diff options
Diffstat (limited to 'indra/newview/llagentwearables.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llagentwearables.cpp | 1304 |
1 files changed, 408 insertions, 896 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 055be4cae2..5589ab4aa7 100644..100755 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -30,25 +30,26 @@ #include "llaccordionctrltab.h" #include "llagent.h" #include "llagentcamera.h" -#include "llagentwearablesfetch.h" #include "llappearancemgr.h" #include "llcallbacklist.h" -#include "llfolderview.h" +#include "llfloatersidepanelcontainer.h" #include "llgesturemgr.h" #include "llinventorybridge.h" #include "llinventoryfunctions.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" +#include "lllocaltextureobject.h" #include "llmd5.h" #include "llnotificationsutil.h" #include "lloutfitobserver.h" #include "llsidepanelappearance.h" -#include "llsidetray.h" #include "lltexlayer.h" +#include "lltooldraganddrop.h" #include "llviewerregion.h" #include "llvoavatarself.h" -#include "llwearable.h" +#include "llviewerwearable.h" #include "llwearablelist.h" +#include "llfloaterperms.h" #include <boost/scoped_ptr.hpp> @@ -56,24 +57,54 @@ LLAgentWearables gAgentWearables; BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE; -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; /////////////////////////////////////////////////////////////////////////////// // Callback to wear and start editing an item that has just been created. -class LLWearAndEditCallback : public LLInventoryCallback +void wear_and_edit_cb(const LLUUID& inv_item) { - void fire(const LLUUID& inv_item) - { - if (inv_item.isNull()) return; + if (inv_item.isNull()) return; + + LLViewerInventoryItem* item = gInventory.getItem(inv_item); + if (!item) return; - // Request editing the item after it gets worn. - gAgentWearables.requestEditingWearable(inv_item); + LLPermissions perm = item->getPermissions(); + perm.setMaskNext(LLFloaterPerms::getNextOwnerPerms("Wearables")); + perm.setMaskEveryone(LLFloaterPerms::getEveryonePerms("Wearables")); + perm.setMaskGroup(LLFloaterPerms::getGroupPerms("Wearables")); + item->setPermissions(perm); + + item->updateServer(FALSE); + gInventory.updateItem(item); + gInventory.notifyObservers(); + + // Request editing the item after it gets worn. + gAgentWearables.requestEditingWearable(inv_item); + + // Wear it. + LLAppearanceMgr::instance().wearItemOnAvatar(inv_item,true); +} - // Wear it. - LLAppearanceMgr::instance().wearItemOnAvatar(inv_item); +void wear_cb(const LLUUID& inv_item) +{ + if (!inv_item.isNull()) + { + LLViewerInventoryItem* item = gInventory.getItem(inv_item); + if (item) + { + LLPermissions perm = item->getPermissions(); + perm.setMaskNext(LLFloaterPerms::getNextOwnerPerms("Wearables")); + perm.setMaskEveryone(LLFloaterPerms::getEveryonePerms("Wearables")); + perm.setMaskGroup(LLFloaterPerms::getGroupPerms("Wearables")); + item->setPermissions(perm); + + item->updateServer(FALSE); + gInventory.updateItem(item); + gInventory.notifyObservers(); + } } -}; +} /////////////////////////////////////////////////////////////////////////////// @@ -82,7 +113,7 @@ class LLWearAndEditCallback : public LLInventoryCallback // wearable type stored in asset is some other value. // Calling this function whenever a wearable is added to increase visibility if this problem // turns up in other inventories. -void checkWearableAgainstInventory(LLWearable *wearable) +void checkWearableAgainstInventory(LLViewerWearable *wearable) { if (wearable->getItemID().isNull()) return; @@ -93,49 +124,42 @@ void checkWearableAgainstInventory(LLWearable *wearable) { if (!item->isWearableType()) { - llwarns << "wearable associated with non-wearable item" << llendl; + LL_WARNS() << "wearable associated with non-wearable item" << LL_ENDL; } if (item->getWearableType() != wearable->getType()) { - llwarns << "type mismatch: wearable " << wearable->getName() + LL_WARNS() << "type mismatch: wearable " << wearable->getName() << " has type " << wearable->getType() << " but inventory item " << item->getName() - << " has type " << item->getWearableType() << llendl; + << " has type " << item->getWearableType() << LL_ENDL; } } else { - llwarns << "wearable inventory item not found" << wearable->getName() - << " itemID " << wearable->getItemID().asString() << llendl; + LL_WARNS() << "wearable inventory item not found" << wearable->getName() + << " itemID " << wearable->getItemID().asString() << LL_ENDL; } } void LLAgentWearables::dump() { - llinfos << "LLAgentWearablesDump" << llendl; + LL_INFOS() << "LLAgentWearablesDump" << LL_ENDL; for (S32 i = 0; i < LLWearableType::WT_COUNT; i++) { U32 count = getWearableCount((LLWearableType::EType)i); - llinfos << "Type: " << i << " count " << count << llendl; + LL_INFOS() << "Type: " << i << " count " << count << LL_ENDL; for (U32 j=0; j<count; j++) { - LLWearable* wearable = getWearable((LLWearableType::EType)i,j); + LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)i,j); if (wearable == NULL) { - llinfos << " " << j << " NULL wearable" << llendl; + LL_INFOS() << " " << j << " NULL wearable" << LL_ENDL; } - llinfos << " " << j << " Name " << wearable->getName() - << " description " << wearable->getDescription() << llendl; + LL_INFOS() << " " << j << " Name " << wearable->getName() + << " description " << wearable->getDescription() << LL_ENDL; } } - llinfos << "Total items awaiting wearable update " << mItemsAwaitingWearableUpdate.size() << llendl; - for (std::set<LLUUID>::iterator it = mItemsAwaitingWearableUpdate.begin(); - it != mItemsAwaitingWearableUpdate.end(); - ++it) - { - llinfos << (*it).asString() << llendl; - } } struct LLAgentDumper @@ -143,15 +167,15 @@ struct LLAgentDumper LLAgentDumper(std::string name): mName(name) { - llinfos << llendl; - llinfos << "LLAgentDumper " << mName << llendl; + LL_INFOS() << LL_ENDL; + LL_INFOS() << "LLAgentDumper " << mName << LL_ENDL; gAgentWearables.dump(); } ~LLAgentDumper() { - llinfos << llendl; - llinfos << "~LLAgentDumper " << mName << llendl; + LL_INFOS() << LL_ENDL; + LL_INFOS() << "~LLAgentDumper " << mName << LL_ENDL; gAgentWearables.dump(); } @@ -159,6 +183,7 @@ struct LLAgentDumper }; LLAgentWearables::LLAgentWearables() : + LLWearableData(), mWearablesLoaded(FALSE) , mCOFChangeInProgress(false) { @@ -182,23 +207,9 @@ void LLAgentWearables::initClass() } void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar) -{ - if (avatar) - { - sendAgentWearablesRequest(); - } -} - -// wearables -LLAgentWearables::createStandardWearablesAllDoneCallback::~createStandardWearablesAllDoneCallback() { - llinfos << "destructor - all done?" << llendl; - gAgentWearables.createStandardWearablesAllDone(); -} - -LLAgentWearables::sendAgentWearablesUpdateCallback::~sendAgentWearablesUpdateCallback() -{ - gAgentWearables.sendAgentWearablesUpdate(); + llassert(avatar); + setAvatarAppearance(avatar); } /** @@ -206,67 +217,50 @@ LLAgentWearables::sendAgentWearablesUpdateCallback::~sendAgentWearablesUpdateCal * * Would like to pass the agent in here, but we can't safely * count on it being around later. Just use gAgent directly. - * @param cb callback to execute on completion (??? unused ???) + * @param cb callback to execute on completion (? unused ?) * @param type Type for the wearable in the agent * @param wearable The wearable data. * @param todo Bitmask of actions to take on completion. */ -LLAgentWearables::addWearableToAgentInventoryCallback::addWearableToAgentInventoryCallback( - LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLWearable* wearable, U32 todo) : +LLAgentWearables::AddWearableToAgentInventoryCallback::AddWearableToAgentInventoryCallback( + LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLViewerWearable* wearable, U32 todo, const std::string description) : mType(type), mIndex(index), mWearable(wearable), mTodo(todo), - mCB(cb) + mCB(cb), + mDescription(description) { - llinfos << "constructor" << llendl; + LL_INFOS() << "constructor" << LL_ENDL; } -void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& inv_item) +void LLAgentWearables::AddWearableToAgentInventoryCallback::fire(const LLUUID& inv_item) { - if (mTodo & CALL_CREATESTANDARDDONE) - { - llinfos << "callback fired, inv_item " << inv_item.asString() << llendl; - } - if (inv_item.isNull()) return; gAgentWearables.addWearabletoAgentInventoryDone(mType, mIndex, inv_item, mWearable); - if (mTodo & CALL_UPDATE) - { - gAgentWearables.sendAgentWearablesUpdate(); - } - if (mTodo & CALL_RECOVERDONE) - { - LLAppearanceMgr::instance().addCOFItemLink(inv_item,false); - gAgentWearables.recoverMissingWearableDone(); - } /* * Do this for every one in the loop */ - if (mTodo & CALL_CREATESTANDARDDONE) - { - LLAppearanceMgr::instance().addCOFItemLink(inv_item,false); - gAgentWearables.createStandardWearablesDone(mType, mIndex); - } if (mTodo & CALL_MAKENEWOUTFITDONE) { gAgentWearables.makeNewOutfitDone(mType, mIndex); } if (mTodo & CALL_WEARITEM) { - LLAppearanceMgr::instance().addCOFItemLink(inv_item, true); + LLAppearanceMgr::instance().addCOFItemLink(inv_item, + new LLUpdateAppearanceAndEditWearableOnDestroy(inv_item), mDescription); } } void LLAgentWearables::addWearabletoAgentInventoryDone(const LLWearableType::EType type, const U32 index, const LLUUID& item_id, - LLWearable* wearable) + LLViewerWearable* wearable) { - llinfos << "type " << type << " index " << index << " item " << item_id.asString() << llendl; + LL_INFOS() << "type " << type << " index " << index << " item " << item_id.asString() << LL_ENDL; if (item_id.isNull()) return; @@ -304,91 +298,17 @@ void LLAgentWearables::addWearabletoAgentInventoryDone(const LLWearableType::ETy gInventory.notifyObservers(); } -void LLAgentWearables::sendAgentWearablesUpdate() -{ - // First make sure that we have inventory items for each wearable - for (S32 type=0; type < LLWearableType::WT_COUNT; ++type) - { - for (U32 index=0; index < getWearableCount((LLWearableType::EType)type); ++index) - { - LLWearable* wearable = getWearable((LLWearableType::EType)type,index); - if (wearable) - { - if (wearable->getItemID().isNull()) - { - LLPointer<LLInventoryCallback> cb = - new addWearableToAgentInventoryCallback( - LLPointer<LLRefCount>(NULL), - (LLWearableType::EType)type, - index, - wearable, - addWearableToAgentInventoryCallback::CALL_NONE); - addWearableToAgentInventory(cb, wearable); - } - else - { - gInventory.addChangedMask(LLInventoryObserver::LABEL, - wearable->getItemID()); - } - } - } - } - - // Then make sure the inventory is in sync with the avatar. - gInventory.notifyObservers(); - - // Send the AgentIsNowWearing - gMessageSystem->newMessageFast(_PREHASH_AgentIsNowWearing); - - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - - lldebugs << "sendAgentWearablesUpdate()" << llendl; - // MULTI-WEARABLE: DEPRECATED: HACK: index to 0- server database tables don't support concept of multiwearables. - for (S32 type=0; type < LLWearableType::WT_COUNT; ++type) - { - gMessageSystem->nextBlockFast(_PREHASH_WearableData); - - U8 type_u8 = (U8)type; - gMessageSystem->addU8Fast(_PREHASH_WearableType, type_u8); - - LLWearable* wearable = getWearable((LLWearableType::EType)type, 0); - if (wearable) - { - //llinfos << "Sending wearable " << wearable->getName() << llendl; - LLUUID item_id = wearable->getItemID(); - const LLViewerInventoryItem *item = gInventory.getItem(item_id); - if (item && item->getIsLinkType()) - { - // Get the itemID that this item points to. i.e. make sure - // we are storing baseitems, not their links, in the database. - item_id = item->getLinkedUUID(); - } - gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id); - } - else - { - //llinfos << "Not wearing wearable type " << LLWearableType::getTypeName((LLWearableType::EType)i) << llendl; - gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID::null); - } - - lldebugs << " " << LLWearableType::getTypeLabel((LLWearableType::EType)type) << ": " << (wearable ? wearable->getAssetID() : LLUUID::null) << llendl; - } - gAgent.sendReliableMessage(); -} - -void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update, +void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index, const std::string new_name) { - LLWearable* old_wearable = getWearable(type, index); + LLViewerWearable* old_wearable = getViewerWearable(type, index); if(!old_wearable) return; bool name_changed = !new_name.empty() && (new_name != old_wearable->getName()); if (name_changed || old_wearable->isDirty() || old_wearable->isOldVersion()) { LLUUID old_item_id = old_wearable->getItemID(); - LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); - new_wearable->setItemID(old_item_id); // should this be in LLWearable::copyDataFrom()? + LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); + new_wearable->setItemID(old_item_id); // should this be in LLViewerWearable::copyDataFrom()? setWearable(type,index,new_wearable); // old_wearable may still be referred to by other inventory items. Revert @@ -402,7 +322,7 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 std::string item_name = item->getName(); if (name_changed) { - llinfos << "saveWearable changing name from " << item->getName() << " to " << new_name << llendl; + LL_INFOS() << "saveWearable changing name from " << item->getName() << " to " << new_name << LL_ENDL; item_name = new_name; } // Update existing inventory item @@ -419,23 +339,14 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 item->getFlags(), item->getCreationDate()); template_item->setTransactionID(new_wearable->getTransactionID()); - template_item->updateServer(FALSE); - gInventory.updateItem(template_item); - if (name_changed) - { - gInventory.notifyObservers(); - } + update_inventory_item(template_item, gAgentAvatarp->mEndCustomizeCallback); } else { // Add a new inventory item (shouldn't ever happen here) - U32 todo = addWearableToAgentInventoryCallback::CALL_NONE; - if (send_update) - { - todo |= addWearableToAgentInventoryCallback::CALL_UPDATE; - } + U32 todo = AddWearableToAgentInventoryCallback::CALL_NONE; LLPointer<LLInventoryCallback> cb = - new addWearableToAgentInventoryCallback( + new AddWearableToAgentInventoryCallback( LLPointer<LLRefCount>(NULL), type, index, @@ -445,50 +356,49 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 return; } - gAgentAvatarp->wearableUpdated( type, TRUE ); - - if (send_update) - { - sendAgentWearablesUpdate(); - } + gAgentAvatarp->wearableUpdated(type); } } void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, const U32 index, const std::string& new_name, + const std::string& description, BOOL save_in_lost_and_found) { if (!isWearableCopyable(type, index)) { - llwarns << "LLAgent::saveWearableAs() not copyable." << llendl; + LL_WARNS() << "LLAgent::saveWearableAs() not copyable." << LL_ENDL; return; } - LLWearable* old_wearable = getWearable(type, index); + LLViewerWearable* old_wearable = getViewerWearable(type, index); if (!old_wearable) { - llwarns << "LLAgent::saveWearableAs() no old wearable." << llendl; + LL_WARNS() << "LLAgent::saveWearableAs() no old wearable." << LL_ENDL; return; } LLInventoryItem* item = gInventory.getItem(getWearableItemID(type,index)); if (!item) { - llwarns << "LLAgent::saveWearableAs() no inventory item." << llendl; + LL_WARNS() << "LLAgent::saveWearableAs() no inventory item." << LL_ENDL; return; } std::string trunc_name(new_name); LLStringUtil::truncate(trunc_name, DB_INV_ITEM_NAME_STR_LEN); - LLWearable* new_wearable = LLWearableList::instance().createCopy( + LLViewerWearable* new_wearable = LLWearableList::instance().createCopy( old_wearable, trunc_name); + LLPointer<LLInventoryCallback> cb = - new addWearableToAgentInventoryCallback( + new AddWearableToAgentInventoryCallback( LLPointer<LLRefCount>(NULL), type, index, new_wearable, - addWearableToAgentInventoryCallback::CALL_WEARITEM); + AddWearableToAgentInventoryCallback::CALL_WEARITEM, + description + ); LLUUID category_id; if (save_in_lost_and_found) { @@ -517,14 +427,12 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, void LLAgentWearables::revertWearable(const LLWearableType::EType type, const U32 index) { - LLWearable* wearable = getWearable(type, index); + LLViewerWearable* wearable = getViewerWearable(type, index); llassert(wearable); if (wearable) { wearable->revertValues(); } - - gAgent.sendAgentSetAppearance(); } void LLAgentWearables::saveAllWearables() @@ -537,9 +445,8 @@ void LLAgentWearables::saveAllWearables() for (S32 i=0; i < LLWearableType::WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) - saveWearable((LLWearableType::EType)i, j, FALSE); + saveWearable((LLWearableType::EType)i, j); } - sendAgentWearablesUpdate(); } // Called when the user changes the name of a wearable inventory item that is currently being worn. @@ -552,13 +459,13 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string& LLUUID curr_item_id = getWearableItemID((LLWearableType::EType)i,j); if (curr_item_id == item_id) { - LLWearable* old_wearable = getWearable((LLWearableType::EType)i,j); + LLViewerWearable* old_wearable = getViewerWearable((LLWearableType::EType)i,j); llassert(old_wearable); if (!old_wearable) continue; std::string old_name = old_wearable->getName(); old_wearable->setName(new_name); - LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); + LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); new_wearable->setItemID(item_id); LLInventoryItem* item = gInventory.getItem(item_id); if (item) @@ -568,7 +475,6 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string& old_wearable->setName(old_name); setWearable((LLWearableType::EType)i,j,new_wearable); - sendAgentWearablesUpdate(); break; } } @@ -639,14 +545,14 @@ LLInventoryItem* LLAgentWearables::getWearableInventoryItem(LLWearableType::ETyp return item; } -const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const +const LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const { const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id); for (S32 i=0; i < LLWearableType::WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - const LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + const LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getItemID() == base_item_id)) { return curr_wearable; @@ -656,14 +562,14 @@ const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) return NULL; } -LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) +LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) { const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id); for (S32 i=0; i < LLWearableType::WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getItemID() == base_item_id)) { return curr_wearable; @@ -673,13 +579,13 @@ LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) return NULL; } -LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id) +LLViewerWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id) { for (S32 i=0; i < LLWearableType::WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getAssetID() == asset_id)) { return curr_wearable; @@ -689,234 +595,60 @@ LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id) return NULL; } -void LLAgentWearables::sendAgentWearablesRequest() +LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) { - gMessageSystem->newMessageFast(_PREHASH_AgentWearablesRequest); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - gAgent.sendReliableMessage(); + return dynamic_cast<LLViewerWearable*> (getWearable(type, index)); } -// static -BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type) +const LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const { - return (gAgentWearables.getWearableCount(type) > 0); + return dynamic_cast<const LLViewerWearable*> (getWearable(type, index)); } -LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) -{ - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return NULL; - } - wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - { - return NULL; - } - else - { - return wearable_vec[index]; - } -} - -void LLAgentWearables::setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable) -{ - - LLWearable *old_wearable = getWearable(type,index); - if (!old_wearable) - { - pushWearable(type,wearable); - return; - } - - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - llwarns << "invalid type, type " << type << " index " << index << llendl; - return; - } - wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - { - llwarns << "invalid index, type " << type << " index " << index << llendl; - } - else - { - wearable_vec[index] = wearable; - old_wearable->setLabelUpdated(); - wearableUpdated(wearable); - checkWearableAgainstInventory(wearable); - } -} - -U32 LLAgentWearables::pushWearable(const LLWearableType::EType type, LLWearable *wearable) -{ - if (wearable == NULL) - { - // no null wearables please! - llwarns << "Null wearable sent for type " << type << llendl; - return MAX_CLOTHING_PER_TYPE; - } - if (type < LLWearableType::WT_COUNT || mWearableDatas[type].size() < MAX_CLOTHING_PER_TYPE) - { - mWearableDatas[type].push_back(wearable); - wearableUpdated(wearable); - checkWearableAgainstInventory(wearable); - return mWearableDatas[type].size()-1; - } - return MAX_CLOTHING_PER_TYPE; -} - -void LLAgentWearables::wearableUpdated(LLWearable *wearable) +// static +BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type) { - gAgentAvatarp->wearableUpdated(wearable->getType(), FALSE); - wearable->refreshName(); - wearable->setLabelUpdated(); - - wearable->pullCrossWearableValues(); - - // Hack pt 2. If the wearable we just loaded has definition version 24, - // then force a re-save of this wearable after slamming the version number to 22. - // This number was incorrectly incremented for internal builds before release, and - // this fix will ensure that the affected wearables are re-saved with the right version number. - // the versions themselves are compatible. This code can be removed before release. - if( wearable->getDefinitionVersion() == 24 ) - { - wearable->setDefinitionVersion(22); - U32 index = getWearableIndex(wearable); - llinfos << "forcing werable type " << wearable->getType() << " to version 22 from 24" << llendl; - saveWearable(wearable->getType(),index,TRUE); - } - + return (gAgentWearables.getWearableCount(type) > 0); } -void LLAgentWearables::popWearable(LLWearable *wearable) +// virtual +void LLAgentWearables::wearableUpdated(LLWearable *wearable, BOOL removed) { - if (wearable == NULL) - { - // nothing to do here. move along. - return; - } - - U32 index = getWearableIndex(wearable); - LLWearableType::EType type = wearable->getType(); - - if (index < MAX_CLOTHING_PER_TYPE && index < getWearableCount(type)) + if (isAgentAvatarValid()) { - popWearable(type, index); + gAgentAvatarp->wearableUpdated(wearable->getType()); } -} -void LLAgentWearables::popWearable(const LLWearableType::EType type, U32 index) -{ - LLWearable *wearable = getWearable(type, index); - if (wearable) - { - mWearableDatas[type].erase(mWearableDatas[type].begin() + index); - gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE); - wearable->setLabelUpdated(); - } -} + LLWearableData::wearableUpdated(wearable, removed); -U32 LLAgentWearables::getWearableIndex(LLWearable *wearable) -{ - if (wearable == NULL) + if (!removed) { - return MAX_CLOTHING_PER_TYPE; - } + LLViewerWearable* viewer_wearable = dynamic_cast<LLViewerWearable*>(wearable); + viewer_wearable->refreshName(); - const LLWearableType::EType type = wearable->getType(); - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - llwarns << "tried to get wearable index with an invalid type!" << llendl; - return MAX_CLOTHING_PER_TYPE; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - for(U32 index = 0; index < wearable_vec.size(); index++) - { - if (wearable_vec[index] == wearable) + // Hack pt 2. If the wearable we just loaded has definition version 24, + // then force a re-save of this wearable after slamming the version number to 22. + // This number was incorrectly incremented for internal builds before release, and + // this fix will ensure that the affected wearables are re-saved with the right version number. + // the versions themselves are compatible. This code can be removed before release. + if( wearable->getDefinitionVersion() == 24 ) { - return index; + U32 index; + if (getWearableIndex(wearable,index)) + { + LL_INFOS() << "forcing wearable type " << wearable->getType() << " to version 22 from 24" << LL_ENDL; + wearable->setDefinitionVersion(22); + saveWearable(wearable->getType(),index); + } } - } - - return MAX_CLOTHING_PER_TYPE; -} - -const LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) const -{ - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return NULL; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - { - return NULL; - } - else - { - return wearable_vec[index]; - } -} - -LLWearable* LLAgentWearables::getTopWearable(const LLWearableType::EType type) -{ - U32 count = getWearableCount(type); - if ( count == 0) - { - return NULL; - } - - return getWearable(type, count-1); -} -LLWearable* LLAgentWearables::getBottomWearable(const LLWearableType::EType type) -{ - if (getWearableCount(type) == 0) - { - return NULL; + checkWearableAgainstInventory(viewer_wearable); } - - return getWearable(type, 0); -} - -U32 LLAgentWearables::getWearableCount(const LLWearableType::EType type) const -{ - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return 0; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - return wearable_vec.size(); -} - -U32 LLAgentWearables::getWearableCount(const U32 tex_index) const -{ - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((LLVOAvatarDefines::ETextureIndex)tex_index); - return getWearableCount(wearable_type); -} - - -BOOL LLAgentWearables::itemUpdatePending(const LLUUID& item_id) const -{ - return mItemsAwaitingWearableUpdate.find(item_id) != mItemsAwaitingWearableUpdate.end(); -} - -U32 LLAgentWearables::itemUpdatePendingCount() const -{ - return mItemsAwaitingWearableUpdate.size(); } const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 index) const { - const LLWearable *wearable = getWearable(type,index); + const LLViewerWearable *wearable = getViewerWearable(type,index); if (wearable) return wearable->getItemID(); else @@ -925,7 +657,7 @@ const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 const LLUUID LLAgentWearables::getWearableAssetID(LLWearableType::EType type, U32 index) const { - const LLWearable *wearable = getWearable(type,index); + const LLViewerWearable *wearable = getViewerWearable(type,index); if (wearable) return wearable->getAssetID(); else @@ -937,157 +669,12 @@ BOOL LLAgentWearables::isWearingItem(const LLUUID& item_id) const return getWearableFromItemID(item_id) != NULL; } -// MULTI-WEARABLE: DEPRECATED (see backwards compatibility) -// static -// ! BACKWARDS COMPATIBILITY ! When we stop supporting viewer1.23, we can assume -// that viewers have a Current Outfit Folder and won't need this message, and thus -// we can remove/ignore this whole function. EXCEPT gAgentWearables.notifyLoadingStarted -void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data) -{ - // We should only receive this message a single time. Ignore subsequent AgentWearablesUpdates - // that may result from AgentWearablesRequest having been sent more than once. - if (mInitialWearablesUpdateReceived) - return; - - // notify subscribers that wearables started loading. See EXT-7777 - // *TODO: find more proper place to not be called from deprecated method. - // Seems such place is found: LLInitialWearablesFetch::processContents() - gAgentWearables.notifyLoadingStarted(); - - mInitialWearablesUpdateReceived = true; - - LLUUID agent_id; - gMessageSystem->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - - if (isAgentAvatarValid() && (agent_id == gAgentAvatarp->getID())) - { - gMessageSystem->getU32Fast(_PREHASH_AgentData, _PREHASH_SerialNum, gAgentQueryManager.mUpdateSerialNum); - - const S32 NUM_BODY_PARTS = 4; - S32 num_wearables = gMessageSystem->getNumberOfBlocksFast(_PREHASH_WearableData); - if (num_wearables < NUM_BODY_PARTS) - { - // Transitional state. Avatars should always have at least their body parts (hair, eyes, shape and skin). - // The fact that they don't have any here (only a dummy is sent) implies that either: - // 1. This account existed before we had wearables - // 2. The database has gotten messed up - // 3. This is the account's first login (i.e. the wearables haven't been generated yet). - return; - } - - // Get the UUID of the current outfit folder (will be created if it doesn't exist) - const LLUUID current_outfit_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - LLInitialWearablesFetch* outfit = new LLInitialWearablesFetch(current_outfit_id); - - //lldebugs << "processAgentInitialWearablesUpdate()" << llendl; - // Add wearables - // MULTI-WEARABLE: DEPRECATED: Message only supports one wearable per type, will be ignored in future. - gAgentWearables.mItemsAwaitingWearableUpdate.clear(); - for (S32 i=0; i < num_wearables; i++) - { - // Parse initial wearables data from message system - U8 type_u8 = 0; - gMessageSystem->getU8Fast(_PREHASH_WearableData, _PREHASH_WearableType, type_u8, i); - if (type_u8 >= LLWearableType::WT_COUNT) - { - continue; - } - const LLWearableType::EType type = (LLWearableType::EType) type_u8; - - LLUUID item_id; - gMessageSystem->getUUIDFast(_PREHASH_WearableData, _PREHASH_ItemID, item_id, i); - - LLUUID asset_id; - gMessageSystem->getUUIDFast(_PREHASH_WearableData, _PREHASH_AssetID, asset_id, i); - if (asset_id.isNull()) - { - LLWearable::removeFromAvatar(type, FALSE); - } - else - { - LLAssetType::EType asset_type = LLWearableType::getAssetType(type); - if (asset_type == LLAssetType::AT_NONE) - { - continue; - } - - // MULTI-WEARABLE: DEPRECATED: this message only supports one wearable per type. Should be ignored in future versions - - // Store initial wearables data until we know whether we have the current outfit folder or need to use the data. - LLInitialWearablesFetch::InitialWearableData wearable_data(type, item_id, asset_id); - outfit->add(wearable_data); - } - - lldebugs << " " << LLWearableType::getTypeLabel(type) << llendl; - } - - // Get the complete information on the items in the inventory and set up an observer - // that will trigger when the complete information is fetched. - outfit->startFetch(); - if(outfit->isFinished()) - { - // everything is already here - call done. - outfit->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit); - } - - } -} - -// Normally, all wearables referred to "AgentWearablesUpdate" will correspond to actual assets in the -// database. If for some reason, we can't load one of those assets, we can try to reconstruct it so that -// the user isn't left without a shape, for example. (We can do that only after the inventory has loaded.) -void LLAgentWearables::recoverMissingWearable(const LLWearableType::EType type, U32 index) -{ - // Try to recover by replacing missing wearable with a new one. - LLNotificationsUtil::add("ReplacedMissingWearable"); - lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) << " could not be downloaded. Replaced inventory item with default wearable." << llendl; - LLWearable* new_wearable = LLWearableList::instance().createNewWearable(type); - - setWearable(type,index,new_wearable); - //new_wearable->writeToAvatar(TRUE); - - // Add a new one in the lost and found folder. - // (We used to overwrite the "not found" one, but that could potentially - // destory content.) JC - const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - LLPointer<LLInventoryCallback> cb = - new addWearableToAgentInventoryCallback( - LLPointer<LLRefCount>(NULL), - type, - index, - new_wearable, - addWearableToAgentInventoryCallback::CALL_RECOVERDONE); - addWearableToAgentInventory(cb, new_wearable, lost_and_found_id, TRUE); -} - -void LLAgentWearables::recoverMissingWearableDone() +void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index) { - // Have all the wearables that the avatar was wearing at log-in arrived or been fabricated? - updateWearablesLoaded(); - if (areWearablesLoaded()) - { - // Make sure that the server's idea of the avatar's wearables actually match the wearables. - gAgent.sendAgentSetAppearance(); - } - else - { - gInventory.addChangedMask(LLInventoryObserver::LABEL, LLUUID::null); - gInventory.notifyObservers(); - } -} - -void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index) -{ - LLWearable* wearable = getWearable((LLWearableType::EType)wearable_type, wearable_index); + LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)wearable_type, wearable_index); if (!wearable) { - llerrs << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << llendl; + LL_ERRS() << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << LL_ENDL; return; } LLLocalTextureObject lto; @@ -1100,28 +687,28 @@ public: OnWearableItemCreatedCB(): mWearablesAwaitingItems(LLWearableType::WT_COUNT,NULL) { - llinfos << "created callback" << llendl; + LL_INFOS() << "created callback" << LL_ENDL; } /* virtual */ void fire(const LLUUID& inv_item) { - llinfos << "One item created " << inv_item.asString() << llendl; - LLViewerInventoryItem *item = gInventory.getItem(inv_item); - mItemsToLink.put(item); + LL_INFOS() << "One item created " << inv_item.asString() << LL_ENDL; + LLConstPointer<LLInventoryObject> item = gInventory.getItem(inv_item); + mItemsToLink.push_back(item); updatePendingWearable(inv_item); } ~OnWearableItemCreatedCB() { - llinfos << "All items created" << llendl; + LL_INFOS() << "All items created" << LL_ENDL; LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; - LLAppearanceMgr::instance().linkAll(LLAppearanceMgr::instance().getCOF(), - mItemsToLink, - link_waiter); + link_inventory_array(LLAppearanceMgr::instance().getCOF(), + mItemsToLink, + link_waiter); } - void addPendingWearable(LLWearable *wearable) + void addPendingWearable(LLViewerWearable *wearable) { if (!wearable) { - llwarns << "no wearable" << llendl; + LL_WARNS() << "no wearable" << LL_ENDL; return; } LLWearableType::EType type = wearable->getType(); @@ -1131,7 +718,7 @@ public: } else { - llwarns << "invalid type " << type << llendl; + LL_WARNS() << "invalid type " << type << LL_ENDL; } } void updatePendingWearable(const LLUUID& inv_item) @@ -1139,12 +726,12 @@ public: LLViewerInventoryItem *item = gInventory.getItem(inv_item); if (!item) { - llwarns << "no item found" << llendl; + LL_WARNS() << "no item found" << LL_ENDL; return; } if (!item->isWearableType()) { - llwarns << "non-wearable item found" << llendl; + LL_WARNS() << "non-wearable item found" << LL_ENDL; return; } if (item && item->isWearableType()) @@ -1152,31 +739,28 @@ public: LLWearableType::EType type = item->getWearableType(); if (type < LLWearableType::WT_COUNT) { - LLWearable *wearable = mWearablesAwaitingItems[type]; + LLViewerWearable *wearable = mWearablesAwaitingItems[type]; if (wearable) wearable->setItemID(inv_item); } else { - llwarns << "invalid wearable type " << type << llendl; + LL_WARNS() << "invalid wearable type " << type << LL_ENDL; } } } private: - LLInventoryModel::item_array_t mItemsToLink; - std::vector<LLWearable*> mWearablesAwaitingItems; + LLInventoryObject::const_object_list_t mItemsToLink; + std::vector<LLViewerWearable*> mWearablesAwaitingItems; }; -void LLAgentWearables::createStandardWearables(BOOL female) +void LLAgentWearables::createStandardWearables() { - llwarns << "Creating Standard " << (female ? "female" : "male") - << " Wearables" << llendl; + LL_WARNS() << "Creating standard wearables" << LL_ENDL; if (!isAgentAvatarValid()) return; - gAgentAvatarp->setSex(female ? SEX_FEMALE : SEX_MALE); - const BOOL create[LLWearableType::WT_COUNT] = { TRUE, //LLWearableType::WT_SHAPE @@ -1200,7 +784,7 @@ void LLAgentWearables::createStandardWearables(BOOL female) if (create[i]) { llassert(getWearableCount((LLWearableType::EType)i) == 0); - LLWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i); + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i, gAgentAvatarp); ((OnWearableItemCreatedCB*)(&(*cb)))->addPendingWearable(wearable); // no need to update here... LLUUID category_id = LLUUID::null; @@ -1219,28 +803,38 @@ void LLAgentWearables::createStandardWearables(BOOL female) } } -void LLAgentWearables::createStandardWearablesDone(S32 type, U32 index) +// We no longer need this message in the current viewer, but send +// it for now to maintain compatibility with release viewers. Can +// remove this function once the SH-3455 changesets are universally deployed. +void LLAgentWearables::sendDummyAgentWearablesUpdate() { - llinfos << "type " << type << " index " << index << llendl; + LL_DEBUGS("Avatar") << "sendAgentWearablesUpdate()" << LL_ENDL; - if (!isAgentAvatarValid()) return; - gAgentAvatarp->updateVisualParams(); -} + // Send the AgentIsNowWearing + gMessageSystem->newMessageFast(_PREHASH_AgentIsNowWearing); + + gMessageSystem->nextBlockFast(_PREHASH_AgentData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); -void LLAgentWearables::createStandardWearablesAllDone() -{ - // ... because sendAgentWearablesUpdate will notify inventory - // observers. - llinfos << "all done?" << llendl; + // Send 4 standardized nonsense item ids (same as returned by the modified sim, not that it especially matters). + gMessageSystem->nextBlockFast(_PREHASH_WearableData); + gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(1)); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("db5a4e5f-9da3-44c8-992d-1181c5795498")); - mWearablesLoaded = TRUE; - checkWearablesLoaded(); - notifyLoadingFinished(); - - updateServer(); + gMessageSystem->nextBlockFast(_PREHASH_WearableData); + gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(2)); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("6969c7cc-f72f-4a76-a19b-c293cce8ce4f")); - // Treat this as the first texture entry message, if none received yet - gAgentAvatarp->onFirstTEMessageReceived(); + gMessageSystem->nextBlockFast(_PREHASH_WearableData); + gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(3)); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("7999702b-b291-48f9-8903-c91dfb828408")); + + gMessageSystem->nextBlockFast(_PREHASH_WearableData); + gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(4)); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("566cb59e-ef60-41d7-bfa6-e0f293fbea40")); + + gAgent.sendReliableMessage(); } void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index) @@ -1259,7 +853,7 @@ void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index) void LLAgentWearables::addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb, - LLWearable* wearable, + LLViewerWearable* wearable, const LLUUID& category_id, BOOL notify) { @@ -1297,7 +891,7 @@ void LLAgentWearables::removeWearable(const LLWearableType::EType type, bool do_ } else { - LLWearable* old_wearable = getWearable(type,index); + LLViewerWearable* old_wearable = getViewerWearable(type,index); if (old_wearable) { @@ -1352,66 +946,122 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo //LLAgentDumper dumper("removeWearable"); if (do_remove_all) { - S32 max_entry = mWearableDatas[type].size()-1; + S32 max_entry = getWearableCount(type)-1; for (S32 i=max_entry; i>=0; i--) { - LLWearable* old_wearable = getWearable(type,i); - //queryWearableCache(); // moved below + LLViewerWearable* old_wearable = getViewerWearable(type,i); if (old_wearable) { - popWearable(old_wearable); - old_wearable->removeFromAvatar(TRUE); + eraseWearable(old_wearable); + old_wearable->removeFromAvatar(); } } - mWearableDatas[type].clear(); + clearWearableType(type); } else { - LLWearable* old_wearable = getWearable(type, index); - //queryWearableCache(); // moved below + LLViewerWearable* old_wearable = getViewerWearable(type, index); if (old_wearable) { - popWearable(old_wearable); - old_wearable->removeFromAvatar(TRUE); + eraseWearable(old_wearable); + old_wearable->removeFromAvatar(); } } - queryWearableCache(); - - // Update the server - updateServer(); gInventory.notifyObservers(); } // Assumes existing wearables are not dirty. void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& items, - const LLDynamicArray< LLWearable* >& wearables, - BOOL remove) + const std::vector< LLViewerWearable* >& wearables) { - llinfos << "setWearableOutfit() start" << llendl; + LL_INFOS() << "setWearableOutfit() start" << LL_ENDL; + + S32 count = wearables.size(); + llassert(items.size() == count); + + // Check for whether outfit already matches the one requested + S32 matched = 0, mismatched = 0; + const S32 arr_size = LLWearableType::WT_COUNT; + S32 type_counts[arr_size]; + std::fill(type_counts,type_counts+arr_size,0); + for (S32 i = 0; i < count; i++) + { + LLViewerWearable* new_wearable = wearables[i]; + LLPointer<LLInventoryItem> new_item = items[i]; + const LLWearableType::EType type = new_wearable->getType(); + if (type < 0 || type>=LLWearableType::WT_COUNT) + { + LL_WARNS() << "invalid type " << type << LL_ENDL; + mismatched++; + continue; + } + S32 index = type_counts[type]; + type_counts[type]++; + + LLViewerWearable *curr_wearable = dynamic_cast<LLViewerWearable*>(getWearable(type,index)); + if (!new_wearable || !curr_wearable || + new_wearable->getAssetID() != curr_wearable->getAssetID()) + { + LL_DEBUGS("Avatar") << "mismatch, type " << type << " index " << index + << " names " << (curr_wearable ? curr_wearable->getName() : "NONE") << "," + << " names " << (new_wearable ? new_wearable->getName() : "NONE") << LL_ENDL; + mismatched++; + continue; + } + + // Don't care about this case - ordering of wearables with the same asset id has no effect. + // Causes the two-alphas error case in MAINT-4158. + // We should actually disallow wearing two wearables with the same asset id. +#if 0 + if (curr_wearable->getName() != new_item->getName() || + curr_wearable->getItemID() != new_item->getUUID()) + { + LL_DEBUGS("Avatar") << "mismatch on name or inventory id, names " + << curr_wearable->getName() << " vs " << new_item->getName() + << " item ids " << curr_wearable->getItemID() << " vs " << new_item->getUUID() + << LL_ENDL; + mismatched++; + continue; + } +#endif + // If we got here, everything matches. + matched++; + } + LL_DEBUGS("Avatar") << "matched " << matched << " mismatched " << mismatched << LL_ENDL; + for (S32 j=0; j<LLWearableType::WT_COUNT; j++) + { + LLWearableType::EType type = (LLWearableType::EType) j; + if (getWearableCount(type) != type_counts[j]) + { + LL_DEBUGS("Avatar") << "count mismatch for type " << j << " current " << getWearableCount(j) << " requested " << type_counts[j] << LL_ENDL; + mismatched++; + } + } + if (mismatched == 0) + { + LL_DEBUGS("Avatar") << "no changes, bailing out" << LL_ENDL; + mCOFChangeInProgress = false; + return; + } + + // TODO: Removed check for ensuring that teens don't remove undershirt and underwear. Handle later - if (remove) + // note: shirt is the first non-body part wearable item. Update if wearable order changes. + // This loop should remove all clothing, but not any body parts + for (S32 j = 0; j < (S32)LLWearableType::WT_COUNT; j++) { - // note: shirt is the first non-body part wearable item. Update if wearable order changes. - // This loop should remove all clothing, but not any body parts - for (S32 type = 0; type < (S32)LLWearableType::WT_COUNT; type++) + if (LLWearableType::getAssetType((LLWearableType::EType)j) == LLAssetType::AT_CLOTHING) { - if (LLWearableType::getAssetType((LLWearableType::EType)type) == LLAssetType::AT_CLOTHING) - { - removeWearable((LLWearableType::EType)type, true, 0); - } + removeWearable((LLWearableType::EType)j, true, 0); } } - S32 count = wearables.count(); - llassert(items.count() == count); - - S32 i; - for (i = 0; i < count; i++) + for (S32 i = 0; i < count; i++) { - LLWearable* new_wearable = wearables[i]; + LLViewerWearable* new_wearable = wearables[i]; LLPointer<LLInventoryItem> new_item = items[i]; llassert(new_wearable); @@ -1431,8 +1081,8 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it { pushWearable(type,new_wearable); } - wearableUpdated(new_wearable); - checkWearableAgainstInventory(new_wearable); + const BOOL removed = FALSE; + wearableUpdated(new_wearable, removed); } } @@ -1441,30 +1091,42 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it if (isAgentAvatarValid()) { gAgentAvatarp->setCompositeUpdatesEnabled(TRUE); - gAgentAvatarp->updateVisualParams(); - gAgentAvatarp->invalidateAll(); + + // If we have not yet declouded, we may want to use + // baked texture UUIDs sent from the first objectUpdate message + // don't overwrite these. If we have already declouded, we've saved + // these ids as the last known good textures and can invalidate without + // re-clouding. + if (!gAgentAvatarp->getIsCloud()) + { + gAgentAvatarp->invalidateAll(); + } } // Start rendering & update the server mWearablesLoaded = TRUE; - checkWearablesLoaded(); + notifyLoadingFinished(); - queryWearableCache(); - updateServer(); + + // Copy wearable params to avatar. + gAgentAvatarp->writeWearablesToAvatar(); + + // Then update the avatar based on the copied params. + gAgentAvatarp->updateVisualParams(); gAgentAvatarp->dumpAvatarTEs("setWearableOutfit"); - lldebugs << "setWearableOutfit() end" << llendl; + LL_DEBUGS("Avatar") << "setWearableOutfit() end" << LL_ENDL; } // User has picked "wear on avatar" from a menu. -void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append) +void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append) { //LLAgentDumper dumper("setWearableItem"); if (isWearingItem(new_item->getUUID())) { - llwarns << "wearable " << new_item->getUUID() << " is already worn" << llendl; + LL_WARNS() << "wearable " << new_item->getUUID() << " is already worn" << LL_ENDL; return; } @@ -1474,14 +1136,14 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne { // Remove old wearable, if any // MULTI_WEARABLE: hardwired to 0 - LLWearable* old_wearable = getWearable(type,0); + LLViewerWearable* old_wearable = getViewerWearable(type,0); if (old_wearable) { const LLUUID& old_item_id = old_wearable->getItemID(); if ((old_wearable->getAssetID() == new_wearable->getAssetID()) && (old_item_id == new_item->getUUID())) { - lldebugs << "No change to wearable asset and item: " << LLWearableType::getTypeName(type) << llendl; + LL_DEBUGS() << "No change to wearable asset and item: " << LLWearableType::getTypeName(type) << LL_ENDL; return; } @@ -1500,11 +1162,17 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne } // static -bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable) +bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); LLInventoryItem* new_item = gInventory.getItem(notification["payload"]["item_id"].asUUID()); - U32 index = gAgentWearables.getWearableIndex(wearable); + U32 index; + if (!gAgentWearables.getWearableIndex(wearable,index)) + { + LL_WARNS() << "Wearable not found" << LL_ENDL; + delete wearable; + return false; + } if (!new_item) { delete wearable; @@ -1536,16 +1204,17 @@ bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& // Called from setWearableItem() and onSetWearableDialog() to actually set the wearable. // MULTI_WEARABLE: unify code after null objects are gone. -void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append) +void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append) { const LLWearableType::EType type = new_wearable->getType(); if (do_append && getWearableItemID(type,0).notNull()) { new_wearable->setItemID(new_item->getUUID()); - mWearableDatas[type].push_back(new_wearable); - llinfos << "Added additional wearable for type " << type - << " size is now " << mWearableDatas[type].size() << llendl; + const bool trigger_updated = false; + pushWearable(type, new_wearable, trigger_updated); + LL_INFOS() << "Added additional wearable for type " << type + << " size is now " << getWearableCount(type) << LL_ENDL; checkWearableAgainstInventory(new_wearable); } else @@ -1553,7 +1222,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n // Replace the old wearable with a new one. llassert(new_item->getAssetUUID() == new_wearable->getAssetID()); - LLWearable *old_wearable = getWearable(type,0); + LLViewerWearable *old_wearable = getViewerWearable(type,0); LLUUID old_item_id; if (old_wearable) { @@ -1567,108 +1236,9 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id); gInventory.notifyObservers(); } - llinfos << "Replaced current element 0 for type " << type - << " size is now " << mWearableDatas[type].size() << llendl; + LL_INFOS() << "Replaced current element 0 for type " << type + << " size is now " << getWearableCount(type) << LL_ENDL; } - - //llinfos << "LLVOAvatar::setWearableItem()" << llendl; - queryWearableCache(); - //new_wearable->writeToAvatar(TRUE); - - updateServer(); -} - -void LLAgentWearables::queryWearableCache() -{ - if (!areWearablesLoaded()) - { - return; - } - - // Look up affected baked textures. - // If they exist: - // disallow updates for affected layersets (until dataserver responds with cache request.) - // If cache miss, turn updates back on and invalidate composite. - // If cache hit, modify baked texture entries. - // - // Cache requests contain list of hashes for each baked texture entry. - // Response is list of valid baked texture assets. (same message) - - gMessageSystem->newMessageFast(_PREHASH_AgentCachedTexture); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - gMessageSystem->addS32Fast(_PREHASH_SerialNum, gAgentQueryManager.mWearablesCacheQueryID); - - S32 num_queries = 0; - for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) - { - LLUUID hash_id = computeBakedTextureHash((EBakedTextureIndex) baked_index); - if (hash_id.notNull()) - { - num_queries++; - // *NOTE: make sure at least one request gets packed - - ETextureIndex te_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); - - //llinfos << "Requesting texture for hash " << hash << " in baked texture slot " << baked_index << llendl; - gMessageSystem->nextBlockFast(_PREHASH_WearableData); - gMessageSystem->addUUIDFast(_PREHASH_ID, hash_id); - gMessageSystem->addU8Fast(_PREHASH_TextureIndex, (U8)te_index); - } - - gAgentQueryManager.mActiveCacheQueries[baked_index] = gAgentQueryManager.mWearablesCacheQueryID; - } - //VWR-22113: gAgent.getRegion() can return null if invalid, seen here on logout - if(gAgent.getRegion()) - { - llinfos << "Requesting texture cache entry for " << num_queries << " baked textures" << llendl; - gMessageSystem->sendReliable(gAgent.getRegion()->getHost()); - gAgentQueryManager.mNumPendingQueries++; - gAgentQueryManager.mWearablesCacheQueryID++; - } -} - -LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index, - BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache -{ - LLUUID hash_id; - bool hash_computed = false; - LLMD5 hash; - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); - - for (U8 i=0; i < baked_dict->mWearables.size(); i++) - { - const LLWearableType::EType baked_type = baked_dict->mWearables[i]; - const U32 num_wearables = getWearableCount(baked_type); - for (U32 index = 0; index < num_wearables; ++index) - { - const LLWearable* wearable = getWearable(baked_type,index); - if (wearable) - { - LLUUID asset_id = wearable->getAssetID(); - hash.update((const unsigned char*)asset_id.mData, UUID_BYTES); - hash_computed = true; - } - } - } - if (hash_computed) - { - hash.update((const unsigned char*)baked_dict->mWearablesHashID.mData, UUID_BYTES); - - // Add some garbage into the hash so that it becomes invalid. - if (!generate_valid_hash) - { - if (isAgentAvatarValid()) - { - hash.update((const unsigned char*)gAgentAvatarp->getID().mData, UUID_BYTES); - } - } - hash.finalize(); - hash.raw_digest(hash_id.mData); - } - - return hash_id; } // User has picked "remove from avatar" from a menu. @@ -1692,40 +1262,12 @@ void LLAgentWearables::userRemoveWearablesOfType(const LLWearableType::EType &ty } } -// static -void LLAgentWearables::userRemoveAllClothes() -{ - // We have to do this up front to avoid having to deal with the case of multiple wearables being dirty. - if (gAgentCamera.cameraCustomizeAvatar()) - { - // switching to outfit editor should automagically save any currently edited wearable - LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit")); - } - userRemoveAllClothesStep2(TRUE); -} - -// static -void LLAgentWearables::userRemoveAllClothesStep2(BOOL proceed) -{ - if (proceed) - { - gAgentWearables.removeWearable(LLWearableType::WT_SHIRT,true,0); - gAgentWearables.removeWearable(LLWearableType::WT_PANTS,true,0); - gAgentWearables.removeWearable(LLWearableType::WT_SHOES,true,0); - gAgentWearables.removeWearable(LLWearableType::WT_SOCKS,true,0); - gAgentWearables.removeWearable(LLWearableType::WT_JACKET,true,0); - gAgentWearables.removeWearable(LLWearableType::WT_GLOVES,true,0); - gAgentWearables.removeWearable(LLWearableType::WT_UNDERSHIRT,true,0); - gAgentWearables.removeWearable(LLWearableType::WT_UNDERPANTS,true,0); - gAgentWearables.removeWearable(LLWearableType::WT_SKIRT,true,0); - gAgentWearables.removeWearable(LLWearableType::WT_ALPHA,true,0); - gAgentWearables.removeWearable(LLWearableType::WT_TATTOO,true,0); - } -} - -// Combines userRemoveAllAttachments() and userAttachMultipleAttachments() logic to -// get attachments into desired state with minimal number of adds/removes. -void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj_item_array) +// Given a desired set of attachments, find what objects need to be +// removed, and what additional inventory items need to be added. +void LLAgentWearables::findAttachmentsAddRemoveInfo(LLInventoryModel::item_array_t& obj_item_array, + llvo_vec_t& objects_to_remove, + llvo_vec_t& objects_to_retain, + LLInventoryModel::item_array_t& items_to_add) { // Possible cases: // already wearing but not in request set -> take off. @@ -1736,11 +1278,14 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj std::set<LLUUID> requested_item_ids; std::set<LLUUID> current_item_ids; - for (S32 i=0; i<obj_item_array.count(); i++) - requested_item_ids.insert(obj_item_array[i].get()->getLinkedUUID()); + for (S32 i=0; i<obj_item_array.size(); i++) + { + const LLUUID & requested_id = obj_item_array[i].get()->getLinkedUUID(); + //LL_INFOS() << "Requested attachment id " << requested_id << LL_ENDL; + requested_item_ids.insert(requested_id); + } // Build up list of objects to be removed and items currently attached. - llvo_vec_t objects_to_remove; for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end();) { @@ -1754,22 +1299,33 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj if (objectp) { LLUUID object_item_id = objectp->getAttachmentItemID(); + + bool remove_attachment = true; if (requested_item_ids.find(object_item_id) != requested_item_ids.end()) - { - // Object currently worn, was requested. + { // Object currently worn, was requested to keep it // Flag as currently worn so we won't have to add it again. - current_item_ids.insert(object_item_id); + remove_attachment = false; } - else + else if (objectp->isTempAttachment()) + { // Check if we should keep this temp attachment + remove_attachment = LLAppearanceMgr::instance().shouldRemoveTempAttachment(objectp->getID()); + } + + if (remove_attachment) { - // object currently worn, not requested. + // LL_INFOS() << "found object to remove, id " << objectp->getID() << ", item " << objectp->getAttachmentItemID() << LL_ENDL; objects_to_remove.push_back(objectp); } + else + { + // LL_INFOS() << "found object to keep, id " << objectp->getID() << ", item " << objectp->getAttachmentItemID() << LL_ENDL; + current_item_ids.insert(object_item_id); + objects_to_retain.push_back(objectp); + } } } } - LLInventoryModel::item_array_t items_to_add; for (LLInventoryModel::item_array_t::iterator it = obj_item_array.begin(); it != obj_item_array.end(); ++it) @@ -1787,13 +1343,7 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj } // S32 remove_count = objects_to_remove.size(); // S32 add_count = items_to_add.size(); - // llinfos << "remove " << remove_count << " add " << add_count << llendl; - - // Remove everything in objects_to_remove - userRemoveMultipleAttachments(objects_to_remove); - - // Add everything in items_to_add - userAttachMultipleAttachments(items_to_add); + // LL_INFOS() << "remove " << remove_count << " add " << add_count << LL_ENDL; } void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remove) @@ -1813,41 +1363,17 @@ void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remo ++it) { LLViewerObject *objectp = *it; + //gAgentAvatarp->resetJointPositionsOnDetach(objectp); gMessageSystem->nextBlockFast(_PREHASH_ObjectData); gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, objectp->getLocalID()); } gMessageSystem->sendReliable(gAgent.getRegionHost()); } -void LLAgentWearables::userRemoveAllAttachments() -{ - if (!isAgentAvatarValid()) return; - - llvo_vec_t objects_to_remove; - - for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); - iter != gAgentAvatarp->mAttachmentPoints.end();) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - LLViewerObject *attached_object = (*attachment_iter); - if (attached_object) - { - objects_to_remove.push_back(attached_object); - } - } - } - userRemoveMultipleAttachments(objects_to_remove); -} - void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_array_t& obj_item_array) { // Build a compound message to send all the objects that need to be rezzed. - S32 obj_count = obj_item_array.count(); + S32 obj_count = obj_item_array.size(); // Limit number of packets to send const S32 MAX_PACKETS_TO_SEND = 10; @@ -1878,7 +1404,7 @@ void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_arra msg->addBOOLFast(_PREHASH_FirstDetachAll, false ); } - const LLInventoryItem* item = obj_item_array.get(i).get(); + const LLInventoryItem* item = obj_item_array.at(i).get(); msg->nextBlockFast(_PREHASH_ObjectData ); msg->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID()); msg->addUUIDFast(_PREHASH_OwnerID, item->getPermissions().getOwner()); @@ -1895,20 +1421,9 @@ void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_arra } } -void LLAgentWearables::checkWearablesLoaded() const -{ -#ifdef SHOW_ASSERT - U32 item_pend_count = itemUpdatePendingCount(); - if (mWearablesLoaded) - { - llassert(item_pend_count==0); - } -#endif -} - // Returns false if the given wearable is already topmost/bottommost // (depending on closer_to_body parameter). -bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) +bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) const { const LLWearable* wearable = getWearableFromItemID(item_id); if (!wearable) return false; @@ -1922,21 +1437,10 @@ bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_bod BOOL LLAgentWearables::areWearablesLoaded() const { - checkWearablesLoaded(); return mWearablesLoaded; } -// MULTI-WEARABLE: DEPRECATED: item pending count relies on old messages that don't support multi-wearables. do not trust to be accurate -void LLAgentWearables::updateWearablesLoaded() -{ - mWearablesLoaded = (itemUpdatePendingCount()==0); - if (mWearablesLoaded) - { - notifyLoadingFinished(); - } -} - -bool LLAgentWearables::canWearableBeRemoved(const LLWearable* wearable) const +bool LLAgentWearables::canWearableBeRemoved(const LLViewerWearable* wearable) const { if (!wearable) return false; @@ -1945,17 +1449,17 @@ bool LLAgentWearables::canWearableBeRemoved(const LLWearable* wearable) const return !(((type == LLWearableType::WT_SHAPE) || (type == LLWearableType::WT_SKIN) || (type == LLWearableType::WT_HAIR) || (type == LLWearableType::WT_EYES)) && (getWearableCount(type) <= 1) ); } -void LLAgentWearables::animateAllWearableParams(F32 delta, BOOL upload_bake) +void LLAgentWearables::animateAllWearableParams(F32 delta) { for( S32 type = 0; type < LLWearableType::WT_COUNT; ++type ) { for (S32 count = 0; count < (S32)getWearableCount((LLWearableType::EType)type); ++count) { - LLWearable *wearable = getWearable((LLWearableType::EType)type,count); + LLViewerWearable *wearable = getViewerWearable((LLWearableType::EType)type,count); llassert(wearable); if (wearable) { - wearable->animateParams(delta, upload_bake); + wearable->animateParams(delta); } } } @@ -1966,28 +1470,39 @@ bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool clos if (!item) return false; if (!item->isWearableType()) return false; - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(item->getWearableType()); - if (wearable_iter == mWearableDatas.end()) return false; - - wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (wearable_vec.empty()) return false; + LLWearableType::EType type = item->getWearableType(); + U32 wearable_count = getWearableCount(type); + if (0 == wearable_count) return false; const LLUUID& asset_id = item->getAssetUUID(); //nowhere to move if the wearable is already on any boundary (closest to the body/furthest from the body) - if (closer_to_body && asset_id == wearable_vec.front()->getAssetID()) return false; - if (!closer_to_body && asset_id == wearable_vec.back()->getAssetID()) return false; + if (closer_to_body) + { + LLViewerWearable* bottom_wearable = dynamic_cast<LLViewerWearable*>( getBottomWearable(type) ); + if (bottom_wearable->getAssetID() == asset_id) + { + return false; + } + } + else // !closer_to_body + { + LLViewerWearable* top_wearable = dynamic_cast<LLViewerWearable*>( getTopWearable(type) ); + if (top_wearable->getAssetID() == asset_id) + { + return false; + } + } - for (U32 i = 0; i < wearable_vec.size(); ++i) + for (U32 i = 0; i < wearable_count; ++i) { - LLWearable* wearable = wearable_vec[i]; + LLViewerWearable* wearable = getViewerWearable(type, i); if (!wearable) continue; if (wearable->getAssetID() != asset_id) continue; //swapping wearables U32 swap_i = closer_to_body ? i-1 : i+1; - wearable_vec[i] = wearable_vec[swap_i]; - wearable_vec[swap_i] = wearable; + swapWearables(type, i, swap_i); return true; } @@ -1999,10 +1514,19 @@ void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, con { if (type == LLWearableType::WT_INVALID || type == LLWearableType::WT_NONE) return; - LLWearable* wearable = LLWearableList::instance().createNewWearable(type); + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp); LLAssetType::EType asset_type = wearable->getAssetType(); LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; - LLPointer<LLInventoryCallback> cb = wear ? new LLWearAndEditCallback : NULL; + LLPointer<LLInventoryCallback> cb; + if(wear) + { + cb = new LLBoostFuncInventoryCallback(wear_and_edit_cb); + } + else + { + cb = new LLBoostFuncInventoryCallback(wear_cb); + } + LLUUID folder_id; if (parent_id.notNull()) @@ -2015,10 +1539,15 @@ void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, con folder_id = gInventory.findCategoryUUIDForType(folder_type); } - create_inventory_item(gAgent.getID(), gAgent.getSessionID(), - folder_id, wearable->getTransactionID(), wearable->getName(), - wearable->getDescription(), asset_type, inv_type, wearable->getType(), - wearable->getPermissions().getMaskNextOwner(), + create_inventory_item(gAgent.getID(), + gAgent.getSessionID(), + folder_id, + wearable->getTransactionID(), + wearable->getName(), + wearable->getDescription(), + asset_type, inv_type, + wearable->getType(), + LLFloaterPerms::getNextOwnerPerms("Wearables"), cb); } @@ -2028,25 +1557,26 @@ void LLAgentWearables::editWearable(const LLUUID& item_id) LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id); if (!item) { - llwarns << "Failed to get linked item" << llendl; + LL_WARNS() << "Failed to get linked item" << LL_ENDL; return; } - LLWearable* wearable = gAgentWearables.getWearableFromItemID(item_id); + LLViewerWearable* wearable = gAgentWearables.getWearableFromItemID(item_id); if (!wearable) { - llwarns << "Cannot get wearable" << llendl; + LL_WARNS() << "Cannot get wearable" << LL_ENDL; return; } if (!gAgentWearables.isWearableModifiable(item->getUUID())) { - llwarns << "Cannot modify wearable" << llendl; + LL_WARNS() << "Cannot modify wearable" << LL_ENDL; return; } - LLPanel* panel = LLSideTray::getInstance()->getPanel("sidepanel_appearance"); - LLSidepanelAppearance::editWearable(wearable, panel); + const BOOL disable_camera_switch = LLWearableType::getDisableCameraSwitch(wearable->getType()); + LLPanel* panel = LLFloaterSidePanelContainer::getPanel("appearance"); + LLSidepanelAppearance::editWearable(wearable, panel, disable_camera_switch); } // Request editing the item after it gets worn. @@ -2066,30 +1596,6 @@ void LLAgentWearables::editWearableIfRequested(const LLUUID& item_id) } } -void LLAgentWearables::updateServer() -{ - sendAgentWearablesUpdate(); - gAgent.sendAgentSetAppearance(); -} - -void LLAgentWearables::populateMyOutfitsFolder(void) -{ - llinfos << "starting outfit population" << llendl; - - const LLUUID& my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); - LLLibraryOutfitsFetch* outfits = new LLLibraryOutfitsFetch(my_outfits_id); - outfits->mMyOutfitsID = my_outfits_id; - - // Get the complete information on the items in the inventory and - // setup an observer that will wait for that to happen. - gInventory.addObserver(outfits); - outfits->startFetch(); - if (outfits->isFinished()) - { - outfits->done(); - } -} - boost::signals2::connection LLAgentWearables::addLoadingStartedCallback(loading_started_callback_t cb) { return mLoadingStartedSignal.connect(cb); @@ -2100,9 +1606,15 @@ boost::signals2::connection LLAgentWearables::addLoadedCallback(loaded_callback_ return mLoadedSignal.connect(cb); } +bool LLAgentWearables::changeInProgress() const +{ + return mCOFChangeInProgress; +} + void LLAgentWearables::notifyLoadingStarted() { mCOFChangeInProgress = true; + mCOFChangeTimer.reset(); mLoadingStartedSignal(); } |