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path: root/indra/newview/llappearancemgr.cpp
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-rw-r--r--indra/newview/llappearancemgr.cpp156
1 files changed, 96 insertions, 60 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 33f5373d7e..11f6aa1013 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -50,6 +50,11 @@
#include "llviewerregion.h"
#include "llwearablelist.h"
+std::string self_av_string()
+{
+ return gAgentAvatarp->avString();
+}
+
// RAII thingy to guarantee that a variable gets reset when the Setter
// goes out of scope. More general utility would be handy - TODO:
// check boost.
@@ -156,6 +161,8 @@ public:
{
mCatID = cat_id;
mAppend = append;
+
+ selfStartPhase("wear_inventory_category_callback");
}
void fire(const LLUUID& item_id)
{
@@ -167,12 +174,13 @@ public:
* after the last item has fired the event and dereferenced it -- if all
* the events actually fire!
*/
+ selfStopPhase("wear_inventory_category_callback");
}
protected:
~LLWearInventoryCategoryCallback()
{
- llinfos << "done all inventory callbacks" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "done all inventory callbacks" << LL_ENDL;
// Is the destructor called by ordinary dereference, or because the app's shutting down?
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
@@ -182,7 +190,7 @@ protected:
}
else
{
- llwarns << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl;
+ llwarns << self_av_string() << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl;
}
}
@@ -212,11 +220,14 @@ LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit
mFireCount(0),
mUpdateBaseOrder(update_base_outfit_ordering)
{
+ selfStartPhase("update_appearance_on_destroy");
}
LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
{
- llinfos << "done update appearance on destroy" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL;
+
+ selfStopPhase("update_appearance_on_destroy");
if (!LLApp::isExiting())
{
@@ -229,7 +240,7 @@ void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item)
LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(inv_item);
const std::string item_name = item ? item->getName() : "ITEM NOT FOUND";
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << LL_ENDL;
#endif
mFireCount++;
}
@@ -339,11 +350,16 @@ LLWearableHoldingPattern::LLWearableHoldingPattern():
}
sActiveHoldingPatterns.insert(this);
+ selfStartPhase("holding_pattern");
}
LLWearableHoldingPattern::~LLWearableHoldingPattern()
{
sActiveHoldingPatterns.erase(this);
+ if (isMostRecent())
+ {
+ selfStopPhase("holding_pattern");
+ }
}
bool LLWearableHoldingPattern::isMostRecent()
@@ -390,9 +406,10 @@ void LLWearableHoldingPattern::checkMissingWearables()
{
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway why don't we actually skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
-
+
std::vector<S32> found_by_type(LLWearableType::WT_COUNT,0);
std::vector<S32> requested_by_type(LLWearableType::WT_COUNT,0);
for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it)
@@ -408,7 +425,7 @@ void LLWearableHoldingPattern::checkMissingWearables()
{
if (requested_by_type[type] > found_by_type[type])
{
- llwarns << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl;
+ llwarns << self_av_string() << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl;
}
if (found_by_type[type] > 0)
continue;
@@ -425,11 +442,13 @@ void LLWearableHoldingPattern::checkMissingWearables()
mTypesToRecover.insert(type);
mTypesToLink.insert(type);
recoverMissingWearable((LLWearableType::EType)type);
- llwarns << "need to replace " << type << llendl;
+ llwarns << self_av_string() << "need to replace " << type << llendl;
}
}
resetTime(60.0F);
+
+ selfStartPhase("get_missing_wearables");
if (!pollMissingWearables())
{
doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this));
@@ -445,13 +464,14 @@ void LLWearableHoldingPattern::onAllComplete()
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway need to skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
// Activate all gestures in this folder
if (mGestItems.count() > 0)
{
- llinfos << "Activating " << mGestItems.count() << " gestures" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Activating " << mGestItems.count() << " gestures" << LL_ENDL;
LLGestureMgr::instance().activateGestures(mGestItems);
@@ -468,13 +488,13 @@ void LLWearableHoldingPattern::onAllComplete()
}
// Update wearables.
- llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Updating agent wearables with " << mResolved << " wearable items " << LL_ENDL;
LLAppearanceMgr::instance().updateAgentWearables(this, false);
// Update attachments to match those requested.
if (isAgentAvatarValid())
{
- llinfos << "Updating " << mObjItems.count() << " attachments" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Updating " << mObjItems.count() << " attachments" << LL_ENDL;
LLAgentWearables::userUpdateAttachments(mObjItems);
}
@@ -492,9 +512,12 @@ void LLWearableHoldingPattern::onAllComplete()
void LLWearableHoldingPattern::onFetchCompletion()
{
+ selfStopPhase("get_wearables");
+
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
checkMissingWearables();
@@ -505,7 +528,8 @@ bool LLWearableHoldingPattern::pollFetchCompletion()
{
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
bool completed = isFetchCompleted();
@@ -514,14 +538,14 @@ bool LLWearableHoldingPattern::pollFetchCompletion()
if (done)
{
- llinfos << "polling, done status: " << completed << " timed out " << timed_out
- << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "polling, done status: " << completed << " timed out " << timed_out
+ << " elapsed " << mWaitTime.getElapsedTimeF32() << LL_ENDL;
mFired = true;
if (timed_out)
{
- llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
+ llwarns << self_av_string() << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
}
onFetchCompletion();
@@ -543,6 +567,7 @@ public:
if (!mHolder->isMostRecent())
{
llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
}
llinfos << "Recovered item link for type " << mType << llendl;
@@ -569,12 +594,12 @@ public:
}
else
{
- llwarns << "inventory item not found for recovered wearable" << llendl;
+ llwarns << self_av_string() << "inventory item not found for recovered wearable" << llendl;
}
}
else
{
- llwarns << "inventory link not found for recovered wearable" << llendl;
+ llwarns << self_av_string() << "inventory link not found for recovered wearable" << llendl;
}
}
private:
@@ -596,10 +621,11 @@ public:
{
if (!mHolder->isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
- llinfos << "Recovered item for type " << mType << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << mType << LL_ENDL;
LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
mWearable->setItemID(item_id);
LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder);
@@ -626,7 +652,8 @@ void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type
{
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
// Try to recover by replacing missing wearable with a new one.
@@ -665,7 +692,7 @@ void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
if ((data.mWearableType < LLWearableType::WT_COUNT) && (!data.mWearable))
{
// Wearable link that was never resolved; remove links to it from COF
- llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "removing link for unresolved item " << data.mItemID.asString() << LL_ENDL;
LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
}
}
@@ -675,7 +702,8 @@ bool LLWearableHoldingPattern::pollMissingWearables()
{
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
bool timed_out = isTimedOut();
@@ -684,15 +712,17 @@ bool LLWearableHoldingPattern::pollMissingWearables()
if (!done)
{
- llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size()
+ LL_DEBUGS("Avatar") << self_av_string() << "polling missing wearables, waiting for items " << mTypesToRecover.size()
<< " links " << mTypesToLink.size()
<< " wearables, timed out " << timed_out
<< " elapsed " << mWaitTime.getElapsedTimeF32()
- << " done " << done << llendl;
+ << " done " << done << LL_ENDL;
}
if (done)
{
+ selfStopPhase("get_missing_wearables");
+
gAgentAvatarp->debugWearablesLoaded();
// BAP - if we don't call clearCOFLinksForMissingWearables()
@@ -722,14 +752,14 @@ void LLWearableHoldingPattern::handleLateArrivals()
}
if (!isMostRecent())
{
- llwarns << "Late arrivals not handled - outfit change no longer valid" << llendl;
+ llwarns << self_av_string() << "Late arrivals not handled - outfit change no longer valid" << llendl;
}
if (!mIsAllComplete)
{
- llwarns << "Late arrivals not handled - in middle of missing wearables processing" << llendl;
+ llwarns << self_av_string() << "Late arrivals not handled - in middle of missing wearables processing" << llendl;
}
- llinfos << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << LL_ENDL;
// Update mFoundList using late-arriving wearables.
std::set<LLWearableType::EType> replaced_types;
@@ -805,19 +835,19 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
{
if (!isMostRecent())
{
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
mResolved += 1; // just counting callbacks, not successes.
- llinfos << "resolved " << mResolved << "/" << getFoundList().size() << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "resolved " << mResolved << "/" << getFoundList().size() << LL_ENDL;
if (!wearable)
{
- llwarns << "no wearable found" << llendl;
+ llwarns << self_av_string() << "no wearable found" << llendl;
}
if (mFired)
{
- llwarns << "called after holder fired" << llendl;
+ llwarns << self_av_string() << "called after holder fired" << llendl;
if (wearable)
{
mLateArrivals.insert(wearable);
@@ -843,7 +873,7 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
// Failing this means inventory or asset server are corrupted in a way we don't handle.
if ((data.mWearableType >= LLWearableType::WT_COUNT) || (wearable->getType() != data.mWearableType))
{
- llwarns << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl;
+ llwarns << self_av_string() << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl;
break;
}
@@ -1391,8 +1421,8 @@ void LLAppearanceMgr::filterWearableItems(
// Create links to all listed items.
void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
- LLInventoryModel::item_array_t& items,
- LLPointer<LLInventoryCallback> cb)
+ LLInventoryModel::item_array_t& items,
+ LLPointer<LLInventoryCallback> cb)
{
for (S32 i=0; i<items.count(); i++)
{
@@ -1408,7 +1438,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
const LLViewerInventoryCategory *cat = gInventory.getCategory(cat_uuid);
const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND";
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << LL_ENDL;
#endif
}
}
@@ -1416,7 +1446,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
{
LLViewerInventoryCategory *pcat = gInventory.getCategory(category);
- llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << LL_ENDL;
const LLUUID cof = getCOF();
@@ -1478,26 +1508,26 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
gInventory.notifyObservers();
// Create links to new COF contents.
- llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << LL_ENDL;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "Linking body items" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking body items" << LL_ENDL;
#endif
linkAll(cof, body_items, link_waiter);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "Linking wear items" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking wear items" << LL_ENDL;
#endif
linkAll(cof, wear_items, link_waiter);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "Linking obj items" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking obj items" << LL_ENDL;
#endif
linkAll(cof, obj_items, link_waiter);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "Linking gesture items" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking gesture items" << LL_ENDL;
#endif
linkAll(cof, gest_items, link_waiter);
@@ -1506,7 +1536,7 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
{
createBaseOutfitLink(category, link_waiter);
}
- llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL;
}
void LLAppearanceMgr::updatePanelOutfitName(const std::string& name)
@@ -1663,7 +1693,7 @@ void LLAppearanceMgr::enforceItemRestrictions()
++it)
{
LLViewerInventoryItem *item = *it;
- llinfos << "purging duplicate or excess item " << item->getName() << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "purging duplicate or excess item " << item->getName() << LL_ENDL;
gInventory.purgeObject(item->getUUID());
}
gInventory.notifyObservers();
@@ -1678,9 +1708,11 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
return;
}
+ LLVOAvatar::ScopedPhaseSetter(gAgentAvatarp,"update_appearance_from_cof");
+
BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF);
- llinfos << "starting" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "starting" << LL_ENDL;
//checking integrity of the COF in terms of ordering of wearables,
//checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state)
@@ -1772,12 +1804,14 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
}
}
+ selfStartPhase("get_wearables");
+
for (LLWearableHoldingPattern::found_list_t::iterator it = holder->getFoundList().begin();
it != holder->getFoundList().end(); ++it)
{
LLFoundData& found = *it;
- lldebugs << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
+ lldebugs << self_av_string() << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
// Fetch the wearables about to be worn.
LLWearableList::instance().getAsset(found.mAssetID,
@@ -1849,10 +1883,13 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
{
if(!category) return;
+ selfClearPhases();
+ selfStartPhase("wear_inventory_category");
+
gAgentWearables.notifyLoadingStarted();
- llinfos << "wearInventoryCategory( " << category->getName()
- << " )" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "wearInventoryCategory( " << category->getName()
+ << " )" << LL_ENDL;
callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal,
&LLAppearanceMgr::instance(),
@@ -1861,7 +1898,7 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append)
{
- llinfos << "starting" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "starting" << LL_ENDL;
// We now have an outfit ready to be copied to agent inventory. Do
// it, and wear that outfit normally.
@@ -1944,8 +1981,8 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
// wearables being dirty.
if(!category) return;
- llinfos << "wearInventoryCategoryOnAvatar( " << category->getName()
- << " )" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar( " << category->getName()
+ << " )" << LL_ENDL;
if (gAgentCamera.cameraCustomizeAvatar())
{
@@ -1958,7 +1995,7 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
void LLAppearanceMgr::wearOutfitByName(const std::string& name)
{
- llinfos << "Wearing category " << name << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL;
//inc_busy_count();
LLInventoryModel::cat_array_t cat_array;
@@ -2281,7 +2318,7 @@ const std::string OTHER_GESTURES_FOLDER = "Other Gestures";
void LLAppearanceMgr::copyLibraryGestures()
{
- llinfos << "Copying library gestures" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "Copying library gestures" << LL_ENDL;
// Copy gestures
LLUUID lib_gesture_cat_id =
@@ -2337,11 +2374,11 @@ void LLAppearanceMgr::copyLibraryGestures()
LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name);
if (cat_id.isNull())
{
- llwarns << "failed to find gesture folder for " << folder_name << llendl;
+ llwarns << self_av_string() << "failed to find gesture folder for " << folder_name << llendl;
}
else
{
- llinfos << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << LL_ENDL;
callAfterCategoryFetch(cat_id,
boost::bind(&LLAppearanceMgr::shallowCopyCategory,
&LLAppearanceMgr::instance(),
@@ -2355,7 +2392,7 @@ void LLAppearanceMgr::autopopulateOutfits()
// If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
// then auto-populate outfits from the library into the My Outfits folder.
- llinfos << "avatar fully visible" << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << "avatar fully visible" << LL_ENDL;
static bool check_populate_my_outfits = true;
if (check_populate_my_outfits &&
@@ -2731,7 +2768,7 @@ void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg)
}
void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
- const std::string& msg)
+ const std::string& msg)
{
for (S32 i=0; i<items.count(); i++)
{
@@ -2742,9 +2779,8 @@ void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
{
asset_id = linked_item->getAssetUUID();
}
- llinfos << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << llendl;
+ LL_DEBUGS("Avatar") << self_av_string() << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << LL_ENDL;
}
- llinfos << llendl;
}
LLAppearanceMgr::LLAppearanceMgr():