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Diffstat (limited to 'indra/newview/llagentwearablesfetch.cpp')
-rwxr-xr-x | indra/newview/llagentwearablesfetch.cpp | 600 |
1 files changed, 0 insertions, 600 deletions
diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp deleted file mode 100755 index 8b6b6db525..0000000000 --- a/indra/newview/llagentwearablesfetch.cpp +++ /dev/null @@ -1,600 +0,0 @@ -/** - * @file llagentwearablesfetch.cpp - * @brief LLAgentWearblesFetch class implementation - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llagentwearablesfetch.h" - -#include "llagent.h" -#include "llagentwearables.h" -#include "llappearancemgr.h" -#include "llinventoryfunctions.h" -#include "llstartup.h" -#include "llvoavatarself.h" - - -void order_my_outfits_cb() - { - if (!LLApp::isRunning()) - { - llwarns << "called during shutdown, skipping" << llendl; - return; - } - - const LLUUID& my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); - if (my_outfits_id.isNull()) return; - - LLInventoryModel::cat_array_t* cats; - LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf(my_outfits_id, cats, items); - if (!cats) return; - - //My Outfits should at least contain saved initial outfit and one another outfit - if (cats->size() < 2) - { - llwarning("My Outfits category was not populated properly", 0); - return; - } - - llinfos << "Starting updating My Outfits with wearables ordering information" << llendl; - - for (LLInventoryModel::cat_array_t::iterator outfit_iter = cats->begin(); - outfit_iter != cats->end(); ++outfit_iter) - { - const LLUUID& cat_id = (*outfit_iter)->getUUID(); - if (cat_id.isNull()) continue; - - // saved initial outfit already contains wearables ordering information - if (cat_id == LLAppearanceMgr::getInstance()->getBaseOutfitUUID()) continue; - - LLAppearanceMgr::getInstance()->updateClothingOrderingInfo(cat_id); - } - - llinfos << "Finished updating My Outfits with wearables ordering information" << llendl; - } - -LLInitialWearablesFetch::LLInitialWearablesFetch(const LLUUID& cof_id) : - LLInventoryFetchDescendentsObserver(cof_id) -{ - if (isAgentAvatarValid()) - { - gAgentAvatarp->startPhase("initial_wearables_fetch"); - gAgentAvatarp->outputRezTiming("Initial wearables fetch started"); - } -} - -LLInitialWearablesFetch::~LLInitialWearablesFetch() -{ -} - -// virtual -void LLInitialWearablesFetch::done() -{ - // Delay processing the actual results of this so it's not handled within - // gInventory.notifyObservers. The results will be handled in the next - // idle tick instead. - gInventory.removeObserver(this); - doOnIdleOneTime(boost::bind(&LLInitialWearablesFetch::processContents,this)); - if (isAgentAvatarValid()) - { - gAgentAvatarp->stopPhase("initial_wearables_fetch"); - gAgentAvatarp->outputRezTiming("Initial wearables fetch done"); - } -} - -void LLInitialWearablesFetch::add(InitialWearableData &data) - -{ - mAgentInitialWearables.push_back(data); -} - -void LLInitialWearablesFetch::processContents() -{ - if(!gAgentAvatarp) //no need to process wearables if the agent avatar is deleted. - { - delete this; - return ; - } - - // Fetch the wearable items from the Current Outfit Folder - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - LLFindWearables is_wearable; - llassert_always(mComplete.size() != 0); - gInventory.collectDescendentsIf(mComplete.front(), cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH, is_wearable); - - LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true); - if (wearable_array.count() > 0) - { - gAgentWearables.notifyLoadingStarted(); - LLAppearanceMgr::instance().updateAppearanceFromCOF(); - } - else - { - // if we're constructing the COF from the wearables message, we don't have a proper outfit link - LLAppearanceMgr::instance().setOutfitDirty(true); - processWearablesMessage(); - } - delete this; -} - -class LLFetchAndLinkObserver: public LLInventoryFetchItemsObserver -{ -public: - LLFetchAndLinkObserver(uuid_vec_t& ids): - LLInventoryFetchItemsObserver(ids) - { - } - ~LLFetchAndLinkObserver() - { - } - virtual void done() - { - gInventory.removeObserver(this); - - // Link to all fetched items in COF. - LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; - for (uuid_vec_t::iterator it = mIDs.begin(); - it != mIDs.end(); - ++it) - { - LLUUID id = *it; - LLViewerInventoryItem *item = gInventory.getItem(*it); - if (!item) - { - llwarns << "fetch failed!" << llendl; - continue; - } - - link_inventory_item(gAgent.getID(), - item->getLinkedUUID(), - LLAppearanceMgr::instance().getCOF(), - item->getName(), - item->getDescription(), - LLAssetType::AT_LINK, - link_waiter); - } - } -}; - -void LLInitialWearablesFetch::processWearablesMessage() -{ - if (!mAgentInitialWearables.empty()) // We have an empty current outfit folder, use the message data instead. - { - const LLUUID current_outfit_id = LLAppearanceMgr::instance().getCOF(); - uuid_vec_t ids; - for (U8 i = 0; i < mAgentInitialWearables.size(); ++i) - { - // Populate the current outfit folder with links to the wearables passed in the message - InitialWearableData *wearable_data = new InitialWearableData(mAgentInitialWearables[i]); // This will be deleted in the callback. - - if (wearable_data->mAssetID.notNull()) - { - ids.push_back(wearable_data->mItemID); - } - else - { - llinfos << "Invalid wearable, type " << wearable_data->mType << " itemID " - << wearable_data->mItemID << " assetID " << wearable_data->mAssetID << llendl; - delete wearable_data; - } - } - - // Add all current attachments to the requested items as well. - if (isAgentAvatarValid()) - { - for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); - iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (!attachment) continue; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - LLViewerObject* attached_object = (*attachment_iter); - if (!attached_object) continue; - const LLUUID& item_id = attached_object->getAttachmentItemID(); - if (item_id.isNull()) continue; - ids.push_back(item_id); - } - } - } - - // Need to fetch the inventory items for ids, then create links to them after they arrive. - LLFetchAndLinkObserver *fetcher = new LLFetchAndLinkObserver(ids); - fetcher->startFetch(); - // If no items to be fetched, done will never be triggered. - // TODO: Change LLInventoryFetchItemsObserver::fetchItems to trigger done() on this condition. - if (fetcher->isFinished()) - { - fetcher->done(); - } - else - { - gInventory.addObserver(fetcher); - } - } - else - { - LL_WARNS("Wearables") << "No current outfit folder items found and no initial wearables fallback message received." << LL_ENDL; - } -} - -LLLibraryOutfitsFetch::LLLibraryOutfitsFetch(const LLUUID& my_outfits_id) : - LLInventoryFetchDescendentsObserver(my_outfits_id), - mCurrFetchStep(LOFS_FOLDER), - mOutfitsPopulated(false) -{ - llinfos << "created" << llendl; - - mMyOutfitsID = LLUUID::null; - mClothingID = LLUUID::null; - mLibraryClothingID = LLUUID::null; - mImportedClothingID = LLUUID::null; - mImportedClothingName = "Imported Library Clothing"; -} - -LLLibraryOutfitsFetch::~LLLibraryOutfitsFetch() -{ - llinfos << "destroyed" << llendl; -} - -void LLLibraryOutfitsFetch::done() -{ - llinfos << "start" << llendl; - - // Delay this until idle() routine, since it's a heavy operation and - // we also can't have it run within notifyObservers. - doOnIdleOneTime(boost::bind(&LLLibraryOutfitsFetch::doneIdle,this)); - gInventory.removeObserver(this); // Prevent doOnIdleOneTime from being added twice. -} - -void LLLibraryOutfitsFetch::doneIdle() -{ - llinfos << "start" << llendl; - - gInventory.addObserver(this); // Add this back in since it was taken out during ::done() - - switch (mCurrFetchStep) - { - case LOFS_FOLDER: - folderDone(); - mCurrFetchStep = LOFS_OUTFITS; - break; - case LOFS_OUTFITS: - outfitsDone(); - mCurrFetchStep = LOFS_LIBRARY; - break; - case LOFS_LIBRARY: - libraryDone(); - mCurrFetchStep = LOFS_IMPORTED; - break; - case LOFS_IMPORTED: - importedFolderDone(); - mCurrFetchStep = LOFS_CONTENTS; - break; - case LOFS_CONTENTS: - contentsDone(); - break; - default: - llwarns << "Got invalid state for outfit fetch: " << mCurrFetchStep << llendl; - mOutfitsPopulated = TRUE; - break; - } - - // We're completely done. Cleanup. - if (mOutfitsPopulated) - { - gInventory.removeObserver(this); - delete this; - return; - } -} - -void LLLibraryOutfitsFetch::folderDone() -{ - llinfos << "start" << llendl; - - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - gInventory.collectDescendents(mMyOutfitsID, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - // Early out if we already have items in My Outfits - // except the case when My Outfits contains just initial outfit - if (cat_array.count() > 1) - { - mOutfitsPopulated = true; - return; - } - - mClothingID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - mLibraryClothingID = gInventory.findLibraryCategoryUUIDForType(LLFolderType::FT_CLOTHING, false); - - // If Library->Clothing->Initial Outfits exists, use that. - LLNameCategoryCollector matchFolderFunctor("Initial Outfits"); - cat_array.clear(); - gInventory.collectDescendentsIf(mLibraryClothingID, - cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH, - matchFolderFunctor); - if (cat_array.count() > 0) - { - const LLViewerInventoryCategory *cat = cat_array.get(0); - mLibraryClothingID = cat->getUUID(); - } - - mComplete.clear(); - - // Get the complete information on the items in the inventory. - uuid_vec_t folders; - folders.push_back(mClothingID); - folders.push_back(mLibraryClothingID); - setFetchIDs(folders); - startFetch(); - if (isFinished()) - { - done(); - } -} - -void LLLibraryOutfitsFetch::outfitsDone() -{ - llinfos << "start" << llendl; - - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - uuid_vec_t folders; - - // Collect the contents of the Library's Clothing folder - gInventory.collectDescendents(mLibraryClothingID, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - llassert(cat_array.count() > 0); - for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); - iter != cat_array.end(); - ++iter) - { - const LLViewerInventoryCategory *cat = iter->get(); - - // Get the names and id's of every outfit in the library, skip "Ruth" - // because it's a low quality legacy outfit - if (cat->getName() != "Ruth") - { - // Get the name of every outfit in the library - folders.push_back(cat->getUUID()); - mLibraryClothingFolders.push_back(cat->getUUID()); - } - } - cat_array.clear(); - wearable_array.clear(); - - // Check if you already have an "Imported Library Clothing" folder - LLNameCategoryCollector matchFolderFunctor(mImportedClothingName); - gInventory.collectDescendentsIf(mClothingID, - cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH, - matchFolderFunctor); - if (cat_array.size() > 0) - { - const LLViewerInventoryCategory *cat = cat_array.get(0); - mImportedClothingID = cat->getUUID(); - } - - mComplete.clear(); - setFetchIDs(folders); - startFetch(); - if (isFinished()) - { - done(); - } -} - -class LLLibraryOutfitsCopyDone: public LLInventoryCallback -{ -public: - LLLibraryOutfitsCopyDone(LLLibraryOutfitsFetch * fetcher): - mFireCount(0), mLibraryOutfitsFetcher(fetcher) - { - } - - virtual ~LLLibraryOutfitsCopyDone() - { - if (!LLApp::isExiting() && mLibraryOutfitsFetcher) - { - gInventory.addObserver(mLibraryOutfitsFetcher); - mLibraryOutfitsFetcher->done(); - } - } - - /* virtual */ void fire(const LLUUID& inv_item) - { - mFireCount++; - } -private: - U32 mFireCount; - LLLibraryOutfitsFetch * mLibraryOutfitsFetcher; -}; - -// Copy the clothing folders from the library into the imported clothing folder -void LLLibraryOutfitsFetch::libraryDone() -{ - llinfos << "start" << llendl; - - if (mImportedClothingID != LLUUID::null) - { - // Skip straight to fetching the contents of the imported folder - importedFolderFetch(); - return; - } - - // Remove observer; next autopopulation step will be triggered externally by LLLibraryOutfitsCopyDone. - gInventory.removeObserver(this); - - LLPointer<LLInventoryCallback> copy_waiter = new LLLibraryOutfitsCopyDone(this); - mImportedClothingID = gInventory.createNewCategory(mClothingID, - LLFolderType::FT_NONE, - mImportedClothingName); - // Copy each folder from library into clothing unless it already exists. - for (uuid_vec_t::const_iterator iter = mLibraryClothingFolders.begin(); - iter != mLibraryClothingFolders.end(); - ++iter) - { - const LLUUID& src_folder_id = (*iter); // Library clothing folder ID - const LLViewerInventoryCategory *cat = gInventory.getCategory(src_folder_id); - if (!cat) - { - llwarns << "Library folder import for uuid:" << src_folder_id << " failed to find folder." << llendl; - continue; - } - - if (!LLAppearanceMgr::getInstance()->getCanMakeFolderIntoOutfit(src_folder_id)) - { - llinfos << "Skipping non-outfit folder name:" << cat->getName() << llendl; - continue; - } - - // Don't copy the category if it already exists. - LLNameCategoryCollector matchFolderFunctor(cat->getName()); - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - gInventory.collectDescendentsIf(mImportedClothingID, - cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH, - matchFolderFunctor); - if (cat_array.size() > 0) - { - continue; - } - - LLUUID dst_folder_id = gInventory.createNewCategory(mImportedClothingID, - LLFolderType::FT_NONE, - cat->getName()); - LLAppearanceMgr::getInstance()->shallowCopyCategoryContents(src_folder_id, dst_folder_id, copy_waiter); - } -} - -void LLLibraryOutfitsFetch::importedFolderFetch() -{ - llinfos << "start" << llendl; - - // Fetch the contents of the Imported Clothing Folder - uuid_vec_t folders; - folders.push_back(mImportedClothingID); - - mComplete.clear(); - setFetchIDs(folders); - startFetch(); - if (isFinished()) - { - done(); - } -} - -void LLLibraryOutfitsFetch::importedFolderDone() -{ - llinfos << "start" << llendl; - - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - uuid_vec_t folders; - - // Collect the contents of the Imported Clothing folder - gInventory.collectDescendents(mImportedClothingID, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); - iter != cat_array.end(); - ++iter) - { - const LLViewerInventoryCategory *cat = iter->get(); - - // Get the name of every imported outfit - folders.push_back(cat->getUUID()); - mImportedClothingFolders.push_back(cat->getUUID()); - } - - mComplete.clear(); - setFetchIDs(folders); - startFetch(); - if (isFinished()) - { - done(); - } -} - -void LLLibraryOutfitsFetch::contentsDone() -{ - llinfos << "start" << llendl; - - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - - LLPointer<LLInventoryCallback> order_myoutfits_on_destroy = new LLBoostFuncInventoryCallback(no_op_inventory_func, order_my_outfits_cb); - - for (uuid_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin(); - folder_iter != mImportedClothingFolders.end(); - ++folder_iter) - { - const LLUUID &folder_id = (*folder_iter); - const LLViewerInventoryCategory *cat = gInventory.getCategory(folder_id); - if (!cat) - { - llwarns << "Library folder import for uuid:" << folder_id << " failed to find folder." << llendl; - continue; - } - - //initial outfit should be already in My Outfits - if (cat->getName() == LLStartUp::getInitialOutfitName()) continue; - - // First, make a folder in the My Outfits directory. - LLUUID new_outfit_folder_id = gInventory.createNewCategory(mMyOutfitsID, LLFolderType::FT_OUTFIT, cat->getName()); - - cat_array.clear(); - wearable_array.clear(); - // Collect the contents of each imported clothing folder, so we can create new outfit links for it - gInventory.collectDescendents(folder_id, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - for (LLInventoryModel::item_array_t::const_iterator wearable_iter = wearable_array.begin(); - wearable_iter != wearable_array.end(); - ++wearable_iter) - { - const LLViewerInventoryItem *item = wearable_iter->get(); - link_inventory_item(gAgent.getID(), - item->getLinkedUUID(), - new_outfit_folder_id, - item->getName(), - item->getDescription(), - LLAssetType::AT_LINK, - order_myoutfits_on_destroy); - } - } - - mOutfitsPopulated = true; -} - |