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+/**
+ * @file llagentwearablesinitialfetch.h
+ * @brief LLAgentWearablesInitialFetch class header file
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLAGENTWEARABLESINITIALFETCH_H
+#define LL_LLAGENTWEARABLESINITIALFETCH_H
+
+#include "llinventoryobserver.h"
+#include "llwearabletype.h"
+#include "lluuid.h"
+
+//--------------------------------------------------------------------
+// InitialWearablesFetch
+//
+// This grabs contents from the COF and processes them.
+// The processing is handled in idle(), i.e. outside of done(),
+// to avoid gInventory.notifyObservers recursion.
+//--------------------------------------------------------------------
+class LLInitialWearablesFetch : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLInitialWearablesFetch(const LLUUID& cof_id);
+ ~LLInitialWearablesFetch();
+ virtual void done();
+
+ struct InitialWearableData
+ {
+ LLWearableType::EType mType;
+ LLUUID mItemID;
+ LLUUID mAssetID;
+ InitialWearableData(LLWearableType::EType type, LLUUID& itemID, LLUUID& assetID) :
+ mType(type),
+ mItemID(itemID),
+ mAssetID(assetID)
+ {}
+ };
+
+ void add(InitialWearableData &data);
+
+protected:
+ void processWearablesMessage();
+ void processContents();
+
+private:
+ typedef std::vector<InitialWearableData> initial_wearable_data_vec_t;
+ initial_wearable_data_vec_t mAgentInitialWearables; // Wearables from the old agent wearables msg
+};
+
+//--------------------------------------------------------------------
+// InitialWearablesFetch
+//
+// This grabs outfits from the Library and copies those over to the user's
+// outfits folder, typically during first-ever login.
+//--------------------------------------------------------------------
+class LLLibraryOutfitsFetch : public LLInventoryFetchDescendentsObserver
+{
+public:
+ enum ELibraryOutfitFetchStep
+ {
+ LOFS_FOLDER = 0,
+ LOFS_OUTFITS,
+ LOFS_LIBRARY,
+ LOFS_IMPORTED,
+ LOFS_CONTENTS
+ };
+
+ LLLibraryOutfitsFetch(const LLUUID& my_outfits_id);
+ ~LLLibraryOutfitsFetch();
+
+ virtual void done();
+ void doneIdle();
+ LLUUID mMyOutfitsID;
+ void importedFolderFetch();
+protected:
+ void folderDone();
+ void outfitsDone();
+ void libraryDone();
+ void importedFolderDone();
+ void contentsDone();
+ enum ELibraryOutfitFetchStep mCurrFetchStep;
+ uuid_vec_t mLibraryClothingFolders;
+ uuid_vec_t mImportedClothingFolders;
+ bool mOutfitsPopulated;
+ LLUUID mClothingID;
+ LLUUID mLibraryClothingID;
+ LLUUID mImportedClothingID;
+ std::string mImportedClothingName;
+};
+
+#endif // LL_AGENTWEARABLESINITIALFETCH_H