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-rw-r--r--indra/newview/llappearancemgr.cpp40
1 files changed, 35 insertions, 5 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 80086de3dc..a50b39c10d 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -300,14 +300,25 @@ struct LLWearableHoldingPattern
{
LLInventoryModel::item_array_t new_items;
std::set<LLUUID> items_seen;
- for (S32 i=0; i<items.count(); i++)
+ std::deque<LLViewerInventoryItem*> tmp_list;
+ // Traverse from the front and keep the first of each item
+ // encountered, so we actually keep the *last* of each duplicate
+ // item. This is needed to give the right priority when adding
+ // duplicate items to an existing outfit.
+ for (S32 i=items.count()-1; i>=0; i--)
{
LLViewerInventoryItem *item = items.get(i);
LLUUID item_id = item->getLinkedUUID();
if (items_seen.find(item_id)!=items_seen.end())
continue;
items_seen.insert(item_id);
- new_items.push_back(item);
+ tmp_list.push_front(item);
+ }
+ for (std::deque<LLViewerInventoryItem*>::iterator it = tmp_list.begin();
+ it != tmp_list.end();
+ ++it)
+ {
+ new_items.put(*it);
}
items = new_items;
}
@@ -1068,9 +1079,21 @@ void LLAppearanceManager::wearOutfitByName(const std::string& name)
//dec_busy_count();
}
+bool areMatchingWearables(const LLViewerInventoryItem *a, const LLViewerInventoryItem *b)
+{
+ return (a->isWearableType() && b->isWearableType() &&
+ (a->getWearableType() == b->getWearableType()));
+}
/* static */
void LLAppearanceManager::wearItem( LLInventoryItem* item, bool do_update )
{
+ LLViewerInventoryItem *vitem = dynamic_cast<LLViewerInventoryItem*>(item);
+ if (!vitem)
+ {
+ llwarns << "not an llviewerinventoryitem, failed" << llendl;
+ return;
+ }
+
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
gInventory.collectDescendents(LLAppearanceManager::getCOF(),
@@ -1080,12 +1103,19 @@ void LLAppearanceManager::wearItem( LLInventoryItem* item, bool do_update )
bool linked_already = false;
for (S32 i=0; i<item_array.count(); i++)
{
- const LLInventoryItem* inv_item = item_array.get(i).get();
+ const LLViewerInventoryItem* inv_item = item_array.get(i).get();
if (inv_item->getLinkedUUID() == item->getLinkedUUID())
{
linked_already = true;
break;
}
+ // Are of same type but are not the same - new item will replace old.
+ if (areMatchingWearables(vitem,inv_item))
+ {
+ gAgentWearables.removeWearable(inv_item->getWearableType(),true,0);
+ gInventory.purgeObject(inv_item->getUUID());
+ gInventory.notifyObservers();
+ }
}
if (linked_already)
{
@@ -1096,9 +1126,9 @@ void LLAppearanceManager::wearItem( LLInventoryItem* item, bool do_update )
{
LLPointer<LLInventoryCallback> cb = do_update ? new ModifiedCOFCallback : 0;
link_inventory_item( gAgent.getID(),
- item->getLinkedUUID(),
+ vitem->getLinkedUUID(),
getCOF(),
- item->getName(),
+ vitem->getName(),
LLAssetType::AT_LINK,
cb);
}