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-rw-r--r--indra/newview/llagentwearablesfetch.cpp62
1 files changed, 59 insertions, 3 deletions
diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp
index 08d8ccfd23..ef0b97d376 100644
--- a/indra/newview/llagentwearablesfetch.cpp
+++ b/indra/newview/llagentwearablesfetch.cpp
@@ -37,8 +37,53 @@
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llinventoryfunctions.h"
+#include "llstartup.h"
#include "llvoavatarself.h"
+
+class LLOrderMyOutfitsOnDestroy: public LLInventoryCallback
+{
+public:
+ LLOrderMyOutfitsOnDestroy() {};
+
+ virtual ~LLOrderMyOutfitsOnDestroy()
+ {
+ const LLUUID& my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
+ if (my_outfits_id.isNull()) return;
+
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(my_outfits_id, cats, items);
+ if (!cats) return;
+
+ //My Outfits should at least contain saved initial outfit and one another outfit
+ if (cats->size() < 2)
+ {
+ llwarning("My Outfits category was not populated properly", 0);
+ return;
+ }
+
+ llinfos << "Starting updating My Outfits with wearables ordering information" << llendl;
+
+ for (LLInventoryModel::cat_array_t::iterator outfit_iter = cats->begin();
+ outfit_iter != cats->end(); ++outfit_iter)
+ {
+ const LLUUID& cat_id = (*outfit_iter)->getUUID();
+ if (cat_id.isNull()) continue;
+
+ // saved initial outfit already contains wearables ordering information
+ if (cat_id == LLAppearanceMgr::getInstance()->getBaseOutfitUUID()) continue;
+
+ LLAppearanceMgr::getInstance()->updateClothingOrderingInfo(cat_id);
+ }
+
+ llinfos << "Finished updating My Outfits with wearables ordering information" << llendl;
+ }
+
+ /* virtual */ void fire(const LLUUID& inv_item) {};
+};
+
+
LLInitialWearablesFetch::LLInitialWearablesFetch(const LLUUID& cof_id) :
LLInventoryFetchDescendentsObserver(cof_id)
{
@@ -119,6 +164,7 @@ public:
item->getLinkedUUID(),
LLAppearanceMgr::instance().getCOF(),
item->getName(),
+ item->getDescription(),
LLAssetType::AT_LINK,
link_waiter);
}
@@ -259,8 +305,11 @@ void LLLibraryOutfitsFetch::folderDone()
LLInventoryModel::item_array_t wearable_array;
gInventory.collectDescendents(mMyOutfitsID, cat_array, wearable_array,
LLInventoryModel::EXCLUDE_TRASH);
- // Early out if we already have items in My Outfits.
- if (cat_array.count() > 0 || wearable_array.count() > 0)
+
+ // Early out if we already have items in My Outfits
+ // except the case when My Outfits contains just initial outfit
+ if (cat_array.count() > 1 ||
+ cat_array.count() == 1 && cat_array[0]->getUUID() != LLAppearanceMgr::getInstance()->getBaseOutfitUUID())
{
mOutfitsPopulated = true;
return;
@@ -271,6 +320,7 @@ void LLLibraryOutfitsFetch::folderDone()
// If Library->Clothing->Initial Outfits exists, use that.
LLNameCategoryCollector matchFolderFunctor("Initial Outfits");
+ cat_array.clear();
gInventory.collectDescendentsIf(mLibraryClothingID,
cat_array, wearable_array,
LLInventoryModel::EXCLUDE_TRASH,
@@ -477,6 +527,8 @@ void LLLibraryOutfitsFetch::contentsDone()
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t wearable_array;
+ LLPointer<LLOrderMyOutfitsOnDestroy> order_myoutfits_on_destroy = new LLOrderMyOutfitsOnDestroy;
+
for (uuid_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin();
folder_iter != mImportedClothingFolders.end();
++folder_iter)
@@ -488,6 +540,9 @@ void LLLibraryOutfitsFetch::contentsDone()
llwarns << "Library folder import for uuid:" << folder_id << " failed to find folder." << llendl;
continue;
}
+
+ //initial outfit should be already in My Outfits
+ if (cat->getName() == LLStartUp::getInitialOutfitName()) continue;
// First, make a folder in the My Outfits directory.
LLUUID new_outfit_folder_id = gInventory.createNewCategory(mMyOutfitsID, LLFolderType::FT_OUTFIT, cat->getName());
@@ -507,8 +562,9 @@ void LLLibraryOutfitsFetch::contentsDone()
item->getLinkedUUID(),
new_outfit_folder_id,
item->getName(),
+ item->getDescription(),
LLAssetType::AT_LINK,
- NULL);
+ order_myoutfits_on_destroy);
}
}