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-rw-r--r--indra/newview/llappearancemgr.cpp1575
1 files changed, 1187 insertions, 388 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 748d8bdfbf..e93e29ecde 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -32,21 +32,54 @@
#include "llviewerprecompiledheaders.h"
+#include "llaccordionctrltab.h"
#include "llagent.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
+#include "llcommandhandler.h"
#include "llfloatercustomize.h"
#include "llgesturemgr.h"
#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
#include "llinventoryobserver.h"
#include "llnotificationsutil.h"
+#include "llpaneloutfitsinventory.h"
+#include "llselectmgr.h"
#include "llsidepanelappearance.h"
#include "llsidetray.h"
+#include "llviewerobjectlist.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llviewerregion.h"
#include "llwearablelist.h"
+char ORDER_NUMBER_SEPARATOR('@');
+
+LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string& name)
+{
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLNameCategoryCollector has_name(name);
+ gInventory.collectDescendentsIf(parent_id,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ has_name);
+ if (0 == cat_array.count())
+ return LLUUID();
+ else
+ {
+ LLViewerInventoryCategory *cat = cat_array.get(0);
+ if (cat)
+ return cat->getUUID();
+ else
+ {
+ llwarns << "null cat" << llendl;
+ return LLUUID();
+ }
+ }
+}
+
class LLWearInventoryCategoryCallback : public LLInventoryCallback
{
public:
@@ -70,11 +103,13 @@ public:
protected:
~LLWearInventoryCategoryCallback()
{
+ llinfos << "done all inventory callbacks" << llendl;
+
// Is the destructor called by ordinary dereference, or because the app's shutting down?
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
if( LLInventoryCallbackManager::is_instantiated() )
{
- LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
+ LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
}
else
{
@@ -87,224 +122,439 @@ private:
bool mAppend;
};
-class LLOutfitObserver : public LLInventoryFetchObserver
+
+//Inventory callback updating "dirty" state when destroyed
+class LLUpdateDirtyState: public LLInventoryCallback
+{
+public:
+ LLUpdateDirtyState() {}
+ virtual ~LLUpdateDirtyState(){ LLAppearanceMgr::getInstance()->updateIsDirty(); }
+ virtual void fire(const LLUUID&) {}
+};
+
+
+//Inventory collect functor collecting wearables of a specific wearable type
+class LLFindClothesOfType : public LLInventoryCollectFunctor
{
public:
- LLOutfitObserver(const LLUUID& cat_id, bool copy_items, bool append) :
- mCatID(cat_id),
- mCopyItems(copy_items),
- mAppend(append)
- {}
- ~LLOutfitObserver() {}
- virtual void done();
- void doWearCategory();
+ LLFindClothesOfType(EWearableType type) : mWearableType(type) {}
+ virtual ~LLFindClothesOfType() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+ {
+ if (!item) return false;
+ if (item->getType() != LLAssetType::AT_CLOTHING) return false;
+
+ LLViewerInventoryItem *vitem = dynamic_cast<LLViewerInventoryItem*>(item);
+ if (!vitem || vitem->getWearableType() != mWearableType) return false;
-protected:
- LLUUID mCatID;
- bool mCopyItems;
- bool mAppend;
+ return true;
+ }
+
+ const EWearableType mWearableType;
};
-void LLOutfitObserver::done()
+
+LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy():
+ mFireCount(0)
{
- gInventory.removeObserver(this);
- doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this));
}
-void LLOutfitObserver::doWearCategory()
+LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
{
- // We now have an outfit ready to be copied to agent inventory. Do
- // it, and wear that outfit normally.
- if(mCopyItems)
+ llinfos << "done update appearance on destroy" << llendl;
+
+ if (!LLApp::isExiting())
{
- LLInventoryCategory* cat = gInventory.getCategory(mCatID);
- std::string name;
- if(!cat)
- {
- // should never happen.
- name = "New Outfit";
- }
- else
+ LLAppearanceMgr::instance().updateAppearanceFromCOF();
+ }
+}
+
+void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item)
+{
+ llinfos << "callback fired" << llendl;
+ mFireCount++;
+}
+
+struct LLFoundData
+{
+ LLFoundData() :
+ mAssetType(LLAssetType::AT_NONE),
+ mWearableType(WT_INVALID),
+ mWearable(NULL) {}
+
+ LLFoundData(const LLUUID& item_id,
+ const LLUUID& asset_id,
+ const std::string& name,
+ const LLAssetType::EType& asset_type,
+ const EWearableType& wearable_type
+ ) :
+ mItemID(item_id),
+ mAssetID(asset_id),
+ mName(name),
+ mAssetType(asset_type),
+ mWearableType(wearable_type),
+ mWearable( NULL ) {}
+
+ LLUUID mItemID;
+ LLUUID mAssetID;
+ std::string mName;
+ LLAssetType::EType mAssetType;
+ EWearableType mWearableType;
+ LLWearable* mWearable;
+};
+
+
+class LLWearableHoldingPattern
+{
+public:
+ LLWearableHoldingPattern();
+ ~LLWearableHoldingPattern();
+
+ bool pollFetchCompletion();
+ void onFetchCompletion();
+ bool isFetchCompleted();
+ bool isTimedOut();
+
+ void checkMissingWearables();
+ bool pollMissingWearables();
+ bool isMissingCompleted();
+ void recoverMissingWearable(EWearableType type);
+ void clearCOFLinksForMissingWearables();
+
+ void onWearableAssetFetch(LLWearable *wearable);
+ void onAllComplete();
+
+ typedef std::list<LLFoundData> found_list_t;
+ found_list_t mFoundList;
+ LLInventoryModel::item_array_t mObjItems;
+ LLInventoryModel::item_array_t mGestItems;
+ typedef std::set<S32> type_set_t;
+ type_set_t mTypesToRecover;
+ type_set_t mTypesToLink;
+ S32 mResolved;
+ LLTimer mWaitTime;
+ bool mFired;
+};
+
+LLWearableHoldingPattern::LLWearableHoldingPattern():
+ mResolved(0),
+ mFired(false)
+{
+}
+
+LLWearableHoldingPattern::~LLWearableHoldingPattern()
+{
+}
+
+bool LLWearableHoldingPattern::isFetchCompleted()
+{
+ return (mResolved >= (S32)mFoundList.size()); // have everything we were waiting for?
+}
+
+bool LLWearableHoldingPattern::isTimedOut()
+{
+ static F32 max_wait_time = 60.0; // give up if wearable fetches haven't completed in max_wait_time seconds.
+ return mWaitTime.getElapsedTimeF32() > max_wait_time;
+}
+
+void LLWearableHoldingPattern::checkMissingWearables()
+{
+ std::vector<S32> found_by_type(WT_COUNT,0);
+ std::vector<S32> requested_by_type(WT_COUNT,0);
+ for (found_list_t::iterator it = mFoundList.begin(); it != mFoundList.end(); ++it)
+ {
+ LLFoundData &data = *it;
+ if (data.mWearableType < WT_COUNT)
+ requested_by_type[data.mWearableType]++;
+ if (data.mWearable)
+ found_by_type[data.mWearableType]++;
+ }
+
+ for (S32 type = 0; type < WT_COUNT; ++type)
+ {
+ llinfos << "type " << type << " requested " << requested_by_type[type] << " found " << found_by_type[type] << llendl;
+ if (found_by_type[type] > 0)
+ continue;
+ if (
+ // Need to recover if at least one wearable of that type
+ // was requested but none was found (prevent missing
+ // pants)
+ (requested_by_type[type] > 0) ||
+ // or if type is a body part and no wearables were found.
+ ((type == WT_SHAPE) || (type == WT_SKIN) || (type == WT_HAIR) || (type == WT_EYES)))
{
- name = cat->getName();
+ mTypesToRecover.insert(type);
+ mTypesToLink.insert(type);
+ recoverMissingWearable((EWearableType)type);
+ llwarns << "need to replace " << type << llendl;
}
- LLViewerInventoryItem* item = NULL;
- item_ref_t::iterator it = mComplete.begin();
- item_ref_t::iterator end = mComplete.end();
- LLUUID pid;
- for(; it < end; ++it)
+ }
+
+ mWaitTime.reset();
+ if (!pollMissingWearables())
+ {
+ doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this));
+ }
+}
+
+void LLWearableHoldingPattern::onAllComplete()
+{
+ // Activate all gestures in this folder
+ if (mGestItems.count() > 0)
+ {
+ llinfos << "Activating " << mGestItems.count() << " gestures" << llendl;
+
+ LLGestureMgr::instance().activateGestures(mGestItems);
+
+ // Update the inventory item labels to reflect the fact
+ // they are active.
+ LLViewerInventoryCategory* catp =
+ gInventory.getCategory(LLAppearanceMgr::instance().getCOF());
+
+ if (catp)
{
- item = (LLViewerInventoryItem*)gInventory.getItem(*it);
- if(item)
- {
- if(LLInventoryType::IT_GESTURE == item->getInventoryType())
- {
- pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
- }
- else
- {
- pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
- }
- break;
- }
+ gInventory.updateCategory(catp);
+ gInventory.notifyObservers();
}
- if(pid.isNull())
+ }
+
+ // Update wearables.
+ llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl;
+ LLAppearanceMgr::instance().updateAgentWearables(this, false);
+
+ // Update attachments to match those requested.
+ if (isAgentAvatarValid())
+ {
+ llinfos << "Updating " << mObjItems.count() << " attachments" << llendl;
+ LLAgentWearables::userUpdateAttachments(mObjItems);
+ }
+
+ if (isFetchCompleted() && isMissingCompleted())
+ {
+ // Only safe to delete if all wearable callbacks and all missing wearables completed.
+ delete this;
+ }
+}
+
+void LLWearableHoldingPattern::onFetchCompletion()
+{
+ checkMissingWearables();
+}
+
+// Runs as an idle callback until all wearables are fetched (or we time out).
+bool LLWearableHoldingPattern::pollFetchCompletion()
+{
+ bool completed = isFetchCompleted();
+ bool timed_out = isTimedOut();
+ bool done = completed || timed_out;
+
+ if (done)
+ {
+ llinfos << "polling, done status: " << completed << " timed out " << timed_out
+ << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl;
+
+ mFired = true;
+
+ if (timed_out)
{
- pid = gInventory.getRootFolderID();
+ llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
}
-
- LLUUID cat_id = gInventory.createNewCategory(
- pid,
- LLFolderType::FT_NONE,
- name);
- mCatID = cat_id;
- LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(mCatID, mAppend);
- it = mComplete.begin();
- for(; it < end; ++it)
+
+ onFetchCompletion();
+ }
+ return done;
+}
+
+class RecoveredItemLinkCB: public LLInventoryCallback
+{
+public:
+ RecoveredItemLinkCB(EWearableType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
+ mHolder(holder),
+ mWearable(wearable),
+ mType(type)
+ {
+ }
+ void fire(const LLUUID& item_id)
+ {
+ llinfos << "Recovered item link for type " << mType << llendl;
+ mHolder->mTypesToLink.erase(mType);
+ // Add wearable to FoundData for actual wearing
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
+
+ if (linked_item)
{
- item = (LLViewerInventoryItem*)gInventory.getItem(*it);
- if(item)
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID());
+
+ if (item)
{
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- cat_id,
- std::string(),
- cb);
+ LLFoundData found(linked_item->getUUID(),
+ linked_item->getAssetUUID(),
+ linked_item->getName(),
+ linked_item->getType(),
+ linked_item->isWearableType() ? linked_item->getWearableType() : WT_INVALID
+ );
+ found.mWearable = mWearable;
+ mHolder->mFoundList.push_front(found);
+ }
+ else
+ {
+ llwarns << "inventory item not found for recovered wearable" << llendl;
}
}
- // BAP fixes a lag in display of created dir.
- gInventory.notifyObservers();
+ else
+ {
+ llwarns << "inventory link not found for recovered wearable" << llendl;
+ }
}
- else
+private:
+ LLWearableHoldingPattern* mHolder;
+ LLWearable *mWearable;
+ EWearableType mType;
+};
+
+class RecoveredItemCB: public LLInventoryCallback
+{
+public:
+ RecoveredItemCB(EWearableType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
+ mHolder(holder),
+ mWearable(wearable),
+ mType(type)
{
- // Wear the inventory category.
- LLAppearanceManager::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
}
- delete this;
+ void fire(const LLUUID& item_id)
+ {
+ llinfos << "Recovered item for type " << mType << llendl;
+ LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
+ mWearable->setItemID(item_id);
+ LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder);
+ mHolder->mTypesToRecover.erase(mType);
+ llassert(itemp);
+ if (itemp)
+ {
+ link_inventory_item( gAgent.getID(),
+ item_id,
+ LLAppearanceMgr::instance().getCOF(),
+ itemp->getName(),
+ itemp->getDescription(),
+ LLAssetType::AT_LINK,
+ cb);
+ }
+ }
+private:
+ LLWearableHoldingPattern* mHolder;
+ LLWearable *mWearable;
+ EWearableType mType;
+};
+
+void LLWearableHoldingPattern::recoverMissingWearable(EWearableType type)
+{
+ // Try to recover by replacing missing wearable with a new one.
+ LLNotificationsUtil::add("ReplacedMissingWearable");
+ lldebugs << "Wearable " << LLWearableDictionary::getTypeLabel(type)
+ << " could not be downloaded. Replaced inventory item with default wearable." << llendl;
+ LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+
+ // Add a new one in the lost and found folder.
+ const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+ LLPointer<LLInventoryCallback> cb = new RecoveredItemCB(type,wearable,this);
+
+ create_inventory_item(gAgent.getID(),
+ gAgent.getSessionID(),
+ lost_and_found_id,
+ wearable->getTransactionID(),
+ wearable->getName(),
+ wearable->getDescription(),
+ wearable->getAssetType(),
+ LLInventoryType::IT_WEARABLE,
+ wearable->getType(),
+ wearable->getPermissions().getMaskNextOwner(),
+ cb);
}
-class LLOutfitFetch : public LLInventoryFetchDescendentsObserver
+bool LLWearableHoldingPattern::isMissingCompleted()
{
-public:
- LLOutfitFetch(bool copy_items, bool append) : mCopyItems(copy_items), mAppend(append) {}
- ~LLOutfitFetch() {}
- virtual void done();
-protected:
- bool mCopyItems;
- bool mAppend;
-};
+ return mTypesToLink.size()==0 && mTypesToRecover.size()==0;
+}
-void LLOutfitFetch::done()
+void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
{
- // What we do here is get the complete information on the items in
- // the library, and set up an observer that will wait for that to
- // happen.
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(mCompleteFolders.front(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH);
- S32 count = item_array.count();
- if(!count)
+ for (found_list_t::iterator it = mFoundList.begin(); it != mFoundList.end(); ++it)
{
- llwarns << "Nothing fetched in category " << mCompleteFolders.front()
- << llendl;
- //dec_busy_count();
- gInventory.removeObserver(this);
- delete this;
- return;
+ LLFoundData &data = *it;
+ if ((data.mWearableType < WT_COUNT) && (!data.mWearable))
+ {
+ // Wearable link that was never resolved; remove links to it from COF
+ llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl;
+ LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
+ }
}
+}
+
+bool LLWearableHoldingPattern::pollMissingWearables()
+{
+ bool timed_out = isTimedOut();
+ bool missing_completed = isMissingCompleted();
+ bool done = timed_out || missing_completed;
+
+ llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size()
+ << " links " << mTypesToLink.size()
+ << " wearables, timed out " << timed_out
+ << " elapsed " << mWaitTime.getElapsedTimeF32()
+ << " done " << done << llendl;
- LLOutfitObserver* outfit_observer = new LLOutfitObserver(mCompleteFolders.front(), mCopyItems, mAppend);
- LLInventoryFetchObserver::item_ref_t ids;
- for(S32 i = 0; i < count; ++i)
+ if (done)
{
- ids.push_back(item_array.get(i)->getUUID());
+ clearCOFLinksForMissingWearables();
+ onAllComplete();
}
+ return done;
+}
- // clean up, and remove this as an observer since the call to the
- // outfit could notify observers and throw us into an infinite
- // loop.
- //dec_busy_count();
- gInventory.removeObserver(this);
-
- // increment busy count and either tell the inventory to check &
- // call done, or add this object to the inventory for observation.
- //inc_busy_count();
-
- // do the fetch
- outfit_observer->fetchItems(ids);
- if(outfit_observer->isEverythingComplete())
+void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
+{
+ mResolved += 1; // just counting callbacks, not successes.
+ llinfos << "onWearableAssetFetch, resolved count " << mResolved << " of requested " << mFoundList.size() << llendl;
+ if (wearable)
{
- // everything is already here - call done.
- outfit_observer->done();
+ llinfos << "wearable found, type " << wearable->getType() << " asset " << wearable->getAssetID() << llendl;
}
else
{
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(outfit_observer);
+ llwarns << "no wearable found" << llendl;
}
- delete this;
-}
-class LLUpdateAppearanceOnDestroy: public LLInventoryCallback
-{
-public:
- LLUpdateAppearanceOnDestroy():
- mFireCount(0)
+ if (mFired)
{
+ llwarns << "called after holder fired" << llendl;
+ return;
}
- virtual ~LLUpdateAppearanceOnDestroy()
+ if (!wearable)
{
- LLAppearanceManager::instance().updateAppearanceFromCOF();
+ return;
}
- /* virtual */ void fire(const LLUUID& inv_item)
+ for (LLWearableHoldingPattern::found_list_t::iterator iter = mFoundList.begin();
+ iter != mFoundList.end(); ++iter)
{
- mFireCount++;
+ LLFoundData& data = *iter;
+ if(wearable->getAssetID() == data.mAssetID)
+ {
+ data.mWearable = wearable;
+ // Failing this means inventory or asset server are corrupted in a way we don't handle.
+ llassert((data.mWearableType < WT_COUNT) && (wearable->getType() == data.mWearableType));
+ break;
+ }
}
-private:
- U32 mFireCount;
-};
+}
-struct LLFoundData
+static void onWearableAssetFetch(LLWearable* wearable, void* data)
{
- LLFoundData(const LLUUID& item_id,
- const LLUUID& asset_id,
- const std::string& name,
- LLAssetType::EType asset_type) :
- mItemID(item_id),
- mAssetID(asset_id),
- mName(name),
- mAssetType(asset_type),
- mWearable( NULL ) {}
-
- LLUUID mItemID;
- LLUUID mAssetID;
- std::string mName;
- LLAssetType::EType mAssetType;
- LLWearable* mWearable;
-};
+ LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
+ holder->onWearableAssetFetch(wearable);
+}
-
-struct LLWearableHoldingPattern
-{
- LLWearableHoldingPattern() : mResolved(0) {}
- ~LLWearableHoldingPattern()
- {
- for_each(mFoundList.begin(), mFoundList.end(), DeletePointer());
- mFoundList.clear();
- }
- typedef std::list<LLFoundData*> found_list_t;
- found_list_t mFoundList;
- S32 mResolved;
- bool append;
-};
static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
{
@@ -333,38 +583,13 @@ static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
items = new_items;
}
-static void onWearableAssetFetch(LLWearable* wearable, void* data)
-{
- LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
- bool append = holder->append;
-
- if(wearable)
- {
- for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
- iter != holder->mFoundList.end(); ++iter)
- {
- LLFoundData* data = *iter;
- if(wearable->getAssetID() == data->mAssetID)
- {
- data->mWearable = wearable;
- break;
- }
- }
- }
- holder->mResolved += 1;
- if(holder->mResolved >= (S32)holder->mFoundList.size())
- {
- LLAppearanceManager::instance().updateAgentWearables(holder, append);
- }
-}
-
-LLUUID LLAppearanceManager::getCOF()
+const LLUUID LLAppearanceMgr::getCOF() const
{
return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
}
-const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink()
+const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink()
{
const LLUUID& current_outfit_cat = getCOF();
LLInventoryModel::cat_array_t cat_array;
@@ -392,7 +617,7 @@ const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink()
return NULL;
}
-bool LLAppearanceManager::getBaseOutfitName(std::string& name)
+bool LLAppearanceMgr::getBaseOutfitName(std::string& name)
{
const LLViewerInventoryItem* outfit_link = getBaseOutfitLink();
if(outfit_link)
@@ -407,59 +632,180 @@ bool LLAppearanceManager::getBaseOutfitName(std::string& name)
return false;
}
+const LLUUID LLAppearanceMgr::getBaseOutfitUUID()
+{
+ const LLViewerInventoryItem* outfit_link = getBaseOutfitLink();
+ if (!outfit_link || !outfit_link->getIsLinkType()) return LLUUID::null;
+
+ const LLViewerInventoryCategory* outfit_cat = outfit_link->getLinkedCategory();
+ if (!outfit_cat) return LLUUID::null;
+
+ if (outfit_cat->getPreferredType() != LLFolderType::FT_OUTFIT)
+ {
+ llwarns << "Expected outfit type:" << LLFolderType::FT_OUTFIT << " but got type:" << outfit_cat->getType() << " for folder name:" << outfit_cat->getName() << llendl;
+ return LLUUID::null;
+ }
+
+ return outfit_cat->getUUID();
+}
+
+bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update)
+{
+ if (item_id_to_wear.isNull()) return false;
+
+ //only the item from a user's inventory is allowed
+ if (!gInventory.isObjectDescendentOf(item_id_to_wear, gInventory.getRootFolderID())) return false;
+
+ LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear);
+ if (!item_to_wear) return false;
+
+ switch (item_to_wear->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
+ return false;
+ }
+ addCOFItemLink(item_to_wear, do_update);
+ break;
+ case LLAssetType::AT_OBJECT:
+ rez_attachment(item_to_wear, NULL);
+ break;
+ default: return false;;
+ }
+
+ return true;
+}
+
// Update appearance from outfit folder.
-void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, bool append)
+void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append)
{
if (!proceed)
return;
- LLAppearanceManager::instance().updateCOF(category,append);
+ LLAppearanceMgr::instance().updateCOF(category,append);
}
-void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
+// Create a copy of src_id + contents as a subfolder of dst_id.
+void LLAppearanceMgr::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
LLPointer<LLInventoryCallback> cb)
{
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- gInventory.collectDescendents(src_id, cats, items,
- LLInventoryModel::EXCLUDE_TRASH);
- for (S32 i = 0; i < items.count(); ++i)
+ LLInventoryCategory *src_cat = gInventory.getCategory(src_id);
+ if (!src_cat)
{
- const LLViewerInventoryItem* item = items.get(i).get();
- if (item->getActualType() == LLAssetType::AT_LINK)
- {
- link_inventory_item(gAgent.getID(),
- item->getLinkedUUID(),
- dst_id,
- item->getName(),
- LLAssetType::AT_LINK, cb);
- }
- else if (item->getActualType() == LLAssetType::AT_LINK_FOLDER)
+ llwarns << "folder not found for src " << src_id.asString() << llendl;
+ return;
+ }
+ LLUUID parent_id = dst_id;
+ if(parent_id.isNull())
+ {
+ parent_id = gInventory.getRootFolderID();
+ }
+ LLUUID subfolder_id = gInventory.createNewCategory( parent_id,
+ LLFolderType::FT_NONE,
+ src_cat->getName());
+ shallowCopyCategoryContents(src_id, subfolder_id, cb);
+
+ gInventory.notifyObservers();
+}
+
+// Copy contents of src_id to dst_id.
+void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id,
+ LLPointer<LLInventoryCallback> cb)
+{
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(src_id, cats, items);
+ for (LLInventoryModel::item_array_t::const_iterator iter = items->begin();
+ iter != items->end();
+ ++iter)
+ {
+ const LLViewerInventoryItem* item = (*iter);
+ switch (item->getActualType())
{
- LLViewerInventoryCategory *catp = item->getLinkedCategory();
- // Skip copying outfit links.
- if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT)
+ case LLAssetType::AT_LINK:
{
+ //LLInventoryItem::getDescription() is used for a new description
+ //to propagate ordering information saved in descriptions of links
link_inventory_item(gAgent.getID(),
item->getLinkedUUID(),
dst_id,
item->getName(),
- LLAssetType::AT_LINK_FOLDER, cb);
+ item->LLInventoryItem::getDescription(),
+ LLAssetType::AT_LINK, cb);
+ break;
}
+ case LLAssetType::AT_LINK_FOLDER:
+ {
+ LLViewerInventoryCategory *catp = item->getLinkedCategory();
+ // Skip copying outfit links.
+ if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT)
+ {
+ link_inventory_item(gAgent.getID(),
+ item->getLinkedUUID(),
+ dst_id,
+ item->getName(),
+ item->getDescription(),
+ LLAssetType::AT_LINK_FOLDER, cb);
+ }
+ break;
+ }
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_OBJECT:
+ case LLAssetType::AT_BODYPART:
+ case LLAssetType::AT_GESTURE:
+ {
+ copy_inventory_item(gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ dst_id,
+ item->getName(),
+ cb);
+ break;
+ }
+ default:
+ // Ignore non-outfit asset types
+ break;
}
- else
+ }
+}
+
+BOOL LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id)
+{
+ // These are the wearable items that are required for considering this
+ // folder as containing a complete outfit.
+ U32 required_wearables = 0;
+ required_wearables |= 1LL << WT_SHAPE;
+ required_wearables |= 1LL << WT_SKIN;
+ required_wearables |= 1LL << WT_HAIR;
+ required_wearables |= 1LL << WT_EYES;
+
+ // These are the wearables that the folder actually contains.
+ U32 folder_wearables = 0;
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(folder_id, cats, items);
+ for (LLInventoryModel::item_array_t::const_iterator iter = items->begin();
+ iter != items->end();
+ ++iter)
+ {
+ const LLViewerInventoryItem* item = (*iter);
+ if (item->isWearableType())
{
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- dst_id,
- item->getName(),
- cb);
+ const EWearableType wearable_type = item->getWearableType();
+ folder_wearables |= 1LL << wearable_type;
}
}
+
+ // If the folder contains the required wearables, return TRUE.
+ return ((required_wearables & folder_wearables) == required_wearables);
}
-void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category)
+
+void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
@@ -481,7 +827,7 @@ void LLAppearanceManager::purgeBaseOutfitLink(const LLUUID& category)
}
}
-void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit_links)
+void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
@@ -501,20 +847,12 @@ void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit
// Keep the last N wearables of each type. For viewer 2.0, N is 1 for
// both body parts and clothing items.
-void LLAppearanceManager::filterWearableItems(
+void LLAppearanceMgr::filterWearableItems(
LLInventoryModel::item_array_t& items, S32 max_per_type)
{
// Divvy items into arrays by wearable type.
std::vector<LLInventoryModel::item_array_t> items_by_type(WT_COUNT);
- for (S32 i=0; i<items.count(); i++)
- {
- LLViewerInventoryItem *item = items.get(i);
- // Ignore non-wearables.
- if (!item->isWearableType())
- continue;
- EWearableType type = item->getWearableType();
- items_by_type[type].push_back(item);
- }
+ divvyWearablesByType(items, items_by_type);
// rebuild items list, retaining the last max_per_type of each array
items.clear();
@@ -532,7 +870,7 @@ void LLAppearanceManager::filterWearableItems(
}
// Create links to all listed items.
-void LLAppearanceManager::linkAll(const LLUUID& category,
+void LLAppearanceMgr::linkAll(const LLUUID& category,
LLInventoryModel::item_array_t& items,
LLPointer<LLInventoryCallback> cb)
{
@@ -543,13 +881,17 @@ void LLAppearanceManager::linkAll(const LLUUID& category,
item->getLinkedUUID(),
category,
item->getName(),
+ item->LLInventoryItem::getDescription(),
LLAssetType::AT_LINK,
cb);
}
}
-void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
+void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
{
+ LLViewerInventoryCategory *pcat = gInventory.getCategory(category);
+ llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl;
+
const LLUUID cof = getCOF();
// Deactivate currently active gestures in the COF, if replacing outfit
@@ -560,9 +902,9 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
for(S32 i = 0; i < gest_items.count(); ++i)
{
LLViewerInventoryItem *gest_item = gest_items.get(i);
- if ( LLGestureManager::instance().isGestureActive( gest_item->getLinkedUUID()) )
+ if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) )
{
- LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() );
+ LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() );
}
}
}
@@ -585,7 +927,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
getDescendentsOfAssetType(category, wear_items, LLAssetType::AT_CLOTHING, false);
// Reduce wearables to max of one per type.
removeDuplicateItems(wear_items);
- filterWearableItems(wear_items, 1);
+ filterWearableItems(wear_items, 5);
// - Attachments: include COF contents only if appending.
LLInventoryModel::item_array_t obj_items;
@@ -607,6 +949,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
gInventory.notifyObservers();
// Create links to new COF contents.
+ llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
linkAll(cof, body_items, link_waiter);
@@ -619,9 +962,10 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
{
createBaseOutfitLink(category, link_waiter);
}
+ llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
}
-void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
+void LLAppearanceMgr::updatePanelOutfitName(const std::string& name)
{
LLSidepanelAppearance* panel_appearance =
dynamic_cast<LLSidepanelAppearance *>(LLSideTray::getInstance()->getPanel("sidepanel_appearance"));
@@ -631,7 +975,7 @@ void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
}
}
-void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter)
+void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter)
{
const LLUUID cof = getCOF();
LLViewerInventoryCategory* catp = gInventory.getCategory(category);
@@ -641,7 +985,7 @@ void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer
if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
{
- link_inventory_item(gAgent.getID(), category, cof, catp->getName(),
+ link_inventory_item(gAgent.getID(), category, cof, catp->getName(), "",
LLAssetType::AT_LINK_FOLDER, link_waiter);
new_outfit_name = catp->getName();
}
@@ -649,7 +993,7 @@ void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer
updatePanelOutfitName(new_outfit_name);
}
-void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder, bool append)
+void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, bool append)
{
lldebugs << "updateAgentWearables()" << llendl;
LLInventoryItem::item_array_t items;
@@ -662,18 +1006,17 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder,
for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
iter != holder->mFoundList.end(); ++iter)
{
- LLFoundData* data = *iter;
- LLWearable* wearable = data->mWearable;
+ LLFoundData& data = *iter;
+ LLWearable* wearable = data.mWearable;
if( wearable && ((S32)wearable->getType() == i) )
{
LLViewerInventoryItem* item;
- item = (LLViewerInventoryItem*)gInventory.getItem(data->mItemID);
+ item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID);
if( item && (item->getAssetUUID() == wearable->getAssetID()) )
{
items.put(item);
wearables.put(wearable);
}
- break;
}
}
}
@@ -683,15 +1026,47 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder,
gAgentWearables.setWearableOutfit(items, wearables, !append);
}
- delete holder;
-
// dec_busy_count();
}
-void LLAppearanceManager::updateAppearanceFromCOF()
+static void remove_non_link_items(LLInventoryModel::item_array_t &items)
{
+ LLInventoryModel::item_array_t pruned_items;
+ for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
+ iter != items.end();
+ ++iter)
+ {
+ const LLViewerInventoryItem *item = (*iter);
+ if (item && item->getIsLinkType())
+ {
+ pruned_items.push_back((*iter));
+ }
+ }
+ items = pruned_items;
+}
+
+//a predicate for sorting inventory items by actual descriptions
+bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* item2)
+{
+ if (!item1 || !item2)
+ {
+ llwarning("either item1 or item2 is NULL", 0);
+ return true;
+ }
+
+ return item1->LLInventoryItem::getDescription() < item2->LLInventoryItem::getDescription();
+}
+
+void LLAppearanceMgr::updateAppearanceFromCOF()
+{
+ //checking integrity of the COF in terms of ordering of wearables,
+ //checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state)
+ updateClothingOrderingInfo();
+
// update dirty flag to see if the state of the COF matches
// the saved outfit stored as a folder link
+ llinfos << "starting" << llendl;
+
updateIsDirty();
dumpCat(getCOF(),"COF, start");
@@ -699,96 +1074,99 @@ void LLAppearanceManager::updateAppearanceFromCOF()
bool follow_folder_links = true;
LLUUID current_outfit_id = getCOF();
- // Find all the wearables that are in the COF's subtree.
- lldebugs << "LLAppearanceManager::updateFromCOF()" << llendl;
+ // Find all the wearables that are in the COF's subtree.
+ lldebugs << "LLAppearanceMgr::updateFromCOF()" << llendl;
LLInventoryModel::item_array_t wear_items;
LLInventoryModel::item_array_t obj_items;
LLInventoryModel::item_array_t gest_items;
getUserDescendents(current_outfit_id, wear_items, obj_items, gest_items, follow_folder_links);
-
- if( !wear_items.count() && !obj_items.count() && !gest_items.count())
+ // Get rid of non-links in case somehow the COF was corrupted.
+ remove_non_link_items(wear_items);
+ remove_non_link_items(obj_items);
+ remove_non_link_items(gest_items);
+
+ if(!wear_items.count())
{
LLNotificationsUtil::add("CouldNotPutOnOutfit");
return;
}
-
- // Processes that take time should show the busy cursor
- //inc_busy_count(); // BAP this is currently a no-op in llinventorybridge.cpp - do we need it?
-
- // Activate all gestures in this folder
- if (gest_items.count() > 0)
- {
- llinfos << "Activating " << gest_items.count() << " gestures" << llendl;
- LLGestureManager::instance().activateGestures(gest_items);
+ //preparing the list of wearables in the correct order for LLAgentWearables
+ sortItemsByActualDescription(wear_items);
- // Update the inventory item labels to reflect the fact
- // they are active.
- LLViewerInventoryCategory* catp = gInventory.getCategory(current_outfit_id);
- if (catp)
- {
- gInventory.updateCategory(catp);
- gInventory.notifyObservers();
- }
- }
- if(wear_items.count() > 0)
+ LLWearableHoldingPattern* holder = new LLWearableHoldingPattern;
+
+ holder->mObjItems = obj_items;
+ holder->mGestItems = gest_items;
+
+ // Note: can't do normal iteration, because if all the
+ // wearables can be resolved immediately, then the
+ // callback will be called (and this object deleted)
+ // before the final getNextData().
+
+ for(S32 i = 0; i < wear_items.count(); ++i)
{
- // Note: can't do normal iteration, because if all the
- // wearables can be resolved immediately, then the
- // callback will be called (and this object deleted)
- // before the final getNextData().
- LLWearableHoldingPattern* holder = new LLWearableHoldingPattern;
- LLFoundData* found;
- LLDynamicArray<LLFoundData*> found_container;
- for(S32 i = 0; i < wear_items.count(); ++i)
+ LLViewerInventoryItem *item = wear_items.get(i);
+ LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
+ if (item && item->getIsLinkType() && linked_item)
{
- LLViewerInventoryItem *item = wear_items.get(i);
- LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
- if (item && linked_item)
- {
- found = new LLFoundData(linked_item->getUUID(),
- linked_item->getAssetUUID(),
- linked_item->getName(),
- linked_item->getType());
- holder->mFoundList.push_front(found);
- found_container.put(found);
- }
- else
+ LLFoundData found(linked_item->getUUID(),
+ linked_item->getAssetUUID(),
+ linked_item->getName(),
+ linked_item->getType(),
+ linked_item->isWearableType() ? linked_item->getWearableType() : WT_INVALID
+ );
+
+#if 0
+ // Fault injection: uncomment this block to test asset
+ // fetch failures (should be replaced by new defaults in
+ // lost&found).
+ if (found.mWearableType == WT_SHAPE || found.mWearableType == WT_JACKET)
{
- if (!item)
- {
- llwarns << "attempt to wear a null item " << llendl;
- }
- else if (!linked_item)
- {
- llwarns << "attempt to wear a broken link " << item->getName() << llendl;
- }
+ found.mAssetID.generate(); // Replace with new UUID, guaranteed not to exist in DB
+
}
+#endif
+ //pushing back, not front, to preserve order of wearables for LLAgentWearables
+ holder->mFoundList.push_back(found);
}
- for(S32 i = 0; i < found_container.count(); ++i)
+ else
{
- holder->append = false;
- found = found_container.get(i);
-
- // Fetch the wearables about to be worn.
- LLWearableList::instance().getAsset(found->mAssetID,
- found->mName,
- found->mAssetType,
- onWearableAssetFetch,
- (void*)holder);
+ if (!item)
+ {
+ llwarns << "Attempt to wear a null item " << llendl;
+ }
+ else if (!linked_item)
+ {
+ llwarns << "Attempt to wear a broken link [ name:" << item->getName() << " ] " << llendl;
+ }
}
}
- // Update attachments to match those requested.
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if( avatar )
+ for (LLWearableHoldingPattern::found_list_t::iterator it = holder->mFoundList.begin();
+ it != holder->mFoundList.end(); ++it)
{
- LLAgentWearables::userUpdateAttachments(obj_items);
+ LLFoundData& found = *it;
+
+ llinfos << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
+
+ // Fetch the wearables about to be worn.
+ LLWearableList::instance().getAsset(found.mAssetID,
+ found.mName,
+ found.mAssetType,
+ onWearableAssetFetch,
+ (void*)holder);
+
+ }
+
+ if (!holder->pollFetchCompletion())
+ {
+ doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollFetchCompletion,holder));
}
}
-void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category,
+void LLAppearanceMgr::getDescendentsOfAssetType(const LLUUID& category,
LLInventoryModel::item_array_t& items,
LLAssetType::EType type,
bool follow_folder_links)
@@ -803,7 +1181,7 @@ void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category,
follow_folder_links);
}
-void LLAppearanceManager::getUserDescendents(const LLUUID& category,
+void LLAppearanceMgr::getUserDescendents(const LLUUID& category,
LLInventoryModel::item_array_t& wear_items,
LLInventoryModel::item_array_t& obj_items,
LLInventoryModel::item_array_t& gest_items,
@@ -838,56 +1216,119 @@ void LLAppearanceManager::getUserDescendents(const LLUUID& category,
follow_folder_links);
}
-void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append)
+void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append)
{
if(!category) return;
- lldebugs << "wearInventoryCategory( " << category->getName()
+ llinfos << "wearInventoryCategory( " << category->getName()
<< " )" << llendl;
- // What we do here is get the complete information on the items in
- // the inventory, and set up an observer that will wait for that to
- // happen.
- LLOutfitFetch* outfit_fetcher = new LLOutfitFetch(copy, append);
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
- folders.push_back(category->getUUID());
- outfit_fetcher->fetchDescendents(folders);
- //inc_busy_count();
- if(outfit_fetcher->isEverythingComplete())
+
+ callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal,
+ &LLAppearanceMgr::instance(),
+ category->getUUID(), copy, append));
+}
+
+void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append)
+{
+ llinfos << "starting" << llendl;
+
+ // We now have an outfit ready to be copied to agent inventory. Do
+ // it, and wear that outfit normally.
+ LLInventoryCategory* cat = gInventory.getCategory(cat_id);
+ if(copy_items)
{
- // everything is already here - call done.
- outfit_fetcher->done();
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(cat_id, cats, items);
+ std::string name;
+ if(!cat)
+ {
+ // should never happen.
+ name = "New Outfit";
+ }
+ else
+ {
+ name = cat->getName();
+ }
+ LLViewerInventoryItem* item = NULL;
+ LLInventoryModel::item_array_t::const_iterator it = items->begin();
+ LLInventoryModel::item_array_t::const_iterator end = items->end();
+ LLUUID pid;
+ for(; it < end; ++it)
+ {
+ item = *it;
+ if(item)
+ {
+ if(LLInventoryType::IT_GESTURE == item->getInventoryType())
+ {
+ pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
+ }
+ else
+ {
+ pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
+ }
+ break;
+ }
+ }
+ if(pid.isNull())
+ {
+ pid = gInventory.getRootFolderID();
+ }
+
+ LLUUID new_cat_id = gInventory.createNewCategory(
+ pid,
+ LLFolderType::FT_NONE,
+ name);
+ LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(new_cat_id, append);
+ it = items->begin();
+ for(; it < end; ++it)
+ {
+ item = *it;
+ if(item)
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ new_cat_id,
+ std::string(),
+ cb);
+ }
+ }
+ // BAP fixes a lag in display of created dir.
+ gInventory.notifyObservers();
}
else
{
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(outfit_fetcher);
+ // Wear the inventory category.
+ LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, append);
}
}
// *NOTE: hack to get from avatar inventory to avatar
-void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append )
+void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append )
{
// Avoid unintentionally overwriting old wearables. We have to do
// this up front to avoid having to deal with the case of multiple
// wearables being dirty.
if(!category) return;
- lldebugs << "wearInventoryCategoryOnAvatar( " << category->getName()
+
+ llinfos << "wearInventoryCategoryOnAvatar( " << category->getName()
<< " )" << llendl;
if( gFloaterCustomize )
{
- gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceManager::changeOutfit,
- &LLAppearanceManager::instance(),
+ gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceMgr::changeOutfit,
+ &LLAppearanceMgr::instance(),
_1, category->getUUID(), append));
}
else
{
- LLAppearanceManager::changeOutfit(TRUE, category->getUUID(), append);
+ LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append);
}
}
-void LLAppearanceManager::wearOutfitByName(const std::string& name)
+void LLAppearanceMgr::wearOutfitByName(const std::string& name)
{
llinfos << "Wearing category " << name << llendl;
//inc_busy_count();
@@ -923,7 +1364,7 @@ void LLAppearanceManager::wearOutfitByName(const std::string& name)
if(cat)
{
- LLAppearanceManager::wearInventoryCategory(cat, copy_items, false);
+ LLAppearanceMgr::wearInventoryCategory(cat, copy_items, false);
}
else
{
@@ -959,7 +1400,7 @@ public:
if (item)
{
gInventory.removeObserver(this);
- LLAppearanceManager::instance().addCOFItemLink(item,mDoUpdate);
+ LLAppearanceMgr::instance().addCOFItemLink(item,mDoUpdate);
delete this;
}
}
@@ -970,7 +1411,9 @@ private:
};
-void LLAppearanceManager::addCOFItemLink(const LLUUID &item_id, bool do_update )
+// BAP - note that this runs asynchronously if the item is not already loaded from inventory.
+// Dangerous if caller assumes link will exist after calling the function.
+void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update )
{
const LLInventoryItem *item = gInventory.getItem(item_id);
if (!item)
@@ -984,7 +1427,7 @@ void LLAppearanceManager::addCOFItemLink(const LLUUID &item_id, bool do_update )
}
}
-void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_update )
+void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update )
{
const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item);
if (!vitem)
@@ -997,7 +1440,7 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(LLAppearanceManager::getCOF(),
+ gInventory.collectDescendents(LLAppearanceMgr::getCOF(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH);
@@ -1013,9 +1456,8 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
// Are these links to different items of the same wearable
// type? If so, new item will replace old.
// MULTI-WEARABLES: revisit if more than one per type is allowed.
- else if (areMatchingWearables(vitem,inv_item))
+ else if (FALSE/*areMatchingWearables(vitem,inv_item)*/)
{
- gAgentWearables.removeWearable(inv_item->getWearableType(),true,0);
if (inv_item->getIsLinkType())
{
gInventory.purgeObject(inv_item->getUUID());
@@ -1026,7 +1468,7 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
{
if (do_update)
{
- LLAppearanceManager::updateAppearanceFromCOF();
+ LLAppearanceMgr::updateAppearanceFromCOF();
}
return;
}
@@ -1037,13 +1479,15 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
vitem->getLinkedUUID(),
getCOF(),
vitem->getName(),
+ vitem->getDescription(),
LLAssetType::AT_LINK,
cb);
}
return;
}
-void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_update )
+// BAP remove ensemble code for 2.1?
+void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update )
{
#if SUPPORT_ENSEMBLES
// BAP add check for already in COF.
@@ -1052,18 +1496,19 @@ void LLAppearanceManager::addEnsembleLink( LLInventoryCategory* cat, bool do_upd
cat->getLinkedUUID(),
getCOF(),
cat->getName(),
+ cat->getDescription(),
LLAssetType::AT_LINK_FOLDER,
cb);
#endif
}
-void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_update)
+void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update)
{
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(LLAppearanceManager::getCOF(),
+ gInventory.collectDescendents(LLAppearanceMgr::getCOF(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH);
@@ -1077,11 +1522,22 @@ void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_upda
}
if (do_update)
{
- LLAppearanceManager::updateAppearanceFromCOF();
+ LLAppearanceMgr::updateAppearanceFromCOF();
}
}
-void LLAppearanceManager::updateIsDirty()
+bool sort_by_linked_uuid(const LLViewerInventoryItem* item1, const LLViewerInventoryItem* item2)
+{
+ if (!item1 || !item2)
+ {
+ llwarning("item1, item2 cannot be null, something is very wrong", 0);
+ return true;
+ }
+
+ return item1->getLinkedUUID() < item2->getLinkedUUID();
+}
+
+void LLAppearanceMgr::updateIsDirty()
{
LLUUID cof = getCOF();
LLUUID base_outfit;
@@ -1120,39 +1576,352 @@ void LLAppearanceManager::updateIsDirty()
// Current outfit folder should have one more item than the outfit folder.
// this one item is the link back to the outfit folder itself.
mOutfitIsDirty = true;
+ return;
}
- else
- {
- typedef std::set<LLUUID> item_set_t;
- item_set_t cof_set;
- item_set_t outfit_set;
- // sort COF items by UUID
- for (S32 i = 0; i < cof_items.count(); ++i)
+ //getting rid of base outfit folder link to simplify comparison
+ for (LLInventoryModel::item_array_t::iterator it = cof_items.begin(); it != cof_items.end(); ++it)
+ {
+ if (*it == base_outfit_item)
{
- LLViewerInventoryItem *item = cof_items.get(i);
- // don't add the base outfit link to the list of objects we're comparing
- if(item != base_outfit_item)
- {
- cof_set.insert(item->getLinkedUUID());
- }
+ cof_items.erase(it);
+ break;
}
+ }
+
+ //"dirty" - also means a difference in linked UUIDs and/or a difference in wearables order (links' descriptions)
+ std::sort(cof_items.begin(), cof_items.end(), sort_by_linked_uuid);
+ std::sort(outfit_items.begin(), outfit_items.end(), sort_by_linked_uuid);
- // sort outfit folder by UUID
- for (S32 i = 0; i < outfit_items.count(); ++i)
+ for (U32 i = 0; i < cof_items.size(); ++i)
+ {
+ LLViewerInventoryItem *item1 = cof_items.get(i);
+ LLViewerInventoryItem *item2 = outfit_items.get(i);
+
+ if (item1->getLinkedUUID() != item2->getLinkedUUID() ||
+ item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription())
{
- LLViewerInventoryItem *item = outfit_items.get(i);
- outfit_set.insert(item->getLinkedUUID());
+ mOutfitIsDirty = true;
+ return;
}
+ }
+
+ mOutfitIsDirty = false;
+ }
+}
+
+void LLAppearanceMgr::autopopulateOutfits()
+{
+ // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
+ // then auto-populate outfits from the library into the My Outfits folder.
+
+ llinfos << "avatar fully visible" << llendl;
+
+ static bool check_populate_my_outfits = true;
+ if (check_populate_my_outfits &&
+ (LLInventoryModel::getIsFirstTimeInViewer2()
+ || gSavedSettings.getBOOL("MyOutfitsAutofill")))
+ {
+ gAgentWearables.populateMyOutfitsFolder();
+ }
+ check_populate_my_outfits = false;
+}
+
+// Handler for anything that's deferred until avatar de-clouds.
+void LLAppearanceMgr::onFirstFullyVisible()
+{
+ autopopulateOutfits();
+}
+
+bool LLAppearanceMgr::updateBaseOutfit()
+{
+ const LLUUID base_outfit_id = getBaseOutfitUUID();
+ if (base_outfit_id.isNull()) return false;
+
+ updateClothingOrderingInfo();
+
+ // in a Base Outfit we do not remove items, only links
+ purgeCategory(base_outfit_id, false);
- mOutfitIsDirty = (outfit_set != cof_set);
+
+ LLPointer<LLInventoryCallback> dirty_state_updater = new LLUpdateDirtyState();
+
+ //COF contains only links so we copy to the Base Outfit only links
+ shallowCopyCategoryContents(getCOF(), base_outfit_id, dirty_state_updater);
+
+ return true;
+}
+
+void LLAppearanceMgr::divvyWearablesByType(const LLInventoryModel::item_array_t& items, wearables_by_type_t& items_by_type)
+{
+ items_by_type.reserve(WT_COUNT);
+ if (items.empty()) return;
+
+ for (S32 i=0; i<items.count(); i++)
+ {
+ LLViewerInventoryItem *item = items.get(i);
+ // Ignore non-wearables.
+ if (!item->isWearableType())
+ continue;
+ EWearableType type = item->getWearableType();
+ if(type < 0 || type >= WT_COUNT)
+ {
+ LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL;
+ continue;
}
+ items_by_type[type].push_back(item);
}
}
+std::string build_order_string(EWearableType type, U32 i)
+{
+ std::ostringstream order_num;
+ order_num << ORDER_NUMBER_SEPARATOR << type * 100 + i;
+ return order_num.str();
+}
+
+struct WearablesOrderComparator
+{
+ WearablesOrderComparator(const EWearableType type)
+ {
+ mControlSize = build_order_string(type, 0).size();
+ };
+
+ bool operator()(const LLInventoryItem* item1, const LLInventoryItem* item2)
+ {
+ if (!item1 || !item2)
+ {
+ llwarning("either item1 or item2 is NULL", 0);
+ return true;
+ }
+
+ const std::string& desc1 = item1->LLInventoryItem::getDescription();
+ const std::string& desc2 = item2->LLInventoryItem::getDescription();
+
+ bool item1_valid = (desc1.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc1[0]);
+ bool item2_valid = (desc2.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc2[0]);
+
+ if (item1_valid && item2_valid)
+ return desc1 < desc2;
+
+ //we need to sink down invalid items: items with empty descriptions, items with "Broken link" descriptions,
+ //items with ordering information but not for the associated wearables type
+ if (!item1_valid && item2_valid)
+ return false;
+
+ return true;
+ }
+
+ U32 mControlSize;
+};
+
+void LLAppearanceMgr::updateClothingOrderingInfo()
+{
+ LLInventoryModel::item_array_t wear_items;
+ getDescendentsOfAssetType(getCOF(), wear_items, LLAssetType::AT_CLOTHING, false);
+
+ wearables_by_type_t items_by_type(WT_COUNT);
+ divvyWearablesByType(wear_items, items_by_type);
+
+ bool inventory_changed = false;
+ for (U32 type = WT_SHIRT; type < WT_COUNT; type++)
+ {
+
+ U32 size = items_by_type[type].size();
+ if (!size) continue;
+
+ //sinking down invalid items which need reordering
+ std::sort(items_by_type[type].begin(), items_by_type[type].end(), WearablesOrderComparator((EWearableType) type));
+
+ //requesting updates only for those links which don't have "valid" descriptions
+ for (U32 i = 0; i < size; i++)
+ {
+ LLViewerInventoryItem* item = items_by_type[type][i];
+ if (!item) continue;
+
+ std::string new_order_str = build_order_string((EWearableType)type, i);
+ if (new_order_str == item->LLInventoryItem::getDescription()) continue;
+
+ item->setDescription(new_order_str);
+ item->setComplete(TRUE);
+ item->updateServer(FALSE);
+ gInventory.updateItem(item);
+ inventory_changed = true;
+ }
+ }
+
+ //*TODO do we really need to notify observers?
+ if (inventory_changed) gInventory.notifyObservers();
+}
+
+
+
+
+class LLShowCreatedOutfit: public LLInventoryCallback
+{
+public:
+ LLShowCreatedOutfit(LLUUID& folder_id): mFolderID(folder_id)
+ {}
+
+ virtual ~LLShowCreatedOutfit()
+ {
+ LLSD key;
+ LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key);
+ LLPanelOutfitsInventory *outfit_panel =
+ dynamic_cast<LLPanelOutfitsInventory*>(LLSideTray::getInstance()->getPanel("panel_outfits_inventory"));
+ if (outfit_panel)
+ {
+ outfit_panel->getRootFolder()->clearSelection();
+ outfit_panel->getRootFolder()->setSelectionByID(mFolderID, TRUE);
+ }
+
+ LLAccordionCtrlTab* tab_outfits = outfit_panel ? outfit_panel->findChild<LLAccordionCtrlTab>("tab_outfits") : 0;
+ if (tab_outfits && !tab_outfits->getDisplayChildren())
+ {
+ tab_outfits->changeOpenClose(tab_outfits->getDisplayChildren());
+ }
+
+ LLAppearanceMgr::getInstance()->updateIsDirty();
+ LLAppearanceMgr::getInstance()->updatePanelOutfitName("");
+ }
+
+ virtual void fire(const LLUUID&)
+ {}
+
+private:
+ LLUUID mFolderID;
+};
+
+LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name)
+{
+ if (!isAgentAvatarValid()) return LLUUID::null;
+
+ // First, make a folder in the My Outfits directory.
+ const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
+ LLUUID folder_id = gInventory.createNewCategory(
+ parent_id,
+ LLFolderType::FT_OUTFIT,
+ new_folder_name);
+
+ updateClothingOrderingInfo();
+
+ LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id);
+ shallowCopyCategoryContents(getCOF(),folder_id, cb);
+ createBaseOutfitLink(folder_id, cb);
+
+ dumpCat(folder_id,"COF, new outfit");
+
+ return folder_id;
+}
+
+void LLAppearanceMgr::wearBaseOutfit()
+{
+ const LLUUID& base_outfit_id = getBaseOutfitUUID();
+ if (base_outfit_id.isNull()) return;
+
+ updateCOF(base_outfit_id);
+}
+
+void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove)
+{
+ LLViewerInventoryItem * item_to_remove = gInventory.getItem(id_to_remove);
+ if (!item_to_remove) return;
+
+ switch (item_to_remove->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ if (get_is_item_worn(id_to_remove))
+ {
+ //*TODO move here the exact removing code from LLWearableBridge::removeItemFromAvatar in the future
+ LLWearableBridge::removeItemFromAvatar(item_to_remove);
+ }
+ break;
+ case LLAssetType::AT_OBJECT:
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_to_remove->getLinkedUUID());
+ gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
+
+ {
+ // this object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj = gObjectList.findObject(item_to_remove->getLinkedUUID());
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ };
+ }
+ default: break;
+ }
+}
+
+
+bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_body)
+{
+ if (!item || !item->isWearableType()) return false;
+ if (item->getType() != LLAssetType::AT_CLOTHING) return false;
+ if (!gInventory.isObjectDescendentOf(item->getUUID(), getCOF())) return false;
+
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLFindClothesOfType filter_wearables_of_type(item->getWearableType());
+ gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type);
+ if (items.empty()) return false;
+
+ //*TODO all items are not guarantied to have valid descriptions (check?)
+ std::sort(items.begin(), items.end(), WearablesOrderComparator(item->getWearableType()));
+
+ if (closer_to_body && items.front() == item) return false;
+ if (!closer_to_body && items.back() == item) return false;
+
+ LLInventoryModel::item_array_t::iterator it = std::find(items.begin(), items.end(), item);
+ if (items.end() == it) return false;
+
+
+ //swapping descriptions
+ closer_to_body ? --it : ++it;
+ LLViewerInventoryItem* swap_item = *it;
+ if (!swap_item) return false;
+ std::string tmp = swap_item->LLInventoryItem::getDescription();
+ swap_item->setDescription(item->LLInventoryItem::getDescription());
+ item->setDescription(tmp);
+
+
+ //items need to be updated on a dataserver
+ item->setComplete(TRUE);
+ item->updateServer(FALSE);
+ gInventory.updateItem(item);
+
+ swap_item->setComplete(TRUE);
+ swap_item->updateServer(FALSE);
+ gInventory.updateItem(swap_item);
+
+ //to cause appearance of the agent to be updated
+ bool result = false;
+ if (result = gAgentWearables.moveWearable(item, closer_to_body))
+ {
+ gAgentAvatarp->wearableUpdated(item->getWearableType(), TRUE);
+ }
+
+ setOutfitDirty(true);
+
+ //*TODO do we need to notify observers here in such a way?
+ gInventory.notifyObservers();
+
+ return result;
+}
+
+//static
+void LLAppearanceMgr::sortItemsByActualDescription(LLInventoryModel::item_array_t& items)
+{
+ if (items.size() < 2) return;
+
+ std::sort(items.begin(), items.end(), sort_by_description);
+}
+
//#define DUMP_CAT_VERBOSE
-void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg)
+void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
@@ -1173,7 +1942,7 @@ void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg)
llinfos << msg << " count " << items.count() << llendl;
}
-void LLAppearanceManager::dumpItemArray(const LLInventoryModel::item_array_t& items,
+void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
const std::string& msg)
{
llinfos << msg << llendl;
@@ -1185,22 +1954,23 @@ void LLAppearanceManager::dumpItemArray(const LLInventoryModel::item_array_t& it
llinfos << llendl;
}
-LLAppearanceManager::LLAppearanceManager():
+LLAppearanceMgr::LLAppearanceMgr():
mAttachmentInvLinkEnabled(false),
mOutfitIsDirty(false)
{
}
-LLAppearanceManager::~LLAppearanceManager()
+LLAppearanceMgr::~LLAppearanceMgr()
{
}
-void LLAppearanceManager::setAttachmentInvLinkEnable(bool val)
+void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val)
{
llinfos << "setAttachmentInvLinkEnable => " << (int) val << llendl;
mAttachmentInvLinkEnabled = val;
}
+// BAP TODO - mRegisteredAttachments is currently maintained but not used for anything. Consider yanking.
void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg)
{
llinfos << msg << llendl;
@@ -1218,15 +1988,14 @@ void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg)
llinfos << llendl;
}
-void LLAppearanceManager::registerAttachment(const LLUUID& item_id)
+void LLAppearanceMgr::registerAttachment(const LLUUID& item_id)
{
mRegisteredAttachments.insert(item_id);
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
- //dumpAttachmentSet(mRegisteredAttachments,"after register:");
if (mAttachmentInvLinkEnabled)
{
- LLAppearanceManager::addCOFItemLink(item_id, false); // Add COF link for item.
+ LLAppearanceMgr::addCOFItemLink(item_id, false); // Add COF link for item.
}
else
{
@@ -1234,17 +2003,14 @@ void LLAppearanceManager::registerAttachment(const LLUUID& item_id)
}
}
-void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id)
+void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id)
{
mRegisteredAttachments.erase(item_id);
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
- //dumpAttachmentSet(mRegisteredAttachments,"after unregister:");
-
if (mAttachmentInvLinkEnabled)
{
- //LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Removing attachment link:");
- LLAppearanceManager::removeCOFItemLinks(item_id, false);
+ LLAppearanceMgr::removeCOFItemLinks(item_id, false);
}
else
{
@@ -1252,7 +2018,7 @@ void LLAppearanceManager::unregisterAttachment(const LLUUID& item_id)
}
}
-void LLAppearanceManager::linkRegisteredAttachments()
+void LLAppearanceMgr::linkRegisteredAttachments()
{
for (std::set<LLUUID>::iterator it = mRegisteredAttachments.begin();
it != mRegisteredAttachments.end();
@@ -1263,3 +2029,36 @@ void LLAppearanceManager::linkRegisteredAttachments()
}
mRegisteredAttachments.clear();
}
+
+BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const
+{
+ return gInventory.isObjectDescendentOf(obj_id, getCOF());
+}
+
+BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const
+{
+ if (!getIsInCOF(obj_id)) return FALSE;
+
+ // If a non-link somehow ended up in COF, allow deletion.
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (obj && !obj->getIsLinkType())
+ {
+ return FALSE;
+ }
+
+ // For now, don't allow direct deletion from the COF. Instead, force users
+ // to choose "Detach" or "Take Off".
+ return TRUE;
+ /*
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (!obj) return FALSE;
+
+ // Can't delete bodyparts, since this would be equivalent to removing the item.
+ if (obj->getType() == LLAssetType::AT_BODYPART) return TRUE;
+
+ // Can't delete the folder link, since this is saved for bookkeeping.
+ if (obj->getActualType() == LLAssetType::AT_LINK_FOLDER) return TRUE;
+
+ return FALSE;
+ */
+}