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-rw-r--r--indra/newview/llagentwearablesfetch.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp
index 03d09a3798..43a0d48d8b 100644
--- a/indra/newview/llagentwearablesfetch.cpp
+++ b/indra/newview/llagentwearablesfetch.cpp
@@ -37,6 +37,7 @@
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llinventoryfunctions.h"
+#include "llstartup.h"
#include "llvoavatarself.h"
LLInitialWearablesFetch::LLInitialWearablesFetch(const LLUUID& cof_id) :
@@ -260,8 +261,11 @@ void LLLibraryOutfitsFetch::folderDone()
LLInventoryModel::item_array_t wearable_array;
gInventory.collectDescendents(mMyOutfitsID, cat_array, wearable_array,
LLInventoryModel::EXCLUDE_TRASH);
- // Early out if we already have items in My Outfits.
- if (cat_array.count() > 0 || wearable_array.count() > 0)
+
+ // Early out if we already have items in My Outfits
+ // except the case when My Outfits contains just initial outfit
+ if (cat_array.count() > 1 ||
+ cat_array.count() == 1 && cat_array[0]->getUUID() != LLAppearanceMgr::getInstance()->getBaseOutfitUUID())
{
mOutfitsPopulated = true;
return;
@@ -272,6 +276,7 @@ void LLLibraryOutfitsFetch::folderDone()
// If Library->Clothing->Initial Outfits exists, use that.
LLNameCategoryCollector matchFolderFunctor("Initial Outfits");
+ cat_array.clear();
gInventory.collectDescendentsIf(mLibraryClothingID,
cat_array, wearable_array,
LLInventoryModel::EXCLUDE_TRASH,
@@ -489,6 +494,9 @@ void LLLibraryOutfitsFetch::contentsDone()
llwarns << "Library folder import for uuid:" << folder_id << " failed to find folder." << llendl;
continue;
}
+
+ //initial outfit should be already in My Outfits
+ if (cat->getName() == LLStartUp::getInitialOutfitName()) continue;
// First, make a folder in the My Outfits directory.
LLUUID new_outfit_folder_id = gInventory.createNewCategory(mMyOutfitsID, LLFolderType::FT_OUTFIT, cat->getName());