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Diffstat (limited to 'indra/newview/llagentwearables.cpp')
-rwxr-xr-x[-rw-r--r--]indra/newview/llagentwearables.cpp21
1 files changed, 19 insertions, 2 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index dd02a74a38..e441f21f90 100644..100755
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -955,6 +955,8 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
if (isAgentAvatarValid())
{
+ //gAgentAvatarp->clearPhases(); // reset phase timers for outfit loading.
+ gAgentAvatarp->getPhases().startPhase("process_initial_wearables_update");
gAgentAvatarp->outputRezTiming("Received initial wearables update");
}
@@ -1448,7 +1450,16 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
{
gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
gAgentAvatarp->updateVisualParams();
- gAgentAvatarp->invalidateAll();
+
+ // If we have not yet declouded, we may want to use
+ // baked texture UUIDs sent from the first objectUpdate message
+ // don't overwrite these. If we have already declouded, we've saved
+ // these ids as the last known good textures and can invalidate without
+ // re-clouding.
+ if (!gAgentAvatarp->getIsCloud())
+ {
+ gAgentAvatarp->invalidateAll();
+ }
}
// Start rendering & update the server
@@ -1630,10 +1641,11 @@ void LLAgentWearables::queryWearableCache()
{
if (isAgentAvatarValid())
{
+ selfStartPhase("fetch_texture_cache_entries");
gAgentAvatarp->outputRezTiming("Fetching textures from cache");
}
- llinfos << "Requesting texture cache entry for " << num_queries << " baked textures" << llendl;
+ LL_INFOS("Avatar") << gAgentAvatarp->avString() << "Requesting texture cache entry for " << num_queries << " baked textures" << LL_ENDL;
gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
gAgentQueryManager.mNumPendingQueries++;
gAgentQueryManager.mWearablesCacheQueryID++;
@@ -2081,6 +2093,11 @@ boost::signals2::connection LLAgentWearables::addLoadedCallback(loaded_callback_
return mLoadedSignal.connect(cb);
}
+bool LLAgentWearables::changeInProgress() const
+{
+ return mCOFChangeInProgress;
+}
+
void LLAgentWearables::notifyLoadingStarted()
{
mCOFChangeInProgress = true;