
- if(holder->mResolved >= (S32)holder->mFoundList.size())
- {
- LLAppearanceManager::instance().updateAgentWearables(holder, append);
- }
-}
-
-LLUUID LLAppearanceManager::getCOF()
+const LLUUID LLAppearanceManager::getCOF() const
{
return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
}
-const LLViewerInventoryItem* LLAppearanceManager::getCurrentOutfitLink()
+const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink()
{
const LLUUID& current_outfit_cat = getCOF();
LLInventoryModel::cat_array_t cat_array;
@@ -392,6 +757,21 @@ const LLViewerInventoryItem* LLAppearanceManager::getCurrentOutfitLink()
return NULL;
}
+bool LLAppearanceManager::getBaseOutfitName(std::string& name)
+{
+ const LLViewerInventoryItem* outfit_link = getBaseOutfitLink();
+ if(outfit_link)
+ {
+ const LLViewerInventoryCategory *cat = outfit_link->getLinkedCategory();
+ if (cat)
+ {
+ name = cat->getName();
+ return true;
+ }
+ }
+ return false;
+}
+
// Update appearance from outfit folder.
void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, bool append)
{
@@ -400,9 +780,33 @@ void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, boo
LLAppearanceManager::instance().updateCOF(category,append);
}
+// Create a copy of src_id + contents as a subfolder of dst_id.
void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
LLPointer<LLInventoryCallback> cb)
{
+ LLInventoryCategory *src_cat = gInventory.getCategory(src_id);
+ if (!src_cat)
+ {
+ llwarns << "folder not found for src " << src_id.asString() << llendl;
+ return;
+ }
+ LLUUID parent_id = dst_id;
+ if(parent_id.isNull())
+ {
+ parent_id = gInventory.getRootFolderID();
+ }
+ LLUUID subfolder_id = gInventory.createNewCategory( parent_id,
+ LLFolderType::FT_NONE,
+ src_cat->getName());
+ shallowCopyCategoryContents(src_id, subfolder_id, cb);
+
+ gInventory.notifyObservers();
+}
+
+// Copy contents of src_id to dst_id.
+void LLAppearanceManager::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id,
+ LLPointer<LLInventoryCallback> cb)
+{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
gInventory.collectDescendents(src_id, cats, items,
@@ -444,6 +848,28 @@ void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID
}
}
+void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category)
+{
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ gInventory.collectDescendents(category, cats, items,
+ LLInventoryModel::EXCLUDE_TRASH);
+ for (S32 i = 0; i < items.count(); ++i)
+ {
+ LLViewerInventoryItem *item = items.get(i);
+ if (item->getActualType() != LLAssetType::AT_LINK_FOLDER)
+ continue;
+ if (item->getIsLinkType())
+ {
+ LLViewerInventoryCategory* catp = item->getLinkedCategory();
+ if(catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
+ {
+ gInventory.purgeObject(item->getUUID());
+ }
+ }
+ }
+}
+
void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit_links)
{
LLInventoryModel::cat_array_t cats;
@@ -476,6 +902,11 @@ void LLAppearanceManager::filterWearableItems(
if (!item->isWearableType())
continue;
EWearableType type = item->getWearableType();
+ if(type < 0 || type >= WT_COUNT)
+ {
+ LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL;
+ continue;
+ }
items_by_type[type].push_back(item);
}
@@ -513,6 +944,9 @@ void LLAppearanceManager::linkAll(const LLUUID& category,
void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
{
+ LLViewerInventoryCategory *pcat = gInventory.getCategory(category);
+ llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl;
+
const LLUUID cof = getCOF();
// Deactivate currently active gestures in the COF, if replacing outfit
@@ -570,6 +1004,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
gInventory.notifyObservers();
// Create links to new COF contents.
+ llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
linkAll(cof, body_items, link_waiter);
@@ -578,18 +1013,11 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
linkAll(cof, gest_items, link_waiter);
// Add link to outfit if category is an outfit.
- LLViewerInventoryCategory* catp = gInventory.getCategory(category);
if (!append)
{
- std::string new_outfit_name = "";
- if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
- {
- link_inventory_item(gAgent.getID(), category, cof, catp->getName(),
- LLAssetType::AT_LINK_FOLDER, link_waiter);
- new_outfit_name = catp->getName();
- }
- updatePanelOutfitName(new_outfit_name);
+ createBaseOutfitLink(category, link_waiter);
}
+ llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
}
void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
@@ -602,6 +1030,23 @@ void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
}
}
+void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter)
+{
+ const LLUUID cof = getCOF();
+ LLViewerInventoryCategory* catp = gInventory.getCategory(category);
+ std::string new_outfit_name = "";
+
+ purgeBaseOutfitLink(cof);
+
+ if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
+ {
+ link_inventory_item(gAgent.getID(), category, cof, catp->getName(),
+ LLAssetType::AT_LINK_FOLDER, link_waiter);
+ new_outfit_name = catp->getName();
+ }
+
+ updatePanelOutfitName(new_outfit_name);
+}
void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, bool append)
{
@@ -616,12 +1061,12 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder,
for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
iter != holder->mFoundList.end(); ++iter)
{
- LLFoundData* data = *iter;
- LLWearable* wearable = data->mWearable;
+ LLFoundData& data = *iter;
+ LLWearable* wearable = data.mWearable;
if( wearable && ((S32)wearable->getType() == i) )
{
LLViewerInventoryItem* item;
- item = (LLViewerInventoryItem*)gInventory.getItem(data->mItemID);
+ item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID);
if( item && (item->getAssetUUID() == wearable->getAssetID()) )
{
items.put(item);
@@ -637,13 +1082,17 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder,
gAgentWearables.setWearableOutfit(items, wearables, !append);
}
- delete holder;
-
// dec_busy_count();
}
void LLAppearanceManager::updateAppearanceFromCOF()
{
+ // update dirty flag to see if the state of the COF matches
+ // the saved outfit stored as a folder link
+ llinfos << "starting" << llendl;
+
+ updateIsDirty();
+
dumpCat(getCOF(),"COF, start");
bool follow_folder_links = true;
@@ -656,70 +1105,85 @@ void LLAppearanceManager::updateAppearanceFromCOF()
LLInventoryModel::item_array_t gest_items;
getUserDescendents(current_outfit_id, wear_items, obj_items, gest_items, follow_folder_links);
- if( !wear_items.count() && !obj_items.count() && !gest_items.count())
+ if(!wear_items.count())
{
LLNotificationsUtil::add("CouldNotPutOnOutfit");
return;
}
-
- // Processes that take time should show the busy cursor
- //inc_busy_count(); // BAP this is currently a no-op in llinventorybridge.cpp - do we need it?
-
- // Activate all gestures in this folder
- if (gest_items.count() > 0)
- {
- llinfos << "Activating " << gest_items.count() << " gestures" << llendl;
-
- LLGestureManager::instance().activateGestures(gest_items);
- // Update the inventory item labels to reflect the fact
- // they are active.
- LLViewerInventoryCategory* catp = gInventory.getCategory(current_outfit_id);
- if (catp)
- {
- gInventory.updateCategory(catp);
- gInventory.notifyObservers();
- }
- }
+ LLWearableHoldingPattern* holder = new LLWearableHoldingPattern;
- if(wear_items.count() > 0)
+ holder->mObjItems = obj_items;
+ holder->mGestItems = gest_items;
+
+ // Note: can't do normal iteration, because if all the
+ // wearables can be resolved immediately, then the
+ // callback will be called (and this object deleted)
+ // before the final getNextData().
+
+ // BAP future cleanup - no point having found_container when
+ // mFoundList already has all the info.
+ LLDynamicArray<LLFoundData> found_container;
+ for(S32 i = 0; i < wear_items.count(); ++i)
{
- // Note: can't do normal iteration, because if all the
- // wearables can be resolved immediately, then the
- // callback will be called (and this object deleted)
- // before the final getNextData().
- LLWearableHoldingPattern* holder = new LLWearableHoldingPattern;
- LLFoundData* found;
- LLDynamicArray<LLFoundData*> found_container;
- for(S32 i = 0; i < wear_items.count(); ++i)
+ LLViewerInventoryItem *item = wear_items.get(i);
+ LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
+ if (item && linked_item)
{
- found = new LLFoundData(wear_items.get(i)->getLinkedUUID(), // Wear the base item, not the link
- wear_items.get(i)->getAssetUUID(),
- wear_items.get(i)->getName(),
- wear_items.get(i)->getType());
+ LLFoundData found(linked_item->getUUID(),
+ linked_item->getAssetUUID(),
+ linked_item->getName(),
+ linked_item->getType(),
+ linked_item->isWearableType() ? linked_item->getWearableType() : WT_INVALID
+ );
+
+#if 0
+ // Fault injection: uncomment this block to test asset
+ // fetch failures (should be replaced by new defaults in
+ // lost&found).
+ if (found.mWearableType == WT_SHAPE || found.mWearableType == WT_JACKET)
+ {
+ found.mAssetID.generate(); // Replace with new UUID, guaranteed not to exist in DB
+
+ }
+#endif
+
holder->mFoundList.push_front(found);
found_container.put(found);
}
- for(S32 i = 0; i < wear_items.count(); ++i)
+ else
{
- holder->append = false;
- found = found_container.get(i);
-
- // Fetch the wearables about to be worn.
- LLWearableList::instance().getAsset(found->mAssetID,
- found->mName,
- found->mAssetType,
- onWearableAssetFetch,
- (void*)holder);
+ if (!item)
+ {
+ llwarns << "attempt to wear a null item " << llendl;
+ }
+ else if (!linked_item)
+ {
+ llwarns << "attempt to wear a broken link " << item->getName() << llendl;
+ }
}
}
- // Update attachments to match those requested.
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if( avatar )
+ for(S32 i = 0; i < found_container.count(); ++i)
{
- LLAgentWearables::userUpdateAttachments(obj_items);
+ LLFoundData& found = found_container.get(i);
+
+ llinfos << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
+
+ // Fetch the wearables about to be worn.
+ LLWearableList::instance().getAsset(found.mAssetID,
+ found.mName,
+ found.mAssetType,
+ onWearableAssetFetch,
+ (void*)holder);
+
}
+
+ if (!holder->pollFetchCompletion())
+ {
+ doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollFetchCompletion,holder));
+ }
+
}
void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category,
@@ -776,8 +1240,9 @@ void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, b
{
if(!category) return;
- lldebugs << "wearInventoryCategory( " << category->getName()
+ llinfos << "wearInventoryCategory( " << category->getName()
<< " )" << llendl;
+
// What we do here is get the complete information on the items in
// the inventory, and set up an observer that will wait for that to
// happen.
@@ -806,7 +1271,8 @@ void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* ca
// this up front to avoid having to deal with the case of multiple
// wearables being dirty.
if(!category) return;
- lldebugs << "wearInventoryCategoryOnAvatar( " << category->getName()
+
+ llinfos << "wearInventoryCategoryOnAvatar( " << category->getName()
<< " )" << llendl;
if( gFloaterCustomize )
@@ -949,7 +1415,6 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
// MULTI-WEARABLES: revisit if more than one per type is allowed.
else if (areMatchingWearables(vitem,inv_item))
{
- gAgentWearables.removeWearable(inv_item->getWearableType(),true,0);
if (inv_item->getIsLinkType())
{
gInventory.purgeObject(inv_item->getUUID());
@@ -959,7 +1424,9 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
if (linked_already)
{
if (do_update)
+ {
LLAppearanceManager::updateAppearanceFromCOF();
+ }
return;
}
else
@@ -1013,6 +1480,92 @@ void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_upda
}
}
+void LLAppearanceManager::updateIsDirty()
+{
+ LLUUID cof = getCOF();
+ LLUUID base_outfit;
+
+ // find base outfit link
+ const LLViewerInventoryItem* base_outfit_item = getBaseOutfitLink();
+ LLViewerInventoryCategory* catp = NULL;
+ if (base_outfit_item && base_outfit_item->getIsLinkType())
+ {
+ catp = base_outfit_item->getLinkedCategory();
+ }
+ if(catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
+ {
+ base_outfit = catp->getUUID();
+ }
+
+ if(base_outfit.isNull())
+ {
+ // no outfit link found, display "unsaved outfit"
+ mOutfitIsDirty = true;
+ }
+ else
+ {
+ LLInventoryModel::cat_array_t cof_cats;
+ LLInventoryModel::item_array_t cof_items;
+ gInventory.collectDescendents(cof, cof_cats, cof_items,
+ LLInventoryModel::EXCLUDE_TRASH);
+
+ LLInventoryModel::cat_array_t outfit_cats;
+ LLInventoryModel::item_array_t outfit_items;
+ gInventory.collectDescendents(base_outfit, outfit_cats, outfit_items,
+ LLInventoryModel::EXCLUDE_TRASH);
+
+ if(outfit_items.count() != cof_items.count() -1)
+ {
+ // Current outfit folder should have one more item than the outfit folder.
+ // this one item is the link back to the outfit folder itself.
+ mOutfitIsDirty = true;
+ }
+ else
+ {
+ typedef std::set<LLUUID> item_set_t;
+ item_set_t cof_set;
+ item_set_t outfit_set;
+
+ // sort COF items by UUID
+ for (S32 i = 0; i < cof_items.count(); ++i)
+ {
+ LLViewerInventoryItem *item = cof_items.get(i);
+ // don't add the base outfit link to the list of objects we're comparing
+ if(item != base_outfit_item)
+ {
+ cof_set.insert(item->getLinkedUUID());
+ }
+ }
+
+ // sort outfit folder by UUID
+ for (S32 i = 0; i < outfit_items.count(); ++i)
+ {
+ LLViewerInventoryItem *item = outfit_items.get(i);
+ outfit_set.insert(item->getLinkedUUID());
+ }
+
+ mOutfitIsDirty = (outfit_set != cof_set);
+ }
+ }
+}
+
+void LLAppearanceManager::onFirstFullyVisible()
+{
+ // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
+ // then auto-populate outfits from the library into the My Outfits folder.
+
+ llinfos << "avatar fully visible" << llendl;
+
+ static bool check_populate_my_outfits = true;
+ if (check_populate_my_outfits &&
+ (LLInventoryModel::getIsFirstTimeInViewer2()
+ || gSavedSettings.getBOOL("MyOutfitsAutofill")))
+ {
+ gAgentWearables.populateMyOutfitsFolder();
+ }
+ check_populate_my_outfits = false;
+}
+
//#define DUMP_CAT_VERBOSE
void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg)
@@ -1049,7 +1602,8 @@ void LLAppearanceManager::dumpItemArray(const LLInventoryModel::item_array_t& it
}
LLAppearanceManager::LLAppearanceManager():
- mAttachmentInvLinkEnabled(false)
+ mAttachmentInvLinkEnabled(false),
+ mOutfitIsDirty(false)
{
}
@@ -1125,3 +1679,29 @@ void LLAppearanceManager::linkRegisteredAttachments()
}
mRegisteredAttachments.clear();
}
+
+BOOL LLAppearanceManager::getIsInCOF(const LLUUID& obj_id) const
+{
+ return gInventory.isObjectDescendentOf(obj_id, getCOF());
+}
+
+BOOL LLAppearanceManager::getIsProtectedCOFItem(const LLUUID& obj_id) const
+{
+ if (!getIsInCOF(obj_id)) return FALSE;
+
+ // For now, don't allow direct deletion from the COF. Instead, force users
+ // to choose "Detach" or "Take Off".
+ return TRUE;
+ /*
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (!obj) return FALSE;
+
+ // Can't delete bodyparts, since this would be equivalent to removing the item.
+ if (obj->getType() == LLAssetType::AT_BODYPART) return TRUE;
+
+ // Can't delete the folder link, since this is saved for bookkeeping.
+ if (obj->getActualType() == LLAssetType::AT_LINK_FOLDER) return TRUE;
+
+ return FALSE;
+ */
+}