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-rwxr-xr-x[-rw-r--r--]indra/newview/llagentwearables.cpp1304
1 files changed, 408 insertions, 896 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index 055be4cae2..5589ab4aa7 100644..100755
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -30,25 +30,26 @@
#include "llaccordionctrltab.h"
#include "llagent.h"
#include "llagentcamera.h"
-#include "llagentwearablesfetch.h"
#include "llappearancemgr.h"
#include "llcallbacklist.h"
-#include "llfolderview.h"
+#include "llfloatersidepanelcontainer.h"
#include "llgesturemgr.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llinventoryobserver.h"
#include "llinventorypanel.h"
+#include "lllocaltextureobject.h"
#include "llmd5.h"
#include "llnotificationsutil.h"
#include "lloutfitobserver.h"
#include "llsidepanelappearance.h"
-#include "llsidetray.h"
#include "lltexlayer.h"
+#include "lltooldraganddrop.h"
#include "llviewerregion.h"
#include "llvoavatarself.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
#include "llwearablelist.h"
+#include "llfloaterperms.h"
#include <boost/scoped_ptr.hpp>
@@ -56,24 +57,54 @@ LLAgentWearables gAgentWearables;
BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE;
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
///////////////////////////////////////////////////////////////////////////////
// Callback to wear and start editing an item that has just been created.
-class LLWearAndEditCallback : public LLInventoryCallback
+void wear_and_edit_cb(const LLUUID& inv_item)
{
- void fire(const LLUUID& inv_item)
- {
- if (inv_item.isNull()) return;
+ if (inv_item.isNull()) return;
+
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item);
+ if (!item) return;
- // Request editing the item after it gets worn.
- gAgentWearables.requestEditingWearable(inv_item);
+ LLPermissions perm = item->getPermissions();
+ perm.setMaskNext(LLFloaterPerms::getNextOwnerPerms("Wearables"));
+ perm.setMaskEveryone(LLFloaterPerms::getEveryonePerms("Wearables"));
+ perm.setMaskGroup(LLFloaterPerms::getGroupPerms("Wearables"));
+ item->setPermissions(perm);
+
+ item->updateServer(FALSE);
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+
+ // Request editing the item after it gets worn.
+ gAgentWearables.requestEditingWearable(inv_item);
+
+ // Wear it.
+ LLAppearanceMgr::instance().wearItemOnAvatar(inv_item,true);
+}
- // Wear it.
- LLAppearanceMgr::instance().wearItemOnAvatar(inv_item);
+void wear_cb(const LLUUID& inv_item)
+{
+ if (!inv_item.isNull())
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item);
+ if (item)
+ {
+ LLPermissions perm = item->getPermissions();
+ perm.setMaskNext(LLFloaterPerms::getNextOwnerPerms("Wearables"));
+ perm.setMaskEveryone(LLFloaterPerms::getEveryonePerms("Wearables"));
+ perm.setMaskGroup(LLFloaterPerms::getGroupPerms("Wearables"));
+ item->setPermissions(perm);
+
+ item->updateServer(FALSE);
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
}
-};
+}
///////////////////////////////////////////////////////////////////////////////
@@ -82,7 +113,7 @@ class LLWearAndEditCallback : public LLInventoryCallback
// wearable type stored in asset is some other value.
// Calling this function whenever a wearable is added to increase visibility if this problem
// turns up in other inventories.
-void checkWearableAgainstInventory(LLWearable *wearable)
+void checkWearableAgainstInventory(LLViewerWearable *wearable)
{
if (wearable->getItemID().isNull())
return;
@@ -93,49 +124,42 @@ void checkWearableAgainstInventory(LLWearable *wearable)
{
if (!item->isWearableType())
{
- llwarns << "wearable associated with non-wearable item" << llendl;
+ LL_WARNS() << "wearable associated with non-wearable item" << LL_ENDL;
}
if (item->getWearableType() != wearable->getType())
{
- llwarns << "type mismatch: wearable " << wearable->getName()
+ LL_WARNS() << "type mismatch: wearable " << wearable->getName()
<< " has type " << wearable->getType()
<< " but inventory item " << item->getName()
- << " has type " << item->getWearableType() << llendl;
+ << " has type " << item->getWearableType() << LL_ENDL;
}
}
else
{
- llwarns << "wearable inventory item not found" << wearable->getName()
- << " itemID " << wearable->getItemID().asString() << llendl;
+ LL_WARNS() << "wearable inventory item not found" << wearable->getName()
+ << " itemID " << wearable->getItemID().asString() << LL_ENDL;
}
}
void LLAgentWearables::dump()
{
- llinfos << "LLAgentWearablesDump" << llendl;
+ LL_INFOS() << "LLAgentWearablesDump" << LL_ENDL;
for (S32 i = 0; i < LLWearableType::WT_COUNT; i++)
{
U32 count = getWearableCount((LLWearableType::EType)i);
- llinfos << "Type: " << i << " count " << count << llendl;
+ LL_INFOS() << "Type: " << i << " count " << count << LL_ENDL;
for (U32 j=0; j<count; j++)
{
- LLWearable* wearable = getWearable((LLWearableType::EType)i,j);
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)i,j);
if (wearable == NULL)
{
- llinfos << " " << j << " NULL wearable" << llendl;
+ LL_INFOS() << " " << j << " NULL wearable" << LL_ENDL;
}
- llinfos << " " << j << " Name " << wearable->getName()
- << " description " << wearable->getDescription() << llendl;
+ LL_INFOS() << " " << j << " Name " << wearable->getName()
+ << " description " << wearable->getDescription() << LL_ENDL;
}
}
- llinfos << "Total items awaiting wearable update " << mItemsAwaitingWearableUpdate.size() << llendl;
- for (std::set<LLUUID>::iterator it = mItemsAwaitingWearableUpdate.begin();
- it != mItemsAwaitingWearableUpdate.end();
- ++it)
- {
- llinfos << (*it).asString() << llendl;
- }
}
struct LLAgentDumper
@@ -143,15 +167,15 @@ struct LLAgentDumper
LLAgentDumper(std::string name):
mName(name)
{
- llinfos << llendl;
- llinfos << "LLAgentDumper " << mName << llendl;
+ LL_INFOS() << LL_ENDL;
+ LL_INFOS() << "LLAgentDumper " << mName << LL_ENDL;
gAgentWearables.dump();
}
~LLAgentDumper()
{
- llinfos << llendl;
- llinfos << "~LLAgentDumper " << mName << llendl;
+ LL_INFOS() << LL_ENDL;
+ LL_INFOS() << "~LLAgentDumper " << mName << LL_ENDL;
gAgentWearables.dump();
}
@@ -159,6 +183,7 @@ struct LLAgentDumper
};
LLAgentWearables::LLAgentWearables() :
+ LLWearableData(),
mWearablesLoaded(FALSE)
, mCOFChangeInProgress(false)
{
@@ -182,23 +207,9 @@ void LLAgentWearables::initClass()
}
void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar)
-{
- if (avatar)
- {
- sendAgentWearablesRequest();
- }
-}
-
-// wearables
-LLAgentWearables::createStandardWearablesAllDoneCallback::~createStandardWearablesAllDoneCallback()
{
- llinfos << "destructor - all done?" << llendl;
- gAgentWearables.createStandardWearablesAllDone();
-}
-
-LLAgentWearables::sendAgentWearablesUpdateCallback::~sendAgentWearablesUpdateCallback()
-{
- gAgentWearables.sendAgentWearablesUpdate();
+ llassert(avatar);
+ setAvatarAppearance(avatar);
}
/**
@@ -206,67 +217,50 @@ LLAgentWearables::sendAgentWearablesUpdateCallback::~sendAgentWearablesUpdateCal
*
* Would like to pass the agent in here, but we can't safely
* count on it being around later. Just use gAgent directly.
- * @param cb callback to execute on completion (??? unused ???)
+ * @param cb callback to execute on completion (? unused ?)
* @param type Type for the wearable in the agent
* @param wearable The wearable data.
* @param todo Bitmask of actions to take on completion.
*/
-LLAgentWearables::addWearableToAgentInventoryCallback::addWearableToAgentInventoryCallback(
- LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLWearable* wearable, U32 todo) :
+LLAgentWearables::AddWearableToAgentInventoryCallback::AddWearableToAgentInventoryCallback(
+ LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLViewerWearable* wearable, U32 todo, const std::string description) :
mType(type),
mIndex(index),
mWearable(wearable),
mTodo(todo),
- mCB(cb)
+ mCB(cb),
+ mDescription(description)
{
- llinfos << "constructor" << llendl;
+ LL_INFOS() << "constructor" << LL_ENDL;
}
-void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& inv_item)
+void LLAgentWearables::AddWearableToAgentInventoryCallback::fire(const LLUUID& inv_item)
{
- if (mTodo & CALL_CREATESTANDARDDONE)
- {
- llinfos << "callback fired, inv_item " << inv_item.asString() << llendl;
- }
-
if (inv_item.isNull())
return;
gAgentWearables.addWearabletoAgentInventoryDone(mType, mIndex, inv_item, mWearable);
- if (mTodo & CALL_UPDATE)
- {
- gAgentWearables.sendAgentWearablesUpdate();
- }
- if (mTodo & CALL_RECOVERDONE)
- {
- LLAppearanceMgr::instance().addCOFItemLink(inv_item,false);
- gAgentWearables.recoverMissingWearableDone();
- }
/*
* Do this for every one in the loop
*/
- if (mTodo & CALL_CREATESTANDARDDONE)
- {
- LLAppearanceMgr::instance().addCOFItemLink(inv_item,false);
- gAgentWearables.createStandardWearablesDone(mType, mIndex);
- }
if (mTodo & CALL_MAKENEWOUTFITDONE)
{
gAgentWearables.makeNewOutfitDone(mType, mIndex);
}
if (mTodo & CALL_WEARITEM)
{
- LLAppearanceMgr::instance().addCOFItemLink(inv_item, true);
+ LLAppearanceMgr::instance().addCOFItemLink(inv_item,
+ new LLUpdateAppearanceAndEditWearableOnDestroy(inv_item), mDescription);
}
}
void LLAgentWearables::addWearabletoAgentInventoryDone(const LLWearableType::EType type,
const U32 index,
const LLUUID& item_id,
- LLWearable* wearable)
+ LLViewerWearable* wearable)
{
- llinfos << "type " << type << " index " << index << " item " << item_id.asString() << llendl;
+ LL_INFOS() << "type " << type << " index " << index << " item " << item_id.asString() << LL_ENDL;
if (item_id.isNull())
return;
@@ -304,91 +298,17 @@ void LLAgentWearables::addWearabletoAgentInventoryDone(const LLWearableType::ETy
gInventory.notifyObservers();
}
-void LLAgentWearables::sendAgentWearablesUpdate()
-{
- // First make sure that we have inventory items for each wearable
- for (S32 type=0; type < LLWearableType::WT_COUNT; ++type)
- {
- for (U32 index=0; index < getWearableCount((LLWearableType::EType)type); ++index)
- {
- LLWearable* wearable = getWearable((LLWearableType::EType)type,index);
- if (wearable)
- {
- if (wearable->getItemID().isNull())
- {
- LLPointer<LLInventoryCallback> cb =
- new addWearableToAgentInventoryCallback(
- LLPointer<LLRefCount>(NULL),
- (LLWearableType::EType)type,
- index,
- wearable,
- addWearableToAgentInventoryCallback::CALL_NONE);
- addWearableToAgentInventory(cb, wearable);
- }
- else
- {
- gInventory.addChangedMask(LLInventoryObserver::LABEL,
- wearable->getItemID());
- }
- }
- }
- }
-
- // Then make sure the inventory is in sync with the avatar.
- gInventory.notifyObservers();
-
- // Send the AgentIsNowWearing
- gMessageSystem->newMessageFast(_PREHASH_AgentIsNowWearing);
-
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-
- lldebugs << "sendAgentWearablesUpdate()" << llendl;
- // MULTI-WEARABLE: DEPRECATED: HACK: index to 0- server database tables don't support concept of multiwearables.
- for (S32 type=0; type < LLWearableType::WT_COUNT; ++type)
- {
- gMessageSystem->nextBlockFast(_PREHASH_WearableData);
-
- U8 type_u8 = (U8)type;
- gMessageSystem->addU8Fast(_PREHASH_WearableType, type_u8);
-
- LLWearable* wearable = getWearable((LLWearableType::EType)type, 0);
- if (wearable)
- {
- //llinfos << "Sending wearable " << wearable->getName() << llendl;
- LLUUID item_id = wearable->getItemID();
- const LLViewerInventoryItem *item = gInventory.getItem(item_id);
- if (item && item->getIsLinkType())
- {
- // Get the itemID that this item points to. i.e. make sure
- // we are storing baseitems, not their links, in the database.
- item_id = item->getLinkedUUID();
- }
- gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id);
- }
- else
- {
- //llinfos << "Not wearing wearable type " << LLWearableType::getTypeName((LLWearableType::EType)i) << llendl;
- gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID::null);
- }
-
- lldebugs << " " << LLWearableType::getTypeLabel((LLWearableType::EType)type) << ": " << (wearable ? wearable->getAssetID() : LLUUID::null) << llendl;
- }
- gAgent.sendReliableMessage();
-}
-
-void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update,
+void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index,
const std::string new_name)
{
- LLWearable* old_wearable = getWearable(type, index);
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
if(!old_wearable) return;
bool name_changed = !new_name.empty() && (new_name != old_wearable->getName());
if (name_changed || old_wearable->isDirty() || old_wearable->isOldVersion())
{
LLUUID old_item_id = old_wearable->getItemID();
- LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
- new_wearable->setItemID(old_item_id); // should this be in LLWearable::copyDataFrom()?
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
+ new_wearable->setItemID(old_item_id); // should this be in LLViewerWearable::copyDataFrom()?
setWearable(type,index,new_wearable);
// old_wearable may still be referred to by other inventory items. Revert
@@ -402,7 +322,7 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32
std::string item_name = item->getName();
if (name_changed)
{
- llinfos << "saveWearable changing name from " << item->getName() << " to " << new_name << llendl;
+ LL_INFOS() << "saveWearable changing name from " << item->getName() << " to " << new_name << LL_ENDL;
item_name = new_name;
}
// Update existing inventory item
@@ -419,23 +339,14 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32
item->getFlags(),
item->getCreationDate());
template_item->setTransactionID(new_wearable->getTransactionID());
- template_item->updateServer(FALSE);
- gInventory.updateItem(template_item);
- if (name_changed)
- {
- gInventory.notifyObservers();
- }
+ update_inventory_item(template_item, gAgentAvatarp->mEndCustomizeCallback);
}
else
{
// Add a new inventory item (shouldn't ever happen here)
- U32 todo = addWearableToAgentInventoryCallback::CALL_NONE;
- if (send_update)
- {
- todo |= addWearableToAgentInventoryCallback::CALL_UPDATE;
- }
+ U32 todo = AddWearableToAgentInventoryCallback::CALL_NONE;
LLPointer<LLInventoryCallback> cb =
- new addWearableToAgentInventoryCallback(
+ new AddWearableToAgentInventoryCallback(
LLPointer<LLRefCount>(NULL),
type,
index,
@@ -445,50 +356,49 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32
return;
}
- gAgentAvatarp->wearableUpdated( type, TRUE );
-
- if (send_update)
- {
- sendAgentWearablesUpdate();
- }
+ gAgentAvatarp->wearableUpdated(type);
}
}
void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
const U32 index,
const std::string& new_name,
+ const std::string& description,
BOOL save_in_lost_and_found)
{
if (!isWearableCopyable(type, index))
{
- llwarns << "LLAgent::saveWearableAs() not copyable." << llendl;
+ LL_WARNS() << "LLAgent::saveWearableAs() not copyable." << LL_ENDL;
return;
}
- LLWearable* old_wearable = getWearable(type, index);
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
if (!old_wearable)
{
- llwarns << "LLAgent::saveWearableAs() no old wearable." << llendl;
+ LL_WARNS() << "LLAgent::saveWearableAs() no old wearable." << LL_ENDL;
return;
}
LLInventoryItem* item = gInventory.getItem(getWearableItemID(type,index));
if (!item)
{
- llwarns << "LLAgent::saveWearableAs() no inventory item." << llendl;
+ LL_WARNS() << "LLAgent::saveWearableAs() no inventory item." << LL_ENDL;
return;
}
std::string trunc_name(new_name);
LLStringUtil::truncate(trunc_name, DB_INV_ITEM_NAME_STR_LEN);
- LLWearable* new_wearable = LLWearableList::instance().createCopy(
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(
old_wearable,
trunc_name);
+
LLPointer<LLInventoryCallback> cb =
- new addWearableToAgentInventoryCallback(
+ new AddWearableToAgentInventoryCallback(
LLPointer<LLRefCount>(NULL),
type,
index,
new_wearable,
- addWearableToAgentInventoryCallback::CALL_WEARITEM);
+ AddWearableToAgentInventoryCallback::CALL_WEARITEM,
+ description
+ );
LLUUID category_id;
if (save_in_lost_and_found)
{
@@ -517,14 +427,12 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
void LLAgentWearables::revertWearable(const LLWearableType::EType type, const U32 index)
{
- LLWearable* wearable = getWearable(type, index);
+ LLViewerWearable* wearable = getViewerWearable(type, index);
llassert(wearable);
if (wearable)
{
wearable->revertValues();
}
-
- gAgent.sendAgentSetAppearance();
}
void LLAgentWearables::saveAllWearables()
@@ -537,9 +445,8 @@ void LLAgentWearables::saveAllWearables()
for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
{
for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
- saveWearable((LLWearableType::EType)i, j, FALSE);
+ saveWearable((LLWearableType::EType)i, j);
}
- sendAgentWearablesUpdate();
}
// Called when the user changes the name of a wearable inventory item that is currently being worn.
@@ -552,13 +459,13 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string&
LLUUID curr_item_id = getWearableItemID((LLWearableType::EType)i,j);
if (curr_item_id == item_id)
{
- LLWearable* old_wearable = getWearable((LLWearableType::EType)i,j);
+ LLViewerWearable* old_wearable = getViewerWearable((LLWearableType::EType)i,j);
llassert(old_wearable);
if (!old_wearable) continue;
std::string old_name = old_wearable->getName();
old_wearable->setName(new_name);
- LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
new_wearable->setItemID(item_id);
LLInventoryItem* item = gInventory.getItem(item_id);
if (item)
@@ -568,7 +475,6 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string&
old_wearable->setName(old_name);
setWearable((LLWearableType::EType)i,j,new_wearable);
- sendAgentWearablesUpdate();
break;
}
}
@@ -639,14 +545,14 @@ LLInventoryItem* LLAgentWearables::getWearableInventoryItem(LLWearableType::ETyp
return item;
}
-const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const
+const LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const
{
const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
{
for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
{
- const LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j);
+ const LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
if (curr_wearable && (curr_wearable->getItemID() == base_item_id))
{
return curr_wearable;
@@ -656,14 +562,14 @@ const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
return NULL;
}
-LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
+LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
{
const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
{
for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
{
- LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j);
+ LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
if (curr_wearable && (curr_wearable->getItemID() == base_item_id))
{
return curr_wearable;
@@ -673,13 +579,13 @@ LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
return NULL;
}
-LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id)
+LLViewerWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id)
{
for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
{
for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
{
- LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j);
+ LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
if (curr_wearable && (curr_wearable->getAssetID() == asset_id))
{
return curr_wearable;
@@ -689,234 +595,60 @@ LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id)
return NULL;
}
-void LLAgentWearables::sendAgentWearablesRequest()
+LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/)
{
- gMessageSystem->newMessageFast(_PREHASH_AgentWearablesRequest);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gAgent.sendReliableMessage();
+ return dynamic_cast<LLViewerWearable*> (getWearable(type, index));
}
-// static
-BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type)
+const LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const
{
- return (gAgentWearables.getWearableCount(type) > 0);
+ return dynamic_cast<const LLViewerWearable*> (getWearable(type, index));
}
-LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index)
-{
- wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- return NULL;
- }
- wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (index>=wearable_vec.size())
- {
- return NULL;
- }
- else
- {
- return wearable_vec[index];
- }
-}
-
-void LLAgentWearables::setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable)
-{
-
- LLWearable *old_wearable = getWearable(type,index);
- if (!old_wearable)
- {
- pushWearable(type,wearable);
- return;
- }
-
- wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- llwarns << "invalid type, type " << type << " index " << index << llendl;
- return;
- }
- wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (index>=wearable_vec.size())
- {
- llwarns << "invalid index, type " << type << " index " << index << llendl;
- }
- else
- {
- wearable_vec[index] = wearable;
- old_wearable->setLabelUpdated();
- wearableUpdated(wearable);
- checkWearableAgainstInventory(wearable);
- }
-}
-
-U32 LLAgentWearables::pushWearable(const LLWearableType::EType type, LLWearable *wearable)
-{
- if (wearable == NULL)
- {
- // no null wearables please!
- llwarns << "Null wearable sent for type " << type << llendl;
- return MAX_CLOTHING_PER_TYPE;
- }
- if (type < LLWearableType::WT_COUNT || mWearableDatas[type].size() < MAX_CLOTHING_PER_TYPE)
- {
- mWearableDatas[type].push_back(wearable);
- wearableUpdated(wearable);
- checkWearableAgainstInventory(wearable);
- return mWearableDatas[type].size()-1;
- }
- return MAX_CLOTHING_PER_TYPE;
-}
-
-void LLAgentWearables::wearableUpdated(LLWearable *wearable)
+// static
+BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type)
{
- gAgentAvatarp->wearableUpdated(wearable->getType(), FALSE);
- wearable->refreshName();
- wearable->setLabelUpdated();
-
- wearable->pullCrossWearableValues();
-
- // Hack pt 2. If the wearable we just loaded has definition version 24,
- // then force a re-save of this wearable after slamming the version number to 22.
- // This number was incorrectly incremented for internal builds before release, and
- // this fix will ensure that the affected wearables are re-saved with the right version number.
- // the versions themselves are compatible. This code can be removed before release.
- if( wearable->getDefinitionVersion() == 24 )
- {
- wearable->setDefinitionVersion(22);
- U32 index = getWearableIndex(wearable);
- llinfos << "forcing werable type " << wearable->getType() << " to version 22 from 24" << llendl;
- saveWearable(wearable->getType(),index,TRUE);
- }
-
+ return (gAgentWearables.getWearableCount(type) > 0);
}
-void LLAgentWearables::popWearable(LLWearable *wearable)
+// virtual
+void LLAgentWearables::wearableUpdated(LLWearable *wearable, BOOL removed)
{
- if (wearable == NULL)
- {
- // nothing to do here. move along.
- return;
- }
-
- U32 index = getWearableIndex(wearable);
- LLWearableType::EType type = wearable->getType();
-
- if (index < MAX_CLOTHING_PER_TYPE && index < getWearableCount(type))
+ if (isAgentAvatarValid())
{
- popWearable(type, index);
+ gAgentAvatarp->wearableUpdated(wearable->getType());
}
-}
-void LLAgentWearables::popWearable(const LLWearableType::EType type, U32 index)
-{
- LLWearable *wearable = getWearable(type, index);
- if (wearable)
- {
- mWearableDatas[type].erase(mWearableDatas[type].begin() + index);
- gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE);
- wearable->setLabelUpdated();
- }
-}
+ LLWearableData::wearableUpdated(wearable, removed);
-U32 LLAgentWearables::getWearableIndex(LLWearable *wearable)
-{
- if (wearable == NULL)
+ if (!removed)
{
- return MAX_CLOTHING_PER_TYPE;
- }
+ LLViewerWearable* viewer_wearable = dynamic_cast<LLViewerWearable*>(wearable);
+ viewer_wearable->refreshName();
- const LLWearableType::EType type = wearable->getType();
- wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- llwarns << "tried to get wearable index with an invalid type!" << llendl;
- return MAX_CLOTHING_PER_TYPE;
- }
- const wearableentry_vec_t& wearable_vec = wearable_iter->second;
- for(U32 index = 0; index < wearable_vec.size(); index++)
- {
- if (wearable_vec[index] == wearable)
+ // Hack pt 2. If the wearable we just loaded has definition version 24,
+ // then force a re-save of this wearable after slamming the version number to 22.
+ // This number was incorrectly incremented for internal builds before release, and
+ // this fix will ensure that the affected wearables are re-saved with the right version number.
+ // the versions themselves are compatible. This code can be removed before release.
+ if( wearable->getDefinitionVersion() == 24 )
{
- return index;
+ U32 index;
+ if (getWearableIndex(wearable,index))
+ {
+ LL_INFOS() << "forcing wearable type " << wearable->getType() << " to version 22 from 24" << LL_ENDL;
+ wearable->setDefinitionVersion(22);
+ saveWearable(wearable->getType(),index);
+ }
}
- }
-
- return MAX_CLOTHING_PER_TYPE;
-}
-
-const LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) const
-{
- wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- return NULL;
- }
- const wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (index>=wearable_vec.size())
- {
- return NULL;
- }
- else
- {
- return wearable_vec[index];
- }
-}
-
-LLWearable* LLAgentWearables::getTopWearable(const LLWearableType::EType type)
-{
- U32 count = getWearableCount(type);
- if ( count == 0)
- {
- return NULL;
- }
-
- return getWearable(type, count-1);
-}
-LLWearable* LLAgentWearables::getBottomWearable(const LLWearableType::EType type)
-{
- if (getWearableCount(type) == 0)
- {
- return NULL;
+ checkWearableAgainstInventory(viewer_wearable);
}
-
- return getWearable(type, 0);
-}
-
-U32 LLAgentWearables::getWearableCount(const LLWearableType::EType type) const
-{
- wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- return 0;
- }
- const wearableentry_vec_t& wearable_vec = wearable_iter->second;
- return wearable_vec.size();
-}
-
-U32 LLAgentWearables::getWearableCount(const U32 tex_index) const
-{
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((LLVOAvatarDefines::ETextureIndex)tex_index);
- return getWearableCount(wearable_type);
-}
-
-
-BOOL LLAgentWearables::itemUpdatePending(const LLUUID& item_id) const
-{
- return mItemsAwaitingWearableUpdate.find(item_id) != mItemsAwaitingWearableUpdate.end();
-}
-
-U32 LLAgentWearables::itemUpdatePendingCount() const
-{
- return mItemsAwaitingWearableUpdate.size();
}
const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 index) const
{
- const LLWearable *wearable = getWearable(type,index);
+ const LLViewerWearable *wearable = getViewerWearable(type,index);
if (wearable)
return wearable->getItemID();
else
@@ -925,7 +657,7 @@ const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32
const LLUUID LLAgentWearables::getWearableAssetID(LLWearableType::EType type, U32 index) const
{
- const LLWearable *wearable = getWearable(type,index);
+ const LLViewerWearable *wearable = getViewerWearable(type,index);
if (wearable)
return wearable->getAssetID();
else
@@ -937,157 +669,12 @@ BOOL LLAgentWearables::isWearingItem(const LLUUID& item_id) const
return getWearableFromItemID(item_id) != NULL;
}
-// MULTI-WEARABLE: DEPRECATED (see backwards compatibility)
-// static
-// ! BACKWARDS COMPATIBILITY ! When we stop supporting viewer1.23, we can assume
-// that viewers have a Current Outfit Folder and won't need this message, and thus
-// we can remove/ignore this whole function. EXCEPT gAgentWearables.notifyLoadingStarted
-void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data)
-{
- // We should only receive this message a single time. Ignore subsequent AgentWearablesUpdates
- // that may result from AgentWearablesRequest having been sent more than once.
- if (mInitialWearablesUpdateReceived)
- return;
-
- // notify subscribers that wearables started loading. See EXT-7777
- // *TODO: find more proper place to not be called from deprecated method.
- // Seems such place is found: LLInitialWearablesFetch::processContents()
- gAgentWearables.notifyLoadingStarted();
-
- mInitialWearablesUpdateReceived = true;
-
- LLUUID agent_id;
- gMessageSystem->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
-
- if (isAgentAvatarValid() && (agent_id == gAgentAvatarp->getID()))
- {
- gMessageSystem->getU32Fast(_PREHASH_AgentData, _PREHASH_SerialNum, gAgentQueryManager.mUpdateSerialNum);
-
- const S32 NUM_BODY_PARTS = 4;
- S32 num_wearables = gMessageSystem->getNumberOfBlocksFast(_PREHASH_WearableData);
- if (num_wearables < NUM_BODY_PARTS)
- {
- // Transitional state. Avatars should always have at least their body parts (hair, eyes, shape and skin).
- // The fact that they don't have any here (only a dummy is sent) implies that either:
- // 1. This account existed before we had wearables
- // 2. The database has gotten messed up
- // 3. This is the account's first login (i.e. the wearables haven't been generated yet).
- return;
- }
-
- // Get the UUID of the current outfit folder (will be created if it doesn't exist)
- const LLUUID current_outfit_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
- LLInitialWearablesFetch* outfit = new LLInitialWearablesFetch(current_outfit_id);
-
- //lldebugs << "processAgentInitialWearablesUpdate()" << llendl;
- // Add wearables
- // MULTI-WEARABLE: DEPRECATED: Message only supports one wearable per type, will be ignored in future.
- gAgentWearables.mItemsAwaitingWearableUpdate.clear();
- for (S32 i=0; i < num_wearables; i++)
- {
- // Parse initial wearables data from message system
- U8 type_u8 = 0;
- gMessageSystem->getU8Fast(_PREHASH_WearableData, _PREHASH_WearableType, type_u8, i);
- if (type_u8 >= LLWearableType::WT_COUNT)
- {
- continue;
- }
- const LLWearableType::EType type = (LLWearableType::EType) type_u8;
-
- LLUUID item_id;
- gMessageSystem->getUUIDFast(_PREHASH_WearableData, _PREHASH_ItemID, item_id, i);
-
- LLUUID asset_id;
- gMessageSystem->getUUIDFast(_PREHASH_WearableData, _PREHASH_AssetID, asset_id, i);
- if (asset_id.isNull())
- {
- LLWearable::removeFromAvatar(type, FALSE);
- }
- else
- {
- LLAssetType::EType asset_type = LLWearableType::getAssetType(type);
- if (asset_type == LLAssetType::AT_NONE)
- {
- continue;
- }
-
- // MULTI-WEARABLE: DEPRECATED: this message only supports one wearable per type. Should be ignored in future versions
-
- // Store initial wearables data until we know whether we have the current outfit folder or need to use the data.
- LLInitialWearablesFetch::InitialWearableData wearable_data(type, item_id, asset_id);
- outfit->add(wearable_data);
- }
-
- lldebugs << " " << LLWearableType::getTypeLabel(type) << llendl;
- }
-
- // Get the complete information on the items in the inventory and set up an observer
- // that will trigger when the complete information is fetched.
- outfit->startFetch();
- if(outfit->isFinished())
- {
- // everything is already here - call done.
- outfit->done();
- }
- else
- {
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(outfit);
- }
-
- }
-}
-
-// Normally, all wearables referred to "AgentWearablesUpdate" will correspond to actual assets in the
-// database. If for some reason, we can't load one of those assets, we can try to reconstruct it so that
-// the user isn't left without a shape, for example. (We can do that only after the inventory has loaded.)
-void LLAgentWearables::recoverMissingWearable(const LLWearableType::EType type, U32 index)
-{
- // Try to recover by replacing missing wearable with a new one.
- LLNotificationsUtil::add("ReplacedMissingWearable");
- lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) << " could not be downloaded. Replaced inventory item with default wearable." << llendl;
- LLWearable* new_wearable = LLWearableList::instance().createNewWearable(type);
-
- setWearable(type,index,new_wearable);
- //new_wearable->writeToAvatar(TRUE);
-
- // Add a new one in the lost and found folder.
- // (We used to overwrite the "not found" one, but that could potentially
- // destory content.) JC
- const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
- LLPointer<LLInventoryCallback> cb =
- new addWearableToAgentInventoryCallback(
- LLPointer<LLRefCount>(NULL),
- type,
- index,
- new_wearable,
- addWearableToAgentInventoryCallback::CALL_RECOVERDONE);
- addWearableToAgentInventory(cb, new_wearable, lost_and_found_id, TRUE);
-}
-
-void LLAgentWearables::recoverMissingWearableDone()
+void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index)
{
- // Have all the wearables that the avatar was wearing at log-in arrived or been fabricated?
- updateWearablesLoaded();
- if (areWearablesLoaded())
- {
- // Make sure that the server's idea of the avatar's wearables actually match the wearables.
- gAgent.sendAgentSetAppearance();
- }
- else
- {
- gInventory.addChangedMask(LLInventoryObserver::LABEL, LLUUID::null);
- gInventory.notifyObservers();
- }
-}
-
-void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index)
-{
- LLWearable* wearable = getWearable((LLWearableType::EType)wearable_type, wearable_index);
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)wearable_type, wearable_index);
if (!wearable)
{
- llerrs << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << llendl;
+ LL_ERRS() << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << LL_ENDL;
return;
}
LLLocalTextureObject lto;
@@ -1100,28 +687,28 @@ public:
OnWearableItemCreatedCB():
mWearablesAwaitingItems(LLWearableType::WT_COUNT,NULL)
{
- llinfos << "created callback" << llendl;
+ LL_INFOS() << "created callback" << LL_ENDL;
}
/* virtual */ void fire(const LLUUID& inv_item)
{
- llinfos << "One item created " << inv_item.asString() << llendl;
- LLViewerInventoryItem *item = gInventory.getItem(inv_item);
- mItemsToLink.put(item);
+ LL_INFOS() << "One item created " << inv_item.asString() << LL_ENDL;
+ LLConstPointer<LLInventoryObject> item = gInventory.getItem(inv_item);
+ mItemsToLink.push_back(item);
updatePendingWearable(inv_item);
}
~OnWearableItemCreatedCB()
{
- llinfos << "All items created" << llendl;
+ LL_INFOS() << "All items created" << LL_ENDL;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
- LLAppearanceMgr::instance().linkAll(LLAppearanceMgr::instance().getCOF(),
- mItemsToLink,
- link_waiter);
+ link_inventory_array(LLAppearanceMgr::instance().getCOF(),
+ mItemsToLink,
+ link_waiter);
}
- void addPendingWearable(LLWearable *wearable)
+ void addPendingWearable(LLViewerWearable *wearable)
{
if (!wearable)
{
- llwarns << "no wearable" << llendl;
+ LL_WARNS() << "no wearable" << LL_ENDL;
return;
}
LLWearableType::EType type = wearable->getType();
@@ -1131,7 +718,7 @@ public:
}
else
{
- llwarns << "invalid type " << type << llendl;
+ LL_WARNS() << "invalid type " << type << LL_ENDL;
}
}
void updatePendingWearable(const LLUUID& inv_item)
@@ -1139,12 +726,12 @@ public:
LLViewerInventoryItem *item = gInventory.getItem(inv_item);
if (!item)
{
- llwarns << "no item found" << llendl;
+ LL_WARNS() << "no item found" << LL_ENDL;
return;
}
if (!item->isWearableType())
{
- llwarns << "non-wearable item found" << llendl;
+ LL_WARNS() << "non-wearable item found" << LL_ENDL;
return;
}
if (item && item->isWearableType())
@@ -1152,31 +739,28 @@ public:
LLWearableType::EType type = item->getWearableType();
if (type < LLWearableType::WT_COUNT)
{
- LLWearable *wearable = mWearablesAwaitingItems[type];
+ LLViewerWearable *wearable = mWearablesAwaitingItems[type];
if (wearable)
wearable->setItemID(inv_item);
}
else
{
- llwarns << "invalid wearable type " << type << llendl;
+ LL_WARNS() << "invalid wearable type " << type << LL_ENDL;
}
}
}
private:
- LLInventoryModel::item_array_t mItemsToLink;
- std::vector<LLWearable*> mWearablesAwaitingItems;
+ LLInventoryObject::const_object_list_t mItemsToLink;
+ std::vector<LLViewerWearable*> mWearablesAwaitingItems;
};
-void LLAgentWearables::createStandardWearables(BOOL female)
+void LLAgentWearables::createStandardWearables()
{
- llwarns << "Creating Standard " << (female ? "female" : "male")
- << " Wearables" << llendl;
+ LL_WARNS() << "Creating standard wearables" << LL_ENDL;
if (!isAgentAvatarValid()) return;
- gAgentAvatarp->setSex(female ? SEX_FEMALE : SEX_MALE);
-
const BOOL create[LLWearableType::WT_COUNT] =
{
TRUE, //LLWearableType::WT_SHAPE
@@ -1200,7 +784,7 @@ void LLAgentWearables::createStandardWearables(BOOL female)
if (create[i])
{
llassert(getWearableCount((LLWearableType::EType)i) == 0);
- LLWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i);
+ LLViewerWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i, gAgentAvatarp);
((OnWearableItemCreatedCB*)(&(*cb)))->addPendingWearable(wearable);
// no need to update here...
LLUUID category_id = LLUUID::null;
@@ -1219,28 +803,38 @@ void LLAgentWearables::createStandardWearables(BOOL female)
}
}
-void LLAgentWearables::createStandardWearablesDone(S32 type, U32 index)
+// We no longer need this message in the current viewer, but send
+// it for now to maintain compatibility with release viewers. Can
+// remove this function once the SH-3455 changesets are universally deployed.
+void LLAgentWearables::sendDummyAgentWearablesUpdate()
{
- llinfos << "type " << type << " index " << index << llendl;
+ LL_DEBUGS("Avatar") << "sendAgentWearablesUpdate()" << LL_ENDL;
- if (!isAgentAvatarValid()) return;
- gAgentAvatarp->updateVisualParams();
-}
+ // Send the AgentIsNowWearing
+ gMessageSystem->newMessageFast(_PREHASH_AgentIsNowWearing);
+
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-void LLAgentWearables::createStandardWearablesAllDone()
-{
- // ... because sendAgentWearablesUpdate will notify inventory
- // observers.
- llinfos << "all done?" << llendl;
+ // Send 4 standardized nonsense item ids (same as returned by the modified sim, not that it especially matters).
+ gMessageSystem->nextBlockFast(_PREHASH_WearableData);
+ gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(1));
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("db5a4e5f-9da3-44c8-992d-1181c5795498"));
- mWearablesLoaded = TRUE;
- checkWearablesLoaded();
- notifyLoadingFinished();
-
- updateServer();
+ gMessageSystem->nextBlockFast(_PREHASH_WearableData);
+ gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(2));
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("6969c7cc-f72f-4a76-a19b-c293cce8ce4f"));
- // Treat this as the first texture entry message, if none received yet
- gAgentAvatarp->onFirstTEMessageReceived();
+ gMessageSystem->nextBlockFast(_PREHASH_WearableData);
+ gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(3));
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("7999702b-b291-48f9-8903-c91dfb828408"));
+
+ gMessageSystem->nextBlockFast(_PREHASH_WearableData);
+ gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(4));
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("566cb59e-ef60-41d7-bfa6-e0f293fbea40"));
+
+ gAgent.sendReliableMessage();
}
void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index)
@@ -1259,7 +853,7 @@ void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index)
void LLAgentWearables::addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb,
- LLWearable* wearable,
+ LLViewerWearable* wearable,
const LLUUID& category_id,
BOOL notify)
{
@@ -1297,7 +891,7 @@ void LLAgentWearables::removeWearable(const LLWearableType::EType type, bool do_
}
else
{
- LLWearable* old_wearable = getWearable(type,index);
+ LLViewerWearable* old_wearable = getViewerWearable(type,index);
if (old_wearable)
{
@@ -1352,66 +946,122 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo
//LLAgentDumper dumper("removeWearable");
if (do_remove_all)
{
- S32 max_entry = mWearableDatas[type].size()-1;
+ S32 max_entry = getWearableCount(type)-1;
for (S32 i=max_entry; i>=0; i--)
{
- LLWearable* old_wearable = getWearable(type,i);
- //queryWearableCache(); // moved below
+ LLViewerWearable* old_wearable = getViewerWearable(type,i);
if (old_wearable)
{
- popWearable(old_wearable);
- old_wearable->removeFromAvatar(TRUE);
+ eraseWearable(old_wearable);
+ old_wearable->removeFromAvatar();
}
}
- mWearableDatas[type].clear();
+ clearWearableType(type);
}
else
{
- LLWearable* old_wearable = getWearable(type, index);
- //queryWearableCache(); // moved below
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
if (old_wearable)
{
- popWearable(old_wearable);
- old_wearable->removeFromAvatar(TRUE);
+ eraseWearable(old_wearable);
+ old_wearable->removeFromAvatar();
}
}
- queryWearableCache();
-
- // Update the server
- updateServer();
gInventory.notifyObservers();
}
// Assumes existing wearables are not dirty.
void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& items,
- const LLDynamicArray< LLWearable* >& wearables,
- BOOL remove)
+ const std::vector< LLViewerWearable* >& wearables)
{
- llinfos << "setWearableOutfit() start" << llendl;
+ LL_INFOS() << "setWearableOutfit() start" << LL_ENDL;
+
+ S32 count = wearables.size();
+ llassert(items.size() == count);
+
+ // Check for whether outfit already matches the one requested
+ S32 matched = 0, mismatched = 0;
+ const S32 arr_size = LLWearableType::WT_COUNT;
+ S32 type_counts[arr_size];
+ std::fill(type_counts,type_counts+arr_size,0);
+ for (S32 i = 0; i < count; i++)
+ {
+ LLViewerWearable* new_wearable = wearables[i];
+ LLPointer<LLInventoryItem> new_item = items[i];
+ const LLWearableType::EType type = new_wearable->getType();
+ if (type < 0 || type>=LLWearableType::WT_COUNT)
+ {
+ LL_WARNS() << "invalid type " << type << LL_ENDL;
+ mismatched++;
+ continue;
+ }
+ S32 index = type_counts[type];
+ type_counts[type]++;
+
+ LLViewerWearable *curr_wearable = dynamic_cast<LLViewerWearable*>(getWearable(type,index));
+ if (!new_wearable || !curr_wearable ||
+ new_wearable->getAssetID() != curr_wearable->getAssetID())
+ {
+ LL_DEBUGS("Avatar") << "mismatch, type " << type << " index " << index
+ << " names " << (curr_wearable ? curr_wearable->getName() : "NONE") << ","
+ << " names " << (new_wearable ? new_wearable->getName() : "NONE") << LL_ENDL;
+ mismatched++;
+ continue;
+ }
+
+ // Don't care about this case - ordering of wearables with the same asset id has no effect.
+ // Causes the two-alphas error case in MAINT-4158.
+ // We should actually disallow wearing two wearables with the same asset id.
+#if 0
+ if (curr_wearable->getName() != new_item->getName() ||
+ curr_wearable->getItemID() != new_item->getUUID())
+ {
+ LL_DEBUGS("Avatar") << "mismatch on name or inventory id, names "
+ << curr_wearable->getName() << " vs " << new_item->getName()
+ << " item ids " << curr_wearable->getItemID() << " vs " << new_item->getUUID()
+ << LL_ENDL;
+ mismatched++;
+ continue;
+ }
+#endif
+ // If we got here, everything matches.
+ matched++;
+ }
+ LL_DEBUGS("Avatar") << "matched " << matched << " mismatched " << mismatched << LL_ENDL;
+ for (S32 j=0; j<LLWearableType::WT_COUNT; j++)
+ {
+ LLWearableType::EType type = (LLWearableType::EType) j;
+ if (getWearableCount(type) != type_counts[j])
+ {
+ LL_DEBUGS("Avatar") << "count mismatch for type " << j << " current " << getWearableCount(j) << " requested " << type_counts[j] << LL_ENDL;
+ mismatched++;
+ }
+ }
+ if (mismatched == 0)
+ {
+ LL_DEBUGS("Avatar") << "no changes, bailing out" << LL_ENDL;
+ mCOFChangeInProgress = false;
+ return;
+ }
+
+
// TODO: Removed check for ensuring that teens don't remove undershirt and underwear. Handle later
- if (remove)
+ // note: shirt is the first non-body part wearable item. Update if wearable order changes.
+ // This loop should remove all clothing, but not any body parts
+ for (S32 j = 0; j < (S32)LLWearableType::WT_COUNT; j++)
{
- // note: shirt is the first non-body part wearable item. Update if wearable order changes.
- // This loop should remove all clothing, but not any body parts
- for (S32 type = 0; type < (S32)LLWearableType::WT_COUNT; type++)
+ if (LLWearableType::getAssetType((LLWearableType::EType)j) == LLAssetType::AT_CLOTHING)
{
- if (LLWearableType::getAssetType((LLWearableType::EType)type) == LLAssetType::AT_CLOTHING)
- {
- removeWearable((LLWearableType::EType)type, true, 0);
- }
+ removeWearable((LLWearableType::EType)j, true, 0);
}
}
- S32 count = wearables.count();
- llassert(items.count() == count);
-
- S32 i;
- for (i = 0; i < count; i++)
+ for (S32 i = 0; i < count; i++)
{
- LLWearable* new_wearable = wearables[i];
+ LLViewerWearable* new_wearable = wearables[i];
LLPointer<LLInventoryItem> new_item = items[i];
llassert(new_wearable);
@@ -1431,8 +1081,8 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
{
pushWearable(type,new_wearable);
}
- wearableUpdated(new_wearable);
- checkWearableAgainstInventory(new_wearable);
+ const BOOL removed = FALSE;
+ wearableUpdated(new_wearable, removed);
}
}
@@ -1441,30 +1091,42 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
if (isAgentAvatarValid())
{
gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
- gAgentAvatarp->updateVisualParams();
- gAgentAvatarp->invalidateAll();
+
+ // If we have not yet declouded, we may want to use
+ // baked texture UUIDs sent from the first objectUpdate message
+ // don't overwrite these. If we have already declouded, we've saved
+ // these ids as the last known good textures and can invalidate without
+ // re-clouding.
+ if (!gAgentAvatarp->getIsCloud())
+ {
+ gAgentAvatarp->invalidateAll();
+ }
}
// Start rendering & update the server
mWearablesLoaded = TRUE;
- checkWearablesLoaded();
+
notifyLoadingFinished();
- queryWearableCache();
- updateServer();
+
+ // Copy wearable params to avatar.
+ gAgentAvatarp->writeWearablesToAvatar();
+
+ // Then update the avatar based on the copied params.
+ gAgentAvatarp->updateVisualParams();
gAgentAvatarp->dumpAvatarTEs("setWearableOutfit");
- lldebugs << "setWearableOutfit() end" << llendl;
+ LL_DEBUGS("Avatar") << "setWearableOutfit() end" << LL_ENDL;
}
// User has picked "wear on avatar" from a menu.
-void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append)
+void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append)
{
//LLAgentDumper dumper("setWearableItem");
if (isWearingItem(new_item->getUUID()))
{
- llwarns << "wearable " << new_item->getUUID() << " is already worn" << llendl;
+ LL_WARNS() << "wearable " << new_item->getUUID() << " is already worn" << LL_ENDL;
return;
}
@@ -1474,14 +1136,14 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne
{
// Remove old wearable, if any
// MULTI_WEARABLE: hardwired to 0
- LLWearable* old_wearable = getWearable(type,0);
+ LLViewerWearable* old_wearable = getViewerWearable(type,0);
if (old_wearable)
{
const LLUUID& old_item_id = old_wearable->getItemID();
if ((old_wearable->getAssetID() == new_wearable->getAssetID()) &&
(old_item_id == new_item->getUUID()))
{
- lldebugs << "No change to wearable asset and item: " << LLWearableType::getTypeName(type) << llendl;
+ LL_DEBUGS() << "No change to wearable asset and item: " << LLWearableType::getTypeName(type) << LL_ENDL;
return;
}
@@ -1500,11 +1162,17 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne
}
// static
-bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable)
+bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
LLInventoryItem* new_item = gInventory.getItem(notification["payload"]["item_id"].asUUID());
- U32 index = gAgentWearables.getWearableIndex(wearable);
+ U32 index;
+ if (!gAgentWearables.getWearableIndex(wearable,index))
+ {
+ LL_WARNS() << "Wearable not found" << LL_ENDL;
+ delete wearable;
+ return false;
+ }
if (!new_item)
{
delete wearable;
@@ -1536,16 +1204,17 @@ bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD&
// Called from setWearableItem() and onSetWearableDialog() to actually set the wearable.
// MULTI_WEARABLE: unify code after null objects are gone.
-void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append)
+void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append)
{
const LLWearableType::EType type = new_wearable->getType();
if (do_append && getWearableItemID(type,0).notNull())
{
new_wearable->setItemID(new_item->getUUID());
- mWearableDatas[type].push_back(new_wearable);
- llinfos << "Added additional wearable for type " << type
- << " size is now " << mWearableDatas[type].size() << llendl;
+ const bool trigger_updated = false;
+ pushWearable(type, new_wearable, trigger_updated);
+ LL_INFOS() << "Added additional wearable for type " << type
+ << " size is now " << getWearableCount(type) << LL_ENDL;
checkWearableAgainstInventory(new_wearable);
}
else
@@ -1553,7 +1222,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n
// Replace the old wearable with a new one.
llassert(new_item->getAssetUUID() == new_wearable->getAssetID());
- LLWearable *old_wearable = getWearable(type,0);
+ LLViewerWearable *old_wearable = getViewerWearable(type,0);
LLUUID old_item_id;
if (old_wearable)
{
@@ -1567,108 +1236,9 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n
gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id);
gInventory.notifyObservers();
}
- llinfos << "Replaced current element 0 for type " << type
- << " size is now " << mWearableDatas[type].size() << llendl;
+ LL_INFOS() << "Replaced current element 0 for type " << type
+ << " size is now " << getWearableCount(type) << LL_ENDL;
}
-
- //llinfos << "LLVOAvatar::setWearableItem()" << llendl;
- queryWearableCache();
- //new_wearable->writeToAvatar(TRUE);
-
- updateServer();
-}
-
-void LLAgentWearables::queryWearableCache()
-{
- if (!areWearablesLoaded())
- {
- return;
- }
-
- // Look up affected baked textures.
- // If they exist:
- // disallow updates for affected layersets (until dataserver responds with cache request.)
- // If cache miss, turn updates back on and invalidate composite.
- // If cache hit, modify baked texture entries.
- //
- // Cache requests contain list of hashes for each baked texture entry.
- // Response is list of valid baked texture assets. (same message)
-
- gMessageSystem->newMessageFast(_PREHASH_AgentCachedTexture);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->addS32Fast(_PREHASH_SerialNum, gAgentQueryManager.mWearablesCacheQueryID);
-
- S32 num_queries = 0;
- for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
- {
- LLUUID hash_id = computeBakedTextureHash((EBakedTextureIndex) baked_index);
- if (hash_id.notNull())
- {
- num_queries++;
- // *NOTE: make sure at least one request gets packed
-
- ETextureIndex te_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
-
- //llinfos << "Requesting texture for hash " << hash << " in baked texture slot " << baked_index << llendl;
- gMessageSystem->nextBlockFast(_PREHASH_WearableData);
- gMessageSystem->addUUIDFast(_PREHASH_ID, hash_id);
- gMessageSystem->addU8Fast(_PREHASH_TextureIndex, (U8)te_index);
- }
-
- gAgentQueryManager.mActiveCacheQueries[baked_index] = gAgentQueryManager.mWearablesCacheQueryID;
- }
- //VWR-22113: gAgent.getRegion() can return null if invalid, seen here on logout
- if(gAgent.getRegion())
- {
- llinfos << "Requesting texture cache entry for " << num_queries << " baked textures" << llendl;
- gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
- gAgentQueryManager.mNumPendingQueries++;
- gAgentQueryManager.mWearablesCacheQueryID++;
- }
-}
-
-LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index,
- BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache
-{
- LLUUID hash_id;
- bool hash_computed = false;
- LLMD5 hash;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
-
- for (U8 i=0; i < baked_dict->mWearables.size(); i++)
- {
- const LLWearableType::EType baked_type = baked_dict->mWearables[i];
- const U32 num_wearables = getWearableCount(baked_type);
- for (U32 index = 0; index < num_wearables; ++index)
- {
- const LLWearable* wearable = getWearable(baked_type,index);
- if (wearable)
- {
- LLUUID asset_id = wearable->getAssetID();
- hash.update((const unsigned char*)asset_id.mData, UUID_BYTES);
- hash_computed = true;
- }
- }
- }
- if (hash_computed)
- {
- hash.update((const unsigned char*)baked_dict->mWearablesHashID.mData, UUID_BYTES);
-
- // Add some garbage into the hash so that it becomes invalid.
- if (!generate_valid_hash)
- {
- if (isAgentAvatarValid())
- {
- hash.update((const unsigned char*)gAgentAvatarp->getID().mData, UUID_BYTES);
- }
- }
- hash.finalize();
- hash.raw_digest(hash_id.mData);
- }
-
- return hash_id;
}
// User has picked "remove from avatar" from a menu.
@@ -1692,40 +1262,12 @@ void LLAgentWearables::userRemoveWearablesOfType(const LLWearableType::EType &ty
}
}
-// static
-void LLAgentWearables::userRemoveAllClothes()
-{
- // We have to do this up front to avoid having to deal with the case of multiple wearables being dirty.
- if (gAgentCamera.cameraCustomizeAvatar())
- {
- // switching to outfit editor should automagically save any currently edited wearable
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit"));
- }
- userRemoveAllClothesStep2(TRUE);
-}
-
-// static
-void LLAgentWearables::userRemoveAllClothesStep2(BOOL proceed)
-{
- if (proceed)
- {
- gAgentWearables.removeWearable(LLWearableType::WT_SHIRT,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_PANTS,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_SHOES,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_SOCKS,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_JACKET,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_GLOVES,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_UNDERSHIRT,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_UNDERPANTS,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_SKIRT,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_ALPHA,true,0);
- gAgentWearables.removeWearable(LLWearableType::WT_TATTOO,true,0);
- }
-}
-
-// Combines userRemoveAllAttachments() and userAttachMultipleAttachments() logic to
-// get attachments into desired state with minimal number of adds/removes.
-void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj_item_array)
+// Given a desired set of attachments, find what objects need to be
+// removed, and what additional inventory items need to be added.
+void LLAgentWearables::findAttachmentsAddRemoveInfo(LLInventoryModel::item_array_t& obj_item_array,
+ llvo_vec_t& objects_to_remove,
+ llvo_vec_t& objects_to_retain,
+ LLInventoryModel::item_array_t& items_to_add)
{
// Possible cases:
// already wearing but not in request set -> take off.
@@ -1736,11 +1278,14 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj
std::set<LLUUID> requested_item_ids;
std::set<LLUUID> current_item_ids;
- for (S32 i=0; i<obj_item_array.count(); i++)
- requested_item_ids.insert(obj_item_array[i].get()->getLinkedUUID());
+ for (S32 i=0; i<obj_item_array.size(); i++)
+ {
+ const LLUUID & requested_id = obj_item_array[i].get()->getLinkedUUID();
+ //LL_INFOS() << "Requested attachment id " << requested_id << LL_ENDL;
+ requested_item_ids.insert(requested_id);
+ }
// Build up list of objects to be removed and items currently attached.
- llvo_vec_t objects_to_remove;
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end();)
{
@@ -1754,22 +1299,33 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj
if (objectp)
{
LLUUID object_item_id = objectp->getAttachmentItemID();
+
+ bool remove_attachment = true;
if (requested_item_ids.find(object_item_id) != requested_item_ids.end())
- {
- // Object currently worn, was requested.
+ { // Object currently worn, was requested to keep it
// Flag as currently worn so we won't have to add it again.
- current_item_ids.insert(object_item_id);
+ remove_attachment = false;
}
- else
+ else if (objectp->isTempAttachment())
+ { // Check if we should keep this temp attachment
+ remove_attachment = LLAppearanceMgr::instance().shouldRemoveTempAttachment(objectp->getID());
+ }
+
+ if (remove_attachment)
{
- // object currently worn, not requested.
+ // LL_INFOS() << "found object to remove, id " << objectp->getID() << ", item " << objectp->getAttachmentItemID() << LL_ENDL;
objects_to_remove.push_back(objectp);
}
+ else
+ {
+ // LL_INFOS() << "found object to keep, id " << objectp->getID() << ", item " << objectp->getAttachmentItemID() << LL_ENDL;
+ current_item_ids.insert(object_item_id);
+ objects_to_retain.push_back(objectp);
+ }
}
}
}
- LLInventoryModel::item_array_t items_to_add;
for (LLInventoryModel::item_array_t::iterator it = obj_item_array.begin();
it != obj_item_array.end();
++it)
@@ -1787,13 +1343,7 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj
}
// S32 remove_count = objects_to_remove.size();
// S32 add_count = items_to_add.size();
- // llinfos << "remove " << remove_count << " add " << add_count << llendl;
-
- // Remove everything in objects_to_remove
- userRemoveMultipleAttachments(objects_to_remove);
-
- // Add everything in items_to_add
- userAttachMultipleAttachments(items_to_add);
+ // LL_INFOS() << "remove " << remove_count << " add " << add_count << LL_ENDL;
}
void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remove)
@@ -1813,41 +1363,17 @@ void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remo
++it)
{
LLViewerObject *objectp = *it;
+ //gAgentAvatarp->resetJointPositionsOnDetach(objectp);
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, objectp->getLocalID());
}
gMessageSystem->sendReliable(gAgent.getRegionHost());
}
-void LLAgentWearables::userRemoveAllAttachments()
-{
- if (!isAgentAvatarValid()) return;
-
- llvo_vec_t objects_to_remove;
-
- for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
- iter != gAgentAvatarp->mAttachmentPoints.end();)
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- LLViewerObject *attached_object = (*attachment_iter);
- if (attached_object)
- {
- objects_to_remove.push_back(attached_object);
- }
- }
- }
- userRemoveMultipleAttachments(objects_to_remove);
-}
-
void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_array_t& obj_item_array)
{
// Build a compound message to send all the objects that need to be rezzed.
- S32 obj_count = obj_item_array.count();
+ S32 obj_count = obj_item_array.size();
// Limit number of packets to send
const S32 MAX_PACKETS_TO_SEND = 10;
@@ -1878,7 +1404,7 @@ void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_arra
msg->addBOOLFast(_PREHASH_FirstDetachAll, false );
}
- const LLInventoryItem* item = obj_item_array.get(i).get();
+ const LLInventoryItem* item = obj_item_array.at(i).get();
msg->nextBlockFast(_PREHASH_ObjectData );
msg->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
msg->addUUIDFast(_PREHASH_OwnerID, item->getPermissions().getOwner());
@@ -1895,20 +1421,9 @@ void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_arra
}
}
-void LLAgentWearables::checkWearablesLoaded() const
-{
-#ifdef SHOW_ASSERT
- U32 item_pend_count = itemUpdatePendingCount();
- if (mWearablesLoaded)
- {
- llassert(item_pend_count==0);
- }
-#endif
-}
-
// Returns false if the given wearable is already topmost/bottommost
// (depending on closer_to_body parameter).
-bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body)
+bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) const
{
const LLWearable* wearable = getWearableFromItemID(item_id);
if (!wearable) return false;
@@ -1922,21 +1437,10 @@ bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_bod
BOOL LLAgentWearables::areWearablesLoaded() const
{
- checkWearablesLoaded();
return mWearablesLoaded;
}
-// MULTI-WEARABLE: DEPRECATED: item pending count relies on old messages that don't support multi-wearables. do not trust to be accurate
-void LLAgentWearables::updateWearablesLoaded()
-{
- mWearablesLoaded = (itemUpdatePendingCount()==0);
- if (mWearablesLoaded)
- {
- notifyLoadingFinished();
- }
-}
-
-bool LLAgentWearables::canWearableBeRemoved(const LLWearable* wearable) const
+bool LLAgentWearables::canWearableBeRemoved(const LLViewerWearable* wearable) const
{
if (!wearable) return false;
@@ -1945,17 +1449,17 @@ bool LLAgentWearables::canWearableBeRemoved(const LLWearable* wearable) const
return !(((type == LLWearableType::WT_SHAPE) || (type == LLWearableType::WT_SKIN) || (type == LLWearableType::WT_HAIR) || (type == LLWearableType::WT_EYES))
&& (getWearableCount(type) <= 1) );
}
-void LLAgentWearables::animateAllWearableParams(F32 delta, BOOL upload_bake)
+void LLAgentWearables::animateAllWearableParams(F32 delta)
{
for( S32 type = 0; type < LLWearableType::WT_COUNT; ++type )
{
for (S32 count = 0; count < (S32)getWearableCount((LLWearableType::EType)type); ++count)
{
- LLWearable *wearable = getWearable((LLWearableType::EType)type,count);
+ LLViewerWearable *wearable = getViewerWearable((LLWearableType::EType)type,count);
llassert(wearable);
if (wearable)
{
- wearable->animateParams(delta, upload_bake);
+ wearable->animateParams(delta);
}
}
}
@@ -1966,28 +1470,39 @@ bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool clos
if (!item) return false;
if (!item->isWearableType()) return false;
- wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(item->getWearableType());
- if (wearable_iter == mWearableDatas.end()) return false;
-
- wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (wearable_vec.empty()) return false;
+ LLWearableType::EType type = item->getWearableType();
+ U32 wearable_count = getWearableCount(type);
+ if (0 == wearable_count) return false;
const LLUUID& asset_id = item->getAssetUUID();
//nowhere to move if the wearable is already on any boundary (closest to the body/furthest from the body)
- if (closer_to_body && asset_id == wearable_vec.front()->getAssetID()) return false;
- if (!closer_to_body && asset_id == wearable_vec.back()->getAssetID()) return false;
+ if (closer_to_body)
+ {
+ LLViewerWearable* bottom_wearable = dynamic_cast<LLViewerWearable*>( getBottomWearable(type) );
+ if (bottom_wearable->getAssetID() == asset_id)
+ {
+ return false;
+ }
+ }
+ else // !closer_to_body
+ {
+ LLViewerWearable* top_wearable = dynamic_cast<LLViewerWearable*>( getTopWearable(type) );
+ if (top_wearable->getAssetID() == asset_id)
+ {
+ return false;
+ }
+ }
- for (U32 i = 0; i < wearable_vec.size(); ++i)
+ for (U32 i = 0; i < wearable_count; ++i)
{
- LLWearable* wearable = wearable_vec[i];
+ LLViewerWearable* wearable = getViewerWearable(type, i);
if (!wearable) continue;
if (wearable->getAssetID() != asset_id) continue;
//swapping wearables
U32 swap_i = closer_to_body ? i-1 : i+1;
- wearable_vec[i] = wearable_vec[swap_i];
- wearable_vec[swap_i] = wearable;
+ swapWearables(type, i, swap_i);
return true;
}
@@ -1999,10 +1514,19 @@ void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, con
{
if (type == LLWearableType::WT_INVALID || type == LLWearableType::WT_NONE) return;
- LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+ LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp);
LLAssetType::EType asset_type = wearable->getAssetType();
LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
- LLPointer<LLInventoryCallback> cb = wear ? new LLWearAndEditCallback : NULL;
+ LLPointer<LLInventoryCallback> cb;
+ if(wear)
+ {
+ cb = new LLBoostFuncInventoryCallback(wear_and_edit_cb);
+ }
+ else
+ {
+ cb = new LLBoostFuncInventoryCallback(wear_cb);
+ }
+
LLUUID folder_id;
if (parent_id.notNull())
@@ -2015,10 +1539,15 @@ void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, con
folder_id = gInventory.findCategoryUUIDForType(folder_type);
}
- create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
- folder_id, wearable->getTransactionID(), wearable->getName(),
- wearable->getDescription(), asset_type, inv_type, wearable->getType(),
- wearable->getPermissions().getMaskNextOwner(),
+ create_inventory_item(gAgent.getID(),
+ gAgent.getSessionID(),
+ folder_id,
+ wearable->getTransactionID(),
+ wearable->getName(),
+ wearable->getDescription(),
+ asset_type, inv_type,
+ wearable->getType(),
+ LLFloaterPerms::getNextOwnerPerms("Wearables"),
cb);
}
@@ -2028,25 +1557,26 @@ void LLAgentWearables::editWearable(const LLUUID& item_id)
LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id);
if (!item)
{
- llwarns << "Failed to get linked item" << llendl;
+ LL_WARNS() << "Failed to get linked item" << LL_ENDL;
return;
}
- LLWearable* wearable = gAgentWearables.getWearableFromItemID(item_id);
+ LLViewerWearable* wearable = gAgentWearables.getWearableFromItemID(item_id);
if (!wearable)
{
- llwarns << "Cannot get wearable" << llendl;
+ LL_WARNS() << "Cannot get wearable" << LL_ENDL;
return;
}
if (!gAgentWearables.isWearableModifiable(item->getUUID()))
{
- llwarns << "Cannot modify wearable" << llendl;
+ LL_WARNS() << "Cannot modify wearable" << LL_ENDL;
return;
}
- LLPanel* panel = LLSideTray::getInstance()->getPanel("sidepanel_appearance");
- LLSidepanelAppearance::editWearable(wearable, panel);
+ const BOOL disable_camera_switch = LLWearableType::getDisableCameraSwitch(wearable->getType());
+ LLPanel* panel = LLFloaterSidePanelContainer::getPanel("appearance");
+ LLSidepanelAppearance::editWearable(wearable, panel, disable_camera_switch);
}
// Request editing the item after it gets worn.
@@ -2066,30 +1596,6 @@ void LLAgentWearables::editWearableIfRequested(const LLUUID& item_id)
}
}
-void LLAgentWearables::updateServer()
-{
- sendAgentWearablesUpdate();
- gAgent.sendAgentSetAppearance();
-}
-
-void LLAgentWearables::populateMyOutfitsFolder(void)
-{
- llinfos << "starting outfit population" << llendl;
-
- const LLUUID& my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
- LLLibraryOutfitsFetch* outfits = new LLLibraryOutfitsFetch(my_outfits_id);
- outfits->mMyOutfitsID = my_outfits_id;
-
- // Get the complete information on the items in the inventory and
- // setup an observer that will wait for that to happen.
- gInventory.addObserver(outfits);
- outfits->startFetch();
- if (outfits->isFinished())
- {
- outfits->done();
- }
-}
-
boost::signals2::connection LLAgentWearables::addLoadingStartedCallback(loading_started_callback_t cb)
{
return mLoadingStartedSignal.connect(cb);
@@ -2100,9 +1606,15 @@ boost::signals2::connection LLAgentWearables::addLoadedCallback(loaded_callback_
return mLoadedSignal.connect(cb);
}
+bool LLAgentWearables::changeInProgress() const
+{
+ return mCOFChangeInProgress;
+}
+
void LLAgentWearables::notifyLoadingStarted()
{
mCOFChangeInProgress = true;
+ mCOFChangeTimer.reset();
mLoadingStartedSignal();
}