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-rwxr-xr-x[-rw-r--r--]indra/newview/llagentwearables.cpp79
1 files changed, 38 insertions, 41 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index d426afb17c..e441f21f90 100644..100755
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -33,7 +33,7 @@
#include "llagentwearablesfetch.h"
#include "llappearancemgr.h"
#include "llcallbacklist.h"
-#include "llfolderview.h"
+#include "llfloatersidepanelcontainer.h"
#include "llgesturemgr.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
@@ -43,8 +43,8 @@
#include "llnotificationsutil.h"
#include "lloutfitobserver.h"
#include "llsidepanelappearance.h"
-#include "llsidetray.h"
#include "lltexlayer.h"
+#include "lltooldraganddrop.h"
#include "llviewerregion.h"
#include "llvoavatarself.h"
#include "llwearable.h"
@@ -185,6 +185,7 @@ void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar)
{
if (avatar)
{
+ avatar->outputRezTiming("Sending wearables request");
sendAgentWearablesRequest();
}
}
@@ -816,7 +817,10 @@ void LLAgentWearables::popWearable(const LLWearableType::EType type, U32 index)
if (wearable)
{
mWearableDatas[type].erase(mWearableDatas[type].begin() + index);
+ if (isAgentAvatarValid())
+ {
gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE);
+ }
wearable->setLabelUpdated();
}
}
@@ -949,6 +953,13 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
if (mInitialWearablesUpdateReceived)
return;
+ if (isAgentAvatarValid())
+ {
+ //gAgentAvatarp->clearPhases(); // reset phase timers for outfit loading.
+ gAgentAvatarp->getPhases().startPhase("process_initial_wearables_update");
+ gAgentAvatarp->outputRezTiming("Received initial wearables update");
+ }
+
// notify subscribers that wearables started loading. See EXT-7777
// *TODO: find more proper place to not be called from deprecated method.
// Seems such place is found: LLInitialWearablesFetch::processContents()
@@ -1168,15 +1179,12 @@ private:
std::vector<LLWearable*> mWearablesAwaitingItems;
};
-void LLAgentWearables::createStandardWearables(BOOL female)
+void LLAgentWearables::createStandardWearables()
{
- llwarns << "Creating Standard " << (female ? "female" : "male")
- << " Wearables" << llendl;
+ llwarns << "Creating standard wearables" << llendl;
if (!isAgentAvatarValid()) return;
- gAgentAvatarp->setSex(female ? SEX_FEMALE : SEX_MALE);
-
const BOOL create[LLWearableType::WT_COUNT] =
{
TRUE, //LLWearableType::WT_SHAPE
@@ -1442,7 +1450,16 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
{
gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
gAgentAvatarp->updateVisualParams();
- gAgentAvatarp->invalidateAll();
+
+ // If we have not yet declouded, we may want to use
+ // baked texture UUIDs sent from the first objectUpdate message
+ // don't overwrite these. If we have already declouded, we've saved
+ // these ids as the last known good textures and can invalidate without
+ // re-clouding.
+ if (!gAgentAvatarp->getIsCloud())
+ {
+ gAgentAvatarp->invalidateAll();
+ }
}
// Start rendering & update the server
@@ -1622,7 +1639,13 @@ void LLAgentWearables::queryWearableCache()
//VWR-22113: gAgent.getRegion() can return null if invalid, seen here on logout
if(gAgent.getRegion())
{
- llinfos << "Requesting texture cache entry for " << num_queries << " baked textures" << llendl;
+ if (isAgentAvatarValid())
+ {
+ selfStartPhase("fetch_texture_cache_entries");
+ gAgentAvatarp->outputRezTiming("Fetching textures from cache");
+ }
+
+ LL_INFOS("Avatar") << gAgentAvatarp->avString() << "Requesting texture cache entry for " << num_queries << " baked textures" << LL_ENDL;
gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
gAgentQueryManager.mNumPendingQueries++;
gAgentQueryManager.mWearablesCacheQueryID++;
@@ -1692,37 +1715,6 @@ void LLAgentWearables::userRemoveWearablesOfType(const LLWearableType::EType &ty
}
}
-// static
-void LLAgentWearables::userRemoveAllClothes()
-{
- // We have to do this up front to avoid having to deal with the case of multiple wearables being dirty.
- if (gAgentCamera.cameraCustomizeAvatar())
- {
- // switching to outfit editor should automagically save any currently edited wearable
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit"));
- }
- userRemoveAllClothesStep2(TRUE);
-}
-
-// static
-void LLAgentWearables::userRemoveAllClothesStep2(BOOL proceed)
-{
- if (proceed)
- {
- gAgentWearables.removeWearable(LLWearableType::WT_SHIRT,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_PANTS,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_SHOES,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_SOCKS,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_JACKET,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_GLOVES,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_UNDERSHIRT,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_UNDERPANTS,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_SKIRT,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_ALPHA,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_TATTOO,true,0);
- }
-}
-
// Combines userRemoveAllAttachments() and userAttachMultipleAttachments() logic to
// get attachments into desired state with minimal number of adds/removes.
void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj_item_array)
@@ -2046,7 +2038,7 @@ void LLAgentWearables::editWearable(const LLUUID& item_id)
}
const BOOL disable_camera_switch = LLWearableType::getDisableCameraSwitch(wearable->getType());
- LLPanel* panel = LLSideTray::getInstance()->getPanel("sidepanel_appearance");
+ LLPanel* panel = LLFloaterSidePanelContainer::getPanel("appearance");
LLSidepanelAppearance::editWearable(wearable, panel, disable_camera_switch);
}
@@ -2101,6 +2093,11 @@ boost::signals2::connection LLAgentWearables::addLoadedCallback(loaded_callback_
return mLoadedSignal.connect(cb);
}
+bool LLAgentWearables::changeInProgress() const
+{
+ return mCOFChangeInProgress;
+}
+
void LLAgentWearables::notifyLoadingStarted()
{
mCOFChangeInProgress = true;