diff options
Diffstat (limited to 'indra/newview/llagentwearables.cpp')
-rw-r--r-- | indra/newview/llagentwearables.cpp | 945 |
1 files changed, 217 insertions, 728 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index f4bc35002b..9d3b5763e8 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -31,104 +31,33 @@ */ #include "llviewerprecompiledheaders.h" - -#include "llagent.h" #include "llagentwearables.h" +#include "llaccordionctrltab.h" +#include "llagent.h" +#include "llagentcamera.h" +#include "llagentwearablesfetch.h" +#include "llappearancemgr.h" #include "llcallbacklist.h" #include "llfloatercustomize.h" +#include "llfolderview.h" +#include "llgesturemgr.h" #include "llinventorybridge.h" +#include "llinventoryfunctions.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" +#include "llmd5.h" #include "llnotificationsutil.h" +#include "llpaneloutfitsinventory.h" +#include "llsidetray.h" +#include "lltexlayer.h" #include "llviewerregion.h" #include "llvoavatarself.h" #include "llwearable.h" #include "llwearablelist.h" -#include "llgesturemgr.h" -#include "llappearancemgr.h" -#include "lltexlayer.h" -#include "llsidetray.h" -#include "llpaneloutfitsinventory.h" -#include "llfolderview.h" -#include "llaccordionctrltab.h" #include <boost/scoped_ptr.hpp> -#define USE_CURRENT_OUTFIT_FOLDER - -//-------------------------------------------------------------------- -// Classes for fetching initial wearables data -//-------------------------------------------------------------------- -// Outfit folder fetching callback structure. -class LLInitialWearablesFetch : public LLInventoryFetchDescendentsObserver -{ -public: - LLInitialWearablesFetch() {} - ~LLInitialWearablesFetch(); - virtual void done(); - - struct InitialWearableData - { - EWearableType mType; - LLUUID mItemID; - LLUUID mAssetID; - InitialWearableData(EWearableType type, LLUUID& itemID, LLUUID& assetID) : - mType(type), - mItemID(itemID), - mAssetID(assetID) - {} - }; - - typedef std::vector<InitialWearableData> initial_wearable_data_vec_t; - initial_wearable_data_vec_t mCOFInitialWearables; // Wearables from the Current Outfit Folder - initial_wearable_data_vec_t mAgentInitialWearables; // Wearables from the old agent wearables msg - -protected: - void processWearablesMessage(); - void processContents(); -}; - -class LLLibraryOutfitsFetch : public LLInventoryFetchDescendentsObserver -{ -public: - enum ELibraryOutfitFetchStep { - LOFS_FOLDER = 0, - LOFS_OUTFITS, - LOFS_LIBRARY, - LOFS_IMPORTED, - LOFS_CONTENTS - }; - LLLibraryOutfitsFetch() : mCurrFetchStep(LOFS_FOLDER), mOutfitsPopulated(false) - { - mMyOutfitsID = LLUUID::null; - mClothingID = LLUUID::null; - mLibraryClothingID = LLUUID::null; - mImportedClothingID = LLUUID::null; - mImportedClothingName = "Imported Library Clothing"; - } - ~LLLibraryOutfitsFetch() {} - virtual void done(); - void doneIdle(); - LLUUID mMyOutfitsID; - void importedFolderFetch(); -protected: - void folderDone(void); - void outfitsDone(void); - void libraryDone(void); - void importedFolderDone(void); - void contentsDone(void); - enum ELibraryOutfitFetchStep mCurrFetchStep; - typedef std::vector< std::pair< LLUUID, std::string > > cloth_folder_vec_t; - cloth_folder_vec_t mLibraryClothingFolders; - cloth_folder_vec_t mImportedClothingFolders; - bool mOutfitsPopulated; - LLUUID mClothingID; - LLUUID mLibraryClothingID; - LLUUID mImportedClothingID; - std::string mImportedClothingName; -}; - LLAgentWearables gAgentWearables; BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE; @@ -218,8 +147,7 @@ struct LLAgentDumper }; LLAgentWearables::LLAgentWearables() : - mWearablesLoaded(FALSE), - mAvatarObject(NULL) + mWearablesLoaded(FALSE) { } @@ -230,12 +158,10 @@ LLAgentWearables::~LLAgentWearables() void LLAgentWearables::cleanup() { - mAvatarObject = NULL; } void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar) { - mAvatarObject = avatar; if (avatar) { sendAgentWearablesRequest(); @@ -245,6 +171,7 @@ void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar) // wearables LLAgentWearables::createStandardWearablesAllDoneCallback::~createStandardWearablesAllDoneCallback() { + llinfos << "destructor - all done?" << llendl; gAgentWearables.createStandardWearablesAllDone(); } @@ -271,10 +198,16 @@ LLAgentWearables::addWearableToAgentInventoryCallback::addWearableToAgentInvento mTodo(todo), mCB(cb) { + llinfos << "constructor" << llendl; } void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& inv_item) { + if (mTodo & CALL_CREATESTANDARDDONE) + { + llinfos << "callback fired, inv_item " << inv_item.asString() << llendl; + } + if (inv_item.isNull()) return; @@ -286,6 +219,7 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i } if (mTodo & CALL_RECOVERDONE) { + LLAppearanceMgr::instance().addCOFItemLink(inv_item,false); gAgentWearables.recoverMissingWearableDone(); } /* @@ -293,6 +227,7 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i */ if (mTodo & CALL_CREATESTANDARDDONE) { + LLAppearanceMgr::instance().addCOFItemLink(inv_item,false); gAgentWearables.createStandardWearablesDone(mType, mIndex); } if (mTodo & CALL_MAKENEWOUTFITDONE) @@ -301,7 +236,7 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i } if (mTodo & CALL_WEARITEM) { - LLAppearanceManager::instance().addCOFItemLink(inv_item, true); + LLAppearanceMgr::instance().addCOFItemLink(inv_item, true); } } @@ -310,6 +245,8 @@ void LLAgentWearables::addWearabletoAgentInventoryDone(const S32 type, const LLUUID& item_id, LLWearable* wearable) { + llinfos << "type " << type << " index " << index << " item " << item_id.asString() << llendl; + if (item_id.isNull()) return; @@ -432,6 +369,11 @@ void LLAgentWearables::saveWearable(const EWearableType type, const U32 index, B new_wearable->setItemID(old_item_id); // should this be in LLWearable::copyDataFrom()? setWearable(type,index,new_wearable); + // old_wearable may still be referred to by other inventory items. Revert + // unsaved changes so other inventory items aren't affected by the changes + // that were just saved. + old_wearable->revertValues(); + LLInventoryItem* item = gInventory.getItem(old_item_id); if (item) { @@ -471,7 +413,7 @@ void LLAgentWearables::saveWearable(const EWearableType type, const U32 index, B return; } - gAgent.getAvatarObject()->wearableUpdated( type, TRUE ); + gAgentAvatarp->wearableUpdated( type, TRUE ); if (send_update) { @@ -534,6 +476,11 @@ void LLAgentWearables::saveWearableAs(const EWearableType type, category_id, new_name, cb); + + // old_wearable may still be referred to by other inventory items. Revert + // unsaved changes so other inventory items aren't affected by the changes + // that were just saved. + old_wearable->revertValues(); } void LLAgentWearables::revertWearable(const EWearableType type, const U32 index) @@ -665,13 +612,13 @@ const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) return NULL; } -const LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id) const +LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id) { for (S32 i=0; i < WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((EWearableType)i); j++) { - const LLWearable * curr_wearable = getWearable((EWearableType)i, j); + LLWearable * curr_wearable = getWearable((EWearableType)i, j); if (curr_wearable && (curr_wearable->getAssetID() == asset_id)) { return curr_wearable; @@ -764,7 +711,7 @@ U32 LLAgentWearables::pushWearable(const EWearableType type, LLWearable *wearabl void LLAgentWearables::wearableUpdated(LLWearable *wearable) { - mAvatarObject->wearableUpdated(wearable->getType(), TRUE); + gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE); wearable->refreshName(); wearable->setLabelUpdated(); @@ -808,7 +755,7 @@ void LLAgentWearables::popWearable(const EWearableType type, U32 index) if (wearable) { mWearableDatas[type].erase(mWearableDatas[type].begin() + index); - mAvatarObject->wearableUpdated(wearable->getType(), TRUE); + gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE); wearable->setLabelUpdated(); } } @@ -940,8 +887,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs LLUUID agent_id; gMessageSystem->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - LLVOAvatar* avatar = gAgent.getAvatarObject(); - if (avatar && (agent_id == avatar->getID())) + if (isAgentAvatarValid() && (agent_id == gAgentAvatarp->getID())) { gMessageSystem->getU32Fast(_PREHASH_AgentData, _PREHASH_SerialNum, gAgentQueryManager.mUpdateSerialNum); @@ -998,8 +944,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs // Store initial wearables data until we know whether we have the current outfit folder or need to use the data. LLInitialWearablesFetch::InitialWearableData wearable_data(type, item_id, asset_id); // MULTI-WEARABLE: update - outfit->mAgentInitialWearables.push_back(wearable_data); - + outfit->add(wearable_data); } lldebugs << " " << LLWearableDictionary::getTypeLabel(type) << llendl; @@ -1007,9 +952,9 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs // Get the complete information on the items in the inventory and set up an observer // that will trigger when the complete information is fetched. - LLInventoryFetchDescendentsObserver::folder_ref_t folders; + uuid_vec_t folders; folders.push_back(current_outfit_id); - outfit->fetchDescendents(folders); + outfit->fetch(folders); if(outfit->isEverythingComplete()) { // everything is already here - call done. @@ -1025,63 +970,6 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs } } -// A single wearable that the avatar was wearing on start-up has arrived from the database. -// static -void LLAgentWearables::onInitialWearableAssetArrived(LLWearable* wearable, void* userdata) -{ - boost::scoped_ptr<LLInitialWearablesFetch::InitialWearableData> wear_data((LLInitialWearablesFetch::InitialWearableData*)userdata); - const EWearableType type = wear_data->mType; - U32 index = 0; - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if (!avatar) - { - return; - } - - if (wearable) - { - llassert(type == wearable->getType()); - wearable->setItemID(wear_data->mItemID); - index = gAgentWearables.pushWearable(type, wearable); - gAgentWearables.mItemsAwaitingWearableUpdate.erase(wear_data->mItemID); - - // disable composites if initial textures are baked - avatar->setupComposites(); - - avatar->setCompositeUpdatesEnabled(TRUE); - gInventory.addChangedMask(LLInventoryObserver::LABEL, wearable->getItemID()); - } - else - { - // Somehow the asset doesn't exist in the database. - gAgentWearables.recoverMissingWearable(type,index); - } - - gInventory.notifyObservers(); - - // Have all the wearables that the avatar was wearing at log-in arrived? - // MULTI-WEARABLE: update when multiple wearables can arrive per type. - - gAgentWearables.updateWearablesLoaded(); - if (gAgentWearables.areWearablesLoaded()) - { - - // Can't query cache until all wearables have arrived, so calling this earlier is a no-op. - gAgentWearables.queryWearableCache(); - - // Make sure that the server's idea of the avatar's wearables actually match the wearables. - gAgent.sendAgentSetAppearance(); - - // Check to see if there are any baked textures that we hadn't uploaded before we logged off last time. - // If there are any, schedule them to be uploaded as soon as the layer textures they depend on arrive. - if (gAgent.cameraCustomizeAvatar()) - { - avatar->requestLayerSetUploads(); - } - } -} - // Normally, all wearables referred to "AgentWearablesUpdate" will correspond to actual assets in the // database. If for some reason, we can't load one of those assets, we can try to reconstruct it so that // the user isn't left without a shape, for example. (We can do that only after the inventory has loaded.) @@ -1138,17 +1026,88 @@ void LLAgentWearables::addLocalTextureObject(const EWearableType wearable_type, wearable->setLocalTextureObject(texture_type, lto); } +class OnWearableItemCreatedCB: public LLInventoryCallback +{ +public: + OnWearableItemCreatedCB(): + mWearablesAwaitingItems(WT_COUNT,NULL) + { + llinfos << "created callback" << llendl; + } + /* virtual */ void fire(const LLUUID& inv_item) + { + llinfos << "One item created " << inv_item.asString() << llendl; + LLViewerInventoryItem *item = gInventory.getItem(inv_item); + mItemsToLink.put(item); + updatePendingWearable(inv_item); + } + ~OnWearableItemCreatedCB() + { + llinfos << "All items created" << llendl; + LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; + LLAppearanceMgr::instance().linkAll(LLAppearanceMgr::instance().getCOF(), + mItemsToLink, + link_waiter); + } + void addPendingWearable(LLWearable *wearable) + { + if (!wearable) + { + llwarns << "no wearable" << llendl; + return; + } + EWearableType type = wearable->getType(); + if (type<WT_COUNT) + { + mWearablesAwaitingItems[type] = wearable; + } + else + { + llwarns << "invalid type " << type << llendl; + } + } + void updatePendingWearable(const LLUUID& inv_item) + { + LLViewerInventoryItem *item = gInventory.getItem(inv_item); + if (!item) + { + llwarns << "no item found" << llendl; + return; + } + if (!item->isWearableType()) + { + llwarns << "non-wearable item found" << llendl; + return; + } + if (item && item->isWearableType()) + { + EWearableType type = item->getWearableType(); + if (type < WT_COUNT) + { + LLWearable *wearable = mWearablesAwaitingItems[type]; + if (wearable) + wearable->setItemID(inv_item); + } + else + { + llwarns << "invalid wearable type " << type << llendl; + } + } + } + +private: + LLInventoryModel::item_array_t mItemsToLink; + std::vector<LLWearable*> mWearablesAwaitingItems; +}; + void LLAgentWearables::createStandardWearables(BOOL female) { llwarns << "Creating Standard " << (female ? "female" : "male") << " Wearables" << llendl; - if (mAvatarObject.isNull()) - { - return; - } + if (!isAgentAvatarValid()) return; - mAvatarObject->setSex(female ? SEX_FEMALE : SEX_MALE); + gAgentAvatarp->setSex(female ? SEX_FEMALE : SEX_MALE); const BOOL create[WT_COUNT] = { @@ -1167,52 +1126,52 @@ void LLAgentWearables::createStandardWearables(BOOL female) FALSE //WT_SKIRT }; + LLPointer<LLInventoryCallback> cb = new OnWearableItemCreatedCB; for (S32 i=0; i < WT_COUNT; i++) { - bool once = false; - LLPointer<LLRefCount> donecb = NULL; if (create[i]) { - if (!once) - { - once = true; - donecb = new createStandardWearablesAllDoneCallback; - } llassert(getWearableCount((EWearableType)i) == 0); LLWearable* wearable = LLWearableList::instance().createNewWearable((EWearableType)i); - U32 index = pushWearable((EWearableType)i,wearable); + ((OnWearableItemCreatedCB*)(&(*cb)))->addPendingWearable(wearable); // no need to update here... - LLPointer<LLInventoryCallback> cb = - new addWearableToAgentInventoryCallback( - donecb, - i, - index, - wearable, - addWearableToAgentInventoryCallback::CALL_CREATESTANDARDDONE); - addWearableToAgentInventory(cb, wearable, LLUUID::null, FALSE); + LLUUID category_id = LLUUID::null; + create_inventory_item(gAgent.getID(), + gAgent.getSessionID(), + category_id, + wearable->getTransactionID(), + wearable->getName(), + wearable->getDescription(), + wearable->getAssetType(), + LLInventoryType::IT_WEARABLE, + wearable->getType(), + wearable->getPermissions().getMaskNextOwner(), + cb); } } } void LLAgentWearables::createStandardWearablesDone(S32 type, U32 index) { - if (mAvatarObject) - { - mAvatarObject->updateVisualParams(); - } + llinfos << "type " << type << " index " << index << llendl; + + if (!isAgentAvatarValid()) return; + gAgentAvatarp->updateVisualParams(); } void LLAgentWearables::createStandardWearablesAllDone() { // ... because sendAgentWearablesUpdate will notify inventory // observers. + llinfos << "all done?" << llendl; + mWearablesLoaded = TRUE; checkWearablesLoaded(); updateServer(); // Treat this as the first texture entry message, if none received yet - mAvatarObject->onFirstTEMessageReceived(); + gAgentAvatarp->onFirstTEMessageReceived(); } // MULTI-WEARABLE: Properly handle multiwearables later. @@ -1234,10 +1193,7 @@ void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name, const LLDynamicArray<S32>& attachments_to_include, BOOL rename_clothing) { - if (mAvatarObject.isNull()) - { - return; - } + if (!isAgentAvatarValid()) return; // First, make a folder in the Clothes directory. LLUUID folder_id = gInventory.createNewCategory( @@ -1335,7 +1291,7 @@ void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name, for (S32 i = 0; i < attachments_to_include.count(); i++) { S32 attachment_pt = attachments_to_include[i]; - LLViewerJointAttachment* attachment = get_if_there(mAvatarObject->mAttachmentPoints, attachment_pt, (LLViewerJointAttachment*)NULL); + LLViewerJointAttachment* attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachment_pt, (LLViewerJointAttachment*)NULL); if (!attachment) continue; for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); attachment_iter != attachment->mAttachedObjects.end(); @@ -1396,8 +1352,8 @@ public: tab_outfits->changeOpenClose(tab_outfits->getDisplayChildren()); } - LLAppearanceManager::instance().updateIsDirty(); - LLAppearanceManager::instance().updatePanelOutfitName(""); + LLAppearanceMgr::instance().updateIsDirty(); + LLAppearanceMgr::instance().updatePanelOutfitName(""); } virtual void fire(const LLUUID&) @@ -1410,10 +1366,7 @@ private: LLUUID LLAgentWearables::makeNewOutfitLinks(const std::string& new_folder_name) { - if (mAvatarObject.isNull()) - { - return LLUUID::null; - } + if (!isAgentAvatarValid()) return LLUUID::null; // First, make a folder in the My Outfits directory. const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); @@ -1423,8 +1376,8 @@ LLUUID LLAgentWearables::makeNewOutfitLinks(const std::string& new_folder_name) new_folder_name); LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id); - LLAppearanceManager::instance().shallowCopyCategoryContents(LLAppearanceManager::instance().getCOF(),folder_id, cb); - LLAppearanceManager::instance().createBaseOutfitLink(folder_id, cb); + LLAppearanceMgr::instance().shallowCopyCategoryContents(LLAppearanceMgr::instance().getCOF(),folder_id, cb); + LLAppearanceMgr::instance().createBaseOutfitLink(folder_id, cb); return folder_id; } @@ -1491,6 +1444,7 @@ void LLAgentWearables::removeWearable(const EWearableType type, bool do_remove_a { LLSD payload; payload["wearable_type"] = (S32)type; + payload["wearable_index"] = (S32)index; // Bring up view-modal dialog: Save changes? Yes, No, Cancel LLNotificationsUtil::add("WearableSave", LLSD(), payload, &LLAgentWearables::onRemoveWearableDialog); return; @@ -1504,22 +1458,21 @@ void LLAgentWearables::removeWearable(const EWearableType type, bool do_remove_a } -// MULTI_WEARABLE: assuming one wearable per type. -// MULTI_WEARABLE: hardwiring 0th elt for now - notification needs to change. // static bool LLAgentWearables::onRemoveWearableDialog(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); EWearableType type = (EWearableType)notification["payload"]["wearable_type"].asInteger(); + S32 index = (S32)notification["payload"]["wearable_index"].asInteger(); switch(option) { case 0: // "Save" - gAgentWearables.saveWearable(type, 0); - gAgentWearables.removeWearableFinal(type, false, 0); + gAgentWearables.saveWearable(type, index); + gAgentWearables.removeWearableFinal(type, false, index); break; case 1: // "Don't Save" - gAgentWearables.removeWearableFinal(type, false, 0); + gAgentWearables.removeWearableFinal(type, false, index); break; case 2: // "Cancel" @@ -1571,30 +1524,25 @@ void LLAgentWearables::removeWearableFinal(const EWearableType type, bool do_rem } // Assumes existing wearables are not dirty. -// MULTI_WEARABLE: assumes one wearable per type. void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLWearable* >& wearables, BOOL remove) { - lldebugs << "setWearableOutfit() start" << llendl; - - BOOL wearables_to_remove[WT_COUNT]; - wearables_to_remove[WT_SHAPE] = FALSE; - wearables_to_remove[WT_SKIN] = FALSE; - wearables_to_remove[WT_HAIR] = FALSE; - wearables_to_remove[WT_EYES] = FALSE; - wearables_to_remove[WT_SHIRT] = remove; - wearables_to_remove[WT_PANTS] = remove; - wearables_to_remove[WT_SHOES] = remove; - wearables_to_remove[WT_SOCKS] = remove; - wearables_to_remove[WT_JACKET] = remove; - wearables_to_remove[WT_GLOVES] = remove; - wearables_to_remove[WT_UNDERSHIRT] = (!gAgent.isTeen()) & remove; - wearables_to_remove[WT_UNDERPANTS] = (!gAgent.isTeen()) & remove; - wearables_to_remove[WT_SKIRT] = remove; - wearables_to_remove[WT_ALPHA] = remove; - wearables_to_remove[WT_TATTOO] = remove; + llinfos << "setWearableOutfit() start" << llendl; + // TODO: Removed check for ensuring that teens don't remove undershirt and underwear. Handle later + if (remove) + { + // note: shirt is the first non-body part wearable item. Update if wearable order changes. + // This loop should remove all clothing, but not any body parts + for (S32 type = 0; type < (S32)WT_COUNT; type++) + { + if (LLWearableDictionary::getAssetType((EWearableType)type) == LLAssetType::AT_CLOTHING) + { + removeWearable((EWearableType)type, true, 0); + } + } + } S32 count = wearables.count(); llassert(items.count() == count); @@ -1609,71 +1557,31 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it if (new_wearable) { const EWearableType type = new_wearable->getType(); - wearables_to_remove[type] = FALSE; + + new_wearable->setName(new_item->getName()); + new_wearable->setItemID(new_item->getUUID()); - // MULTI_WEARABLE: using 0th - LLWearable* old_wearable = getWearable(type, 0); - if (old_wearable) + if (LLWearableDictionary::getAssetType(type) == LLAssetType::AT_BODYPART) { - const LLUUID& old_item_id = getWearableItemID(type, 0); - if ((old_wearable->getAssetID() == new_wearable->getAssetID()) && - (old_item_id == new_item->getUUID())) - { - lldebugs << "No change to wearable asset and item: " << LLWearableDictionary::getInstance()->getWearableEntry(type) << llendl; - continue; - } - - // Assumes existing wearables are not dirty. - if (old_wearable->isDirty()) - { - llassert(0); - continue; - } + // exactly one wearable per body part + setWearable(type,0,new_wearable); } - - new_wearable->setItemID(new_item->getUUID()); - setWearable(type,0,new_wearable); - } - } - - std::vector<LLWearable*> wearables_being_removed; - - for (i = 0; i < WT_COUNT; i++) - { - if (wearables_to_remove[i]) - { - // MULTI_WEARABLE: assuming 0th - LLWearable* wearable = getWearable((EWearableType)i, 0); - const LLUUID &item_id = getWearableItemID((EWearableType)i,0); - gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); - if (wearable) + else { - wearables_being_removed.push_back(wearable); + pushWearable(type,new_wearable); } - removeWearable((EWearableType)i,true,0); + wearableUpdated(new_wearable); + checkWearableAgainstInventory(new_wearable); } } gInventory.notifyObservers(); - - std::vector<LLWearable*>::iterator wearable_iter; - - for (wearable_iter = wearables_being_removed.begin(); - wearable_iter != wearables_being_removed.end(); - ++wearable_iter) + if (isAgentAvatarValid()) { - LLWearable* wearablep = *wearable_iter; - if (wearablep) - { - wearablep->removeFromAvatar(TRUE); - } - } - - if (mAvatarObject) - { - mAvatarObject->updateVisualParams(); - mAvatarObject->invalidateAll(); + gAgentAvatarp->setCompositeUpdatesEnabled(TRUE); + gAgentAvatarp->updateVisualParams(); + gAgentAvatarp->invalidateAll(); } // Start rendering & update the server @@ -1732,6 +1640,7 @@ bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); LLInventoryItem* new_item = gInventory.getItem(notification["payload"]["item_id"].asUUID()); + U32 index = gAgentWearables.getWearableIndex(wearable); if (!new_item) { delete wearable; @@ -1741,8 +1650,7 @@ bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& switch(option) { case 0: // "Save" -// MULTI_WEARABLE: assuming 0th - gAgentWearables.saveWearable(wearable->getType(),0); + gAgentWearables.saveWearable(wearable->getType(),index); gAgentWearables.setWearableFinal(new_item, wearable); break; @@ -1832,30 +1740,35 @@ void LLAgentWearables::queryWearableCache() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); - LLUUID hash; + LLMD5 hash; + bool hash_computed = false; for (U8 i=0; i < baked_dict->mWearables.size(); i++) { const EWearableType baked_type = baked_dict->mWearables[i]; - // MULTI_WEARABLE: not order-dependent const U32 num_wearables = getWearableCount(baked_type); for (U32 index = 0; index < num_wearables; ++index) { const LLWearable* wearable = getWearable(baked_type,index); if (wearable) { - hash ^= wearable->getAssetID(); + LLUUID asset_id = wearable->getAssetID(); + hash.update((const unsigned char*)asset_id.mData, UUID_BYTES); + hash_computed = true; } } } - if (hash.notNull()) + hash.finalize(); + if (hash_computed) { - hash ^= baked_dict->mWearablesHashID; + LLUUID hash_id; + hash.raw_digest(hash_id.mData); + hash_id ^= baked_dict->mWearablesHashID; num_queries++; // *NOTE: make sure at least one request gets packed //llinfos << "Requesting texture for hash " << hash << " in baked texture slot " << baked_index << llendl; gMessageSystem->nextBlockFast(_PREHASH_WearableData); - gMessageSystem->addUUIDFast(_PREHASH_ID, hash); + gMessageSystem->addUUIDFast(_PREHASH_ID, hash_id); gMessageSystem->addU8Fast(_PREHASH_TextureIndex, (U8)baked_index); } @@ -1868,16 +1781,24 @@ void LLAgentWearables::queryWearableCache() gAgentQueryManager.mWearablesCacheQueryID++; } -// MULTI_WEARABLE: need a way to specify by wearable rather than by type. // User has picked "remove from avatar" from a menu. // static -void LLAgentWearables::userRemoveWearable(EWearableType& type) +void LLAgentWearables::userRemoveWearable(const EWearableType &type, const U32 &index) +{ + if (!(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES)) //&& + //!((!gAgent.isTeen()) && (type==WT_UNDERPANTS || type==WT_UNDERSHIRT))) + { + gAgentWearables.removeWearable(type,false,index); + } +} + +//static +void LLAgentWearables::userRemoveWearablesOfType(const EWearableType &type) { - if (!(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR)) //&& + if (!(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES)) //&& //!((!gAgent.isTeen()) && (type==WT_UNDERPANTS || type==WT_UNDERSHIRT))) { - // MULTI_WEARABLE: fixed to 0th for now. - gAgentWearables.removeWearable(type,false,0); + gAgentWearables.removeWearable(type,true,0); } } @@ -1923,12 +1844,7 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj // already wearing and in request set -> leave alone. // not wearing and in request set -> put on. - LLVOAvatar* avatarp = gAgent.getAvatarObject(); - if (!avatarp) - { - llwarns << "No avatar found." << llendl; - return; - } + if (!isAgentAvatarValid()) return; std::set<LLUUID> requested_item_ids; std::set<LLUUID> current_item_ids; @@ -1937,8 +1853,8 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj // Build up list of objects to be removed and items currently attached. llvo_vec_t objects_to_remove; - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end();) + for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); + iter != gAgentAvatarp->mAttachmentPoints.end();) { LLVOAvatar::attachment_map_t::iterator curiter = iter++; LLViewerJointAttachment* attachment = curiter->second; @@ -1994,12 +1910,7 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remove) { - LLVOAvatar* avatarp = gAgent.getAvatarObject(); - if (!avatarp) - { - llwarns << "No avatar found." << llendl; - return; - } + if (!isAgentAvatarValid()) return; if (objects_to_remove.empty()) return; @@ -2022,17 +1933,12 @@ void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remo void LLAgentWearables::userRemoveAllAttachments() { - LLVOAvatar* avatarp = gAgent.getAvatarObject(); - if (!avatarp) - { - llwarns << "No avatar found." << llendl; - return; - } + if (!isAgentAvatarValid()) return; llvo_vec_t objects_to_remove; - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end();) + for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); + iter != gAgentAvatarp->mAttachmentPoints.end();) { LLVOAvatar::attachment_map_t::iterator curiter = iter++; LLViewerJointAttachment* attachment = curiter->second; @@ -2153,437 +2059,20 @@ void LLAgentWearables::updateServer() void LLAgentWearables::populateMyOutfitsFolder(void) { - llinfos << "starting outfit populate" << llendl; + llinfos << "starting outfit population" << llendl; LLLibraryOutfitsFetch* outfits = new LLLibraryOutfitsFetch(); // Get the complete information on the items in the inventory and // setup an observer that will wait for that to happen. - LLInventoryFetchDescendentsObserver::folder_ref_t folders; + uuid_vec_t folders; outfits->mMyOutfitsID = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); folders.push_back(outfits->mMyOutfitsID); gInventory.addObserver(outfits); - outfits->fetchDescendents(folders); + outfits->fetch(folders); if (outfits->isEverythingComplete()) { outfits->done(); } } - -void LLLibraryOutfitsFetch::done() -{ - // Delay this until idle() routine, since it's a heavy operation and - // we also can't have it run within notifyObservers. - doOnIdle(boost::bind(&LLLibraryOutfitsFetch::doneIdle,this)); - gInventory.removeObserver(this); // Prevent doOnIdle from being added twice. -} - -void LLLibraryOutfitsFetch::doneIdle() -{ - gInventory.addObserver(this); // Add this back in since it was taken out during ::done() - - switch (mCurrFetchStep) - { - case LOFS_FOLDER: - folderDone(); - mCurrFetchStep = LOFS_OUTFITS; - break; - case LOFS_OUTFITS: - outfitsDone(); - mCurrFetchStep = LOFS_LIBRARY; - break; - case LOFS_LIBRARY: - libraryDone(); - mCurrFetchStep = LOFS_IMPORTED; - break; - case LOFS_IMPORTED: - importedFolderDone(); - mCurrFetchStep = LOFS_CONTENTS; - break; - case LOFS_CONTENTS: - contentsDone(); - break; - default: - llwarns << "Got invalid state for outfit fetch: " << mCurrFetchStep << llendl; - mOutfitsPopulated = TRUE; - break; - } - - // We're completely done. Cleanup. - if (mOutfitsPopulated) - { - gInventory.removeObserver(this); - delete this; - return; - } -} - -void LLLibraryOutfitsFetch::folderDone(void) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - gInventory.collectDescendents(mMyOutfitsID, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - // Early out if we already have items in My Outfits. - if (cat_array.count() > 0 || wearable_array.count() > 0) - { - mOutfitsPopulated = true; - return; - } - - mClothingID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - mLibraryClothingID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING, false, true); - - mCompleteFolders.clear(); - - // Get the complete information on the items in the inventory. - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - folders.push_back(mClothingID); - folders.push_back(mLibraryClothingID); - fetchDescendents(folders); - if (isEverythingComplete()) - { - done(); - } -} - -void LLLibraryOutfitsFetch::outfitsDone(void) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - - // Collect the contents of the Library's Clothing folder - gInventory.collectDescendents(mLibraryClothingID, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - llassert(cat_array.count() > 0); - for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); - iter != cat_array.end(); - ++iter) - { - const LLViewerInventoryCategory *cat = iter->get(); - - // Get the names and id's of every outfit in the library, except for ruth and other "misc" outfits. - if (cat->getName() != "More Outfits" && cat->getName() != "Ruth") - { - // Get the name of every outfit in the library - folders.push_back(cat->getUUID()); - mLibraryClothingFolders.push_back(std::make_pair(cat->getUUID(), cat->getName())); - } - } - - // Collect the contents of your Inventory Clothing folder - cat_array.clear(); - wearable_array.clear(); - gInventory.collectDescendents(mClothingID, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - // Check if you already have an "Imported Library Clothing" folder - for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); - iter != cat_array.end(); - ++iter) - { - const LLViewerInventoryCategory *cat = iter->get(); - if (cat->getName() == mImportedClothingName) - { - mImportedClothingID = cat->getUUID(); - } - } - - mCompleteFolders.clear(); - - fetchDescendents(folders); - if (isEverythingComplete()) - { - done(); - } -} - -class LLLibraryOutfitsCopyDone: public LLInventoryCallback -{ -public: - LLLibraryOutfitsCopyDone(LLLibraryOutfitsFetch * fetcher): - mFireCount(0), mLibraryOutfitsFetcher(fetcher) - { - } - - virtual ~LLLibraryOutfitsCopyDone() - { - if (!LLApp::isExiting() && mLibraryOutfitsFetcher) - { - gInventory.addObserver(mLibraryOutfitsFetcher); - mLibraryOutfitsFetcher->done(); - } - } - - /* virtual */ void fire(const LLUUID& inv_item) - { - mFireCount++; - } -private: - U32 mFireCount; - LLLibraryOutfitsFetch * mLibraryOutfitsFetcher; -}; - -void LLLibraryOutfitsFetch::libraryDone(void) -{ - // Copy the clothing folders from the library into the imported clothing folder if necessary. - if (mImportedClothingID == LLUUID::null) - { - gInventory.removeObserver(this); - LLPointer<LLInventoryCallback> copy_waiter = new LLLibraryOutfitsCopyDone(this); - mImportedClothingID = gInventory.createNewCategory(mClothingID, - LLFolderType::FT_NONE, - mImportedClothingName); - - for (cloth_folder_vec_t::const_iterator iter = mLibraryClothingFolders.begin(); - iter != mLibraryClothingFolders.end(); - ++iter) - { - LLUUID folder_id = gInventory.createNewCategory(mImportedClothingID, - LLFolderType::FT_NONE, - iter->second); - LLAppearanceManager::getInstance()->shallowCopyCategoryContents(iter->first, folder_id, copy_waiter); - } - } - else - { - // Skip straight to fetching the contents of the imported folder - importedFolderFetch(); - } -} - -void LLLibraryOutfitsFetch::importedFolderFetch(void) -{ - // Fetch the contents of the Imported Clothing Folder - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - folders.push_back(mImportedClothingID); - - mCompleteFolders.clear(); - - fetchDescendents(folders); - if (isEverythingComplete()) - { - done(); - } -} - -void LLLibraryOutfitsFetch::importedFolderDone(void) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - - // Collect the contents of the Imported Clothing folder - gInventory.collectDescendents(mImportedClothingID, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); - iter != cat_array.end(); - ++iter) - { - const LLViewerInventoryCategory *cat = iter->get(); - - // Get the name of every imported outfit - folders.push_back(cat->getUUID()); - mImportedClothingFolders.push_back(std::make_pair(cat->getUUID(), cat->getName())); - } - - mCompleteFolders.clear(); - fetchDescendents(folders); - if (isEverythingComplete()) - { - done(); - } -} - -void LLLibraryOutfitsFetch::contentsDone(void) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - - for (cloth_folder_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin(); - folder_iter != mImportedClothingFolders.end(); - ++folder_iter) - { - // First, make a folder in the My Outfits directory. - LLUUID new_outfit_folder_id = gInventory.createNewCategory(mMyOutfitsID, LLFolderType::FT_OUTFIT, folder_iter->second); - - cat_array.clear(); - wearable_array.clear(); - // Collect the contents of each imported clothing folder, so we can create new outfit links for it - gInventory.collectDescendents(folder_iter->first, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - for (LLInventoryModel::item_array_t::const_iterator wearable_iter = wearable_array.begin(); - wearable_iter != wearable_array.end(); - ++wearable_iter) - { - const LLViewerInventoryItem *item = wearable_iter->get(); - link_inventory_item(gAgent.getID(), - item->getLinkedUUID(), - new_outfit_folder_id, - item->getName(), - LLAssetType::AT_LINK, - NULL); - } - } - - mOutfitsPopulated = true; -} - -//-------------------------------------------------------------------- -// InitialWearablesFetch -// -// This grabs contents from the COF and processes them. -// The processing is handled in idle(), i.e. outside of done(), -// to avoid gInventory.notifyObservers recursion. -//-------------------------------------------------------------------- - -LLInitialWearablesFetch::~LLInitialWearablesFetch() -{ -} - -// virtual -void LLInitialWearablesFetch::done() -{ - // Delay processing the actual results of this so it's not handled within - // gInventory.notifyObservers. The results will be handled in the next - // idle tick instead. - gInventory.removeObserver(this); - doOnIdle(boost::bind(&LLInitialWearablesFetch::processContents,this)); -} - -void LLInitialWearablesFetch::processContents() -{ - // Fetch the wearable items from the Current Outfit Folder - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - LLFindWearables is_wearable; - gInventory.collectDescendentsIf(mCompleteFolders.front(), cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH, is_wearable); - - LLAppearanceManager::instance().setAttachmentInvLinkEnable(true); - if (wearable_array.count() > 0) - { - LLAppearanceManager::instance().updateAppearanceFromCOF(); - } - else - { - // if we're constructing the COF from the wearables message, we don't have a proper outfit link - LLAppearanceManager::instance().setOutfitDirty(true); - processWearablesMessage(); - } - delete this; -} - -class LLFetchAndLinkObserver: public LLInventoryFetchObserver -{ -public: - LLFetchAndLinkObserver(LLInventoryFetchObserver::item_ref_t& ids): - m_ids(ids), - LLInventoryFetchObserver(true) - { - } - ~LLFetchAndLinkObserver() - { - } - virtual void done() - { - gInventory.removeObserver(this); - // Link to all fetched items in COF. - for (LLInventoryFetchObserver::item_ref_t::iterator it = m_ids.begin(); - it != m_ids.end(); - ++it) - { - LLUUID id = *it; - LLViewerInventoryItem *item = gInventory.getItem(*it); - if (!item) - { - llwarns << "fetch failed!" << llendl; - continue; - } - link_inventory_item(gAgent.getID(), item->getLinkedUUID(), LLAppearanceManager::instance().getCOF(), item->getName(), - LLAssetType::AT_LINK, LLPointer<LLInventoryCallback>(NULL)); - } - } -private: - LLInventoryFetchObserver::item_ref_t m_ids; -}; - -void LLInitialWearablesFetch::processWearablesMessage() -{ - if (!mAgentInitialWearables.empty()) // We have an empty current outfit folder, use the message data instead. - { - const LLUUID current_outfit_id = LLAppearanceManager::instance().getCOF(); - LLInventoryFetchObserver::item_ref_t ids; - for (U8 i = 0; i < mAgentInitialWearables.size(); ++i) - { - // Populate the current outfit folder with links to the wearables passed in the message - InitialWearableData *wearable_data = new InitialWearableData(mAgentInitialWearables[i]); // This will be deleted in the callback. - - if (wearable_data->mAssetID.notNull()) - { -#ifdef USE_CURRENT_OUTFIT_FOLDER - ids.push_back(wearable_data->mItemID); -#endif - // Fetch the wearables - LLWearableList::instance().getAsset(wearable_data->mAssetID, - LLStringUtil::null, - LLWearableDictionary::getAssetType(wearable_data->mType), - LLAgentWearables::onInitialWearableAssetArrived, (void*)(wearable_data)); - } - else - { - llinfos << "Invalid wearable, type " << wearable_data->mType << " itemID " - << wearable_data->mItemID << " assetID " << wearable_data->mAssetID << llendl; - delete wearable_data; - } - } - - // Add all current attachments to the requested items as well. - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar ) - { - for (LLVOAvatar::attachment_map_t::const_iterator iter = avatar->mAttachmentPoints.begin(); - iter != avatar->mAttachmentPoints.end(); ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (!attachment) continue; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - LLViewerObject* attached_object = (*attachment_iter); - if (!attached_object) continue; - const LLUUID& item_id = attached_object->getItemID(); - if (item_id.isNull()) continue; - ids.push_back(item_id); - } - } - } - - // Need to fetch the inventory items for ids, then create links to them after they arrive. - LLFetchAndLinkObserver *fetcher = new LLFetchAndLinkObserver(ids); - fetcher->fetchItems(ids); - // If no items to be fetched, done will never be triggered. - // TODO: Change LLInventoryFetchObserver::fetchItems to trigger done() on this condition. - if (fetcher->isEverythingComplete()) - { - fetcher->done(); - } - else - { - gInventory.addObserver(fetcher); - } - } - else - { - LL_WARNS("Wearables") << "No current outfit folder items found and no initial wearables fallback message received." << LL_ENDL; - } -} - - |