diff options
Diffstat (limited to 'indra/newview/llagentwearables.cpp')
-rw-r--r-- | indra/newview/llagentwearables.cpp | 614 |
1 files changed, 472 insertions, 142 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 79ba3fb51d..11ac103b3a 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -95,18 +95,38 @@ public: enum ELibraryOutfitFetchStep { LOFS_FOLDER = 0, LOFS_OUTFITS, + LOFS_LIBRARY, + LOFS_IMPORTED, LOFS_CONTENTS }; - LLLibraryOutfitsFetch() : mCurrFetchStep(LOFS_FOLDER), mOutfitsPopulated(false) {} + LLLibraryOutfitsFetch() : mCurrFetchStep(LOFS_FOLDER), mOutfitsPopulated(false) + { + mMyOutfitsID = LLUUID::null; + mClothingID = LLUUID::null; + mLibraryClothingID = LLUUID::null; + mImportedClothingID = LLUUID::null; + mImportedClothingName = "Imported Library Clothing"; + } ~LLLibraryOutfitsFetch() {} - virtual void done(); + virtual void done(); + void doneIdle(); + LLUUID mMyOutfitsID; + void importedFolderFetch(); protected: void folderDone(void); void outfitsDone(void); + void libraryDone(void); + void importedFolderDone(void); void contentsDone(void); enum ELibraryOutfitFetchStep mCurrFetchStep; - std::vector< std::pair< LLUUID, std::string > > mOutfits; + typedef std::vector< std::pair< LLUUID, std::string > > cloth_folder_vec_t; + cloth_folder_vec_t mLibraryClothingFolders; + cloth_folder_vec_t mImportedClothingFolders; bool mOutfitsPopulated; + LLUUID mClothingID; + LLUUID mLibraryClothingID; + LLUUID mImportedClothingID; + std::string mImportedClothingName; }; LLAgentWearables gAgentWearables; @@ -115,6 +135,39 @@ BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE; using namespace LLVOAvatarDefines; +// HACK: For EXT-3923: Pants item shows in inventory with skin icon and messes with "current look" +// Some db items are corrupted, have inventory flags = 0, implying wearable type = shape, even though +// wearable type stored in asset is some other value. +// Calling this function whenever a wearable is added to increase visibility if this problem +// turns up in other inventories. +void checkWearableAgainstInventory(LLWearable *wearable) +{ + if (wearable->getItemID().isNull()) + return; + + // Check for wearable type consistent with inventory item wearable type. + LLViewerInventoryItem *item = gInventory.getItem(wearable->getItemID()); + if (item) + { + if (!item->isWearableType()) + { + llwarns << "wearable associated with non-wearable item" << llendl; + } + if (item->getWearableType() != wearable->getType()) + { + llwarns << "type mismatch: wearable " << wearable->getName() + << " has type " << wearable->getType() + << " but inventory item " << item->getName() + << " has type " << item->getWearableType() << llendl; + } + } + else + { + llwarns << "wearable inventory item not found" << wearable->getName() + << " itemID " << wearable->getItemID().asString() << llendl; + } +} + void LLAgentWearables::dump() { llinfos << "LLAgentWearablesDump" << llendl; @@ -192,6 +245,7 @@ void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar) // wearables LLAgentWearables::createStandardWearablesAllDoneCallback::~createStandardWearablesAllDoneCallback() { + llinfos << "destructor - all done?" << llendl; gAgentWearables.createStandardWearablesAllDone(); } @@ -218,10 +272,16 @@ LLAgentWearables::addWearableToAgentInventoryCallback::addWearableToAgentInvento mTodo(todo), mCB(cb) { + llinfos << "constructor" << llendl; } void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& inv_item) { + if (mTodo & CALL_CREATESTANDARDDONE) + { + llinfos << "callback fired, inv_item " << inv_item.asString() << llendl; + } + if (inv_item.isNull()) return; @@ -233,6 +293,7 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i } if (mTodo & CALL_RECOVERDONE) { + LLAppearanceManager::instance().addCOFItemLink(inv_item,false); gAgentWearables.recoverMissingWearableDone(); } /* @@ -240,12 +301,17 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i */ if (mTodo & CALL_CREATESTANDARDDONE) { + LLAppearanceManager::instance().addCOFItemLink(inv_item,false); gAgentWearables.createStandardWearablesDone(mType, mIndex); } if (mTodo & CALL_MAKENEWOUTFITDONE) { gAgentWearables.makeNewOutfitDone(mType, mIndex); } + if (mTodo & CALL_WEARITEM) + { + LLAppearanceManager::instance().addCOFItemLink(inv_item, true); + } } void LLAgentWearables::addWearabletoAgentInventoryDone(const S32 type, @@ -253,25 +319,30 @@ void LLAgentWearables::addWearabletoAgentInventoryDone(const S32 type, const LLUUID& item_id, LLWearable* wearable) { + llinfos << "type " << type << " index " << index << " item " << item_id.asString() << llendl; + if (item_id.isNull()) return; LLUUID old_item_id = getWearableItemID((EWearableType)type,index); + if (wearable) { wearable->setItemID(item_id); - } - if (old_item_id.notNull()) - { - gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id); - setWearable((EWearableType)type,index,wearable); - } - else - { - pushWearable((EWearableType)type,wearable); + if (old_item_id.notNull()) + { + gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id); + setWearable((EWearableType)type,index,wearable); + } + else + { + pushWearable((EWearableType)type,wearable); + } } + gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); + LLViewerInventoryItem* item = gInventory.getItem(item_id); if (item && wearable) { @@ -454,7 +525,7 @@ void LLAgentWearables::saveWearableAs(const EWearableType type, type, index, new_wearable, - addWearableToAgentInventoryCallback::CALL_UPDATE); + addWearableToAgentInventoryCallback::CALL_WEARITEM); LLUUID category_id; if (save_in_lost_and_found) { @@ -656,6 +727,7 @@ LLWearable* LLAgentWearables::getWearable(const EWearableType type, U32 index) void LLAgentWearables::setWearable(const EWearableType type, U32 index, LLWearable *wearable) { + LLWearable *old_wearable = getWearable(type,index); if (!old_wearable) { @@ -679,6 +751,7 @@ void LLAgentWearables::setWearable(const EWearableType type, U32 index, LLWearab wearable_vec[index] = wearable; old_wearable->setLabelUpdated(); wearableUpdated(wearable); + checkWearableAgainstInventory(wearable); } } @@ -694,6 +767,7 @@ U32 LLAgentWearables::pushWearable(const EWearableType type, LLWearable *wearabl { mWearableDatas[type].push_back(wearable); wearableUpdated(wearable); + checkWearableAgainstInventory(wearable); return mWearableDatas[type].size()-1; } return MAX_WEARABLES_PER_TYPE; @@ -705,6 +779,8 @@ void LLAgentWearables::wearableUpdated(LLWearable *wearable) wearable->refreshName(); wearable->setLabelUpdated(); + wearable->pullCrossWearableValues(); + // Hack pt 2. If the wearable we just loaded has definition version 24, // then force a re-save of this wearable after slamming the version number to 22. // This number was incorrectly incremented for internal builds before release, and @@ -871,13 +947,6 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs if (mInitialWearablesUpdateReceived) return; mInitialWearablesUpdateReceived = true; - - // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account) - // then auto-populate outfits from the library into the My Outfits folder. - if (LLInventoryModel::getIsFirstTimeInViewer2()) - { - gAgentWearables.populateMyOutfitsFolder(); - } LLUUID agent_id; gMessageSystem->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); @@ -980,7 +1049,7 @@ void LLAgentWearables::onInitialWearableAssetArrived(LLWearable* wearable, void* { return; } - + if (wearable) { llassert(type == wearable->getType()); @@ -999,6 +1068,7 @@ void LLAgentWearables::onInitialWearableAssetArrived(LLWearable* wearable, void* // Somehow the asset doesn't exist in the database. gAgentWearables.recoverMissingWearable(type,index); } + gInventory.notifyObservers(); @@ -1074,11 +1144,86 @@ void LLAgentWearables::addLocalTextureObject(const EWearableType wearable_type, if (!wearable) { llerrs << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << llendl; + return; } - LLLocalTextureObject* lto = new LLLocalTextureObject(); + LLLocalTextureObject lto; wearable->setLocalTextureObject(texture_type, lto); } +class OnWearableItemCreatedCB: public LLInventoryCallback +{ +public: + OnWearableItemCreatedCB(): + mWearablesAwaitingItems(WT_COUNT,NULL) + { + llinfos << "created callback" << llendl; + } + /* virtual */ void fire(const LLUUID& inv_item) + { + llinfos << "One item created " << inv_item.asString() << llendl; + LLViewerInventoryItem *item = gInventory.getItem(inv_item); + mItemsToLink.put(item); + updatePendingWearable(inv_item); + } + ~OnWearableItemCreatedCB() + { + llinfos << "All items created" << llendl; + LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; + LLAppearanceManager::instance().linkAll(LLAppearanceManager::instance().getCOF(), + mItemsToLink, + link_waiter); + } + void addPendingWearable(LLWearable *wearable) + { + if (!wearable) + { + llwarns << "no wearable" << llendl; + return; + } + EWearableType type = wearable->getType(); + if (type<WT_COUNT) + { + mWearablesAwaitingItems[type] = wearable; + } + else + { + llwarns << "invalid type " << type << llendl; + } + } + void updatePendingWearable(const LLUUID& inv_item) + { + LLViewerInventoryItem *item = gInventory.getItem(inv_item); + if (!item) + { + llwarns << "no item found" << llendl; + return; + } + if (!item->isWearableType()) + { + llwarns << "non-wearable item found" << llendl; + return; + } + if (item && item->isWearableType()) + { + EWearableType type = item->getWearableType(); + if (type < WT_COUNT) + { + LLWearable *wearable = mWearablesAwaitingItems[type]; + if (wearable) + wearable->setItemID(inv_item); + } + else + { + llwarns << "invalid wearable type " << type << llendl; + } + } + } + +private: + LLInventoryModel::item_array_t mItemsToLink; + std::vector<LLWearable*> mWearablesAwaitingItems; +}; + void LLAgentWearables::createStandardWearables(BOOL female) { llwarns << "Creating Standard " << (female ? "female" : "male") @@ -1108,35 +1253,34 @@ void LLAgentWearables::createStandardWearables(BOOL female) FALSE //WT_SKIRT }; + LLPointer<LLInventoryCallback> cb = new OnWearableItemCreatedCB; for (S32 i=0; i < WT_COUNT; i++) { - bool once = false; - LLPointer<LLRefCount> donecb = NULL; if (create[i]) { - if (!once) - { - once = true; - donecb = new createStandardWearablesAllDoneCallback; - } llassert(getWearableCount((EWearableType)i) == 0); LLWearable* wearable = LLWearableList::instance().createNewWearable((EWearableType)i); - U32 index = pushWearable((EWearableType)i,wearable); + ((OnWearableItemCreatedCB*)(&(*cb)))->addPendingWearable(wearable); // no need to update here... - LLPointer<LLInventoryCallback> cb = - new addWearableToAgentInventoryCallback( - donecb, - i, - index, - wearable, - addWearableToAgentInventoryCallback::CALL_CREATESTANDARDDONE); - addWearableToAgentInventory(cb, wearable, LLUUID::null, FALSE); + LLUUID category_id = LLUUID::null; + create_inventory_item(gAgent.getID(), + gAgent.getSessionID(), + category_id, + wearable->getTransactionID(), + wearable->getName(), + wearable->getDescription(), + wearable->getAssetType(), + LLInventoryType::IT_WEARABLE, + wearable->getType(), + wearable->getPermissions().getMaskNextOwner(), + cb); } } } void LLAgentWearables::createStandardWearablesDone(S32 type, U32 index) { + llinfos << "type " << type << " index " << index << llendl; if (mAvatarObject) { mAvatarObject->updateVisualParams(); @@ -1147,6 +1291,8 @@ void LLAgentWearables::createStandardWearablesAllDone() { // ... because sendAgentWearablesUpdate will notify inventory // observers. + llinfos << "all done?" << llendl; + mWearablesLoaded = TRUE; checkWearablesLoaded(); @@ -1235,25 +1381,29 @@ void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name, j, new_wearable, todo); - if (isWearableCopyable((EWearableType)type, j)) - { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - folder_id, - new_name, - cb); - } - else + llassert(item); + if (item) { - move_inventory_item( - gAgent.getID(), - gAgent.getSessionID(), - item->getUUID(), - folder_id, - new_name, - cb); + if (isWearableCopyable((EWearableType)type, j)) + { + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + folder_id, + new_name, + cb); + } + else + { + move_inventory_item( + gAgent.getID(), + gAgent.getSessionID(), + item->getUUID(), + folder_id, + new_name, + cb); + } } } } @@ -1308,15 +1458,15 @@ void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name, } } -class LLAutoRenameFolder: public LLInventoryCallback +class LLShowCreatedOutfit: public LLInventoryCallback { public: - LLAutoRenameFolder(LLUUID& folder_id): + LLShowCreatedOutfit(LLUUID& folder_id): mFolderID(folder_id) { } - virtual ~LLAutoRenameFolder() + virtual ~LLShowCreatedOutfit() { LLSD key; LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key); @@ -1326,13 +1476,15 @@ public: { outfit_panel->getRootFolder()->clearSelection(); outfit_panel->getRootFolder()->setSelectionByID(mFolderID, TRUE); - outfit_panel->getRootFolder()->setNeedsAutoRename(TRUE); } LLAccordionCtrlTab* tab_outfits = outfit_panel ? outfit_panel->findChild<LLAccordionCtrlTab>("tab_outfits") : 0; if (tab_outfits && !tab_outfits->getDisplayChildren()) { tab_outfits->changeOpenClose(tab_outfits->getDisplayChildren()); } + + LLAppearanceManager::instance().updateIsDirty(); + LLAppearanceManager::instance().updatePanelOutfitName(""); } virtual void fire(const LLUUID&) @@ -1357,9 +1509,10 @@ LLUUID LLAgentWearables::makeNewOutfitLinks(const std::string& new_folder_name) LLFolderType::FT_OUTFIT, new_folder_name); - LLPointer<LLInventoryCallback> cb = new LLAutoRenameFolder(folder_id); - LLAppearanceManager::instance().shallowCopyCategory(LLAppearanceManager::instance().getCOF(),folder_id, cb); - + LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id); + LLAppearanceManager::instance().shallowCopyCategoryContents(LLAppearanceManager::instance().getCOF(),folder_id, cb); + LLAppearanceManager::instance().createBaseOutfitLink(folder_id, cb); + return folder_id; } @@ -1510,7 +1663,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it const LLDynamicArray< LLWearable* >& wearables, BOOL remove) { - lldebugs << "setWearableOutfit() start" << llendl; + llinfos << "setWearableOutfit() start" << llendl; BOOL wearables_to_remove[WT_COUNT]; wearables_to_remove[WT_SHAPE] = FALSE; @@ -1539,32 +1692,35 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it LLWearable* new_wearable = wearables[i]; LLPointer<LLInventoryItem> new_item = items[i]; - const EWearableType type = new_wearable->getType(); - wearables_to_remove[type] = FALSE; - - // MULTI_WEARABLE: using 0th - LLWearable* old_wearable = getWearable(type, 0); - if (old_wearable) + llassert(new_wearable); + if (new_wearable) { - const LLUUID& old_item_id = getWearableItemID(type, 0); - if ((old_wearable->getAssetID() == new_wearable->getAssetID()) && - (old_item_id == new_item->getUUID())) - { - lldebugs << "No change to wearable asset and item: " << LLWearableDictionary::getInstance()->getWearableEntry(type) << llendl; - continue; - } + const EWearableType type = new_wearable->getType(); + wearables_to_remove[type] = FALSE; - // Assumes existing wearables are not dirty. - if (old_wearable->isDirty()) + // MULTI_WEARABLE: using 0th + LLWearable* old_wearable = getWearable(type, 0); + if (old_wearable) { - llassert(0); - continue; + const LLUUID& old_item_id = getWearableItemID(type, 0); + if ((old_wearable->getAssetID() == new_wearable->getAssetID()) && + (old_item_id == new_item->getUUID())) + { + lldebugs << "No change to wearable asset and item: " << LLWearableDictionary::getInstance()->getWearableEntry(type) << llendl; + continue; + } + + // Assumes existing wearables are not dirty. + if (old_wearable->isDirty()) + { + llassert(0); + continue; + } } - } - if (new_wearable) new_wearable->setItemID(new_item->getUUID()); - setWearable(type,0,new_wearable); + setWearable(type,0,new_wearable); + } } std::vector<LLWearable*> wearables_being_removed; @@ -1604,6 +1760,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it if (mAvatarObject) { mAvatarObject->updateVisualParams(); + mAvatarObject->invalidateAll(); } // Start rendering & update the server @@ -1704,6 +1861,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n mWearableDatas[type].push_back(new_wearable); llinfos << "Added additional wearable for type " << type << " size is now " << mWearableDatas[type].size() << llendl; + checkWearableAgainstInventory(new_wearable); } else { @@ -2082,85 +2240,99 @@ void LLAgentWearables::updateServer() void LLAgentWearables::populateMyOutfitsFolder(void) { + llinfos << "starting outfit populate" << llendl; + LLLibraryOutfitsFetch* outfits = new LLLibraryOutfitsFetch(); - // What we do here is get the complete information on the items in - // the inventory, and set up an observer that will wait for that to - // happen. + // Get the complete information on the items in the inventory and + // setup an observer that will wait for that to happen. LLInventoryFetchDescendentsObserver::folder_ref_t folders; - const LLUUID my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + outfits->mMyOutfitsID = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); - folders.push_back(my_outfits_id); + folders.push_back(outfits->mMyOutfitsID); + gInventory.addObserver(outfits); outfits->fetchDescendents(folders); - if(outfits->isEverythingComplete()) + if (outfits->isEverythingComplete()) { - // everything is already here - call done. outfits->done(); } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfits); - } } void LLLibraryOutfitsFetch::done() { - switch (mCurrFetchStep){ + // Delay this until idle() routine, since it's a heavy operation and + // we also can't have it run within notifyObservers. + doOnIdle(boost::bind(&LLLibraryOutfitsFetch::doneIdle,this)); + gInventory.removeObserver(this); // Prevent doOnIdle from being added twice. +} + +void LLLibraryOutfitsFetch::doneIdle() +{ + gInventory.addObserver(this); // Add this back in since it was taken out during ::done() + + switch (mCurrFetchStep) + { case LOFS_FOLDER: - mCurrFetchStep = LOFS_OUTFITS; folderDone(); + mCurrFetchStep = LOFS_OUTFITS; break; case LOFS_OUTFITS: - mCurrFetchStep = LOFS_CONTENTS; outfitsDone(); + mCurrFetchStep = LOFS_LIBRARY; + break; + case LOFS_LIBRARY: + libraryDone(); + mCurrFetchStep = LOFS_IMPORTED; + break; + case LOFS_IMPORTED: + importedFolderDone(); + mCurrFetchStep = LOFS_CONTENTS; break; case LOFS_CONTENTS: - // No longer need this observer hanging around. - gInventory.removeObserver(this); contentsDone(); break; default: - gInventory.removeObserver(this); - delete this; - return; + llwarns << "Got invalid state for outfit fetch: " << mCurrFetchStep << llendl; + mOutfitsPopulated = TRUE; + break; } + + // We're completely done. Cleanup. if (mOutfitsPopulated) { + gInventory.removeObserver(this); delete this; + return; } } void LLLibraryOutfitsFetch::folderDone(void) { - // Early out if we already have items in My Outfits. LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t wearable_array; - gInventory.collectDescendents(mCompleteFolders.front(), cat_array, wearable_array, + gInventory.collectDescendents(mMyOutfitsID, cat_array, wearable_array, LLInventoryModel::EXCLUDE_TRASH); + + // Early out if we already have items in My Outfits. if (cat_array.count() > 0 || wearable_array.count() > 0) { mOutfitsPopulated = true; - gInventory.removeObserver(this); return; } - // Get the UUID of the library's clothing folder - const LLUUID library_clothing_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING, false, true); + mClothingID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); + mLibraryClothingID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING, false, true); mCompleteFolders.clear(); - // What we do here is get the complete information on the items in - // the inventory, and set up an observer that will wait for that to - // happen. + // Get the complete information on the items in the inventory. LLInventoryFetchDescendentsObserver::folder_ref_t folders; - folders.push_back(library_clothing_id); + folders.push_back(mClothingID); + folders.push_back(mLibraryClothingID); fetchDescendents(folders); - if(isEverythingComplete()) + if (isEverythingComplete()) { - // everything is already here - call done. - outfitsDone(); + done(); } } @@ -2168,39 +2340,185 @@ void LLLibraryOutfitsFetch::outfitsDone(void) { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t wearable_array; - gInventory.collectDescendents(mCompleteFolders.front(), cat_array, wearable_array, + LLInventoryFetchDescendentsObserver::folder_ref_t folders; + + // Collect the contents of the Library's Clothing folder + gInventory.collectDescendents(mLibraryClothingID, cat_array, wearable_array, LLInventoryModel::EXCLUDE_TRASH); - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - for(S32 i = 0; i < cat_array.count(); ++i) + llassert(cat_array.count() > 0); + for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); + iter != cat_array.end(); + ++iter) + { + const LLViewerInventoryCategory *cat = iter->get(); + + // Get the names and id's of every outfit in the library, except for ruth and other "misc" outfits. + if (cat->getName() != "More Outfits" && cat->getName() != "Ruth") + { + // Get the name of every outfit in the library + folders.push_back(cat->getUUID()); + mLibraryClothingFolders.push_back(std::make_pair(cat->getUUID(), cat->getName())); + } + } + + // Collect the contents of your Inventory Clothing folder + cat_array.clear(); + wearable_array.clear(); + gInventory.collectDescendents(mClothingID, cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH); + + // Check if you already have an "Imported Library Clothing" folder + for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); + iter != cat_array.end(); + ++iter) { - if (cat_array.get(i)->getName() != "More Outfits" && cat_array.get(i)->getName() != "Ruth"){ - folders.push_back(cat_array.get(i)->getUUID()); - mOutfits.push_back( std::make_pair(cat_array.get(i)->getUUID(), cat_array.get(i)->getName() )); + const LLViewerInventoryCategory *cat = iter->get(); + if (cat->getName() == mImportedClothingName) + { + mImportedClothingID = cat->getUUID(); } } + mCompleteFolders.clear(); + fetchDescendents(folders); - if(isEverythingComplete()) + if (isEverythingComplete()) { - // everything is already here - call done. - contentsDone(); + done(); } } -void LLLibraryOutfitsFetch::contentsDone(void) +class LLLibraryOutfitsCopyDone: public LLInventoryCallback { - for(S32 i = 0; i < (S32)mOutfits.size(); ++i) +public: + LLLibraryOutfitsCopyDone(LLLibraryOutfitsFetch * fetcher): + mFireCount(0), mLibraryOutfitsFetcher(fetcher) + { + } + + virtual ~LLLibraryOutfitsCopyDone() + { + if (!LLApp::isExiting() && mLibraryOutfitsFetcher) + { + gInventory.addObserver(mLibraryOutfitsFetcher); + mLibraryOutfitsFetcher->done(); + } + } + + /* virtual */ void fire(const LLUUID& inv_item) + { + mFireCount++; + } +private: + U32 mFireCount; + LLLibraryOutfitsFetch * mLibraryOutfitsFetcher; +}; + +void LLLibraryOutfitsFetch::libraryDone(void) +{ + // Copy the clothing folders from the library into the imported clothing folder if necessary. + if (mImportedClothingID == LLUUID::null) + { + gInventory.removeObserver(this); + LLPointer<LLInventoryCallback> copy_waiter = new LLLibraryOutfitsCopyDone(this); + mImportedClothingID = gInventory.createNewCategory(mClothingID, + LLFolderType::FT_NONE, + mImportedClothingName); + + for (cloth_folder_vec_t::const_iterator iter = mLibraryClothingFolders.begin(); + iter != mLibraryClothingFolders.end(); + ++iter) + { + LLUUID folder_id = gInventory.createNewCategory(mImportedClothingID, + LLFolderType::FT_NONE, + iter->second); + LLAppearanceManager::getInstance()->shallowCopyCategoryContents(iter->first, folder_id, copy_waiter); + } + } + else + { + // Skip straight to fetching the contents of the imported folder + importedFolderFetch(); + } +} + +void LLLibraryOutfitsFetch::importedFolderFetch(void) +{ + // Fetch the contents of the Imported Clothing Folder + LLInventoryFetchDescendentsObserver::folder_ref_t folders; + folders.push_back(mImportedClothingID); + + mCompleteFolders.clear(); + + fetchDescendents(folders); + if (isEverythingComplete()) + { + done(); + } +} + +void LLLibraryOutfitsFetch::importedFolderDone(void) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t wearable_array; + LLInventoryFetchDescendentsObserver::folder_ref_t folders; + + // Collect the contents of the Imported Clothing folder + gInventory.collectDescendents(mImportedClothingID, cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH); + + for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); + iter != cat_array.end(); + ++iter) + { + const LLViewerInventoryCategory *cat = iter->get(); + + // Get the name of every imported outfit + folders.push_back(cat->getUUID()); + mImportedClothingFolders.push_back(std::make_pair(cat->getUUID(), cat->getName())); + } + + mCompleteFolders.clear(); + fetchDescendents(folders); + if (isEverythingComplete()) + { + done(); + } +} + +void LLLibraryOutfitsFetch::contentsDone(void) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t wearable_array; + + for (cloth_folder_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin(); + folder_iter != mImportedClothingFolders.end(); + ++folder_iter) { // First, make a folder in the My Outfits directory. - const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); - LLUUID folder_id = gInventory.createNewCategory(parent_id, - LLFolderType::FT_OUTFIT, - mOutfits[i].second); + LLUUID new_outfit_folder_id = gInventory.createNewCategory(mMyOutfitsID, LLFolderType::FT_OUTFIT, folder_iter->second); - LLAppearanceManager::getInstance()->shallowCopyCategory(mOutfits[i].first, folder_id, NULL); - gInventory.notifyObservers(); + cat_array.clear(); + wearable_array.clear(); + // Collect the contents of each imported clothing folder, so we can create new outfit links for it + gInventory.collectDescendents(folder_iter->first, cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH); + + for (LLInventoryModel::item_array_t::const_iterator wearable_iter = wearable_array.begin(); + wearable_iter != wearable_array.end(); + ++wearable_iter) + { + const LLViewerInventoryItem *item = wearable_iter->get(); + link_inventory_item(gAgent.getID(), + item->getLinkedUUID(), + new_outfit_folder_id, + item->getName(), + LLAssetType::AT_LINK, + NULL); + } } + mOutfitsPopulated = true; } @@ -2242,6 +2560,8 @@ void LLInitialWearablesFetch::processContents() } else { + // if we're constructing the COF from the wearables message, we don't have a proper outfit link + LLAppearanceManager::instance().setOutfitDirty(true); processWearablesMessage(); } delete this; @@ -2252,7 +2572,7 @@ class LLFetchAndLinkObserver: public LLInventoryFetchObserver public: LLFetchAndLinkObserver(LLInventoryFetchObserver::item_ref_t& ids): m_ids(ids), - LLInventoryFetchObserver(true) + LLInventoryFetchObserver(true) // retry for missing items { } ~LLFetchAndLinkObserver() @@ -2261,7 +2581,9 @@ public: virtual void done() { gInventory.removeObserver(this); + // Link to all fetched items in COF. + LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; for (LLInventoryFetchObserver::item_ref_t::iterator it = m_ids.begin(); it != m_ids.end(); ++it) @@ -2273,8 +2595,13 @@ public: llwarns << "fetch failed!" << llendl; continue; } - link_inventory_item(gAgent.getID(), item->getLinkedUUID(), LLAppearanceManager::instance().getCOF(), item->getName(), - LLAssetType::AT_LINK, LLPointer<LLInventoryCallback>(NULL)); + + link_inventory_item(gAgent.getID(), + item->getLinkedUUID(), + LLAppearanceManager::instance().getCOF(), + item->getName(), + LLAssetType::AT_LINK, + link_waiter); } } private: @@ -2297,16 +2624,19 @@ void LLInitialWearablesFetch::processWearablesMessage() #ifdef USE_CURRENT_OUTFIT_FOLDER ids.push_back(wearable_data->mItemID); #endif - // Fetch the wearables - LLWearableList::instance().getAsset(wearable_data->mAssetID, - LLStringUtil::null, - LLWearableDictionary::getAssetType(wearable_data->mType), - LLAgentWearables::onInitialWearableAssetArrived, (void*)(wearable_data)); +#if 0 +// // Fetch the wearables +// LLWearableList::instance().getAsset(wearable_data->mAssetID, +// LLStringUtil::null, +// LLWearableDictionary::getAssetType(wearable_data->mType), +// LLAgentWearables::onInitialWearableAssetArrived, (void*)(wearable_data)); +#endif } else { llinfos << "Invalid wearable, type " << wearable_data->mType << " itemID " << wearable_data->mItemID << " assetID " << wearable_data->mAssetID << llendl; + delete wearable_data; } } |