diff options
Diffstat (limited to 'indra/newview/llagentwearables.cpp')
-rw-r--r-- | indra/newview/llagentwearables.cpp | 43 |
1 files changed, 23 insertions, 20 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index a439720dcf..68ee9cd612 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -1605,31 +1605,32 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it LLWearable* new_wearable = wearables[i]; LLPointer<LLInventoryItem> new_item = items[i]; - const EWearableType type = new_wearable->getType(); - wearables_to_remove[type] = FALSE; - - // MULTI_WEARABLE: using 0th - LLWearable* old_wearable = getWearable(type, 0); - if (old_wearable) + llassert(new_wearable); + if (new_wearable) { - const LLUUID& old_item_id = getWearableItemID(type, 0); - if ((old_wearable->getAssetID() == new_wearable->getAssetID()) && - (old_item_id == new_item->getUUID())) - { - lldebugs << "No change to wearable asset and item: " << LLWearableDictionary::getInstance()->getWearableEntry(type) << llendl; - continue; - } + const EWearableType type = new_wearable->getType(); + wearables_to_remove[type] = FALSE; - // Assumes existing wearables are not dirty. - if (old_wearable->isDirty()) + // MULTI_WEARABLE: using 0th + LLWearable* old_wearable = getWearable(type, 0); + if (old_wearable) { - llassert(0); - continue; + const LLUUID& old_item_id = getWearableItemID(type, 0); + if ((old_wearable->getAssetID() == new_wearable->getAssetID()) && + (old_item_id == new_item->getUUID())) + { + lldebugs << "No change to wearable asset and item: " << LLWearableDictionary::getInstance()->getWearableEntry(type) << llendl; + continue; + } + + // Assumes existing wearables are not dirty. + if (old_wearable->isDirty()) + { + llassert(0); + continue; + } } - } - if (new_wearable) - { new_wearable->setItemID(new_item->getUUID()); setWearable(type,0,new_wearable); } @@ -2151,6 +2152,8 @@ void LLAgentWearables::updateServer() void LLAgentWearables::populateMyOutfitsFolder(void) { + llinfos << "starting outfit populate" << llendl; + LLLibraryOutfitsFetch* outfits = new LLLibraryOutfitsFetch(); // Get the complete information on the items in the inventory and |