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-rw-r--r--indra/newview/llappearancemgr.cpp614
1 files changed, 390 insertions, 224 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 8c5352ded7..9e02886e4f 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -32,6 +32,7 @@
#include "llviewerprecompiledheaders.h"
+#include "llaccordionctrltab.h"
#include "llagent.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
@@ -42,14 +43,19 @@
#include "llinventoryfunctions.h"
#include "llinventoryobserver.h"
#include "llnotificationsutil.h"
+#include "llpaneloutfitsinventory.h"
+#include "llselectmgr.h"
#include "llsidepanelappearance.h"
#include "llsidetray.h"
+#include "llviewerobjectlist.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llviewerregion.h"
#include "llwearablelist.h"
-LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name)
+char ORDER_NUMBER_SEPARATOR('@');
+
+LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string& name)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
@@ -74,23 +80,6 @@ LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string&
}
}
-// support for secondlife:///app/appearance SLapps
-class LLAppearanceHandler : public LLCommandHandler
-{
-public:
- // requests will be throttled from a non-trusted browser
- LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {}
-
- bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
- {
- // support secondlife:///app/appearance/show, but for now we just
- // make all secondlife:///app/appearance SLapps behave this way
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD());
- return true;
- }
-};
-LLAppearanceHandler gAppearanceHandler;
-
class LLWearInventoryCategoryCallback : public LLInventoryCallback
{
public:
@@ -133,175 +122,6 @@ private:
bool mAppend;
};
-class LLOutfitObserver : public LLInventoryFetchObserver
-{
-public:
- LLOutfitObserver(const LLUUID& cat_id, bool copy_items, bool append) :
- mCatID(cat_id),
- mCopyItems(copy_items),
- mAppend(append)
- {}
- ~LLOutfitObserver() {}
- virtual void done();
- void doWearCategory();
-
-protected:
- LLUUID mCatID;
- bool mCopyItems;
- bool mAppend;
-};
-
-void LLOutfitObserver::done()
-{
- llinfos << "done 2nd stage fetch" << llendl;
- gInventory.removeObserver(this);
- doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this));
-}
-
-void LLOutfitObserver::doWearCategory()
-{
- llinfos << "starting" << llendl;
-
- // We now have an outfit ready to be copied to agent inventory. Do
- // it, and wear that outfit normally.
- if(mCopyItems)
- {
- LLInventoryCategory* cat = gInventory.getCategory(mCatID);
- std::string name;
- if(!cat)
- {
- // should never happen.
- name = "New Outfit";
- }
- else
- {
- name = cat->getName();
- }
- LLViewerInventoryItem* item = NULL;
- item_ref_t::iterator it = mComplete.begin();
- item_ref_t::iterator end = mComplete.end();
- LLUUID pid;
- for(; it < end; ++it)
- {
- item = (LLViewerInventoryItem*)gInventory.getItem(*it);
- if(item)
- {
- if(LLInventoryType::IT_GESTURE == item->getInventoryType())
- {
- pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
- }
- else
- {
- pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
- }
- break;
- }
- }
- if(pid.isNull())
- {
- pid = gInventory.getRootFolderID();
- }
-
- LLUUID cat_id = gInventory.createNewCategory(
- pid,
- LLFolderType::FT_NONE,
- name);
- mCatID = cat_id;
- LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(mCatID, mAppend);
- it = mComplete.begin();
- for(; it < end; ++it)
- {
- item = (LLViewerInventoryItem*)gInventory.getItem(*it);
- if(item)
- {
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- cat_id,
- std::string(),
- cb);
- }
- }
- // BAP fixes a lag in display of created dir.
- gInventory.notifyObservers();
- }
- else
- {
- // Wear the inventory category.
- LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
- }
- delete this;
-}
-
-class LLOutfitFetch : public LLInventoryFetchDescendentsObserver
-{
-public:
- LLOutfitFetch(bool copy_items, bool append) : mCopyItems(copy_items), mAppend(append) {}
- ~LLOutfitFetch() {}
- virtual void done();
-protected:
- bool mCopyItems;
- bool mAppend;
-};
-
-void LLOutfitFetch::done()
-{
- // What we do here is get the complete information on the items in
- // the library, and set up an observer that will wait for that to
- // happen.
- llinfos << "done first stage fetch" << llendl;
-
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(mCompleteFolders.front(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH);
- S32 count = item_array.count();
- if(!count)
- {
- llwarns << "Nothing fetched in category " << mCompleteFolders.front()
- << llendl;
- //dec_busy_count();
- gInventory.removeObserver(this);
- delete this;
- return;
- }
-
- LLOutfitObserver* outfit_observer = new LLOutfitObserver(mCompleteFolders.front(), mCopyItems, mAppend);
- LLInventoryFetchObserver::item_ref_t ids;
- for(S32 i = 0; i < count; ++i)
- {
- ids.push_back(item_array.get(i)->getUUID());
- }
-
- // clean up, and remove this as an observer since the call to the
- // outfit could notify observers and throw us into an infinite
- // loop.
- //dec_busy_count();
- gInventory.removeObserver(this);
-
- // increment busy count and either tell the inventory to check &
- // call done, or add this object to the inventory for observation.
- //inc_busy_count();
-
- // do the fetch
- outfit_observer->fetchItems(ids);
- if(outfit_observer->isEverythingComplete())
- {
- // everything is already here - call done.
- outfit_observer->done();
- }
- else
- {
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(outfit_observer);
- }
- delete this;
-}
-
LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy():
mFireCount(0)
{
@@ -584,6 +404,7 @@ public:
item_id,
LLAppearanceMgr::instance().getCOF(),
itemp->getName(),
+ itemp->getDescription(),
LLAssetType::AT_LINK,
cb);
}
@@ -779,6 +600,55 @@ bool LLAppearanceMgr::getBaseOutfitName(std::string& name)
return false;
}
+const LLUUID LLAppearanceMgr::getBaseOutfitUUID()
+{
+ const LLViewerInventoryItem* outfit_link = getBaseOutfitLink();
+ if (!outfit_link || !outfit_link->getIsLinkType()) return LLUUID::null;
+
+ const LLViewerInventoryCategory* outfit_cat = outfit_link->getLinkedCategory();
+ if (!outfit_cat) return LLUUID::null;
+
+ if (outfit_cat->getPreferredType() != LLFolderType::FT_OUTFIT)
+ {
+ llwarns << "Expected outfit type:" << LLFolderType::FT_OUTFIT << " but got type:" << outfit_cat->getType() << " for folder name:" << outfit_cat->getName() << llendl;
+ return LLUUID::null;
+ }
+
+ return outfit_cat->getUUID();
+}
+
+bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update)
+{
+ if (item_id_to_wear.isNull()) return false;
+
+ //only the item from a user's inventory is allowed
+ if (!gInventory.isObjectDescendentOf(item_id_to_wear, gInventory.getRootFolderID())) return false;
+
+ LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear);
+ if (!item_to_wear) return false;
+
+ switch (item_to_wear->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
+ return false;
+ }
+ addCOFItemLink(item_to_wear, do_update);
+ break;
+ case LLAssetType::AT_OBJECT:
+ rez_attachment(item_to_wear, NULL);
+ break;
+ default: return false;;
+ }
+
+ return true;
+}
+
// Update appearance from outfit folder.
void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append)
{
@@ -826,10 +696,13 @@ void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LL
{
case LLAssetType::AT_LINK:
{
+ //LLInventoryItem::getDescription() is used for a new description
+ //to propagate ordering information saved in descriptions of links
link_inventory_item(gAgent.getID(),
item->getLinkedUUID(),
dst_id,
item->getName(),
+ item->LLInventoryItem::getDescription(),
LLAssetType::AT_LINK, cb);
break;
}
@@ -843,6 +716,7 @@ void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LL
item->getLinkedUUID(),
dst_id,
item->getName(),
+ item->getDescription(),
LLAssetType::AT_LINK_FOLDER, cb);
}
break;
@@ -946,20 +820,7 @@ void LLAppearanceMgr::filterWearableItems(
{
// Divvy items into arrays by wearable type.
std::vector<LLInventoryModel::item_array_t> items_by_type(WT_COUNT);
- for (S32 i=0; i<items.count(); i++)
- {
- LLViewerInventoryItem *item = items.get(i);
- // Ignore non-wearables.
- if (!item->isWearableType())
- continue;
- EWearableType type = item->getWearableType();
- if(type < 0 || type >= WT_COUNT)
- {
- LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL;
- continue;
- }
- items_by_type[type].push_back(item);
- }
+ divvyWearablesByType(items, items_by_type);
// rebuild items list, retaining the last max_per_type of each array
items.clear();
@@ -988,6 +849,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& category,
item->getLinkedUUID(),
category,
item->getName(),
+ item->LLInventoryItem::getDescription(),
LLAssetType::AT_LINK,
cb);
}
@@ -1091,7 +953,7 @@ void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer<LLI
if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
{
- link_inventory_item(gAgent.getID(), category, cof, catp->getName(),
+ link_inventory_item(gAgent.getID(), category, cof, catp->getName(), "",
LLAssetType::AT_LINK_FOLDER, link_waiter);
new_outfit_name = catp->getName();
}
@@ -1151,6 +1013,18 @@ static void remove_non_link_items(LLInventoryModel::item_array_t &items)
items = pruned_items;
}
+//a predicate for sorting inventory items by actual descriptions
+bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* item2)
+{
+ if (!item1 || !item2)
+ {
+ llwarning("either item1 or item2 is NULL", 0);
+ return true;
+ }
+
+ return item1->LLInventoryItem::getDescription() < item2->LLInventoryItem::getDescription();
+}
+
void LLAppearanceMgr::updateAppearanceFromCOF()
{
// update dirty flag to see if the state of the COF matches
@@ -1161,6 +1035,8 @@ void LLAppearanceMgr::updateAppearanceFromCOF()
dumpCat(getCOF(),"COF, start");
+ updateClothingOrderingInfo();
+
bool follow_folder_links = true;
LLUUID current_outfit_id = getCOF();
@@ -1181,6 +1057,9 @@ void LLAppearanceMgr::updateAppearanceFromCOF()
return;
}
+ //preparing the list of wearables in the correct order for LLAgentWearables
+ std::sort(wear_items.begin(), wear_items.end(), sort_by_description);
+
LLWearableHoldingPattern* holder = new LLWearableHoldingPattern;
holder->mObjItems = obj_items;
@@ -1214,8 +1093,8 @@ void LLAppearanceMgr::updateAppearanceFromCOF()
}
#endif
-
- holder->mFoundList.push_front(found);
+ //pushing back, not front, to preserve order of wearables for LLAgentWearables
+ holder->mFoundList.push_back(found);
}
else
{
@@ -1309,24 +1188,85 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
llinfos << "wearInventoryCategory( " << category->getName()
<< " )" << llendl;
- // What we do here is get the complete information on the items in
- // the inventory, and set up an observer that will wait for that to
- // happen.
- LLOutfitFetch* outfit_fetcher = new LLOutfitFetch(copy, append);
- uuid_vec_t folders;
- folders.push_back(category->getUUID());
- outfit_fetcher->fetchDescendents(folders);
- //inc_busy_count();
- if(outfit_fetcher->isEverythingComplete())
+ callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal,
+ &LLAppearanceMgr::instance(),
+ category->getUUID(), copy, append));
+}
+
+void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append)
+{
+ llinfos << "starting" << llendl;
+
+ // We now have an outfit ready to be copied to agent inventory. Do
+ // it, and wear that outfit normally.
+ LLInventoryCategory* cat = gInventory.getCategory(cat_id);
+ if(copy_items)
{
- // everything is already here - call done.
- outfit_fetcher->done();
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(cat_id, cats, items);
+ std::string name;
+ if(!cat)
+ {
+ // should never happen.
+ name = "New Outfit";
+ }
+ else
+ {
+ name = cat->getName();
+ }
+ LLViewerInventoryItem* item = NULL;
+ LLInventoryModel::item_array_t::const_iterator it = items->begin();
+ LLInventoryModel::item_array_t::const_iterator end = items->end();
+ LLUUID pid;
+ for(; it < end; ++it)
+ {
+ item = *it;
+ if(item)
+ {
+ if(LLInventoryType::IT_GESTURE == item->getInventoryType())
+ {
+ pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
+ }
+ else
+ {
+ pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
+ }
+ break;
+ }
+ }
+ if(pid.isNull())
+ {
+ pid = gInventory.getRootFolderID();
+ }
+
+ LLUUID new_cat_id = gInventory.createNewCategory(
+ pid,
+ LLFolderType::FT_NONE,
+ name);
+ LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(new_cat_id, append);
+ it = items->begin();
+ for(; it < end; ++it)
+ {
+ item = *it;
+ if(item)
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ new_cat_id,
+ std::string(),
+ cb);
+ }
+ }
+ // BAP fixes a lag in display of created dir.
+ gInventory.notifyObservers();
}
else
{
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(outfit_fetcher);
+ // Wear the inventory category.
+ LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, append);
}
}
@@ -1436,6 +1376,8 @@ private:
};
+// BAP - note that this runs asynchronously if the item is not already loaded from inventory.
+// Dangerous if caller assumes link will exist after calling the function.
void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update )
{
const LLInventoryItem *item = gInventory.getItem(item_id);
@@ -1479,7 +1421,7 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update
// Are these links to different items of the same wearable
// type? If so, new item will replace old.
// MULTI-WEARABLES: revisit if more than one per type is allowed.
- else if (areMatchingWearables(vitem,inv_item))
+ else if (FALSE/*areMatchingWearables(vitem,inv_item)*/)
{
if (inv_item->getIsLinkType())
{
@@ -1502,6 +1444,7 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update
vitem->getLinkedUUID(),
getCOF(),
vitem->getName(),
+ vitem->getDescription(),
LLAssetType::AT_LINK,
cb);
}
@@ -1518,6 +1461,7 @@ void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update
cat->getLinkedUUID(),
getCOF(),
cat->getName(),
+ cat->getDescription(),
LLAssetType::AT_LINK_FOLDER,
cb);
#endif
@@ -1616,7 +1560,7 @@ void LLAppearanceMgr::updateIsDirty()
}
}
-void LLAppearanceMgr::onFirstFullyVisible()
+void LLAppearanceMgr::autopopulateOutfits()
{
// If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
// then auto-populate outfits from the library into the My Outfits folder.
@@ -1633,6 +1577,231 @@ void LLAppearanceMgr::onFirstFullyVisible()
check_populate_my_outfits = false;
}
+// Handler for anything that's deferred until avatar de-clouds.
+void LLAppearanceMgr::onFirstFullyVisible()
+{
+ autopopulateOutfits();
+}
+
+bool LLAppearanceMgr::updateBaseOutfit()
+{
+ const LLUUID base_outfit_id = getBaseOutfitUUID();
+ if (base_outfit_id.isNull()) return false;
+
+ updateClothingOrderingInfo();
+
+ // in a Base Outfit we do not remove items, only links
+ purgeCategory(base_outfit_id, false);
+
+ //COF contains only links so we copy to the Base Outfit only links
+ shallowCopyCategoryContents(getCOF(), base_outfit_id, NULL);
+
+ return true;
+}
+
+void LLAppearanceMgr::divvyWearablesByType(const LLInventoryModel::item_array_t& items, wearables_by_type_t& items_by_type)
+{
+ items_by_type.reserve(WT_COUNT);
+ if (items.empty()) return;
+
+ for (S32 i=0; i<items.count(); i++)
+ {
+ LLViewerInventoryItem *item = items.get(i);
+ // Ignore non-wearables.
+ if (!item->isWearableType())
+ continue;
+ EWearableType type = item->getWearableType();
+ if(type < 0 || type >= WT_COUNT)
+ {
+ LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL;
+ continue;
+ }
+ items_by_type[type].push_back(item);
+ }
+}
+
+std::string build_order_string(EWearableType type, U32 i)
+{
+ std::ostringstream order_num;
+ order_num << ORDER_NUMBER_SEPARATOR << type * 100 + i;
+ return order_num.str();
+}
+
+struct WearablesOrderComparator
+{
+ WearablesOrderComparator(const EWearableType type)
+ {
+ mControlSize = build_order_string(type, 0).size();
+ };
+
+ bool operator()(const LLInventoryItem* item1, const LLInventoryItem* item2)
+ {
+ if (!item1 || !item2)
+ {
+ llwarning("either item1 or item2 is NULL", 0);
+ return true;
+ }
+
+ const std::string& desc1 = item1->LLInventoryItem::getDescription();
+ const std::string& desc2 = item2->LLInventoryItem::getDescription();
+
+ bool item1_valid = (desc1.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc1[0]);
+ bool item2_valid = (desc2.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc2[0]);
+
+ if (item1_valid && item2_valid)
+ return desc1 < desc2;
+
+ //we need to sink down invalid items: items with empty descriptions, items with "Broken link" descriptions,
+ //items with ordering information but not for the associated wearables type
+ if (!item1_valid && item2_valid)
+ return false;
+
+ return true;
+ }
+
+ U32 mControlSize;
+};
+
+void LLAppearanceMgr::updateClothingOrderingInfo()
+{
+ LLInventoryModel::item_array_t wear_items;
+ getDescendentsOfAssetType(getCOF(), wear_items, LLAssetType::AT_CLOTHING, false);
+
+ wearables_by_type_t items_by_type(WT_COUNT);
+ divvyWearablesByType(wear_items, items_by_type);
+
+ bool inventory_changed = false;
+ for (U32 type = WT_SHIRT; type < WT_COUNT; type++)
+ {
+
+ U32 size = items_by_type[type].size();
+ if (!size) continue;
+
+ //sinking down invalid items which need reordering
+ std::sort(items_by_type[type].begin(), items_by_type[type].end(), WearablesOrderComparator((EWearableType) type));
+
+ //requesting updates only for those links which don't have "valid" descriptions
+ for (U32 i = 0; i < size; i++)
+ {
+ LLViewerInventoryItem* item = items_by_type[type][i];
+ if (!item) continue;
+
+ std::string new_order_str = build_order_string((EWearableType)type, i);
+ if (new_order_str == item->LLInventoryItem::getDescription()) continue;
+
+ item->setDescription(new_order_str);
+ item->setComplete(TRUE);
+ item->updateServer(FALSE);
+ gInventory.updateItem(item);
+ inventory_changed = true;
+ }
+ }
+
+ //*TODO do we really need to notify observers?
+ if (inventory_changed) gInventory.notifyObservers();
+}
+
+
+
+
+class LLShowCreatedOutfit: public LLInventoryCallback
+{
+public:
+ LLShowCreatedOutfit(LLUUID& folder_id): mFolderID(folder_id)
+ {}
+
+ virtual ~LLShowCreatedOutfit()
+ {
+ LLSD key;
+ LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key);
+ LLPanelOutfitsInventory *outfit_panel =
+ dynamic_cast<LLPanelOutfitsInventory*>(LLSideTray::getInstance()->getPanel("panel_outfits_inventory"));
+ if (outfit_panel)
+ {
+ outfit_panel->getRootFolder()->clearSelection();
+ outfit_panel->getRootFolder()->setSelectionByID(mFolderID, TRUE);
+ }
+
+ LLAccordionCtrlTab* tab_outfits = outfit_panel ? outfit_panel->findChild<LLAccordionCtrlTab>("tab_outfits") : 0;
+ if (tab_outfits && !tab_outfits->getDisplayChildren())
+ {
+ tab_outfits->changeOpenClose(tab_outfits->getDisplayChildren());
+ }
+
+ LLAppearanceMgr::getInstance()->updateIsDirty();
+ LLAppearanceMgr::getInstance()->updatePanelOutfitName("");
+ }
+
+ virtual void fire(const LLUUID&)
+ {}
+
+private:
+ LLUUID mFolderID;
+};
+
+LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name)
+{
+ if (!isAgentAvatarValid()) return LLUUID::null;
+
+ // First, make a folder in the My Outfits directory.
+ const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
+ LLUUID folder_id = gInventory.createNewCategory(
+ parent_id,
+ LLFolderType::FT_OUTFIT,
+ new_folder_name);
+
+ updateClothingOrderingInfo();
+
+ LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id);
+ shallowCopyCategoryContents(getCOF(),folder_id, cb);
+ createBaseOutfitLink(folder_id, cb);
+
+ dumpCat(folder_id,"COF, new outfit");
+
+ return folder_id;
+}
+
+void LLAppearanceMgr::wearBaseOutfit()
+{
+ const LLUUID& base_outfit_id = getBaseOutfitUUID();
+ if (base_outfit_id.isNull()) return;
+
+ updateCOF(base_outfit_id);
+}
+
+void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove)
+{
+ LLViewerInventoryItem * item_to_remove = gInventory.getItem(id_to_remove);
+ if (!item_to_remove) return;
+
+ switch (item_to_remove->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ if (get_is_item_worn(id_to_remove))
+ {
+ //*TODO move here the exact removing code from LLWearableBridge::removeItemFromAvatar in the future
+ LLWearableBridge::removeItemFromAvatar(item_to_remove);
+ }
+ break;
+ case LLAssetType::AT_OBJECT:
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_to_remove->getLinkedUUID());
+ gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
+
+ {
+ // this object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj = gObjectList.findObject(item_to_remove->getLinkedUUID());
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ };
+ }
+ default: break;
+ }
+}
+
//#define DUMP_CAT_VERBOSE
void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg)
@@ -1684,6 +1853,7 @@ void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val)
mAttachmentInvLinkEnabled = val;
}
+// BAP TODO - mRegisteredAttachments is currently maintained but not used for anything. Consider yanking.
void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg)
{
llinfos << msg << llendl;
@@ -1705,7 +1875,6 @@ void LLAppearanceMgr::registerAttachment(const LLUUID& item_id)
{
mRegisteredAttachments.insert(item_id);
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
- //dumpAttachmentSet(mRegisteredAttachments,"after register:");
if (mAttachmentInvLinkEnabled)
{
@@ -1722,11 +1891,8 @@ void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id)
mRegisteredAttachments.erase(item_id);
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
- //dumpAttachmentSet(mRegisteredAttachments,"after unregister:");
-
if (mAttachmentInvLinkEnabled)
{
- //LLAppearanceMgr::dumpCat(LLAppearanceMgr::getCOF(),"Removing attachment link:");
LLAppearanceMgr::removeCOFItemLinks(item_id, false);
}
else