diff options
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
-rw-r--r-- | indra/newview/llappearancemgr.cpp | 614 |
1 files changed, 390 insertions, 224 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 8c5352ded7..9e02886e4f 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -32,6 +32,7 @@ #include "llviewerprecompiledheaders.h" +#include "llaccordionctrltab.h" #include "llagent.h" #include "llagentwearables.h" #include "llappearancemgr.h" @@ -42,14 +43,19 @@ #include "llinventoryfunctions.h" #include "llinventoryobserver.h" #include "llnotificationsutil.h" +#include "llpaneloutfitsinventory.h" +#include "llselectmgr.h" #include "llsidepanelappearance.h" #include "llsidetray.h" +#include "llviewerobjectlist.h" #include "llvoavatar.h" #include "llvoavatarself.h" #include "llviewerregion.h" #include "llwearablelist.h" -LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name) +char ORDER_NUMBER_SEPARATOR('@'); + +LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string& name) { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; @@ -74,23 +80,6 @@ LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& } } -// support for secondlife:///app/appearance SLapps -class LLAppearanceHandler : public LLCommandHandler -{ -public: - // requests will be throttled from a non-trusted browser - LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {} - - bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web) - { - // support secondlife:///app/appearance/show, but for now we just - // make all secondlife:///app/appearance SLapps behave this way - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD()); - return true; - } -}; -LLAppearanceHandler gAppearanceHandler; - class LLWearInventoryCategoryCallback : public LLInventoryCallback { public: @@ -133,175 +122,6 @@ private: bool mAppend; }; -class LLOutfitObserver : public LLInventoryFetchObserver -{ -public: - LLOutfitObserver(const LLUUID& cat_id, bool copy_items, bool append) : - mCatID(cat_id), - mCopyItems(copy_items), - mAppend(append) - {} - ~LLOutfitObserver() {} - virtual void done(); - void doWearCategory(); - -protected: - LLUUID mCatID; - bool mCopyItems; - bool mAppend; -}; - -void LLOutfitObserver::done() -{ - llinfos << "done 2nd stage fetch" << llendl; - gInventory.removeObserver(this); - doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this)); -} - -void LLOutfitObserver::doWearCategory() -{ - llinfos << "starting" << llendl; - - // We now have an outfit ready to be copied to agent inventory. Do - // it, and wear that outfit normally. - if(mCopyItems) - { - LLInventoryCategory* cat = gInventory.getCategory(mCatID); - std::string name; - if(!cat) - { - // should never happen. - name = "New Outfit"; - } - else - { - name = cat->getName(); - } - LLViewerInventoryItem* item = NULL; - item_ref_t::iterator it = mComplete.begin(); - item_ref_t::iterator end = mComplete.end(); - LLUUID pid; - for(; it < end; ++it) - { - item = (LLViewerInventoryItem*)gInventory.getItem(*it); - if(item) - { - if(LLInventoryType::IT_GESTURE == item->getInventoryType()) - { - pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); - } - else - { - pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - } - break; - } - } - if(pid.isNull()) - { - pid = gInventory.getRootFolderID(); - } - - LLUUID cat_id = gInventory.createNewCategory( - pid, - LLFolderType::FT_NONE, - name); - mCatID = cat_id; - LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(mCatID, mAppend); - it = mComplete.begin(); - for(; it < end; ++it) - { - item = (LLViewerInventoryItem*)gInventory.getItem(*it); - if(item) - { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - cat_id, - std::string(), - cb); - } - } - // BAP fixes a lag in display of created dir. - gInventory.notifyObservers(); - } - else - { - // Wear the inventory category. - LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); - } - delete this; -} - -class LLOutfitFetch : public LLInventoryFetchDescendentsObserver -{ -public: - LLOutfitFetch(bool copy_items, bool append) : mCopyItems(copy_items), mAppend(append) {} - ~LLOutfitFetch() {} - virtual void done(); -protected: - bool mCopyItems; - bool mAppend; -}; - -void LLOutfitFetch::done() -{ - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - llinfos << "done first stage fetch" << llendl; - - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mCompleteFolders.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); - if(!count) - { - llwarns << "Nothing fetched in category " << mCompleteFolders.front() - << llendl; - //dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } - - LLOutfitObserver* outfit_observer = new LLOutfitObserver(mCompleteFolders.front(), mCopyItems, mAppend); - LLInventoryFetchObserver::item_ref_t ids; - for(S32 i = 0; i < count; ++i) - { - ids.push_back(item_array.get(i)->getUUID()); - } - - // clean up, and remove this as an observer since the call to the - // outfit could notify observers and throw us into an infinite - // loop. - //dec_busy_count(); - gInventory.removeObserver(this); - - // increment busy count and either tell the inventory to check & - // call done, or add this object to the inventory for observation. - //inc_busy_count(); - - // do the fetch - outfit_observer->fetchItems(ids); - if(outfit_observer->isEverythingComplete()) - { - // everything is already here - call done. - outfit_observer->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit_observer); - } - delete this; -} - LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(): mFireCount(0) { @@ -584,6 +404,7 @@ public: item_id, LLAppearanceMgr::instance().getCOF(), itemp->getName(), + itemp->getDescription(), LLAssetType::AT_LINK, cb); } @@ -779,6 +600,55 @@ bool LLAppearanceMgr::getBaseOutfitName(std::string& name) return false; } +const LLUUID LLAppearanceMgr::getBaseOutfitUUID() +{ + const LLViewerInventoryItem* outfit_link = getBaseOutfitLink(); + if (!outfit_link || !outfit_link->getIsLinkType()) return LLUUID::null; + + const LLViewerInventoryCategory* outfit_cat = outfit_link->getLinkedCategory(); + if (!outfit_cat) return LLUUID::null; + + if (outfit_cat->getPreferredType() != LLFolderType::FT_OUTFIT) + { + llwarns << "Expected outfit type:" << LLFolderType::FT_OUTFIT << " but got type:" << outfit_cat->getType() << " for folder name:" << outfit_cat->getName() << llendl; + return LLUUID::null; + } + + return outfit_cat->getUUID(); +} + +bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update) +{ + if (item_id_to_wear.isNull()) return false; + + //only the item from a user's inventory is allowed + if (!gInventory.isObjectDescendentOf(item_id_to_wear, gInventory.getRootFolderID())) return false; + + LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear); + if (!item_to_wear) return false; + + switch (item_to_wear->getType()) + { + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + // Don't wear anything until initial wearables are loaded, can + // destroy clothing items. + if (!gAgentWearables.areWearablesLoaded()) + { + LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded"); + return false; + } + addCOFItemLink(item_to_wear, do_update); + break; + case LLAssetType::AT_OBJECT: + rez_attachment(item_to_wear, NULL); + break; + default: return false;; + } + + return true; +} + // Update appearance from outfit folder. void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append) { @@ -826,10 +696,13 @@ void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LL { case LLAssetType::AT_LINK: { + //LLInventoryItem::getDescription() is used for a new description + //to propagate ordering information saved in descriptions of links link_inventory_item(gAgent.getID(), item->getLinkedUUID(), dst_id, item->getName(), + item->LLInventoryItem::getDescription(), LLAssetType::AT_LINK, cb); break; } @@ -843,6 +716,7 @@ void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LL item->getLinkedUUID(), dst_id, item->getName(), + item->getDescription(), LLAssetType::AT_LINK_FOLDER, cb); } break; @@ -946,20 +820,7 @@ void LLAppearanceMgr::filterWearableItems( { // Divvy items into arrays by wearable type. std::vector<LLInventoryModel::item_array_t> items_by_type(WT_COUNT); - for (S32 i=0; i<items.count(); i++) - { - LLViewerInventoryItem *item = items.get(i); - // Ignore non-wearables. - if (!item->isWearableType()) - continue; - EWearableType type = item->getWearableType(); - if(type < 0 || type >= WT_COUNT) - { - LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL; - continue; - } - items_by_type[type].push_back(item); - } + divvyWearablesByType(items, items_by_type); // rebuild items list, retaining the last max_per_type of each array items.clear(); @@ -988,6 +849,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& category, item->getLinkedUUID(), category, item->getName(), + item->LLInventoryItem::getDescription(), LLAssetType::AT_LINK, cb); } @@ -1091,7 +953,7 @@ void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer<LLI if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) { - link_inventory_item(gAgent.getID(), category, cof, catp->getName(), + link_inventory_item(gAgent.getID(), category, cof, catp->getName(), "", LLAssetType::AT_LINK_FOLDER, link_waiter); new_outfit_name = catp->getName(); } @@ -1151,6 +1013,18 @@ static void remove_non_link_items(LLInventoryModel::item_array_t &items) items = pruned_items; } +//a predicate for sorting inventory items by actual descriptions +bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* item2) +{ + if (!item1 || !item2) + { + llwarning("either item1 or item2 is NULL", 0); + return true; + } + + return item1->LLInventoryItem::getDescription() < item2->LLInventoryItem::getDescription(); +} + void LLAppearanceMgr::updateAppearanceFromCOF() { // update dirty flag to see if the state of the COF matches @@ -1161,6 +1035,8 @@ void LLAppearanceMgr::updateAppearanceFromCOF() dumpCat(getCOF(),"COF, start"); + updateClothingOrderingInfo(); + bool follow_folder_links = true; LLUUID current_outfit_id = getCOF(); @@ -1181,6 +1057,9 @@ void LLAppearanceMgr::updateAppearanceFromCOF() return; } + //preparing the list of wearables in the correct order for LLAgentWearables + std::sort(wear_items.begin(), wear_items.end(), sort_by_description); + LLWearableHoldingPattern* holder = new LLWearableHoldingPattern; holder->mObjItems = obj_items; @@ -1214,8 +1093,8 @@ void LLAppearanceMgr::updateAppearanceFromCOF() } #endif - - holder->mFoundList.push_front(found); + //pushing back, not front, to preserve order of wearables for LLAgentWearables + holder->mFoundList.push_back(found); } else { @@ -1309,24 +1188,85 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool llinfos << "wearInventoryCategory( " << category->getName() << " )" << llendl; - // What we do here is get the complete information on the items in - // the inventory, and set up an observer that will wait for that to - // happen. - LLOutfitFetch* outfit_fetcher = new LLOutfitFetch(copy, append); - uuid_vec_t folders; - folders.push_back(category->getUUID()); - outfit_fetcher->fetchDescendents(folders); - //inc_busy_count(); - if(outfit_fetcher->isEverythingComplete()) + callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal, + &LLAppearanceMgr::instance(), + category->getUUID(), copy, append)); +} + +void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append) +{ + llinfos << "starting" << llendl; + + // We now have an outfit ready to be copied to agent inventory. Do + // it, and wear that outfit normally. + LLInventoryCategory* cat = gInventory.getCategory(cat_id); + if(copy_items) { - // everything is already here - call done. - outfit_fetcher->done(); + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(cat_id, cats, items); + std::string name; + if(!cat) + { + // should never happen. + name = "New Outfit"; + } + else + { + name = cat->getName(); + } + LLViewerInventoryItem* item = NULL; + LLInventoryModel::item_array_t::const_iterator it = items->begin(); + LLInventoryModel::item_array_t::const_iterator end = items->end(); + LLUUID pid; + for(; it < end; ++it) + { + item = *it; + if(item) + { + if(LLInventoryType::IT_GESTURE == item->getInventoryType()) + { + pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE); + } + else + { + pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); + } + break; + } + } + if(pid.isNull()) + { + pid = gInventory.getRootFolderID(); + } + + LLUUID new_cat_id = gInventory.createNewCategory( + pid, + LLFolderType::FT_NONE, + name); + LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(new_cat_id, append); + it = items->begin(); + for(; it < end; ++it) + { + item = *it; + if(item) + { + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + new_cat_id, + std::string(), + cb); + } + } + // BAP fixes a lag in display of created dir. + gInventory.notifyObservers(); } else { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit_fetcher); + // Wear the inventory category. + LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(cat, append); } } @@ -1436,6 +1376,8 @@ private: }; +// BAP - note that this runs asynchronously if the item is not already loaded from inventory. +// Dangerous if caller assumes link will exist after calling the function. void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update ) { const LLInventoryItem *item = gInventory.getItem(item_id); @@ -1479,7 +1421,7 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update // Are these links to different items of the same wearable // type? If so, new item will replace old. // MULTI-WEARABLES: revisit if more than one per type is allowed. - else if (areMatchingWearables(vitem,inv_item)) + else if (FALSE/*areMatchingWearables(vitem,inv_item)*/) { if (inv_item->getIsLinkType()) { @@ -1502,6 +1444,7 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update vitem->getLinkedUUID(), getCOF(), vitem->getName(), + vitem->getDescription(), LLAssetType::AT_LINK, cb); } @@ -1518,6 +1461,7 @@ void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update cat->getLinkedUUID(), getCOF(), cat->getName(), + cat->getDescription(), LLAssetType::AT_LINK_FOLDER, cb); #endif @@ -1616,7 +1560,7 @@ void LLAppearanceMgr::updateIsDirty() } } -void LLAppearanceMgr::onFirstFullyVisible() +void LLAppearanceMgr::autopopulateOutfits() { // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account) // then auto-populate outfits from the library into the My Outfits folder. @@ -1633,6 +1577,231 @@ void LLAppearanceMgr::onFirstFullyVisible() check_populate_my_outfits = false; } +// Handler for anything that's deferred until avatar de-clouds. +void LLAppearanceMgr::onFirstFullyVisible() +{ + autopopulateOutfits(); +} + +bool LLAppearanceMgr::updateBaseOutfit() +{ + const LLUUID base_outfit_id = getBaseOutfitUUID(); + if (base_outfit_id.isNull()) return false; + + updateClothingOrderingInfo(); + + // in a Base Outfit we do not remove items, only links + purgeCategory(base_outfit_id, false); + + //COF contains only links so we copy to the Base Outfit only links + shallowCopyCategoryContents(getCOF(), base_outfit_id, NULL); + + return true; +} + +void LLAppearanceMgr::divvyWearablesByType(const LLInventoryModel::item_array_t& items, wearables_by_type_t& items_by_type) +{ + items_by_type.reserve(WT_COUNT); + if (items.empty()) return; + + for (S32 i=0; i<items.count(); i++) + { + LLViewerInventoryItem *item = items.get(i); + // Ignore non-wearables. + if (!item->isWearableType()) + continue; + EWearableType type = item->getWearableType(); + if(type < 0 || type >= WT_COUNT) + { + LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL; + continue; + } + items_by_type[type].push_back(item); + } +} + +std::string build_order_string(EWearableType type, U32 i) +{ + std::ostringstream order_num; + order_num << ORDER_NUMBER_SEPARATOR << type * 100 + i; + return order_num.str(); +} + +struct WearablesOrderComparator +{ + WearablesOrderComparator(const EWearableType type) + { + mControlSize = build_order_string(type, 0).size(); + }; + + bool operator()(const LLInventoryItem* item1, const LLInventoryItem* item2) + { + if (!item1 || !item2) + { + llwarning("either item1 or item2 is NULL", 0); + return true; + } + + const std::string& desc1 = item1->LLInventoryItem::getDescription(); + const std::string& desc2 = item2->LLInventoryItem::getDescription(); + + bool item1_valid = (desc1.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc1[0]); + bool item2_valid = (desc2.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc2[0]); + + if (item1_valid && item2_valid) + return desc1 < desc2; + + //we need to sink down invalid items: items with empty descriptions, items with "Broken link" descriptions, + //items with ordering information but not for the associated wearables type + if (!item1_valid && item2_valid) + return false; + + return true; + } + + U32 mControlSize; +}; + +void LLAppearanceMgr::updateClothingOrderingInfo() +{ + LLInventoryModel::item_array_t wear_items; + getDescendentsOfAssetType(getCOF(), wear_items, LLAssetType::AT_CLOTHING, false); + + wearables_by_type_t items_by_type(WT_COUNT); + divvyWearablesByType(wear_items, items_by_type); + + bool inventory_changed = false; + for (U32 type = WT_SHIRT; type < WT_COUNT; type++) + { + + U32 size = items_by_type[type].size(); + if (!size) continue; + + //sinking down invalid items which need reordering + std::sort(items_by_type[type].begin(), items_by_type[type].end(), WearablesOrderComparator((EWearableType) type)); + + //requesting updates only for those links which don't have "valid" descriptions + for (U32 i = 0; i < size; i++) + { + LLViewerInventoryItem* item = items_by_type[type][i]; + if (!item) continue; + + std::string new_order_str = build_order_string((EWearableType)type, i); + if (new_order_str == item->LLInventoryItem::getDescription()) continue; + + item->setDescription(new_order_str); + item->setComplete(TRUE); + item->updateServer(FALSE); + gInventory.updateItem(item); + inventory_changed = true; + } + } + + //*TODO do we really need to notify observers? + if (inventory_changed) gInventory.notifyObservers(); +} + + + + +class LLShowCreatedOutfit: public LLInventoryCallback +{ +public: + LLShowCreatedOutfit(LLUUID& folder_id): mFolderID(folder_id) + {} + + virtual ~LLShowCreatedOutfit() + { + LLSD key; + LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key); + LLPanelOutfitsInventory *outfit_panel = + dynamic_cast<LLPanelOutfitsInventory*>(LLSideTray::getInstance()->getPanel("panel_outfits_inventory")); + if (outfit_panel) + { + outfit_panel->getRootFolder()->clearSelection(); + outfit_panel->getRootFolder()->setSelectionByID(mFolderID, TRUE); + } + + LLAccordionCtrlTab* tab_outfits = outfit_panel ? outfit_panel->findChild<LLAccordionCtrlTab>("tab_outfits") : 0; + if (tab_outfits && !tab_outfits->getDisplayChildren()) + { + tab_outfits->changeOpenClose(tab_outfits->getDisplayChildren()); + } + + LLAppearanceMgr::getInstance()->updateIsDirty(); + LLAppearanceMgr::getInstance()->updatePanelOutfitName(""); + } + + virtual void fire(const LLUUID&) + {} + +private: + LLUUID mFolderID; +}; + +LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name) +{ + if (!isAgentAvatarValid()) return LLUUID::null; + + // First, make a folder in the My Outfits directory. + const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + LLUUID folder_id = gInventory.createNewCategory( + parent_id, + LLFolderType::FT_OUTFIT, + new_folder_name); + + updateClothingOrderingInfo(); + + LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id); + shallowCopyCategoryContents(getCOF(),folder_id, cb); + createBaseOutfitLink(folder_id, cb); + + dumpCat(folder_id,"COF, new outfit"); + + return folder_id; +} + +void LLAppearanceMgr::wearBaseOutfit() +{ + const LLUUID& base_outfit_id = getBaseOutfitUUID(); + if (base_outfit_id.isNull()) return; + + updateCOF(base_outfit_id); +} + +void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove) +{ + LLViewerInventoryItem * item_to_remove = gInventory.getItem(id_to_remove); + if (!item_to_remove) return; + + switch (item_to_remove->getType()) + { + case LLAssetType::AT_CLOTHING: + if (get_is_item_worn(id_to_remove)) + { + //*TODO move here the exact removing code from LLWearableBridge::removeItemFromAvatar in the future + LLWearableBridge::removeItemFromAvatar(item_to_remove); + } + break; + case LLAssetType::AT_OBJECT: + gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_to_remove->getLinkedUUID()); + gMessageSystem->sendReliable( gAgent.getRegion()->getHost()); + + { + // this object might have been selected, so let the selection manager know it's gone now + LLViewerObject *found_obj = gObjectList.findObject(item_to_remove->getLinkedUUID()); + if (found_obj) + { + LLSelectMgr::getInstance()->remove(found_obj); + }; + } + default: break; + } +} + //#define DUMP_CAT_VERBOSE void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg) @@ -1684,6 +1853,7 @@ void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val) mAttachmentInvLinkEnabled = val; } +// BAP TODO - mRegisteredAttachments is currently maintained but not used for anything. Consider yanking. void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg) { llinfos << msg << llendl; @@ -1705,7 +1875,6 @@ void LLAppearanceMgr::registerAttachment(const LLUUID& item_id) { mRegisteredAttachments.insert(item_id); gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - //dumpAttachmentSet(mRegisteredAttachments,"after register:"); if (mAttachmentInvLinkEnabled) { @@ -1722,11 +1891,8 @@ void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id) mRegisteredAttachments.erase(item_id); gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - //dumpAttachmentSet(mRegisteredAttachments,"after unregister:"); - if (mAttachmentInvLinkEnabled) { - //LLAppearanceMgr::dumpCat(LLAppearanceMgr::getCOF(),"Removing attachment link:"); LLAppearanceMgr::removeCOFItemLinks(item_id, false); } else |