diff options
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
-rw-r--r-- | indra/newview/llappearancemgr.cpp | 948 |
1 files changed, 574 insertions, 374 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index eb4a47664b..e0f1d5348d 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -39,6 +39,7 @@ #include "llfloatercustomize.h" #include "llgesturemgr.h" #include "llinventorybridge.h" +#include "llinventoryfunctions.h" #include "llinventoryobserver.h" #include "llnotificationsutil.h" #include "llsidepanelappearance.h" @@ -73,23 +74,6 @@ LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& } } -// support for secondlife:///app/appearance SLapps -class LLAppearanceHandler : public LLCommandHandler -{ -public: - // requests will be throttled from a non-trusted browser - LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {} - - bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web) - { - // support secondlife:///app/appearance/show, but for now we just - // make all secondlife:///app/appearance SLapps behave this way - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD()); - return true; - } -}; -LLAppearanceHandler gAppearanceHandler; - class LLWearInventoryCategoryCallback : public LLInventoryCallback { public: @@ -119,7 +103,7 @@ protected: // If the inventory callback manager goes away, we're shutting down, no longer want the callback. if( LLInventoryCallbackManager::is_instantiated() ) { - LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); + LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); } else { @@ -132,219 +116,52 @@ private: bool mAppend; }; -class LLOutfitObserver : public LLInventoryFetchObserver +LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(): + mFireCount(0) { -public: - LLOutfitObserver(const LLUUID& cat_id, bool copy_items, bool append) : - mCatID(cat_id), - mCopyItems(copy_items), - mAppend(append) - {} - ~LLOutfitObserver() {} - virtual void done(); - void doWearCategory(); - -protected: - LLUUID mCatID; - bool mCopyItems; - bool mAppend; -}; - -void LLOutfitObserver::done() -{ - llinfos << "done 2nd stage fetch" << llendl; - gInventory.removeObserver(this); - doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this)); } -void LLOutfitObserver::doWearCategory() +LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy() { - llinfos << "starting" << llendl; + llinfos << "done update appearance on destroy" << llendl; - // We now have an outfit ready to be copied to agent inventory. Do - // it, and wear that outfit normally. - if(mCopyItems) - { - LLInventoryCategory* cat = gInventory.getCategory(mCatID); - std::string name; - if(!cat) - { - // should never happen. - name = "New Outfit"; - } - else - { - name = cat->getName(); - } - LLViewerInventoryItem* item = NULL; - item_ref_t::iterator it = mComplete.begin(); - item_ref_t::iterator end = mComplete.end(); - LLUUID pid; - for(; it < end; ++it) - { - item = (LLViewerInventoryItem*)gInventory.getItem(*it); - if(item) - { - if(LLInventoryType::IT_GESTURE == item->getInventoryType()) - { - pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); - } - else - { - pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - } - break; - } - } - if(pid.isNull()) - { - pid = gInventory.getRootFolderID(); - } - - LLUUID cat_id = gInventory.createNewCategory( - pid, - LLFolderType::FT_NONE, - name); - mCatID = cat_id; - LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(mCatID, mAppend); - it = mComplete.begin(); - for(; it < end; ++it) - { - item = (LLViewerInventoryItem*)gInventory.getItem(*it); - if(item) - { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - cat_id, - std::string(), - cb); - } - } - // BAP fixes a lag in display of created dir. - gInventory.notifyObservers(); - } - else + if (!LLApp::isExiting()) { - // Wear the inventory category. - LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); + LLAppearanceMgr::instance().updateAppearanceFromCOF(); } - delete this; } -class LLOutfitFetch : public LLInventoryFetchDescendentsObserver -{ -public: - LLOutfitFetch(bool copy_items, bool append) : mCopyItems(copy_items), mAppend(append) {} - ~LLOutfitFetch() {} - virtual void done(); -protected: - bool mCopyItems; - bool mAppend; -}; - -void LLOutfitFetch::done() +void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item) { - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - llinfos << "done first stage fetch" << llendl; - - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mCompleteFolders.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); - if(!count) - { - llwarns << "Nothing fetched in category " << mCompleteFolders.front() - << llendl; - //dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } - - LLOutfitObserver* outfit_observer = new LLOutfitObserver(mCompleteFolders.front(), mCopyItems, mAppend); - LLInventoryFetchObserver::item_ref_t ids; - for(S32 i = 0; i < count; ++i) - { - ids.push_back(item_array.get(i)->getUUID()); - } - - // clean up, and remove this as an observer since the call to the - // outfit could notify observers and throw us into an infinite - // loop. - //dec_busy_count(); - gInventory.removeObserver(this); - - // increment busy count and either tell the inventory to check & - // call done, or add this object to the inventory for observation. - //inc_busy_count(); - - // do the fetch - outfit_observer->fetchItems(ids); - if(outfit_observer->isEverythingComplete()) - { - // everything is already here - call done. - outfit_observer->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit_observer); - } - delete this; + llinfos << "callback fired" << llendl; + mFireCount++; } -class LLUpdateAppearanceOnDestroy: public LLInventoryCallback -{ -public: - LLUpdateAppearanceOnDestroy(): - mFireCount(0) - { - } - - virtual ~LLUpdateAppearanceOnDestroy() - { - llinfos << "done update appearance on destroy" << llendl; - - if (!LLApp::isExiting()) - { - LLAppearanceManager::instance().updateAppearanceFromCOF(); - } - } - - /* virtual */ void fire(const LLUUID& inv_item) - { - llinfos << "callback fired" << llendl; - mFireCount++; - } -private: - U32 mFireCount; -}; - struct LLFoundData { - LLFoundData() : mAssetType(LLAssetType::AT_NONE), mWearable(NULL) {} + LLFoundData() : + mAssetType(LLAssetType::AT_NONE), + mWearableType(WT_INVALID), + mWearable(NULL) {} + LLFoundData(const LLUUID& item_id, - const LLUUID& asset_id, - const std::string& name, - LLAssetType::EType asset_type) : + const LLUUID& asset_id, + const std::string& name, + const LLAssetType::EType& asset_type, + const EWearableType& wearable_type + ) : mItemID(item_id), mAssetID(asset_id), mName(name), mAssetType(asset_type), + mWearableType(wearable_type), mWearable( NULL ) {} LLUUID mItemID; LLUUID mAssetID; std::string mName; LLAssetType::EType mAssetType; + EWearableType mWearableType; LLWearable* mWearable; }; @@ -355,14 +172,27 @@ public: LLWearableHoldingPattern(); ~LLWearableHoldingPattern(); - bool pollCompletion(); + bool pollFetchCompletion(); + void onFetchCompletion(); bool isFetchCompleted(); bool isTimedOut(); + + void checkMissingWearables(); + bool pollMissingWearables(); + bool isMissingCompleted(); + void recoverMissingWearable(EWearableType type); + void clearCOFLinksForMissingWearables(); + + void onWearableAssetFetch(LLWearable *wearable); + void onAllComplete(); typedef std::list<LLFoundData> found_list_t; found_list_t mFoundList; LLInventoryModel::item_array_t mObjItems; LLInventoryModel::item_array_t mGestItems; + typedef std::set<S32> type_set_t; + type_set_t mTypesToRecover; + type_set_t mTypesToLink; S32 mResolved; LLTimer mWaitTime; bool mFired; @@ -385,20 +215,106 @@ bool LLWearableHoldingPattern::isFetchCompleted() bool LLWearableHoldingPattern::isTimedOut() { - static F32 max_wait_time = 20.0; // give up if wearable fetches haven't completed in max_wait_time seconds. + static F32 max_wait_time = 60.0; // give up if wearable fetches haven't completed in max_wait_time seconds. return mWaitTime.getElapsedTimeF32() > max_wait_time; } -bool LLWearableHoldingPattern::pollCompletion() +void LLWearableHoldingPattern::checkMissingWearables() +{ + std::vector<S32> found_by_type(WT_COUNT,0); + std::vector<S32> requested_by_type(WT_COUNT,0); + for (found_list_t::iterator it = mFoundList.begin(); it != mFoundList.end(); ++it) + { + LLFoundData &data = *it; + if (data.mWearableType < WT_COUNT) + requested_by_type[data.mWearableType]++; + if (data.mWearable) + found_by_type[data.mWearableType]++; + } + + for (S32 type = 0; type < WT_COUNT; ++type) + { + llinfos << "type " << type << " requested " << requested_by_type[type] << " found " << found_by_type[type] << llendl; + if (found_by_type[type] > 0) + continue; + if ( + // Need to recover if at least one wearable of that type + // was requested but none was found (prevent missing + // pants) + (requested_by_type[type] > 0) || + // or if type is a body part and no wearables were found. + ((type == WT_SHAPE) || (type == WT_SKIN) || (type == WT_HAIR) || (type == WT_EYES))) + { + mTypesToRecover.insert(type); + mTypesToLink.insert(type); + recoverMissingWearable((EWearableType)type); + llwarns << "need to replace " << type << llendl; + } + } + + mWaitTime.reset(); + if (!pollMissingWearables()) + { + doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this)); + } +} + +void LLWearableHoldingPattern::onAllComplete() +{ + // Activate all gestures in this folder + if (mGestItems.count() > 0) + { + llinfos << "Activating " << mGestItems.count() << " gestures" << llendl; + + LLGestureMgr::instance().activateGestures(mGestItems); + + // Update the inventory item labels to reflect the fact + // they are active. + LLViewerInventoryCategory* catp = + gInventory.getCategory(LLAppearanceMgr::instance().getCOF()); + + if (catp) + { + gInventory.updateCategory(catp); + gInventory.notifyObservers(); + } + } + + // Update wearables. + llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl; + LLAppearanceMgr::instance().updateAgentWearables(this, false); + + // Update attachments to match those requested. + if (isAgentAvatarValid()) + { + llinfos << "Updating " << mObjItems.count() << " attachments" << llendl; + LLAgentWearables::userUpdateAttachments(mObjItems); + } + + if (isFetchCompleted() && isMissingCompleted()) + { + // Only safe to delete if all wearable callbacks and all missing wearables completed. + delete this; + } +} + +void LLWearableHoldingPattern::onFetchCompletion() +{ + checkMissingWearables(); +} + +// Runs as an idle callback until all wearables are fetched (or we time out). +bool LLWearableHoldingPattern::pollFetchCompletion() { bool completed = isFetchCompleted(); bool timed_out = isTimedOut(); bool done = completed || timed_out; - - llinfos << "polling, done status: " << completed << " timed out? " << timed_out << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl; if (done) { + llinfos << "polling, done status: " << completed << " timed out " << timed_out + << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl; + mFired = true; if (timed_out) @@ -406,46 +322,201 @@ bool LLWearableHoldingPattern::pollCompletion() llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl; } - // Activate all gestures in this folder - if (mGestItems.count() > 0) + onFetchCompletion(); + } + return done; +} + +class RecoveredItemLinkCB: public LLInventoryCallback +{ +public: + RecoveredItemLinkCB(EWearableType type, LLWearable *wearable, LLWearableHoldingPattern* holder): + mHolder(holder), + mWearable(wearable), + mType(type) + { + } + void fire(const LLUUID& item_id) + { + llinfos << "Recovered item link for type " << mType << llendl; + mHolder->mTypesToLink.erase(mType); + // Add wearable to FoundData for actual wearing + LLViewerInventoryItem *item = gInventory.getItem(item_id); + LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; + + if (linked_item) { - llinfos << "Activating " << mGestItems.count() << " gestures" << llendl; + gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); - LLGestureManager::instance().activateGestures(mGestItems); - - // Update the inventory item labels to reflect the fact - // they are active. - LLViewerInventoryCategory* catp = - gInventory.getCategory(LLAppearanceManager::instance().getCOF()); - - if (catp) + if (item) { - gInventory.updateCategory(catp); - gInventory.notifyObservers(); + LLFoundData found(linked_item->getUUID(), + linked_item->getAssetUUID(), + linked_item->getName(), + linked_item->getType(), + linked_item->isWearableType() ? linked_item->getWearableType() : WT_INVALID + ); + found.mWearable = mWearable; + mHolder->mFoundList.push_front(found); } + else + { + llwarns << "inventory item not found for recovered wearable" << llendl; + } + } + else + { + llwarns << "inventory link not found for recovered wearable" << llendl; } + } +private: + LLWearableHoldingPattern* mHolder; + LLWearable *mWearable; + EWearableType mType; +}; - // Update wearables. - llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl; - LLAppearanceManager::instance().updateAgentWearables(this, false); - - // Update attachments to match those requested. - LLVOAvatar* avatar = gAgent.getAvatarObject(); - if( avatar ) +class RecoveredItemCB: public LLInventoryCallback +{ +public: + RecoveredItemCB(EWearableType type, LLWearable *wearable, LLWearableHoldingPattern* holder): + mHolder(holder), + mWearable(wearable), + mType(type) + { + } + void fire(const LLUUID& item_id) + { + llinfos << "Recovered item for type " << mType << llendl; + LLViewerInventoryItem *itemp = gInventory.getItem(item_id); + mWearable->setItemID(item_id); + LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder); + mHolder->mTypesToRecover.erase(mType); + llassert(itemp); + if (itemp) { - llinfos << "Updating " << mObjItems.count() << " attachments" << llendl; - LLAgentWearables::userUpdateAttachments(mObjItems); + link_inventory_item( gAgent.getID(), + item_id, + LLAppearanceMgr::instance().getCOF(), + itemp->getName(), + LLAssetType::AT_LINK, + cb); } + } +private: + LLWearableHoldingPattern* mHolder; + LLWearable *mWearable; + EWearableType mType; +}; + +void LLWearableHoldingPattern::recoverMissingWearable(EWearableType type) +{ + // Try to recover by replacing missing wearable with a new one. + LLNotificationsUtil::add("ReplacedMissingWearable"); + lldebugs << "Wearable " << LLWearableDictionary::getTypeLabel(type) + << " could not be downloaded. Replaced inventory item with default wearable." << llendl; + LLWearable* wearable = LLWearableList::instance().createNewWearable(type); + + // Add a new one in the lost and found folder. + const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); + LLPointer<LLInventoryCallback> cb = new RecoveredItemCB(type,wearable,this); + + create_inventory_item(gAgent.getID(), + gAgent.getSessionID(), + lost_and_found_id, + wearable->getTransactionID(), + wearable->getName(), + wearable->getDescription(), + wearable->getAssetType(), + LLInventoryType::IT_WEARABLE, + wearable->getType(), + wearable->getPermissions().getMaskNextOwner(), + cb); +} + +bool LLWearableHoldingPattern::isMissingCompleted() +{ + return mTypesToLink.size()==0 && mTypesToRecover.size()==0; +} - if (completed) +void LLWearableHoldingPattern::clearCOFLinksForMissingWearables() +{ + for (found_list_t::iterator it = mFoundList.begin(); it != mFoundList.end(); ++it) + { + LLFoundData &data = *it; + if ((data.mWearableType < WT_COUNT) && (!data.mWearable)) { - // Only safe to delete if all wearable callbacks completed. - delete this; + // Wearable link that was never resolved; remove links to it from COF + llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl; + LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false); } } +} + +bool LLWearableHoldingPattern::pollMissingWearables() +{ + bool timed_out = isTimedOut(); + bool missing_completed = isMissingCompleted(); + bool done = timed_out || missing_completed; + + llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size() + << " links " << mTypesToLink.size() + << " wearables, timed out " << timed_out + << " elapsed " << mWaitTime.getElapsedTimeF32() + << " done " << done << llendl; + + if (done) + { + clearCOFLinksForMissingWearables(); + onAllComplete(); + } return done; } +void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable) +{ + mResolved += 1; // just counting callbacks, not successes. + llinfos << "onWearableAssetFetch, resolved count " << mResolved << " of requested " << mFoundList.size() << llendl; + if (wearable) + { + llinfos << "wearable found, type " << wearable->getType() << " asset " << wearable->getAssetID() << llendl; + } + else + { + llwarns << "no wearable found" << llendl; + } + + if (mFired) + { + llwarns << "called after holder fired" << llendl; + return; + } + + if (!wearable) + { + return; + } + + for (LLWearableHoldingPattern::found_list_t::iterator iter = mFoundList.begin(); + iter != mFoundList.end(); ++iter) + { + LLFoundData& data = *iter; + if(wearable->getAssetID() == data.mAssetID) + { + data.mWearable = wearable; + // Failing this means inventory or asset server are corrupted in a way we don't handle. + llassert((data.mWearableType < WT_COUNT) && (wearable->getType() == data.mWearableType)); + break; + } + } +} + +static void onWearableAssetFetch(LLWearable* wearable, void* data) +{ + LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data; + holder->onWearableAssetFetch(wearable); +} + + static void removeDuplicateItems(LLInventoryModel::item_array_t& items) { LLInventoryModel::item_array_t new_items; @@ -473,37 +544,13 @@ static void removeDuplicateItems(LLInventoryModel::item_array_t& items) items = new_items; } -static void onWearableAssetFetch(LLWearable* wearable, void* data) -{ - LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data; - if (holder->mFired) - { - llwarns << "called after holder fired" << llendl; - } - - if(wearable) - { - for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin(); - iter != holder->mFoundList.end(); ++iter) - { - LLFoundData& data = *iter; - if(wearable->getAssetID() == data.mAssetID) - { - data.mWearable = wearable; - break; - } - } - } - holder->mResolved += 1; -} - -const LLUUID LLAppearanceManager::getCOF() const +const LLUUID LLAppearanceMgr::getCOF() const { return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); } -const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink() +const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink() { const LLUUID& current_outfit_cat = getCOF(); LLInventoryModel::cat_array_t cat_array; @@ -531,7 +578,7 @@ const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink() return NULL; } -bool LLAppearanceManager::getBaseOutfitName(std::string& name) +bool LLAppearanceMgr::getBaseOutfitName(std::string& name) { const LLViewerInventoryItem* outfit_link = getBaseOutfitLink(); if(outfit_link) @@ -547,15 +594,15 @@ bool LLAppearanceManager::getBaseOutfitName(std::string& name) } // Update appearance from outfit folder. -void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, bool append) +void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append) { if (!proceed) return; - LLAppearanceManager::instance().updateCOF(category,append); + LLAppearanceMgr::instance().updateCOF(category,append); } // Create a copy of src_id + contents as a subfolder of dst_id. -void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id, +void LLAppearanceMgr::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id, LLPointer<LLInventoryCallback> cb) { LLInventoryCategory *src_cat = gInventory.getCategory(src_id); @@ -578,51 +625,95 @@ void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID } // Copy contents of src_id to dst_id. -void LLAppearanceManager::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id, +void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id, LLPointer<LLInventoryCallback> cb) { - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - gInventory.collectDescendents(src_id, cats, items, - LLInventoryModel::EXCLUDE_TRASH); - for (S32 i = 0; i < items.count(); ++i) - { - const LLViewerInventoryItem* item = items.get(i).get(); - if (item->getActualType() == LLAssetType::AT_LINK) - { - link_inventory_item(gAgent.getID(), - item->getLinkedUUID(), - dst_id, - item->getName(), - LLAssetType::AT_LINK, cb); - } - else if (item->getActualType() == LLAssetType::AT_LINK_FOLDER) + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(src_id, cats, items); + for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); + iter != items->end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + switch (item->getActualType()) { - LLViewerInventoryCategory *catp = item->getLinkedCategory(); - // Skip copying outfit links. - if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT) + case LLAssetType::AT_LINK: { link_inventory_item(gAgent.getID(), item->getLinkedUUID(), dst_id, item->getName(), - LLAssetType::AT_LINK_FOLDER, cb); + LLAssetType::AT_LINK, cb); + break; } + case LLAssetType::AT_LINK_FOLDER: + { + LLViewerInventoryCategory *catp = item->getLinkedCategory(); + // Skip copying outfit links. + if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT) + { + link_inventory_item(gAgent.getID(), + item->getLinkedUUID(), + dst_id, + item->getName(), + LLAssetType::AT_LINK_FOLDER, cb); + } + break; + } + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_OBJECT: + case LLAssetType::AT_BODYPART: + case LLAssetType::AT_GESTURE: + { + copy_inventory_item(gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + dst_id, + item->getName(), + cb); + break; + } + default: + // Ignore non-outfit asset types + break; } - else + } +} + +BOOL LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id) +{ + // These are the wearable items that are required for considering this + // folder as containing a complete outfit. + U32 required_wearables = 0; + required_wearables |= 1LL << WT_SHAPE; + required_wearables |= 1LL << WT_SKIN; + required_wearables |= 1LL << WT_HAIR; + required_wearables |= 1LL << WT_EYES; + + // These are the wearables that the folder actually contains. + U32 folder_wearables = 0; + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(folder_id, cats, items); + for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); + iter != items->end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + if (item->isWearableType()) { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - dst_id, - item->getName(), - cb); + const EWearableType wearable_type = item->getWearableType(); + folder_wearables |= 1LL << wearable_type; } } + + // If the folder contains the required wearables, return TRUE. + return ((required_wearables & folder_wearables) == required_wearables); } -void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category) + +void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category) { LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; @@ -644,7 +735,7 @@ void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category) } } -void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit_links) +void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links) { LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; @@ -664,7 +755,7 @@ void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit // Keep the last N wearables of each type. For viewer 2.0, N is 1 for // both body parts and clothing items. -void LLAppearanceManager::filterWearableItems( +void LLAppearanceMgr::filterWearableItems( LLInventoryModel::item_array_t& items, S32 max_per_type) { // Divvy items into arrays by wearable type. @@ -700,7 +791,7 @@ void LLAppearanceManager::filterWearableItems( } // Create links to all listed items. -void LLAppearanceManager::linkAll(const LLUUID& category, +void LLAppearanceMgr::linkAll(const LLUUID& category, LLInventoryModel::item_array_t& items, LLPointer<LLInventoryCallback> cb) { @@ -716,9 +807,10 @@ void LLAppearanceManager::linkAll(const LLUUID& category, } } -void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) +void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append) { - llinfos << "starting" << llendl; + LLViewerInventoryCategory *pcat = gInventory.getCategory(category); + llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl; const LLUUID cof = getCOF(); @@ -730,9 +822,9 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) for(S32 i = 0; i < gest_items.count(); ++i) { LLViewerInventoryItem *gest_item = gest_items.get(i); - if ( LLGestureManager::instance().isGestureActive( gest_item->getLinkedUUID()) ) + if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) ) { - LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() ); + LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() ); } } } @@ -755,7 +847,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) getDescendentsOfAssetType(category, wear_items, LLAssetType::AT_CLOTHING, false); // Reduce wearables to max of one per type. removeDuplicateItems(wear_items); - filterWearableItems(wear_items, 1); + filterWearableItems(wear_items, 5); // - Attachments: include COF contents only if appending. LLInventoryModel::item_array_t obj_items; @@ -793,7 +885,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl; } -void LLAppearanceManager::updatePanelOutfitName(const std::string& name) +void LLAppearanceMgr::updatePanelOutfitName(const std::string& name) { LLSidepanelAppearance* panel_appearance = dynamic_cast<LLSidepanelAppearance *>(LLSideTray::getInstance()->getPanel("sidepanel_appearance")); @@ -803,7 +895,7 @@ void LLAppearanceManager::updatePanelOutfitName(const std::string& name) } } -void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter) +void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter) { const LLUUID cof = getCOF(); LLViewerInventoryCategory* catp = gInventory.getCategory(category); @@ -821,7 +913,7 @@ void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer updatePanelOutfitName(new_outfit_name); } -void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, bool append) +void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, bool append) { lldebugs << "updateAgentWearables()" << llendl; LLInventoryItem::item_array_t items; @@ -845,7 +937,6 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, items.put(item); wearables.put(wearable); } - break; } } } @@ -858,7 +949,23 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, // dec_busy_count(); } -void LLAppearanceManager::updateAppearanceFromCOF() +static void remove_non_link_items(LLInventoryModel::item_array_t &items) +{ + LLInventoryModel::item_array_t pruned_items; + for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); + iter != items.end(); + ++iter) + { + const LLViewerInventoryItem *item = (*iter); + if (item && item->getIsLinkType()) + { + pruned_items.push_back((*iter)); + } + } + items = pruned_items; +} + +void LLAppearanceMgr::updateAppearanceFromCOF() { // update dirty flag to see if the state of the COF matches // the saved outfit stored as a folder link @@ -871,13 +978,17 @@ void LLAppearanceManager::updateAppearanceFromCOF() bool follow_folder_links = true; LLUUID current_outfit_id = getCOF(); - // Find all the wearables that are in the COF's subtree. - lldebugs << "LLAppearanceManager::updateFromCOF()" << llendl; + // Find all the wearables that are in the COF's subtree. + lldebugs << "LLAppearanceMgr::updateFromCOF()" << llendl; LLInventoryModel::item_array_t wear_items; LLInventoryModel::item_array_t obj_items; LLInventoryModel::item_array_t gest_items; getUserDescendents(current_outfit_id, wear_items, obj_items, gest_items, follow_folder_links); - + // Get rid of non-links in case somehow the COF was corrupted. + remove_non_link_items(wear_items); + remove_non_link_items(obj_items); + remove_non_link_items(gest_items); + if(!wear_items.count()) { LLNotificationsUtil::add("CouldNotPutOnOutfit"); @@ -893,37 +1004,53 @@ void LLAppearanceManager::updateAppearanceFromCOF() // wearables can be resolved immediately, then the // callback will be called (and this object deleted) // before the final getNextData(). - LLDynamicArray<LLFoundData> found_container; + for(S32 i = 0; i < wear_items.count(); ++i) { LLViewerInventoryItem *item = wear_items.get(i); LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; - if (item && linked_item) + if (item && item->getIsLinkType() && linked_item) { LLFoundData found(linked_item->getUUID(), linked_item->getAssetUUID(), linked_item->getName(), - linked_item->getType()); + linked_item->getType(), + linked_item->isWearableType() ? linked_item->getWearableType() : WT_INVALID + ); + +#if 0 + // Fault injection: uncomment this block to test asset + // fetch failures (should be replaced by new defaults in + // lost&found). + if (found.mWearableType == WT_SHAPE || found.mWearableType == WT_JACKET) + { + found.mAssetID.generate(); // Replace with new UUID, guaranteed not to exist in DB + + } +#endif + holder->mFoundList.push_front(found); - found_container.put(found); } else { if (!item) { - llwarns << "attempt to wear a null item " << llendl; + llwarns << "Attempt to wear a null item " << llendl; } else if (!linked_item) { - llwarns << "attempt to wear a broken link " << item->getName() << llendl; + llwarns << "Attempt to wear a broken link [ name:" << item->getName() << " ] " << llendl; } } } - for(S32 i = 0; i < found_container.count(); ++i) + for (LLWearableHoldingPattern::found_list_t::iterator it = holder->mFoundList.begin(); + it != holder->mFoundList.end(); ++it) { - LLFoundData& found = found_container.get(i); - + LLFoundData& found = *it; + + llinfos << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl; + // Fetch the wearables about to be worn. LLWearableList::instance().getAsset(found.mAssetID, found.mName, @@ -933,14 +1060,13 @@ void LLAppearanceManager::updateAppearanceFromCOF() } - if (!holder->pollCompletion()) + if (!holder->pollFetchCompletion()) { - doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollCompletion,holder)); + doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollFetchCompletion,holder)); } - } -void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category, +void LLAppearanceMgr::getDescendentsOfAssetType(const LLUUID& category, LLInventoryModel::item_array_t& items, LLAssetType::EType type, bool follow_folder_links) @@ -955,7 +1081,7 @@ void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category, follow_folder_links); } -void LLAppearanceManager::getUserDescendents(const LLUUID& category, +void LLAppearanceMgr::getUserDescendents(const LLUUID& category, LLInventoryModel::item_array_t& wear_items, LLInventoryModel::item_array_t& obj_items, LLInventoryModel::item_array_t& gest_items, @@ -990,36 +1116,97 @@ void LLAppearanceManager::getUserDescendents(const LLUUID& category, follow_folder_links); } -void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append) +void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append) { if(!category) return; llinfos << "wearInventoryCategory( " << category->getName() << " )" << llendl; - // What we do here is get the complete information on the items in - // the inventory, and set up an observer that will wait for that to - // happen. - LLOutfitFetch* outfit_fetcher = new LLOutfitFetch(copy, append); - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - folders.push_back(category->getUUID()); - outfit_fetcher->fetchDescendents(folders); - //inc_busy_count(); - if(outfit_fetcher->isEverythingComplete()) + callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal, + &LLAppearanceMgr::instance(), + category->getUUID(), copy, append)); +} + +void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append) +{ + llinfos << "starting" << llendl; + + // We now have an outfit ready to be copied to agent inventory. Do + // it, and wear that outfit normally. + LLInventoryCategory* cat = gInventory.getCategory(cat_id); + if(copy_items) { - // everything is already here - call done. - outfit_fetcher->done(); + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(cat_id, cats, items); + std::string name; + if(!cat) + { + // should never happen. + name = "New Outfit"; + } + else + { + name = cat->getName(); + } + LLViewerInventoryItem* item = NULL; + LLInventoryModel::item_array_t::const_iterator it = items->begin(); + LLInventoryModel::item_array_t::const_iterator end = items->end(); + LLUUID pid; + for(; it < end; ++it) + { + item = *it; + if(item) + { + if(LLInventoryType::IT_GESTURE == item->getInventoryType()) + { + pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); + } + else + { + pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); + } + break; + } + } + if(pid.isNull()) + { + pid = gInventory.getRootFolderID(); + } + + LLUUID new_cat_id = gInventory.createNewCategory( + pid, + LLFolderType::FT_NONE, + name); + LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(new_cat_id, append); + it = items->begin(); + for(; it < end; ++it) + { + item = *it; + if(item) + { + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + new_cat_id, + std::string(), + cb); + } + } + // BAP fixes a lag in display of created dir. + gInventory.notifyObservers(); } else { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit_fetcher); + // Wear the inventory category. + LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, append); } } // *NOTE: hack to get from avatar inventory to avatar -void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append ) +void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append ) { // Avoid unintentionally overwriting old wearables. We have to do // this up front to avoid having to deal with the case of multiple @@ -1031,17 +1218,17 @@ void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* ca if( gFloaterCustomize ) { - gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceManager::changeOutfit, - &LLAppearanceManager::instance(), + gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceMgr::changeOutfit, + &LLAppearanceMgr::instance(), _1, category->getUUID(), append)); } else { - LLAppearanceManager::changeOutfit(TRUE, category->getUUID(), append); + LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append); } } -void LLAppearanceManager::wearOutfitByName(const std::string& name) +void LLAppearanceMgr::wearOutfitByName(const std::string& name) { llinfos << "Wearing category " << name << llendl; //inc_busy_count(); @@ -1077,7 +1264,7 @@ void LLAppearanceManager::wearOutfitByName(const std::string& name) if(cat) { - LLAppearanceManager::wearInventoryCategory(cat, copy_items, false); + LLAppearanceMgr::wearInventoryCategory(cat, copy_items, false); } else { @@ -1113,7 +1300,7 @@ public: if (item) { gInventory.removeObserver(this); - LLAppearanceManager::instance().addCOFItemLink(item,mDoUpdate); + LLAppearanceMgr::instance().addCOFItemLink(item,mDoUpdate); delete this; } } @@ -1124,7 +1311,9 @@ private: }; -void LLAppearanceManager::addCOFItemLink(const LLUUID &item_id, bool do_update ) +// BAP - note that this runs asynchronously if the item is not already loaded from inventory. +// Dangerous if caller assumes link will exist after calling the function. +void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update ) { const LLInventoryItem *item = gInventory.getItem(item_id); if (!item) @@ -1138,7 +1327,7 @@ void LLAppearanceManager::addCOFItemLink(const LLUUID &item_id, bool do_update ) } } -void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_update ) +void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update ) { const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item); if (!vitem) @@ -1151,7 +1340,7 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(LLAppearanceManager::getCOF(), + gInventory.collectDescendents(LLAppearanceMgr::getCOF(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH); @@ -1179,7 +1368,7 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up { if (do_update) { - LLAppearanceManager::updateAppearanceFromCOF(); + LLAppearanceMgr::updateAppearanceFromCOF(); } return; } @@ -1196,7 +1385,8 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up return; } -void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_update ) +// BAP remove ensemble code for 2.1? +void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update ) { #if SUPPORT_ENSEMBLES // BAP add check for already in COF. @@ -1210,13 +1400,13 @@ void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_upd #endif } -void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_update) +void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update) { gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(LLAppearanceManager::getCOF(), + gInventory.collectDescendents(LLAppearanceMgr::getCOF(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH); @@ -1230,11 +1420,11 @@ void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_upda } if (do_update) { - LLAppearanceManager::updateAppearanceFromCOF(); + LLAppearanceMgr::updateAppearanceFromCOF(); } } -void LLAppearanceManager::updateIsDirty() +void LLAppearanceMgr::updateIsDirty() { LLUUID cof = getCOF(); LLUUID base_outfit; @@ -1303,7 +1493,7 @@ void LLAppearanceManager::updateIsDirty() } } -void LLAppearanceManager::onFirstFullyVisible() +void LLAppearanceMgr::autopopulateOutfits() { // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account) // then auto-populate outfits from the library into the My Outfits folder. @@ -1320,9 +1510,15 @@ void LLAppearanceManager::onFirstFullyVisible() check_populate_my_outfits = false; } +// Handler for anything that's deferred until avatar de-clouds. +void LLAppearanceMgr::onFirstFullyVisible() +{ + autopopulateOutfits(); +} + //#define DUMP_CAT_VERBOSE -void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg) +void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg) { LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; @@ -1343,7 +1539,7 @@ void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg) llinfos << msg << " count " << items.count() << llendl; } -void LLAppearanceManager::dumpItemArray(const LLInventoryModel::item_array_t& items, +void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items, const std::string& msg) { llinfos << msg << llendl; @@ -1355,22 +1551,23 @@ void LLAppearanceManager::dumpItemArray(const LLInventoryModel::item_array_t& it llinfos << llendl; } -LLAppearanceManager::LLAppearanceManager(): +LLAppearanceMgr::LLAppearanceMgr(): mAttachmentInvLinkEnabled(false), mOutfitIsDirty(false) { } -LLAppearanceManager::~LLAppearanceManager() +LLAppearanceMgr::~LLAppearanceMgr() { } -void LLAppearanceManager::setAttachmentInvLinkEnable(bool val) +void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val) { llinfos << "setAttachmentInvLinkEnable => " << (int) val << llendl; mAttachmentInvLinkEnabled = val; } +// BAP TODO - mRegisteredAttachments is currently maintained but not used for anything. Consider yanking. void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg) { llinfos << msg << llendl; @@ -1388,15 +1585,14 @@ void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg) llinfos << llendl; } -void LLAppearanceManager::registerAttachment(const LLUUID& item_id) +void LLAppearanceMgr::registerAttachment(const LLUUID& item_id) { mRegisteredAttachments.insert(item_id); gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - //dumpAttachmentSet(mRegisteredAttachments,"after register:"); if (mAttachmentInvLinkEnabled) { - LLAppearanceManager::addCOFItemLink(item_id, false); // Add COF link for item. + LLAppearanceMgr::addCOFItemLink(item_id, false); // Add COF link for item. } else { @@ -1404,17 +1600,14 @@ void LLAppearanceManager::registerAttachment(const LLUUID& item_id) } } -void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id) +void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id) { mRegisteredAttachments.erase(item_id); gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - //dumpAttachmentSet(mRegisteredAttachments,"after unregister:"); - if (mAttachmentInvLinkEnabled) { - //LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Removing attachment link:"); - LLAppearanceManager::removeCOFItemLinks(item_id, false); + LLAppearanceMgr::removeCOFItemLinks(item_id, false); } else { @@ -1422,7 +1615,7 @@ void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id) } } -void LLAppearanceManager::linkRegisteredAttachments() +void LLAppearanceMgr::linkRegisteredAttachments() { for (std::set<LLUUID>::iterator it = mRegisteredAttachments.begin(); it != mRegisteredAttachments.end(); @@ -1434,15 +1627,22 @@ void LLAppearanceManager::linkRegisteredAttachments() mRegisteredAttachments.clear(); } -BOOL LLAppearanceManager::getIsInCOF(const LLUUID& obj_id) const +BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const { return gInventory.isObjectDescendentOf(obj_id, getCOF()); } -BOOL LLAppearanceManager::getIsProtectedCOFItem(const LLUUID& obj_id) const +BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const { if (!getIsInCOF(obj_id)) return FALSE; + // If a non-link somehow ended up in COF, allow deletion. + const LLInventoryObject *obj = gInventory.getObject(obj_id); + if (obj && !obj->getIsLinkType()) + { + return FALSE; + } + // For now, don't allow direct deletion from the COF. Instead, force users // to choose "Detach" or "Take Off". return TRUE; |