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-rw-r--r--indra/newview/llagentwearables.h103
1 files changed, 58 insertions, 45 deletions
diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h
index d3b18f68f1..679ecefa6f 100644
--- a/indra/newview/llagentwearables.h
+++ b/indra/newview/llagentwearables.h
@@ -62,7 +62,6 @@ public:
void cleanup();
void dump();
protected:
- // MULTI-WEARABLE: assuming one per type. Type is called index - rename.
void createStandardWearablesDone(S32 type, U32 index/* = 0*/);
void createStandardWearablesAllDone();
@@ -71,53 +70,58 @@ protected:
//--------------------------------------------------------------------
public:
BOOL isWearingItem(const LLUUID& item_id) const;
- BOOL isWearableModifiable(EWearableType type, U32 index /*= 0*/) const;
- BOOL isWearableCopyable(EWearableType type, U32 index /*= 0*/) const;
+ BOOL isWearableModifiable(LLWearableType::EType type, U32 index /*= 0*/) const;
+ BOOL isWearableModifiable(const LLUUID& item_id) const;
+
+ BOOL isWearableCopyable(LLWearableType::EType type, U32 index /*= 0*/) const;
BOOL areWearablesLoaded() const;
void updateWearablesLoaded();
void checkWearablesLoaded() const;
+ bool canMoveWearable(const LLUUID& item_id, bool closer_to_body);
// Note: False for shape, skin, eyes, and hair, unless you have MORE than 1.
bool canWearableBeRemoved(const LLWearable* wearable) const;
void animateAllWearableParams(F32 delta, BOOL upload_bake);
-
- bool moveWearable(const LLViewerInventoryItem* item, bool closer_to_body);
//--------------------------------------------------------------------
// Accessors
//--------------------------------------------------------------------
public:
- const LLUUID getWearableItemID(EWearableType type, U32 index /*= 0*/) const;
- const LLUUID getWearableAssetID(EWearableType type, U32 index /*= 0*/) const;
+ const LLUUID getWearableItemID(LLWearableType::EType type, U32 index /*= 0*/) const;
+ const LLUUID getWearableAssetID(LLWearableType::EType type, U32 index /*= 0*/) const;
const LLWearable* getWearableFromItemID(const LLUUID& item_id) const;
+ LLWearable* getWearableFromItemID(const LLUUID& item_id);
LLWearable* getWearableFromAssetID(const LLUUID& asset_id);
- LLInventoryItem* getWearableInventoryItem(EWearableType type, U32 index /*= 0*/);
- // MULTI-WEARABLE: assuming one per type.
- static BOOL selfHasWearable(EWearableType type);
- LLWearable* getWearable(const EWearableType type, U32 index /*= 0*/);
- const LLWearable* getWearable(const EWearableType type, U32 index /*= 0*/) const;
- LLWearable* getTopWearable(const EWearableType type);
- U32 getWearableCount(const EWearableType type) const;
+ LLInventoryItem* getWearableInventoryItem(LLWearableType::EType type, U32 index /*= 0*/);
+ static BOOL selfHasWearable(LLWearableType::EType type);
+ LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/);
+ const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const;
+ LLWearable* getTopWearable(const LLWearableType::EType type);
+ LLWearable* getBottomWearable(const LLWearableType::EType type);
+ U32 getWearableCount(const LLWearableType::EType type) const;
U32 getWearableCount(const U32 tex_index) const;
+ static const U32 MAX_CLOTHING_PER_TYPE = 5;
+
+
//--------------------------------------------------------------------
// Setters
//--------------------------------------------------------------------
private:
// Low-level data structure setter - public access is via setWearableItem, etc.
- void setWearable(const EWearableType type, U32 index, LLWearable *wearable);
- U32 pushWearable(const EWearableType type, LLWearable *wearable);
+ void setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable);
+ U32 pushWearable(const LLWearableType::EType type, LLWearable *wearable);
void wearableUpdated(LLWearable *wearable);
void popWearable(LLWearable *wearable);
- void popWearable(const EWearableType type, U32 index);
+ void popWearable(const LLWearableType::EType type, U32 index);
public:
void setWearableItem(LLInventoryItem* new_item, LLWearable* wearable, bool do_append = false);
void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLWearable* >& wearables, BOOL remove);
void setWearableName(const LLUUID& item_id, const std::string& new_name);
- void addLocalTextureObject(const EWearableType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index);
+ void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index);
U32 getWearableIndex(LLWearable *wearable);
protected:
@@ -128,20 +132,29 @@ protected:
LLWearable* wearable,
const LLUUID& category_id = LLUUID::null,
BOOL notify = TRUE);
- void addWearabletoAgentInventoryDone(const S32 type,
+ void addWearabletoAgentInventoryDone(const LLWearableType::EType type,
const U32 index,
const LLUUID& item_id,
LLWearable* wearable);
- void recoverMissingWearable(const EWearableType type, U32 index /*= 0*/);
+ void recoverMissingWearable(const LLWearableType::EType type, U32 index /*= 0*/);
void recoverMissingWearableDone();
//--------------------------------------------------------------------
+ // Editing/moving wearables
+ //--------------------------------------------------------------------
+
+public:
+ static void createWearable(LLWearableType::EType type, bool wear = false, const LLUUID& parent_id = LLUUID::null);
+ static void editWearable(const LLUUID& item_id);
+ bool moveWearable(const LLViewerInventoryItem* item, bool closer_to_body);
+
+ //--------------------------------------------------------------------
// Removing wearables
//--------------------------------------------------------------------
public:
- void removeWearable(const EWearableType type, bool do_remove_all /*= false*/, U32 index /*= 0*/);
+ void removeWearable(const LLWearableType::EType type, bool do_remove_all /*= false*/, U32 index /*= 0*/);
private:
- void removeWearableFinal(const EWearableType type, bool do_remove_all /*= false*/, U32 index /*= 0*/);
+ void removeWearableFinal(const LLWearableType::EType type, bool do_remove_all /*= false*/, U32 index /*= 0*/);
protected:
static bool onRemoveWearableDialog(const LLSD& notification, const LLSD& response);
static void userRemoveAllClothesStep2(BOOL proceed); // userdata is NULL
@@ -152,6 +165,9 @@ protected:
public:
// Processes the initial wearables update message (if necessary, since the outfit folder makes it redundant)
static void processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data);
+ LLUUID computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index,
+ BOOL generate_valid_hash = TRUE);
+
protected:
void sendAgentWearablesUpdate();
void sendAgentWearablesRequest();
@@ -163,15 +179,6 @@ protected:
// Outfits
//--------------------------------------------------------------------
public:
- void getAllWearablesArray(LLDynamicArray<S32>& wearables);
-
- // Note: wearables_to_include should be a list of EWearableType types
- // attachments_to_include should be a list of attachment points
- void makeNewOutfit(const std::string& new_folder_name,
- const LLDynamicArray<S32>& wearables_to_include,
- const LLDynamicArray<S32>& attachments_to_include,
- BOOL rename_clothing);
-
// Should only be called if we *know* we've never done so before, since users may
// not want the Library outfits to stay in their quick outfit selector and can delete them.
@@ -184,18 +191,17 @@ private:
// Save Wearables
//--------------------------------------------------------------------
public:
- // MULTI-WEARABLE: assumes one per type.
- void saveWearableAs(const EWearableType type, const U32 index, const std::string& new_name, BOOL save_in_lost_and_found);
- void saveWearable(const EWearableType type, const U32 index, BOOL send_update = TRUE);
+ void saveWearableAs(const LLWearableType::EType type, const U32 index, const std::string& new_name, BOOL save_in_lost_and_found);
+ void saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update = TRUE);
void saveAllWearables();
- void revertWearable(const EWearableType type, const U32 index);
+ void revertWearable(const LLWearableType::EType type, const U32 index);
//--------------------------------------------------------------------
// Static UI hooks
//--------------------------------------------------------------------
public:
- static void userRemoveWearable(const EWearableType &type, const U32 &index);
- static void userRemoveWearablesOfType(const EWearableType &type);
+ static void userRemoveWearable(const LLWearableType::EType &type, const U32 &index);
+ static void userRemoveWearablesOfType(const LLWearableType::EType &type);
static void userRemoveAllClothes();
typedef std::vector<LLViewerObject*> llvo_vec_t;
@@ -209,11 +215,22 @@ public:
U32 itemUpdatePendingCount() const;
//--------------------------------------------------------------------
+ // Signals
+ //--------------------------------------------------------------------
+public:
+ typedef boost::function<void()> loaded_callback_t;
+ typedef boost::signals2::signal<void()> loaded_signal_t;
+ boost::signals2::connection addLoadedCallback(loaded_callback_t cb);
+
+private:
+ loaded_signal_t mLoadedSignal; // emitted when all agent wearables get loaded
+
+ //--------------------------------------------------------------------
// Member variables
//--------------------------------------------------------------------
private:
typedef std::vector<LLWearable*> wearableentry_vec_t; // all wearables of a certain type (EG all shirts)
- typedef std::map<EWearableType, wearableentry_vec_t> wearableentry_map_t; // wearable "categories" arranged by wearable type
+ typedef std::map<LLWearableType::EType, wearableentry_vec_t> wearableentry_map_t; // wearable "categories" arranged by wearable type
wearableentry_map_t mWearableDatas;
static BOOL mInitialWearablesUpdateReceived;
@@ -238,7 +255,7 @@ private:
class addWearableToAgentInventoryCallback : public LLInventoryCallback
{
public:
- enum EType
+ enum ETodo
{
CALL_NONE = 0,
CALL_UPDATE = 1,
@@ -248,24 +265,20 @@ private:
CALL_WEARITEM = 16
};
- // MULTI-WEARABLE: index is an EWearableType - more confusing usage.
- // MULTI-WEARABLE: need to have type and index args both?
addWearableToAgentInventoryCallback(LLPointer<LLRefCount> cb,
- S32 type,
+ LLWearableType::EType type,
U32 index,
LLWearable* wearable,
U32 todo = CALL_NONE);
virtual void fire(const LLUUID& inv_item);
private:
- S32 mType;
+ LLWearableType::EType mType;
U32 mIndex;
LLWearable* mWearable;
U32 mTodo;
LLPointer<LLRefCount> mCB;
};
- static const U32 MAX_WEARABLES_PER_TYPE = 1;
-
}; // LLAgentWearables
extern LLAgentWearables gAgentWearables;