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-rw-r--r--indra/newview/llagentwearables.cpp43
1 files changed, 23 insertions, 20 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index a439720dcf..68ee9cd612 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -1605,31 +1605,32 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
LLWearable* new_wearable = wearables[i];
LLPointer<LLInventoryItem> new_item = items[i];
- const EWearableType type = new_wearable->getType();
- wearables_to_remove[type] = FALSE;
-
- // MULTI_WEARABLE: using 0th
- LLWearable* old_wearable = getWearable(type, 0);
- if (old_wearable)
+ llassert(new_wearable);
+ if (new_wearable)
{
- const LLUUID& old_item_id = getWearableItemID(type, 0);
- if ((old_wearable->getAssetID() == new_wearable->getAssetID()) &&
- (old_item_id == new_item->getUUID()))
- {
- lldebugs << "No change to wearable asset and item: " << LLWearableDictionary::getInstance()->getWearableEntry(type) << llendl;
- continue;
- }
+ const EWearableType type = new_wearable->getType();
+ wearables_to_remove[type] = FALSE;
- // Assumes existing wearables are not dirty.
- if (old_wearable->isDirty())
+ // MULTI_WEARABLE: using 0th
+ LLWearable* old_wearable = getWearable(type, 0);
+ if (old_wearable)
{
- llassert(0);
- continue;
+ const LLUUID& old_item_id = getWearableItemID(type, 0);
+ if ((old_wearable->getAssetID() == new_wearable->getAssetID()) &&
+ (old_item_id == new_item->getUUID()))
+ {
+ lldebugs << "No change to wearable asset and item: " << LLWearableDictionary::getInstance()->getWearableEntry(type) << llendl;
+ continue;
+ }
+
+ // Assumes existing wearables are not dirty.
+ if (old_wearable->isDirty())
+ {
+ llassert(0);
+ continue;
+ }
}
- }
- if (new_wearable)
- {
new_wearable->setItemID(new_item->getUUID());
setWearable(type,0,new_wearable);
}
@@ -2151,6 +2152,8 @@ void LLAgentWearables::updateServer()
void LLAgentWearables::populateMyOutfitsFolder(void)
{
+ llinfos << "starting outfit populate" << llendl;
+
LLLibraryOutfitsFetch* outfits = new LLLibraryOutfitsFetch();
// Get the complete information on the items in the inventory and