diff options
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
-rw-r--r-- | indra/newview/llappearancemgr.cpp | 60 |
1 files changed, 56 insertions, 4 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 7deaaf1593..3947be49bb 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -177,7 +177,13 @@ class LLUpdateDirtyState: public LLInventoryCallback { public: LLUpdateDirtyState() {} - virtual ~LLUpdateDirtyState(){ LLAppearanceMgr::getInstance()->updateIsDirty(); } + virtual ~LLUpdateDirtyState() + { + if (LLAppearanceMgr::instanceExists()) + { + LLAppearanceMgr::getInstance()->updateIsDirty(); + } + } virtual void fire(const LLUUID&) {} }; @@ -923,6 +929,14 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up { if (item_id_to_wear.isNull()) return false; + // *TODO: issue with multi-wearable should be fixed: + // in this case this method will be called N times - loading started for each item + // and than N times will be called - loading completed for each item. + // That means subscribers will be notified that loading is done after first item in a batch is worn. + // (loading indicator disappears for example before all selected items are worn) + // Have not fix this issue for 2.1 because of stability reason. EXT-7777. + gAgentWearables.notifyLoadingStarted(); + LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear); if (!item_to_wear) return false; @@ -1060,7 +1074,7 @@ void LLAppearanceMgr::takeOffOutfit(const LLUUID& cat_id) { LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; - LLFindWorn collector; + LLFindWearablesEx collector(/*is_worn=*/ true, /*include_body_parts=*/ false); gInventory.collectDescendentsIf(cat_id, cats, items, FALSE, collector); @@ -1219,6 +1233,34 @@ bool LLAppearanceMgr::getCanRemoveOutfit(const LLUUID& outfit_cat_id) return true; } +// static +bool LLAppearanceMgr::getCanRemoveFromCOF(const LLUUID& outfit_cat_id) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearablesEx is_worn(/*is_worn=*/ true, /*include_body_parts=*/ false); + gInventory.collectDescendentsIf(outfit_cat_id, + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + is_worn); + return items.size() > 0; +} + +// static +bool LLAppearanceMgr::getCanAddToCOF(const LLUUID& outfit_cat_id) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearablesEx not_worn(/*is_worn=*/ false, /*include_body_parts=*/ false); + gInventory.collectDescendentsIf(outfit_cat_id, + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + not_worn); + return items.size() > 0; +} + void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category) { LLInventoryModel::cat_array_t cats; @@ -1333,9 +1375,12 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append) // - Body parts: always include COF contents as a fallback in case any // required parts are missing. + // Preserve body parts from COF if appending. LLInventoryModel::item_array_t body_items; getDescendentsOfAssetType(cof, body_items, LLAssetType::AT_BODYPART, false); getDescendentsOfAssetType(category, body_items, LLAssetType::AT_BODYPART, false); + if (append) + reverse(body_items.begin(), body_items.end()); // Reduce body items to max of one per type. removeDuplicateItems(body_items); filterWearableItems(body_items, 1); @@ -2114,6 +2159,8 @@ bool LLAppearanceMgr::updateBaseOutfit() } setOutfitLocked(true); + gAgentWearables.notifyLoadingStarted(); + const LLUUID base_outfit_id = getBaseOutfitUUID(); if (base_outfit_id.isNull()) return false; @@ -2273,6 +2320,7 @@ public: } LLAppearanceMgr::getInstance()->updateIsDirty(); + gAgentWearables.notifyLoadingFinished(); // New outfit is saved. LLAppearanceMgr::getInstance()->updatePanelOutfitName(""); } @@ -2288,6 +2336,8 @@ LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, b { if (!isAgentAvatarValid()) return LLUUID::null; + gAgentWearables.notifyLoadingStarted(); + // First, make a folder in the My Outfits directory. const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); LLUUID folder_id = gInventory.createNewCategory( @@ -2494,7 +2544,9 @@ void LLAppearanceMgr::registerAttachment(const LLUUID& item_id) if (mAttachmentInvLinkEnabled) { - LLAppearanceMgr::addCOFItemLink(item_id, false); // Add COF link for item. + // we have to pass do_update = true to call LLAppearanceMgr::updateAppearanceFromCOF. + // it will trigger gAgentWariables.notifyLoadingFinished() + LLAppearanceMgr::addCOFItemLink(item_id, true); // Add COF link for item. } else { @@ -2524,7 +2576,7 @@ void LLAppearanceMgr::linkRegisteredAttachments() ++it) { LLUUID item_id = *it; - addCOFItemLink(item_id, false); + addCOFItemLink(item_id, true); } mRegisteredAttachments.clear(); } |