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-rw-r--r--indra/newview/llappearancemgr.cpp396
1 files changed, 304 insertions, 92 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 4d4a89bcd4..eb4a47664b 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -35,6 +35,7 @@
#include "llagent.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
+#include "llcommandhandler.h"
#include "llfloatercustomize.h"
#include "llgesturemgr.h"
#include "llinventorybridge.h"
@@ -47,6 +48,48 @@
#include "llviewerregion.h"
#include "llwearablelist.h"
+LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name)
+{
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLNameCategoryCollector has_name(name);
+ gInventory.collectDescendentsIf(parent_id,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ has_name);
+ if (0 == cat_array.count())
+ return LLUUID();
+ else
+ {
+ LLViewerInventoryCategory *cat = cat_array.get(0);
+ if (cat)
+ return cat->getUUID();
+ else
+ {
+ llwarns << "null cat" << llendl;
+ return LLUUID();
+ }
+ }
+}
+
+// support for secondlife:///app/appearance SLapps
+class LLAppearanceHandler : public LLCommandHandler
+{
+public:
+ // requests will be throttled from a non-trusted browser
+ LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {}
+
+ bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
+ {
+ // support secondlife:///app/appearance/show, but for now we just
+ // make all secondlife:///app/appearance SLapps behave this way
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD());
+ return true;
+ }
+};
+LLAppearanceHandler gAppearanceHandler;
+
class LLWearInventoryCategoryCallback : public LLInventoryCallback
{
public:
@@ -70,6 +113,8 @@ public:
protected:
~LLWearInventoryCategoryCallback()
{
+ llinfos << "done all inventory callbacks" << llendl;
+
// Is the destructor called by ordinary dereference, or because the app's shutting down?
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
if( LLInventoryCallbackManager::is_instantiated() )
@@ -107,12 +152,15 @@ protected:
void LLOutfitObserver::done()
{
+ llinfos << "done 2nd stage fetch" << llendl;
gInventory.removeObserver(this);
doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this));
}
void LLOutfitObserver::doWearCategory()
{
+ llinfos << "starting" << llendl;
+
// We now have an outfit ready to be copied to agent inventory. Do
// it, and wear that outfit normally.
if(mCopyItems)
@@ -201,6 +249,8 @@ void LLOutfitFetch::done()
// What we do here is get the complete information on the items in
// the library, and set up an observer that will wait for that to
// happen.
+ llinfos << "done first stage fetch" << llendl;
+
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
gInventory.collectDescendents(mCompleteFolders.front(),
@@ -261,11 +311,17 @@ public:
virtual ~LLUpdateAppearanceOnDestroy()
{
- LLAppearanceManager::instance().updateAppearanceFromCOF();
+ llinfos << "done update appearance on destroy" << llendl;
+
+ if (!LLApp::isExiting())
+ {
+ LLAppearanceManager::instance().updateAppearanceFromCOF();
+ }
}
/* virtual */ void fire(const LLUUID& inv_item)
{
+ llinfos << "callback fired" << llendl;
mFireCount++;
}
private:
@@ -274,10 +330,11 @@ private:
struct LLFoundData
{
+ LLFoundData() : mAssetType(LLAssetType::AT_NONE), mWearable(NULL) {}
LLFoundData(const LLUUID& item_id,
- const LLUUID& asset_id,
- const std::string& name,
- LLAssetType::EType asset_type) :
+ const LLUUID& asset_id,
+ const std::string& name,
+ LLAssetType::EType asset_type) :
mItemID(item_id),
mAssetID(asset_id),
mName(name),
@@ -292,20 +349,103 @@ struct LLFoundData
};
-struct LLWearableHoldingPattern
+class LLWearableHoldingPattern
{
- LLWearableHoldingPattern() : mResolved(0) {}
- ~LLWearableHoldingPattern()
- {
- for_each(mFoundList.begin(), mFoundList.end(), DeletePointer());
- mFoundList.clear();
- }
- typedef std::list<LLFoundData*> found_list_t;
+public:
+ LLWearableHoldingPattern();
+ ~LLWearableHoldingPattern();
+
+ bool pollCompletion();
+ bool isFetchCompleted();
+ bool isTimedOut();
+
+ typedef std::list<LLFoundData> found_list_t;
found_list_t mFoundList;
+ LLInventoryModel::item_array_t mObjItems;
+ LLInventoryModel::item_array_t mGestItems;
S32 mResolved;
- bool append;
+ LLTimer mWaitTime;
+ bool mFired;
};
+LLWearableHoldingPattern::LLWearableHoldingPattern():
+ mResolved(0),
+ mFired(false)
+{
+}
+
+LLWearableHoldingPattern::~LLWearableHoldingPattern()
+{
+}
+
+bool LLWearableHoldingPattern::isFetchCompleted()
+{
+ return (mResolved >= (S32)mFoundList.size()); // have everything we were waiting for?
+}
+
+bool LLWearableHoldingPattern::isTimedOut()
+{
+ static F32 max_wait_time = 20.0; // give up if wearable fetches haven't completed in max_wait_time seconds.
+ return mWaitTime.getElapsedTimeF32() > max_wait_time;
+}
+
+bool LLWearableHoldingPattern::pollCompletion()
+{
+ bool completed = isFetchCompleted();
+ bool timed_out = isTimedOut();
+ bool done = completed || timed_out;
+
+ llinfos << "polling, done status: " << completed << " timed out? " << timed_out << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl;
+
+ if (done)
+ {
+ mFired = true;
+
+ if (timed_out)
+ {
+ llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
+ }
+
+ // Activate all gestures in this folder
+ if (mGestItems.count() > 0)
+ {
+ llinfos << "Activating " << mGestItems.count() << " gestures" << llendl;
+
+ LLGestureManager::instance().activateGestures(mGestItems);
+
+ // Update the inventory item labels to reflect the fact
+ // they are active.
+ LLViewerInventoryCategory* catp =
+ gInventory.getCategory(LLAppearanceManager::instance().getCOF());
+
+ if (catp)
+ {
+ gInventory.updateCategory(catp);
+ gInventory.notifyObservers();
+ }
+ }
+
+ // Update wearables.
+ llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl;
+ LLAppearanceManager::instance().updateAgentWearables(this, false);
+
+ // Update attachments to match those requested.
+ LLVOAvatar* avatar = gAgent.getAvatarObject();
+ if( avatar )
+ {
+ llinfos << "Updating " << mObjItems.count() << " attachments" << llendl;
+ LLAgentWearables::userUpdateAttachments(mObjItems);
+ }
+
+ if (completed)
+ {
+ // Only safe to delete if all wearable callbacks completed.
+ delete this;
+ }
+ }
+ return done;
+}
+
static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
{
LLInventoryModel::item_array_t new_items;
@@ -336,29 +476,28 @@ static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
static void onWearableAssetFetch(LLWearable* wearable, void* data)
{
LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
- bool append = holder->append;
-
+ if (holder->mFired)
+ {
+ llwarns << "called after holder fired" << llendl;
+ }
+
if(wearable)
{
for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
iter != holder->mFoundList.end(); ++iter)
{
- LLFoundData* data = *iter;
- if(wearable->getAssetID() == data->mAssetID)
+ LLFoundData& data = *iter;
+ if(wearable->getAssetID() == data.mAssetID)
{
- data->mWearable = wearable;
+ data.mWearable = wearable;
break;
}
}
}
holder->mResolved += 1;
- if(holder->mResolved >= (S32)holder->mFoundList.size())
- {
- LLAppearanceManager::instance().updateAgentWearables(holder, append);
- }
}
-LLUUID LLAppearanceManager::getCOF()
+const LLUUID LLAppearanceManager::getCOF() const
{
return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
}
@@ -392,6 +531,21 @@ const LLViewerInventoryItem* LLAppearanceManager::getBaseOutfitLink()
return NULL;
}
+bool LLAppearanceManager::getBaseOutfitName(std::string& name)
+{
+ const LLViewerInventoryItem* outfit_link = getBaseOutfitLink();
+ if(outfit_link)
+ {
+ const LLViewerInventoryCategory *cat = outfit_link->getLinkedCategory();
+ if (cat)
+ {
+ name = cat->getName();
+ return true;
+ }
+ }
+ return false;
+}
+
// Update appearance from outfit folder.
void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, bool append)
{
@@ -400,9 +554,33 @@ void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, boo
LLAppearanceManager::instance().updateCOF(category,append);
}
+// Create a copy of src_id + contents as a subfolder of dst_id.
void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
LLPointer<LLInventoryCallback> cb)
{
+ LLInventoryCategory *src_cat = gInventory.getCategory(src_id);
+ if (!src_cat)
+ {
+ llwarns << "folder not found for src " << src_id.asString() << llendl;
+ return;
+ }
+ LLUUID parent_id = dst_id;
+ if(parent_id.isNull())
+ {
+ parent_id = gInventory.getRootFolderID();
+ }
+ LLUUID subfolder_id = gInventory.createNewCategory( parent_id,
+ LLFolderType::FT_NONE,
+ src_cat->getName());
+ shallowCopyCategoryContents(src_id, subfolder_id, cb);
+
+ gInventory.notifyObservers();
+}
+
+// Copy contents of src_id to dst_id.
+void LLAppearanceManager::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id,
+ LLPointer<LLInventoryCallback> cb)
+{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
gInventory.collectDescendents(src_id, cats, items,
@@ -498,6 +676,11 @@ void LLAppearanceManager::filterWearableItems(
if (!item->isWearableType())
continue;
EWearableType type = item->getWearableType();
+ if(type < 0 || type >= WT_COUNT)
+ {
+ LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL;
+ continue;
+ }
items_by_type[type].push_back(item);
}
@@ -535,6 +718,8 @@ void LLAppearanceManager::linkAll(const LLUUID& category,
void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
{
+ llinfos << "starting" << llendl;
+
const LLUUID cof = getCOF();
// Deactivate currently active gestures in the COF, if replacing outfit
@@ -592,6 +777,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
gInventory.notifyObservers();
// Create links to new COF contents.
+ llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
linkAll(cof, body_items, link_waiter);
@@ -604,6 +790,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
{
createBaseOutfitLink(category, link_waiter);
}
+ llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
}
void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
@@ -630,6 +817,7 @@ void LLAppearanceManager::createBaseOutfitLink(const LLUUID& category, LLPointer
LLAssetType::AT_LINK_FOLDER, link_waiter);
new_outfit_name = catp->getName();
}
+
updatePanelOutfitName(new_outfit_name);
}
@@ -646,12 +834,12 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder,
for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
iter != holder->mFoundList.end(); ++iter)
{
- LLFoundData* data = *iter;
- LLWearable* wearable = data->mWearable;
+ LLFoundData& data = *iter;
+ LLWearable* wearable = data.mWearable;
if( wearable && ((S32)wearable->getType() == i) )
{
LLViewerInventoryItem* item;
- item = (LLViewerInventoryItem*)gInventory.getItem(data->mItemID);
+ item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID);
if( item && (item->getAssetUUID() == wearable->getAssetID()) )
{
items.put(item);
@@ -667,8 +855,6 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder,
gAgentWearables.setWearableOutfit(items, wearables, !append);
}
- delete holder;
-
// dec_busy_count();
}
@@ -676,6 +862,8 @@ void LLAppearanceManager::updateAppearanceFromCOF()
{
// update dirty flag to see if the state of the COF matches
// the saved outfit stored as a folder link
+ llinfos << "starting" << llendl;
+
updateIsDirty();
dumpCat(getCOF(),"COF, start");
@@ -690,86 +878,66 @@ void LLAppearanceManager::updateAppearanceFromCOF()
LLInventoryModel::item_array_t gest_items;
getUserDescendents(current_outfit_id, wear_items, obj_items, gest_items, follow_folder_links);
- if( !wear_items.count() && !obj_items.count() && !gest_items.count())
+ if(!wear_items.count())
{
LLNotificationsUtil::add("CouldNotPutOnOutfit");
return;
}
-
- // Processes that take time should show the busy cursor
- //inc_busy_count(); // BAP this is currently a no-op in llinventorybridge.cpp - do we need it?
-
- // Activate all gestures in this folder
- if (gest_items.count() > 0)
- {
- llinfos << "Activating " << gest_items.count() << " gestures" << llendl;
- LLGestureManager::instance().activateGestures(gest_items);
+ LLWearableHoldingPattern* holder = new LLWearableHoldingPattern;
- // Update the inventory item labels to reflect the fact
- // they are active.
- LLViewerInventoryCategory* catp = gInventory.getCategory(current_outfit_id);
- if (catp)
+ holder->mObjItems = obj_items;
+ holder->mGestItems = gest_items;
+
+ // Note: can't do normal iteration, because if all the
+ // wearables can be resolved immediately, then the
+ // callback will be called (and this object deleted)
+ // before the final getNextData().
+ LLDynamicArray<LLFoundData> found_container;
+ for(S32 i = 0; i < wear_items.count(); ++i)
+ {
+ LLViewerInventoryItem *item = wear_items.get(i);
+ LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
+ if (item && linked_item)
{
- gInventory.updateCategory(catp);
- gInventory.notifyObservers();
+ LLFoundData found(linked_item->getUUID(),
+ linked_item->getAssetUUID(),
+ linked_item->getName(),
+ linked_item->getType());
+ holder->mFoundList.push_front(found);
+ found_container.put(found);
}
- }
-
- if(wear_items.count() > 0)
- {
- // Note: can't do normal iteration, because if all the
- // wearables can be resolved immediately, then the
- // callback will be called (and this object deleted)
- // before the final getNextData().
- LLWearableHoldingPattern* holder = new LLWearableHoldingPattern;
- LLFoundData* found;
- LLDynamicArray<LLFoundData*> found_container;
- for(S32 i = 0; i < wear_items.count(); ++i)
+ else
{
- LLViewerInventoryItem *item = wear_items.get(i);
- LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
- if (item && linked_item)
+ if (!item)
{
- found = new LLFoundData(linked_item->getUUID(),
- linked_item->getAssetUUID(),
- linked_item->getName(),
- linked_item->getType());
- holder->mFoundList.push_front(found);
- found_container.put(found);
+ llwarns << "attempt to wear a null item " << llendl;
}
- else
+ else if (!linked_item)
{
- if (!item)
- {
- llwarns << "attempt to wear a null item " << llendl;
- }
- else if (!linked_item)
- {
- llwarns << "attempt to wear a broken link " << item->getName() << llendl;
- }
+ llwarns << "attempt to wear a broken link " << item->getName() << llendl;
}
}
- for(S32 i = 0; i < found_container.count(); ++i)
- {
- holder->append = false;
- found = found_container.get(i);
+ }
+
+ for(S32 i = 0; i < found_container.count(); ++i)
+ {
+ LLFoundData& found = found_container.get(i);
- // Fetch the wearables about to be worn.
- LLWearableList::instance().getAsset(found->mAssetID,
- found->mName,
- found->mAssetType,
- onWearableAssetFetch,
- (void*)holder);
- }
+ // Fetch the wearables about to be worn.
+ LLWearableList::instance().getAsset(found.mAssetID,
+ found.mName,
+ found.mAssetType,
+ onWearableAssetFetch,
+ (void*)holder);
+
}
- // Update attachments to match those requested.
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- if( avatar )
+ if (!holder->pollCompletion())
{
- LLAgentWearables::userUpdateAttachments(obj_items);
+ doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollCompletion,holder));
}
+
}
void LLAppearanceManager::getDescendentsOfAssetType(const LLUUID& category,
@@ -826,8 +994,9 @@ void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, b
{
if(!category) return;
- lldebugs << "wearInventoryCategory( " << category->getName()
+ llinfos << "wearInventoryCategory( " << category->getName()
<< " )" << llendl;
+
// What we do here is get the complete information on the items in
// the inventory, and set up an observer that will wait for that to
// happen.
@@ -856,7 +1025,8 @@ void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* ca
// this up front to avoid having to deal with the case of multiple
// wearables being dirty.
if(!category) return;
- lldebugs << "wearInventoryCategoryOnAvatar( " << category->getName()
+
+ llinfos << "wearInventoryCategoryOnAvatar( " << category->getName()
<< " )" << llendl;
if( gFloaterCustomize )
@@ -999,7 +1169,6 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
// MULTI-WEARABLES: revisit if more than one per type is allowed.
else if (areMatchingWearables(vitem,inv_item))
{
- gAgentWearables.removeWearable(inv_item->getWearableType(),true,0);
if (inv_item->getIsLinkType())
{
gInventory.purgeObject(inv_item->getUUID());
@@ -1134,6 +1303,23 @@ void LLAppearanceManager::updateIsDirty()
}
}
+void LLAppearanceManager::onFirstFullyVisible()
+{
+ // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
+ // then auto-populate outfits from the library into the My Outfits folder.
+
+ llinfos << "avatar fully visible" << llendl;
+
+ static bool check_populate_my_outfits = true;
+ if (check_populate_my_outfits &&
+ (LLInventoryModel::getIsFirstTimeInViewer2()
+ || gSavedSettings.getBOOL("MyOutfitsAutofill")))
+ {
+ gAgentWearables.populateMyOutfitsFolder();
+ }
+ check_populate_my_outfits = false;
+}
+
//#define DUMP_CAT_VERBOSE
void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg)
@@ -1247,3 +1433,29 @@ void LLAppearanceManager::linkRegisteredAttachments()
}
mRegisteredAttachments.clear();
}
+
+BOOL LLAppearanceManager::getIsInCOF(const LLUUID& obj_id) const
+{
+ return gInventory.isObjectDescendentOf(obj_id, getCOF());
+}
+
+BOOL LLAppearanceManager::getIsProtectedCOFItem(const LLUUID& obj_id) const
+{
+ if (!getIsInCOF(obj_id)) return FALSE;
+
+ // For now, don't allow direct deletion from the COF. Instead, force users
+ // to choose "Detach" or "Take Off".
+ return TRUE;
+ /*
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (!obj) return FALSE;
+
+ // Can't delete bodyparts, since this would be equivalent to removing the item.
+ if (obj->getType() == LLAssetType::AT_BODYPART) return TRUE;
+
+ // Can't delete the folder link, since this is saved for bookkeeping.
+ if (obj->getActualType() == LLAssetType::AT_LINK_FOLDER) return TRUE;
+
+ return FALSE;
+ */
+}