diff options
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
-rw-r--r-- | indra/newview/llappearancemgr.cpp | 1575 |
1 files changed, 1187 insertions, 388 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 748d8bdfbf..e93e29ecde 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -32,21 +32,54 @@ #include "llviewerprecompiledheaders.h" +#include "llaccordionctrltab.h" #include "llagent.h" #include "llagentwearables.h" #include "llappearancemgr.h" +#include "llcommandhandler.h" #include "llfloatercustomize.h" #include "llgesturemgr.h" #include "llinventorybridge.h" +#include "llinventoryfunctions.h" #include "llinventoryobserver.h" #include "llnotificationsutil.h" +#include "llpaneloutfitsinventory.h" +#include "llselectmgr.h" #include "llsidepanelappearance.h" #include "llsidetray.h" +#include "llviewerobjectlist.h" #include "llvoavatar.h" #include "llvoavatarself.h" #include "llviewerregion.h" #include "llwearablelist.h" +char ORDER_NUMBER_SEPARATOR('@'); + +LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string& name) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + LLNameCategoryCollector has_name(name); + gInventory.collectDescendentsIf(parent_id, + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + has_name); + if (0 == cat_array.count()) + return LLUUID(); + else + { + LLViewerInventoryCategory *cat = cat_array.get(0); + if (cat) + return cat->getUUID(); + else + { + llwarns << "null cat" << llendl; + return LLUUID(); + } + } +} + class LLWearInventoryCategoryCallback : public LLInventoryCallback { public: @@ -70,11 +103,13 @@ public: protected: ~LLWearInventoryCategoryCallback() { + llinfos << "done all inventory callbacks" << llendl; + // Is the destructor called by ordinary dereference, or because the app's shutting down? // If the inventory callback manager goes away, we're shutting down, no longer want the callback. if( LLInventoryCallbackManager::is_instantiated() ) { - LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); + LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); } else { @@ -87,224 +122,439 @@ private: bool mAppend; }; -class LLOutfitObserver : public LLInventoryFetchObserver + +//Inventory callback updating "dirty" state when destroyed +class LLUpdateDirtyState: public LLInventoryCallback +{ +public: + LLUpdateDirtyState() {} + virtual ~LLUpdateDirtyState(){ LLAppearanceMgr::getInstance()->updateIsDirty(); } + virtual void fire(const LLUUID&) {} +}; + + +//Inventory collect functor collecting wearables of a specific wearable type +class LLFindClothesOfType : public LLInventoryCollectFunctor { public: - LLOutfitObserver(const LLUUID& cat_id, bool copy_items, bool append) : - mCatID(cat_id), - mCopyItems(copy_items), - mAppend(append) - {} - ~LLOutfitObserver() {} - virtual void done(); - void doWearCategory(); + LLFindClothesOfType(EWearableType type) : mWearableType(type) {} + virtual ~LLFindClothesOfType() {} + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) + { + if (!item) return false; + if (item->getType() != LLAssetType::AT_CLOTHING) return false; + + LLViewerInventoryItem *vitem = dynamic_cast<LLViewerInventoryItem*>(item); + if (!vitem || vitem->getWearableType() != mWearableType) return false; -protected: - LLUUID mCatID; - bool mCopyItems; - bool mAppend; + return true; + } + + const EWearableType mWearableType; }; -void LLOutfitObserver::done() + +LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(): + mFireCount(0) { - gInventory.removeObserver(this); - doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this)); } -void LLOutfitObserver::doWearCategory() +LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy() { - // We now have an outfit ready to be copied to agent inventory. Do - // it, and wear that outfit normally. - if(mCopyItems) + llinfos << "done update appearance on destroy" << llendl; + + if (!LLApp::isExiting()) { - LLInventoryCategory* cat = gInventory.getCategory(mCatID); - std::string name; - if(!cat) - { - // should never happen. - name = "New Outfit"; - } - else + LLAppearanceMgr::instance().updateAppearanceFromCOF(); + } +} + +void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item) +{ + llinfos << "callback fired" << llendl; + mFireCount++; +} + +struct LLFoundData +{ + LLFoundData() : + mAssetType(LLAssetType::AT_NONE), + mWearableType(WT_INVALID), + mWearable(NULL) {} + + LLFoundData(const LLUUID& item_id, + const LLUUID& asset_id, + const std::string& name, + const LLAssetType::EType& asset_type, + const EWearableType& wearable_type + ) : + mItemID(item_id), + mAssetID(asset_id), + mName(name), + mAssetType(asset_type), + mWearableType(wearable_type), + mWearable( NULL ) {} + + LLUUID mItemID; + LLUUID mAssetID; + std::string mName; + LLAssetType::EType mAssetType; + EWearableType mWearableType; + LLWearable* mWearable; +}; + + +class LLWearableHoldingPattern +{ +public: + LLWearableHoldingPattern(); + ~LLWearableHoldingPattern(); + + bool pollFetchCompletion(); + void onFetchCompletion(); + bool isFetchCompleted(); + bool isTimedOut(); + + void checkMissingWearables(); + bool pollMissingWearables(); + bool isMissingCompleted(); + void recoverMissingWearable(EWearableType type); + void clearCOFLinksForMissingWearables(); + + void onWearableAssetFetch(LLWearable *wearable); + void onAllComplete(); + + typedef std::list<LLFoundData> found_list_t; + found_list_t mFoundList; + LLInventoryModel::item_array_t mObjItems; + LLInventoryModel::item_array_t mGestItems; + typedef std::set<S32> type_set_t; + type_set_t mTypesToRecover; + type_set_t mTypesToLink; + S32 mResolved; + LLTimer mWaitTime; + bool mFired; +}; + +LLWearableHoldingPattern::LLWearableHoldingPattern(): + mResolved(0), + mFired(false) +{ +} + +LLWearableHoldingPattern::~LLWearableHoldingPattern() +{ +} + +bool LLWearableHoldingPattern::isFetchCompleted() +{ + return (mResolved >= (S32)mFoundList.size()); // have everything we were waiting for? +} + +bool LLWearableHoldingPattern::isTimedOut() +{ + static F32 max_wait_time = 60.0; // give up if wearable fetches haven't completed in max_wait_time seconds. + return mWaitTime.getElapsedTimeF32() > max_wait_time; +} + +void LLWearableHoldingPattern::checkMissingWearables() +{ + std::vector<S32> found_by_type(WT_COUNT,0); + std::vector<S32> requested_by_type(WT_COUNT,0); + for (found_list_t::iterator it = mFoundList.begin(); it != mFoundList.end(); ++it) + { + LLFoundData &data = *it; + if (data.mWearableType < WT_COUNT) + requested_by_type[data.mWearableType]++; + if (data.mWearable) + found_by_type[data.mWearableType]++; + } + + for (S32 type = 0; type < WT_COUNT; ++type) + { + llinfos << "type " << type << " requested " << requested_by_type[type] << " found " << found_by_type[type] << llendl; + if (found_by_type[type] > 0) + continue; + if ( + // Need to recover if at least one wearable of that type + // was requested but none was found (prevent missing + // pants) + (requested_by_type[type] > 0) || + // or if type is a body part and no wearables were found. + ((type == WT_SHAPE) || (type == WT_SKIN) || (type == WT_HAIR) || (type == WT_EYES))) { - name = cat->getName(); + mTypesToRecover.insert(type); + mTypesToLink.insert(type); + recoverMissingWearable((EWearableType)type); + llwarns << "need to replace " << type << llendl; } - LLViewerInventoryItem* item = NULL; - item_ref_t::iterator it = mComplete.begin(); - item_ref_t::iterator end = mComplete.end(); - LLUUID pid; - for(; it < end; ++it) + } + + mWaitTime.reset(); + if (!pollMissingWearables()) + { + doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this)); + } +} + +void LLWearableHoldingPattern::onAllComplete() +{ + // Activate all gestures in this folder + if (mGestItems.count() > 0) + { + llinfos << "Activating " << mGestItems.count() << " gestures" << llendl; + + LLGestureMgr::instance().activateGestures(mGestItems); + + // Update the inventory item labels to reflect the fact + // they are active. + LLViewerInventoryCategory* catp = + gInventory.getCategory(LLAppearanceMgr::instance().getCOF()); + + if (catp) { - item = (LLViewerInventoryItem*)gInventory.getItem(*it); - if(item) - { - if(LLInventoryType::IT_GESTURE == item->getInventoryType()) - { - pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); - } - else - { - pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - } - break; - } + gInventory.updateCategory(catp); + gInventory.notifyObservers(); } - if(pid.isNull()) + } + + // Update wearables. + llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl; + LLAppearanceMgr::instance().updateAgentWearables(this, false); + + // Update attachments to match those requested. + if (isAgentAvatarValid()) + { + llinfos << "Updating " << mObjItems.count() << " attachments" << llendl; + LLAgentWearables::userUpdateAttachments(mObjItems); + } + + if (isFetchCompleted() && isMissingCompleted()) + { + // Only safe to delete if all wearable callbacks and all missing wearables completed. + delete this; + } +} + +void LLWearableHoldingPattern::onFetchCompletion() +{ + checkMissingWearables(); +} + +// Runs as an idle callback until all wearables are fetched (or we time out). +bool LLWearableHoldingPattern::pollFetchCompletion() +{ + bool completed = isFetchCompleted(); + bool timed_out = isTimedOut(); + bool done = completed || timed_out; + + if (done) + { + llinfos << "polling, done status: " << completed << " timed out " << timed_out + << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl; + + mFired = true; + + if (timed_out) { - pid = gInventory.getRootFolderID(); + llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl; } - - LLUUID cat_id = gInventory.createNewCategory( - pid, - LLFolderType::FT_NONE, - name); - mCatID = cat_id; - LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(mCatID, mAppend); - it = mComplete.begin(); - for(; it < end; ++it) + + onFetchCompletion(); + } + return done; +} + +class RecoveredItemLinkCB: public LLInventoryCallback +{ +public: + RecoveredItemLinkCB(EWearableType type, LLWearable *wearable, LLWearableHoldingPattern* holder): + mHolder(holder), + mWearable(wearable), + mType(type) + { + } + void fire(const LLUUID& item_id) + { + llinfos << "Recovered item link for type " << mType << llendl; + mHolder->mTypesToLink.erase(mType); + // Add wearable to FoundData for actual wearing + LLViewerInventoryItem *item = gInventory.getItem(item_id); + LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; + + if (linked_item) { - item = (LLViewerInventoryItem*)gInventory.getItem(*it); - if(item) + gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); + + if (item) { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - cat_id, - std::string(), - cb); + LLFoundData found(linked_item->getUUID(), + linked_item->getAssetUUID(), + linked_item->getName(), + linked_item->getType(), + linked_item->isWearableType() ? linked_item->getWearableType() : WT_INVALID + ); + found.mWearable = mWearable; + mHolder->mFoundList.push_front(found); + } + else + { + llwarns << "inventory item not found for recovered wearable" << llendl; } } - // BAP fixes a lag in display of created dir. - gInventory.notifyObservers(); + else + { + llwarns << "inventory link not found for recovered wearable" << llendl; + } } - else +private: + LLWearableHoldingPattern* mHolder; + LLWearable *mWearable; + EWearableType mType; +}; + +class RecoveredItemCB: public LLInventoryCallback +{ +public: + RecoveredItemCB(EWearableType type, LLWearable *wearable, LLWearableHoldingPattern* holder): + mHolder(holder), + mWearable(wearable), + mType(type) { - // Wear the inventory category. - LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); } - delete this; + void fire(const LLUUID& item_id) + { + llinfos << "Recovered item for type " << mType << llendl; + LLViewerInventoryItem *itemp = gInventory.getItem(item_id); + mWearable->setItemID(item_id); + LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder); + mHolder->mTypesToRecover.erase(mType); + llassert(itemp); + if (itemp) + { + link_inventory_item( gAgent.getID(), + item_id, + LLAppearanceMgr::instance().getCOF(), + itemp->getName(), + itemp->getDescription(), + LLAssetType::AT_LINK, + cb); + } + } +private: + LLWearableHoldingPattern* mHolder; + LLWearable *mWearable; + EWearableType mType; +}; + +void LLWearableHoldingPattern::recoverMissingWearable(EWearableType type) +{ + // Try to recover by replacing missing wearable with a new one. + LLNotificationsUtil::add("ReplacedMissingWearable"); + lldebugs << "Wearable " << LLWearableDictionary::getTypeLabel(type) + << " could not be downloaded. Replaced inventory item with default wearable." << llendl; + LLWearable* wearable = LLWearableList::instance().createNewWearable(type); + + // Add a new one in the lost and found folder. + const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); + LLPointer<LLInventoryCallback> cb = new RecoveredItemCB(type,wearable,this); + + create_inventory_item(gAgent.getID(), + gAgent.getSessionID(), + lost_and_found_id, + wearable->getTransactionID(), + wearable->getName(), + wearable->getDescription(), + wearable->getAssetType(), + LLInventoryType::IT_WEARABLE, + wearable->getType(), + wearable->getPermissions().getMaskNextOwner(), + cb); } -class LLOutfitFetch : public LLInventoryFetchDescendentsObserver +bool LLWearableHoldingPattern::isMissingCompleted() { -public: - LLOutfitFetch(bool copy_items, bool append) : mCopyItems(copy_items), mAppend(append) {} - ~LLOutfitFetch() {} - virtual void done(); -protected: - bool mCopyItems; - bool mAppend; -}; + return mTypesToLink.size()==0 && mTypesToRecover.size()==0; +} -void LLOutfitFetch::done() +void LLWearableHoldingPattern::clearCOFLinksForMissingWearables() { - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mCompleteFolders.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); - if(!count) + for (found_list_t::iterator it = mFoundList.begin(); it != mFoundList.end(); ++it) { - llwarns << "Nothing fetched in category " << mCompleteFolders.front() - << llendl; - //dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; + LLFoundData &data = *it; + if ((data.mWearableType < WT_COUNT) && (!data.mWearable)) + { + // Wearable link that was never resolved; remove links to it from COF + llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl; + LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false); + } } +} + +bool LLWearableHoldingPattern::pollMissingWearables() +{ + bool timed_out = isTimedOut(); + bool missing_completed = isMissingCompleted(); + bool done = timed_out || missing_completed; + + llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size() + << " links " << mTypesToLink.size() + << " wearables, timed out " << timed_out + << " elapsed " << mWaitTime.getElapsedTimeF32() + << " done " << done << llendl; - LLOutfitObserver* outfit_observer = new LLOutfitObserver(mCompleteFolders.front(), mCopyItems, mAppend); - LLInventoryFetchObserver::item_ref_t ids; - for(S32 i = 0; i < count; ++i) + if (done) { - ids.push_back(item_array.get(i)->getUUID()); + clearCOFLinksForMissingWearables(); + onAllComplete(); } + return done; +} - // clean up, and remove this as an observer since the call to the - // outfit could notify observers and throw us into an infinite - // loop. - //dec_busy_count(); - gInventory.removeObserver(this); - - // increment busy count and either tell the inventory to check & - // call done, or add this object to the inventory for observation. - //inc_busy_count(); - - // do the fetch - outfit_observer->fetchItems(ids); - if(outfit_observer->isEverythingComplete()) +void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable) +{ + mResolved += 1; // just counting callbacks, not successes. + llinfos << "onWearableAssetFetch, resolved count " << mResolved << " of requested " << mFoundList.size() << llendl; + if (wearable) { - // everything is already here - call done. - outfit_observer->done(); + llinfos << "wearable found, type " << wearable->getType() << " asset " << wearable->getAssetID() << llendl; } else { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit_observer); + llwarns << "no wearable found" << llendl; } - delete this; -} -class LLUpdateAppearanceOnDestroy: public LLInventoryCallback -{ -public: - LLUpdateAppearanceOnDestroy(): - mFireCount(0) + if (mFired) { + llwarns << "called after holder fired" << llendl; + return; } - virtual ~LLUpdateAppearanceOnDestroy() + if (!wearable) { - LLAppearanceManager::instance().updateAppearanceFromCOF(); + return; } - /* virtual */ void fire(const LLUUID& inv_item) + for (LLWearableHoldingPattern::found_list_t::iterator iter = mFoundList.begin(); + iter != mFoundList.end(); ++iter) { - mFireCount++; + LLFoundData& data = *iter; + if(wearable->getAssetID() == data.mAssetID) + { + data.mWearable = wearable; + // Failing this means inventory or asset server are corrupted in a way we don't handle. + llassert((data.mWearableType < WT_COUNT) && (wearable->getType() == data.mWearableType)); + break; + } } -private: - U32 mFireCount; -}; +} -struct LLFoundData +static void onWearableAssetFetch(LLWearable* wearable, void* data) { - LLFoundData(const LLUUID& item_id, - const LLUUID& asset_id, - const std::string& name, - LLAssetType::EType asset_type) : - mItemID(item_id), - mAssetID(asset_id), - mName(name), - mAssetType(asset_type), - mWearable( NULL ) {} - - LLUUID mItemID; - LLUUID mAssetID; - std::string mName; - LLAssetType::EType mAssetType; - LLWearable* mWearable; -}; + LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data; + holder->onWearableAssetFetch(wearable); +} - -struct LLWearableHoldingPattern -{ - LLWearableHoldingPattern() : mResolved(0) {} - ~LLWearableHoldingPattern() - { - for_each(mFoundList.begin(), mFoundList.end(), DeletePointer()); - mFoundList.clear(); - } - typedef std::list<LLFoundData*> found_list_t; - found_list_t mFoundList; - S32 mResolved; - bool append; -}; static void removeDuplicateItems(LLInventoryModel::item_array_t& items) { @@ -333,38 +583,13 @@ static void removeDuplicateItems(LLInventoryModel::item_array_t& items) items = new_items; } -static void onWearableAssetFetch(LLWearable* wearable, void* data) -{ - LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data; - bool append = holder->append; - - if(wearable) - { - for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin(); - iter != holder->mFoundList.end(); ++iter) - { - LLFoundData* data = *iter; - if(wearable->getAssetID() == data->mAssetID) - { - data->mWearable = wearable; - break; - } - } - } - holder->mResolved += 1; - if(holder->mResolved >= (S32)holder->mFoundList.size()) - { - LLAppearanceManager::instance().updateAgentWearables(holder, append); - } -} - -LLUUID LLAppearanceManager::getCOF() +const LLUUID LLAppearanceMgr::getCOF() const { return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); } -const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink() +const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink() { const LLUUID& current_outfit_cat = getCOF(); LLInventoryModel::cat_array_t cat_array; @@ -392,7 +617,7 @@ const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink() return NULL; } -bool LLAppearanceManager::getBaseOutfitName(std::string& name) +bool LLAppearanceMgr::getBaseOutfitName(std::string& name) { const LLViewerInventoryItem* outfit_link = getBaseOutfitLink(); if(outfit_link) @@ -407,59 +632,180 @@ bool LLAppearanceManager::getBaseOutfitName(std::string& name) return false; } +const LLUUID LLAppearanceMgr::getBaseOutfitUUID() +{ + const LLViewerInventoryItem* outfit_link = getBaseOutfitLink(); + if (!outfit_link || !outfit_link->getIsLinkType()) return LLUUID::null; + + const LLViewerInventoryCategory* outfit_cat = outfit_link->getLinkedCategory(); + if (!outfit_cat) return LLUUID::null; + + if (outfit_cat->getPreferredType() != LLFolderType::FT_OUTFIT) + { + llwarns << "Expected outfit type:" << LLFolderType::FT_OUTFIT << " but got type:" << outfit_cat->getType() << " for folder name:" << outfit_cat->getName() << llendl; + return LLUUID::null; + } + + return outfit_cat->getUUID(); +} + +bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update) +{ + if (item_id_to_wear.isNull()) return false; + + //only the item from a user's inventory is allowed + if (!gInventory.isObjectDescendentOf(item_id_to_wear, gInventory.getRootFolderID())) return false; + + LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear); + if (!item_to_wear) return false; + + switch (item_to_wear->getType()) + { + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + // Don't wear anything until initial wearables are loaded, can + // destroy clothing items. + if (!gAgentWearables.areWearablesLoaded()) + { + LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded"); + return false; + } + addCOFItemLink(item_to_wear, do_update); + break; + case LLAssetType::AT_OBJECT: + rez_attachment(item_to_wear, NULL); + break; + default: return false;; + } + + return true; +} + // Update appearance from outfit folder. -void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, bool append) +void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append) { if (!proceed) return; - LLAppearanceManager::instance().updateCOF(category,append); + LLAppearanceMgr::instance().updateCOF(category,append); } -void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id, +// Create a copy of src_id + contents as a subfolder of dst_id. +void LLAppearanceMgr::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id, LLPointer<LLInventoryCallback> cb) { - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - gInventory.collectDescendents(src_id, cats, items, - LLInventoryModel::EXCLUDE_TRASH); - for (S32 i = 0; i < items.count(); ++i) + LLInventoryCategory *src_cat = gInventory.getCategory(src_id); + if (!src_cat) { - const LLViewerInventoryItem* item = items.get(i).get(); - if (item->getActualType() == LLAssetType::AT_LINK) - { - link_inventory_item(gAgent.getID(), - item->getLinkedUUID(), - dst_id, - item->getName(), - LLAssetType::AT_LINK, cb); - } - else if (item->getActualType() == LLAssetType::AT_LINK_FOLDER) + llwarns << "folder not found for src " << src_id.asString() << llendl; + return; + } + LLUUID parent_id = dst_id; + if(parent_id.isNull()) + { + parent_id = gInventory.getRootFolderID(); + } + LLUUID subfolder_id = gInventory.createNewCategory( parent_id, + LLFolderType::FT_NONE, + src_cat->getName()); + shallowCopyCategoryContents(src_id, subfolder_id, cb); + + gInventory.notifyObservers(); +} + +// Copy contents of src_id to dst_id. +void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id, + LLPointer<LLInventoryCallback> cb) +{ + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(src_id, cats, items); + for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); + iter != items->end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + switch (item->getActualType()) { - LLViewerInventoryCategory *catp = item->getLinkedCategory(); - // Skip copying outfit links. - if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT) + case LLAssetType::AT_LINK: { + //LLInventoryItem::getDescription() is used for a new description + //to propagate ordering information saved in descriptions of links link_inventory_item(gAgent.getID(), item->getLinkedUUID(), dst_id, item->getName(), - LLAssetType::AT_LINK_FOLDER, cb); + item->LLInventoryItem::getDescription(), + LLAssetType::AT_LINK, cb); + break; } + case LLAssetType::AT_LINK_FOLDER: + { + LLViewerInventoryCategory *catp = item->getLinkedCategory(); + // Skip copying outfit links. + if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT) + { + link_inventory_item(gAgent.getID(), + item->getLinkedUUID(), + dst_id, + item->getName(), + item->getDescription(), + LLAssetType::AT_LINK_FOLDER, cb); + } + break; + } + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_OBJECT: + case LLAssetType::AT_BODYPART: + case LLAssetType::AT_GESTURE: + { + copy_inventory_item(gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + dst_id, + item->getName(), + cb); + break; + } + default: + // Ignore non-outfit asset types + break; } - else + } +} + +BOOL LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id) +{ + // These are the wearable items that are required for considering this + // folder as containing a complete outfit. + U32 required_wearables = 0; + required_wearables |= 1LL << WT_SHAPE; + required_wearables |= 1LL << WT_SKIN; + required_wearables |= 1LL << WT_HAIR; + required_wearables |= 1LL << WT_EYES; + + // These are the wearables that the folder actually contains. + U32 folder_wearables = 0; + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(folder_id, cats, items); + for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); + iter != items->end(); + ++iter) + { + const LLViewerInventoryItem* item = (*iter); + if (item->isWearableType()) { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - dst_id, - item->getName(), - cb); + const EWearableType wearable_type = item->getWearableType(); + folder_wearables |= 1LL << wearable_type; } } + + // If the folder contains the required wearables, return TRUE. + return ((required_wearables & folder_wearables) == required_wearables); } -void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category) + +void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category) { LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; @@ -481,7 +827,7 @@ void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category) } } -void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit_links) +void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links) { LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; @@ -501,20 +847,12 @@ void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit // Keep the last N wearables of each type. For viewer 2.0, N is 1 for // both body parts and clothing items. -void LLAppearanceManager::filterWearableItems( +void LLAppearanceMgr::filterWearableItems( LLInventoryModel::item_array_t& items, S32 max_per_type) { // Divvy items into arrays by wearable type. std::vector<LLInventoryModel::item_array_t> items_by_type(WT_COUNT); - for (S32 i=0; i<items.count(); i++) - { - LLViewerInventoryItem *item = items.get(i); - // Ignore non-wearables. - if (!item->isWearableType()) - continue; - EWearableType type = item->getWearableType(); - items_by_type[type].push_back(item); - } + divvyWearablesByType(items, items_by_type); // rebuild items list, retaining the last max_per_type of each array items.clear(); @@ -532,7 +870,7 @@ void LLAppearanceManager::filterWearableItems( } // Create links to all listed items. -void LLAppearanceManager::linkAll(const LLUUID& category, +void LLAppearanceMgr::linkAll(const LLUUID& category, LLInventoryModel::item_array_t& items, LLPointer<LLInventoryCallback> cb) { @@ -543,13 +881,17 @@ void LLAppearanceManager::linkAll(const LLUUID& category, item->getLinkedUUID(), category, item->getName(), + item->LLInventoryItem::getDescription(), LLAssetType::AT_LINK, cb); } } -void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) +void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append) { + LLViewerInventoryCategory *pcat = gInventory.getCategory(category); + llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl; + const LLUUID cof = getCOF(); // Deactivate currently active gestures in the COF, if replacing outfit @@ -560,9 +902,9 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) for(S32 i = 0; i < gest_items.count(); ++i) { LLViewerInventoryItem *gest_item = gest_items.get(i); - if ( LLGestureManager::instance().isGestureActive( gest_item->getLinkedUUID()) ) + if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) ) { - LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() ); + LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() ); } } } @@ -585,7 +927,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) getDescendentsOfAssetType(category, wear_items, LLAssetType::AT_CLOTHING, false); // Reduce wearables to max of one per type. removeDuplicateItems(wear_items); - filterWearableItems(wear_items, 1); + filterWearableItems(wear_items, 5); // - Attachments: include COF contents only if appending. LLInventoryModel::item_array_t obj_items; @@ -607,6 +949,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) gInventory.notifyObservers(); // Create links to new COF contents. + llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl; LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; linkAll(cof, body_items, link_waiter); @@ -619,9 +962,10 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) { createBaseOutfitLink(category, link_waiter); } + llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl; } -void LLAppearanceManager::updatePanelOutfitName(const std::string& name) +void LLAppearanceMgr::updatePanelOutfitName(const std::string& name) { LLSidepanelAppearance* panel_appearance = dynamic_cast<LLSidepanelAppearance *>(LLSideTray::getInstance()->getPanel("sidepanel_appearance")); @@ -631,7 +975,7 @@ void LLAppearanceManager::updatePanelOutfitName(const std::string& name) } } -void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter) +void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter) { const LLUUID cof = getCOF(); LLViewerInventoryCategory* catp = gInventory.getCategory(category); @@ -641,7 +985,7 @@ void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) { - link_inventory_item(gAgent.getID(), category, cof, catp->getName(), + link_inventory_item(gAgent.getID(), category, cof, catp->getName(), "", LLAssetType::AT_LINK_FOLDER, link_waiter); new_outfit_name = catp->getName(); } @@ -649,7 +993,7 @@ void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer updatePanelOutfitName(new_outfit_name); } -void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, bool append) +void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, bool append) { lldebugs << "updateAgentWearables()" << llendl; LLInventoryItem::item_array_t items; @@ -662,18 +1006,17 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin(); iter != holder->mFoundList.end(); ++iter) { - LLFoundData* data = *iter; - LLWearable* wearable = data->mWearable; + LLFoundData& data = *iter; + LLWearable* wearable = data.mWearable; if( wearable && ((S32)wearable->getType() == i) ) { LLViewerInventoryItem* item; - item = (LLViewerInventoryItem*)gInventory.getItem(data->mItemID); + item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID); if( item && (item->getAssetUUID() == wearable->getAssetID()) ) { items.put(item); wearables.put(wearable); } - break; } } } @@ -683,15 +1026,47 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, gAgentWearables.setWearableOutfit(items, wearables, !append); } - delete holder; - // dec_busy_count(); } -void LLAppearanceManager::updateAppearanceFromCOF() +static void remove_non_link_items(LLInventoryModel::item_array_t &items) { + LLInventoryModel::item_array_t pruned_items; + for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); + iter != items.end(); + ++iter) + { + const LLViewerInventoryItem *item = (*iter); + if (item && item->getIsLinkType()) + { + pruned_items.push_back((*iter)); + } + } + items = pruned_items; +} + +//a predicate for sorting inventory items by actual descriptions +bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* item2) +{ + if (!item1 || !item2) + { + llwarning("either item1 or item2 is NULL", 0); + return true; + } + + return item1->LLInventoryItem::getDescription() < item2->LLInventoryItem::getDescription(); +} + +void LLAppearanceMgr::updateAppearanceFromCOF() +{ + //checking integrity of the COF in terms of ordering of wearables, + //checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state) + updateClothingOrderingInfo(); + // update dirty flag to see if the state of the COF matches // the saved outfit stored as a folder link + llinfos << "starting" << llendl; + updateIsDirty(); dumpCat(getCOF(),"COF, start"); @@ -699,96 +1074,99 @@ void LLAppearanceManager::updateAppearanceFromCOF() bool follow_folder_links = true; LLUUID current_outfit_id = getCOF(); - // Find all the wearables that are in the COF's subtree. - lldebugs << "LLAppearanceManager::updateFromCOF()" << llendl; + // Find all the wearables that are in the COF's subtree. + lldebugs << "LLAppearanceMgr::updateFromCOF()" << llendl; LLInventoryModel::item_array_t wear_items; LLInventoryModel::item_array_t obj_items; LLInventoryModel::item_array_t gest_items; getUserDescendents(current_outfit_id, wear_items, obj_items, gest_items, follow_folder_links); - - if( !wear_items.count() && !obj_items.count() && !gest_items.count()) + // Get rid of non-links in case somehow the COF was corrupted. + remove_non_link_items(wear_items); + remove_non_link_items(obj_items); + remove_non_link_items(gest_items); + + if(!wear_items.count()) { LLNotificationsUtil::add("CouldNotPutOnOutfit"); return; } - - // Processes that take time should show the busy cursor - //inc_busy_count(); // BAP this is currently a no-op in llinventorybridge.cpp - do we need it? - - // Activate all gestures in this folder - if (gest_items.count() > 0) - { - llinfos << "Activating " << gest_items.count() << " gestures" << llendl; - LLGestureManager::instance().activateGestures(gest_items); + //preparing the list of wearables in the correct order for LLAgentWearables + sortItemsByActualDescription(wear_items); - // Update the inventory item labels to reflect the fact - // they are active. - LLViewerInventoryCategory* catp = gInventory.getCategory(current_outfit_id); - if (catp) - { - gInventory.updateCategory(catp); - gInventory.notifyObservers(); - } - } - if(wear_items.count() > 0) + LLWearableHoldingPattern* holder = new LLWearableHoldingPattern; + + holder->mObjItems = obj_items; + holder->mGestItems = gest_items; + + // Note: can't do normal iteration, because if all the + // wearables can be resolved immediately, then the + // callback will be called (and this object deleted) + // before the final getNextData(). + + for(S32 i = 0; i < wear_items.count(); ++i) { - // Note: can't do normal iteration, because if all the - // wearables can be resolved immediately, then the - // callback will be called (and this object deleted) - // before the final getNextData(). - LLWearableHoldingPattern* holder = new LLWearableHoldingPattern; - LLFoundData* found; - LLDynamicArray<LLFoundData*> found_container; - for(S32 i = 0; i < wear_items.count(); ++i) + LLViewerInventoryItem *item = wear_items.get(i); + LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; + if (item && item->getIsLinkType() && linked_item) { - LLViewerInventoryItem *item = wear_items.get(i); - LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; - if (item && linked_item) - { - found = new LLFoundData(linked_item->getUUID(), - linked_item->getAssetUUID(), - linked_item->getName(), - linked_item->getType()); - holder->mFoundList.push_front(found); - found_container.put(found); - } - else + LLFoundData found(linked_item->getUUID(), + linked_item->getAssetUUID(), + linked_item->getName(), + linked_item->getType(), + linked_item->isWearableType() ? linked_item->getWearableType() : WT_INVALID + ); + +#if 0 + // Fault injection: uncomment this block to test asset + // fetch failures (should be replaced by new defaults in + // lost&found). + if (found.mWearableType == WT_SHAPE || found.mWearableType == WT_JACKET) { - if (!item) - { - llwarns << "attempt to wear a null item " << llendl; - } - else if (!linked_item) - { - llwarns << "attempt to wear a broken link " << item->getName() << llendl; - } + found.mAssetID.generate(); // Replace with new UUID, guaranteed not to exist in DB + } +#endif + //pushing back, not front, to preserve order of wearables for LLAgentWearables + holder->mFoundList.push_back(found); } - for(S32 i = 0; i < found_container.count(); ++i) + else { - holder->append = false; - found = found_container.get(i); - - // Fetch the wearables about to be worn. - LLWearableList::instance().getAsset(found->mAssetID, - found->mName, - found->mAssetType, - onWearableAssetFetch, - (void*)holder); + if (!item) + { + llwarns << "Attempt to wear a null item " << llendl; + } + else if (!linked_item) + { + llwarns << "Attempt to wear a broken link [ name:" << item->getName() << " ] " << llendl; + } } } - // Update attachments to match those requested. - LLVOAvatar* avatar = gAgent.getAvatarObject(); - if( avatar ) + for (LLWearableHoldingPattern::found_list_t::iterator it = holder->mFoundList.begin(); + it != holder->mFoundList.end(); ++it) { - LLAgentWearables::userUpdateAttachments(obj_items); + LLFoundData& found = *it; + + llinfos << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl; + + // Fetch the wearables about to be worn. + LLWearableList::instance().getAsset(found.mAssetID, + found.mName, + found.mAssetType, + onWearableAssetFetch, + (void*)holder); + + } + + if (!holder->pollFetchCompletion()) + { + doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollFetchCompletion,holder)); } } -void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category, +void LLAppearanceMgr::getDescendentsOfAssetType(const LLUUID& category, LLInventoryModel::item_array_t& items, LLAssetType::EType type, bool follow_folder_links) @@ -803,7 +1181,7 @@ void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category, follow_folder_links); } -void LLAppearanceManager::getUserDescendents(const LLUUID& category, +void LLAppearanceMgr::getUserDescendents(const LLUUID& category, LLInventoryModel::item_array_t& wear_items, LLInventoryModel::item_array_t& obj_items, LLInventoryModel::item_array_t& gest_items, @@ -838,56 +1216,119 @@ void LLAppearanceManager::getUserDescendents(const LLUUID& category, follow_folder_links); } -void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append) +void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append) { if(!category) return; - lldebugs << "wearInventoryCategory( " << category->getName() + llinfos << "wearInventoryCategory( " << category->getName() << " )" << llendl; - // What we do here is get the complete information on the items in - // the inventory, and set up an observer that will wait for that to - // happen. - LLOutfitFetch* outfit_fetcher = new LLOutfitFetch(copy, append); - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - folders.push_back(category->getUUID()); - outfit_fetcher->fetchDescendents(folders); - //inc_busy_count(); - if(outfit_fetcher->isEverythingComplete()) + + callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal, + &LLAppearanceMgr::instance(), + category->getUUID(), copy, append)); +} + +void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append) +{ + llinfos << "starting" << llendl; + + // We now have an outfit ready to be copied to agent inventory. Do + // it, and wear that outfit normally. + LLInventoryCategory* cat = gInventory.getCategory(cat_id); + if(copy_items) { - // everything is already here - call done. - outfit_fetcher->done(); + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(cat_id, cats, items); + std::string name; + if(!cat) + { + // should never happen. + name = "New Outfit"; + } + else + { + name = cat->getName(); + } + LLViewerInventoryItem* item = NULL; + LLInventoryModel::item_array_t::const_iterator it = items->begin(); + LLInventoryModel::item_array_t::const_iterator end = items->end(); + LLUUID pid; + for(; it < end; ++it) + { + item = *it; + if(item) + { + if(LLInventoryType::IT_GESTURE == item->getInventoryType()) + { + pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); + } + else + { + pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); + } + break; + } + } + if(pid.isNull()) + { + pid = gInventory.getRootFolderID(); + } + + LLUUID new_cat_id = gInventory.createNewCategory( + pid, + LLFolderType::FT_NONE, + name); + LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(new_cat_id, append); + it = items->begin(); + for(; it < end; ++it) + { + item = *it; + if(item) + { + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + new_cat_id, + std::string(), + cb); + } + } + // BAP fixes a lag in display of created dir. + gInventory.notifyObservers(); } else { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit_fetcher); + // Wear the inventory category. + LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, append); } } // *NOTE: hack to get from avatar inventory to avatar -void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append ) +void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append ) { // Avoid unintentionally overwriting old wearables. We have to do // this up front to avoid having to deal with the case of multiple // wearables being dirty. if(!category) return; - lldebugs << "wearInventoryCategoryOnAvatar( " << category->getName() + + llinfos << "wearInventoryCategoryOnAvatar( " << category->getName() << " )" << llendl; if( gFloaterCustomize ) { - gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceManager::changeOutfit, - &LLAppearanceManager::instance(), + gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceMgr::changeOutfit, + &LLAppearanceMgr::instance(), _1, category->getUUID(), append)); } else { - LLAppearanceManager::changeOutfit(TRUE, category->getUUID(), append); + LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append); } } -void LLAppearanceManager::wearOutfitByName(const std::string& name) +void LLAppearanceMgr::wearOutfitByName(const std::string& name) { llinfos << "Wearing category " << name << llendl; //inc_busy_count(); @@ -923,7 +1364,7 @@ void LLAppearanceManager::wearOutfitByName(const std::string& name) if(cat) { - LLAppearanceManager::wearInventoryCategory(cat, copy_items, false); + LLAppearanceMgr::wearInventoryCategory(cat, copy_items, false); } else { @@ -959,7 +1400,7 @@ public: if (item) { gInventory.removeObserver(this); - LLAppearanceManager::instance().addCOFItemLink(item,mDoUpdate); + LLAppearanceMgr::instance().addCOFItemLink(item,mDoUpdate); delete this; } } @@ -970,7 +1411,9 @@ private: }; -void LLAppearanceManager::addCOFItemLink(const LLUUID &item_id, bool do_update ) +// BAP - note that this runs asynchronously if the item is not already loaded from inventory. +// Dangerous if caller assumes link will exist after calling the function. +void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update ) { const LLInventoryItem *item = gInventory.getItem(item_id); if (!item) @@ -984,7 +1427,7 @@ void LLAppearanceManager::addCOFItemLink(const LLUUID &item_id, bool do_update ) } } -void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_update ) +void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update ) { const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item); if (!vitem) @@ -997,7 +1440,7 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(LLAppearanceManager::getCOF(), + gInventory.collectDescendents(LLAppearanceMgr::getCOF(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH); @@ -1013,9 +1456,8 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up // Are these links to different items of the same wearable // type? If so, new item will replace old. // MULTI-WEARABLES: revisit if more than one per type is allowed. - else if (areMatchingWearables(vitem,inv_item)) + else if (FALSE/*areMatchingWearables(vitem,inv_item)*/) { - gAgentWearables.removeWearable(inv_item->getWearableType(),true,0); if (inv_item->getIsLinkType()) { gInventory.purgeObject(inv_item->getUUID()); @@ -1026,7 +1468,7 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up { if (do_update) { - LLAppearanceManager::updateAppearanceFromCOF(); + LLAppearanceMgr::updateAppearanceFromCOF(); } return; } @@ -1037,13 +1479,15 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up vitem->getLinkedUUID(), getCOF(), vitem->getName(), + vitem->getDescription(), LLAssetType::AT_LINK, cb); } return; } -void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_update ) +// BAP remove ensemble code for 2.1? +void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update ) { #if SUPPORT_ENSEMBLES // BAP add check for already in COF. @@ -1052,18 +1496,19 @@ void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_upd cat->getLinkedUUID(), getCOF(), cat->getName(), + cat->getDescription(), LLAssetType::AT_LINK_FOLDER, cb); #endif } -void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_update) +void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update) { gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(LLAppearanceManager::getCOF(), + gInventory.collectDescendents(LLAppearanceMgr::getCOF(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH); @@ -1077,11 +1522,22 @@ void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_upda } if (do_update) { - LLAppearanceManager::updateAppearanceFromCOF(); + LLAppearanceMgr::updateAppearanceFromCOF(); } } -void LLAppearanceManager::updateIsDirty() +bool sort_by_linked_uuid(const LLViewerInventoryItem* item1, const LLViewerInventoryItem* item2) +{ + if (!item1 || !item2) + { + llwarning("item1, item2 cannot be null, something is very wrong", 0); + return true; + } + + return item1->getLinkedUUID() < item2->getLinkedUUID(); +} + +void LLAppearanceMgr::updateIsDirty() { LLUUID cof = getCOF(); LLUUID base_outfit; @@ -1120,39 +1576,352 @@ void LLAppearanceManager::updateIsDirty() // Current outfit folder should have one more item than the outfit folder. // this one item is the link back to the outfit folder itself. mOutfitIsDirty = true; + return; } - else - { - typedef std::set<LLUUID> item_set_t; - item_set_t cof_set; - item_set_t outfit_set; - // sort COF items by UUID - for (S32 i = 0; i < cof_items.count(); ++i) + //getting rid of base outfit folder link to simplify comparison + for (LLInventoryModel::item_array_t::iterator it = cof_items.begin(); it != cof_items.end(); ++it) + { + if (*it == base_outfit_item) { - LLViewerInventoryItem *item = cof_items.get(i); - // don't add the base outfit link to the list of objects we're comparing - if(item != base_outfit_item) - { - cof_set.insert(item->getLinkedUUID()); - } + cof_items.erase(it); + break; } + } + + //"dirty" - also means a difference in linked UUIDs and/or a difference in wearables order (links' descriptions) + std::sort(cof_items.begin(), cof_items.end(), sort_by_linked_uuid); + std::sort(outfit_items.begin(), outfit_items.end(), sort_by_linked_uuid); - // sort outfit folder by UUID - for (S32 i = 0; i < outfit_items.count(); ++i) + for (U32 i = 0; i < cof_items.size(); ++i) + { + LLViewerInventoryItem *item1 = cof_items.get(i); + LLViewerInventoryItem *item2 = outfit_items.get(i); + + if (item1->getLinkedUUID() != item2->getLinkedUUID() || + item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription()) { - LLViewerInventoryItem *item = outfit_items.get(i); - outfit_set.insert(item->getLinkedUUID()); + mOutfitIsDirty = true; + return; } + } + + mOutfitIsDirty = false; + } +} + +void LLAppearanceMgr::autopopulateOutfits() +{ + // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account) + // then auto-populate outfits from the library into the My Outfits folder. + + llinfos << "avatar fully visible" << llendl; + + static bool check_populate_my_outfits = true; + if (check_populate_my_outfits && + (LLInventoryModel::getIsFirstTimeInViewer2() + || gSavedSettings.getBOOL("MyOutfitsAutofill"))) + { + gAgentWearables.populateMyOutfitsFolder(); + } + check_populate_my_outfits = false; +} + +// Handler for anything that's deferred until avatar de-clouds. +void LLAppearanceMgr::onFirstFullyVisible() +{ + autopopulateOutfits(); +} + +bool LLAppearanceMgr::updateBaseOutfit() +{ + const LLUUID base_outfit_id = getBaseOutfitUUID(); + if (base_outfit_id.isNull()) return false; + + updateClothingOrderingInfo(); + + // in a Base Outfit we do not remove items, only links + purgeCategory(base_outfit_id, false); - mOutfitIsDirty = (outfit_set != cof_set); + + LLPointer<LLInventoryCallback> dirty_state_updater = new LLUpdateDirtyState(); + + //COF contains only links so we copy to the Base Outfit only links + shallowCopyCategoryContents(getCOF(), base_outfit_id, dirty_state_updater); + + return true; +} + +void LLAppearanceMgr::divvyWearablesByType(const LLInventoryModel::item_array_t& items, wearables_by_type_t& items_by_type) +{ + items_by_type.reserve(WT_COUNT); + if (items.empty()) return; + + for (S32 i=0; i<items.count(); i++) + { + LLViewerInventoryItem *item = items.get(i); + // Ignore non-wearables. + if (!item->isWearableType()) + continue; + EWearableType type = item->getWearableType(); + if(type < 0 || type >= WT_COUNT) + { + LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL; + continue; } + items_by_type[type].push_back(item); } } +std::string build_order_string(EWearableType type, U32 i) +{ + std::ostringstream order_num; + order_num << ORDER_NUMBER_SEPARATOR << type * 100 + i; + return order_num.str(); +} + +struct WearablesOrderComparator +{ + WearablesOrderComparator(const EWearableType type) + { + mControlSize = build_order_string(type, 0).size(); + }; + + bool operator()(const LLInventoryItem* item1, const LLInventoryItem* item2) + { + if (!item1 || !item2) + { + llwarning("either item1 or item2 is NULL", 0); + return true; + } + + const std::string& desc1 = item1->LLInventoryItem::getDescription(); + const std::string& desc2 = item2->LLInventoryItem::getDescription(); + + bool item1_valid = (desc1.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc1[0]); + bool item2_valid = (desc2.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc2[0]); + + if (item1_valid && item2_valid) + return desc1 < desc2; + + //we need to sink down invalid items: items with empty descriptions, items with "Broken link" descriptions, + //items with ordering information but not for the associated wearables type + if (!item1_valid && item2_valid) + return false; + + return true; + } + + U32 mControlSize; +}; + +void LLAppearanceMgr::updateClothingOrderingInfo() +{ + LLInventoryModel::item_array_t wear_items; + getDescendentsOfAssetType(getCOF(), wear_items, LLAssetType::AT_CLOTHING, false); + + wearables_by_type_t items_by_type(WT_COUNT); + divvyWearablesByType(wear_items, items_by_type); + + bool inventory_changed = false; + for (U32 type = WT_SHIRT; type < WT_COUNT; type++) + { + + U32 size = items_by_type[type].size(); + if (!size) continue; + + //sinking down invalid items which need reordering + std::sort(items_by_type[type].begin(), items_by_type[type].end(), WearablesOrderComparator((EWearableType) type)); + + //requesting updates only for those links which don't have "valid" descriptions + for (U32 i = 0; i < size; i++) + { + LLViewerInventoryItem* item = items_by_type[type][i]; + if (!item) continue; + + std::string new_order_str = build_order_string((EWearableType)type, i); + if (new_order_str == item->LLInventoryItem::getDescription()) continue; + + item->setDescription(new_order_str); + item->setComplete(TRUE); + item->updateServer(FALSE); + gInventory.updateItem(item); + inventory_changed = true; + } + } + + //*TODO do we really need to notify observers? + if (inventory_changed) gInventory.notifyObservers(); +} + + + + +class LLShowCreatedOutfit: public LLInventoryCallback +{ +public: + LLShowCreatedOutfit(LLUUID& folder_id): mFolderID(folder_id) + {} + + virtual ~LLShowCreatedOutfit() + { + LLSD key; + LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key); + LLPanelOutfitsInventory *outfit_panel = + dynamic_cast<LLPanelOutfitsInventory*>(LLSideTray::getInstance()->getPanel("panel_outfits_inventory")); + if (outfit_panel) + { + outfit_panel->getRootFolder()->clearSelection(); + outfit_panel->getRootFolder()->setSelectionByID(mFolderID, TRUE); + } + + LLAccordionCtrlTab* tab_outfits = outfit_panel ? outfit_panel->findChild<LLAccordionCtrlTab>("tab_outfits") : 0; + if (tab_outfits && !tab_outfits->getDisplayChildren()) + { + tab_outfits->changeOpenClose(tab_outfits->getDisplayChildren()); + } + + LLAppearanceMgr::getInstance()->updateIsDirty(); + LLAppearanceMgr::getInstance()->updatePanelOutfitName(""); + } + + virtual void fire(const LLUUID&) + {} + +private: + LLUUID mFolderID; +}; + +LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name) +{ + if (!isAgentAvatarValid()) return LLUUID::null; + + // First, make a folder in the My Outfits directory. + const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + LLUUID folder_id = gInventory.createNewCategory( + parent_id, + LLFolderType::FT_OUTFIT, + new_folder_name); + + updateClothingOrderingInfo(); + + LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id); + shallowCopyCategoryContents(getCOF(),folder_id, cb); + createBaseOutfitLink(folder_id, cb); + + dumpCat(folder_id,"COF, new outfit"); + + return folder_id; +} + +void LLAppearanceMgr::wearBaseOutfit() +{ + const LLUUID& base_outfit_id = getBaseOutfitUUID(); + if (base_outfit_id.isNull()) return; + + updateCOF(base_outfit_id); +} + +void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove) +{ + LLViewerInventoryItem * item_to_remove = gInventory.getItem(id_to_remove); + if (!item_to_remove) return; + + switch (item_to_remove->getType()) + { + case LLAssetType::AT_CLOTHING: + if (get_is_item_worn(id_to_remove)) + { + //*TODO move here the exact removing code from LLWearableBridge::removeItemFromAvatar in the future + LLWearableBridge::removeItemFromAvatar(item_to_remove); + } + break; + case LLAssetType::AT_OBJECT: + gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_to_remove->getLinkedUUID()); + gMessageSystem->sendReliable( gAgent.getRegion()->getHost()); + + { + // this object might have been selected, so let the selection manager know it's gone now + LLViewerObject *found_obj = gObjectList.findObject(item_to_remove->getLinkedUUID()); + if (found_obj) + { + LLSelectMgr::getInstance()->remove(found_obj); + }; + } + default: break; + } +} + + +bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_body) +{ + if (!item || !item->isWearableType()) return false; + if (item->getType() != LLAssetType::AT_CLOTHING) return false; + if (!gInventory.isObjectDescendentOf(item->getUUID(), getCOF())) return false; + + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindClothesOfType filter_wearables_of_type(item->getWearableType()); + gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type); + if (items.empty()) return false; + + //*TODO all items are not guarantied to have valid descriptions (check?) + std::sort(items.begin(), items.end(), WearablesOrderComparator(item->getWearableType())); + + if (closer_to_body && items.front() == item) return false; + if (!closer_to_body && items.back() == item) return false; + + LLInventoryModel::item_array_t::iterator it = std::find(items.begin(), items.end(), item); + if (items.end() == it) return false; + + + //swapping descriptions + closer_to_body ? --it : ++it; + LLViewerInventoryItem* swap_item = *it; + if (!swap_item) return false; + std::string tmp = swap_item->LLInventoryItem::getDescription(); + swap_item->setDescription(item->LLInventoryItem::getDescription()); + item->setDescription(tmp); + + + //items need to be updated on a dataserver + item->setComplete(TRUE); + item->updateServer(FALSE); + gInventory.updateItem(item); + + swap_item->setComplete(TRUE); + swap_item->updateServer(FALSE); + gInventory.updateItem(swap_item); + + //to cause appearance of the agent to be updated + bool result = false; + if (result = gAgentWearables.moveWearable(item, closer_to_body)) + { + gAgentAvatarp->wearableUpdated(item->getWearableType(), TRUE); + } + + setOutfitDirty(true); + + //*TODO do we need to notify observers here in such a way? + gInventory.notifyObservers(); + + return result; +} + +//static +void LLAppearanceMgr::sortItemsByActualDescription(LLInventoryModel::item_array_t& items) +{ + if (items.size() < 2) return; + + std::sort(items.begin(), items.end(), sort_by_description); +} + //#define DUMP_CAT_VERBOSE -void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg) +void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg) { LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; @@ -1173,7 +1942,7 @@ void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg) llinfos << msg << " count " << items.count() << llendl; } -void LLAppearanceManager::dumpItemArray(const LLInventoryModel::item_array_t& items, +void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items, const std::string& msg) { llinfos << msg << llendl; @@ -1185,22 +1954,23 @@ void LLAppearanceManager::dumpItemArray(const LLInventoryModel::item_array_t& it llinfos << llendl; } -LLAppearanceManager::LLAppearanceManager(): +LLAppearanceMgr::LLAppearanceMgr(): mAttachmentInvLinkEnabled(false), mOutfitIsDirty(false) { } -LLAppearanceManager::~LLAppearanceManager() +LLAppearanceMgr::~LLAppearanceMgr() { } -void LLAppearanceManager::setAttachmentInvLinkEnable(bool val) +void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val) { llinfos << "setAttachmentInvLinkEnable => " << (int) val << llendl; mAttachmentInvLinkEnabled = val; } +// BAP TODO - mRegisteredAttachments is currently maintained but not used for anything. Consider yanking. void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg) { llinfos << msg << llendl; @@ -1218,15 +1988,14 @@ void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg) llinfos << llendl; } -void LLAppearanceManager::registerAttachment(const LLUUID& item_id) +void LLAppearanceMgr::registerAttachment(const LLUUID& item_id) { mRegisteredAttachments.insert(item_id); gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - //dumpAttachmentSet(mRegisteredAttachments,"after register:"); if (mAttachmentInvLinkEnabled) { - LLAppearanceManager::addCOFItemLink(item_id, false); // Add COF link for item. + LLAppearanceMgr::addCOFItemLink(item_id, false); // Add COF link for item. } else { @@ -1234,17 +2003,14 @@ void LLAppearanceManager::registerAttachment(const LLUUID& item_id) } } -void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id) +void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id) { mRegisteredAttachments.erase(item_id); gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - //dumpAttachmentSet(mRegisteredAttachments,"after unregister:"); - if (mAttachmentInvLinkEnabled) { - //LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Removing attachment link:"); - LLAppearanceManager::removeCOFItemLinks(item_id, false); + LLAppearanceMgr::removeCOFItemLinks(item_id, false); } else { @@ -1252,7 +2018,7 @@ void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id) } } -void LLAppearanceManager::linkRegisteredAttachments() +void LLAppearanceMgr::linkRegisteredAttachments() { for (std::set<LLUUID>::iterator it = mRegisteredAttachments.begin(); it != mRegisteredAttachments.end(); @@ -1263,3 +2029,36 @@ void LLAppearanceManager::linkRegisteredAttachments() } mRegisteredAttachments.clear(); } + +BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const +{ + return gInventory.isObjectDescendentOf(obj_id, getCOF()); +} + +BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const +{ + if (!getIsInCOF(obj_id)) return FALSE; + + // If a non-link somehow ended up in COF, allow deletion. + const LLInventoryObject *obj = gInventory.getObject(obj_id); + if (obj && !obj->getIsLinkType()) + { + return FALSE; + } + + // For now, don't allow direct deletion from the COF. Instead, force users + // to choose "Detach" or "Take Off". + return TRUE; + /* + const LLInventoryObject *obj = gInventory.getObject(obj_id); + if (!obj) return FALSE; + + // Can't delete bodyparts, since this would be equivalent to removing the item. + if (obj->getType() == LLAssetType::AT_BODYPART) return TRUE; + + // Can't delete the folder link, since this is saved for bookkeeping. + if (obj->getActualType() == LLAssetType::AT_LINK_FOLDER) return TRUE; + + return FALSE; + */ +} |