summaryrefslogtreecommitdiff
path: root/indra/newview/llagentwearables.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llagentwearables.cpp')
-rw-r--r--indra/newview/llagentwearables.cpp42
1 files changed, 10 insertions, 32 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index 0542e73bfd..466f2d499d 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -905,8 +905,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
// Get the UUID of the current outfit folder (will be created if it doesn't exist)
const LLUUID current_outfit_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
-
- LLInitialWearablesFetch* outfit = new LLInitialWearablesFetch();
+ LLInitialWearablesFetch* outfit = new LLInitialWearablesFetch(current_outfit_id);
//lldebugs << "processAgentInitialWearablesUpdate()" << llendl;
// Add wearables
@@ -952,10 +951,8 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
// Get the complete information on the items in the inventory and set up an observer
// that will trigger when the complete information is fetched.
- uuid_vec_t folders;
- folders.push_back(current_outfit_id);
- outfit->fetchDescendents(folders);
- if(outfit->isEverythingComplete())
+ outfit->startFetch();
+ if(outfit->isFinished())
{
// everything is already here - call done.
outfit->done();
@@ -1341,7 +1338,8 @@ public:
LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key);
LLPanelOutfitsInventory *outfit_panel =
dynamic_cast<LLPanelOutfitsInventory*>(LLSideTray::getInstance()->getPanel("panel_outfits_inventory"));
- if (outfit_panel)
+ // TODO: add handling "My Outfits" tab.
+ if (outfit_panel && outfit_panel->isCOFPanelActive())
{
outfit_panel->getRootFolder()->clearSelection();
outfit_panel->getRootFolder()->setSelectionByID(mFolderID, TRUE);
@@ -1364,24 +1362,6 @@ private:
LLUUID mFolderID;
};
-LLUUID LLAgentWearables::makeNewOutfitLinks(const std::string& new_folder_name)
-{
- if (!isAgentAvatarValid()) return LLUUID::null;
-
- // First, make a folder in the My Outfits directory.
- const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
- LLUUID folder_id = gInventory.createNewCategory(
- parent_id,
- LLFolderType::FT_OUTFIT,
- new_folder_name);
-
- LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id);
- LLAppearanceMgr::instance().shallowCopyCategoryContents(LLAppearanceMgr::instance().getCOF(),folder_id, cb);
- LLAppearanceMgr::instance().createBaseOutfitLink(folder_id, cb);
-
- return folder_id;
-}
-
void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index)
{
LLUUID first_item_id = getWearableItemID((EWearableType)type, index);
@@ -2061,17 +2041,15 @@ void LLAgentWearables::populateMyOutfitsFolder(void)
{
llinfos << "starting outfit population" << llendl;
- LLLibraryOutfitsFetch* outfits = new LLLibraryOutfitsFetch();
+ const LLUUID& my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
+ LLLibraryOutfitsFetch* outfits = new LLLibraryOutfitsFetch(my_outfits_id);
+ outfits->mMyOutfitsID = my_outfits_id;
// Get the complete information on the items in the inventory and
// setup an observer that will wait for that to happen.
- uuid_vec_t folders;
- outfits->mMyOutfitsID = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
-
- folders.push_back(outfits->mMyOutfitsID);
gInventory.addObserver(outfits);
- outfits->fetchDescendents(folders);
- if (outfits->isEverythingComplete())
+ outfits->startFetch();
+ if (outfits->isFinished())
{
outfits->done();
}