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Diffstat (limited to 'indra/newview/llagentui.h')
-rw-r--r-- | indra/newview/llagentui.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/indra/newview/llagentui.h b/indra/newview/llagentui.h new file mode 100644 index 0000000000..afc0ba5d9a --- /dev/null +++ b/indra/newview/llagentui.h @@ -0,0 +1,59 @@ +/** + * @file llagentui.h + * @brief Utility methods to process agent's data as slurl's etc. before displaying + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LLAGENTUI_H +#define LLAGENTUI_H + +class LLSLURL; + +class LLAgentUI +{ +public: + enum ELocationFormat + { + LOCATION_FORMAT_NORMAL, // Parcel + LOCATION_FORMAT_LANDMARK, // Parcel, Region + LOCATION_FORMAT_NO_MATURITY, // Parcel, Region (x, y, z) + LOCATION_FORMAT_NO_COORDS, // Parcel, Region - Maturity + LOCATION_FORMAT_FULL, // Parcel, Region (x, y, z) - Maturity + }; + + static void buildName(std::string& name); + static void buildFullname(std::string &name); + + static void buildSLURL(LLSLURL& slurl, const bool escaped = true); + //build location string using the current position of gAgent. + static BOOL buildLocationString(std::string& str, ELocationFormat fmt = LOCATION_FORMAT_LANDMARK); + //build location string using a region position of the avatar. + static BOOL buildLocationString(std::string& str, ELocationFormat fmt,const LLVector3& agent_pos_region); + /** + * @brief Check whether the agent is in neighborhood of the pole Within same region + * @return true if the agent is in neighborhood. + */ + static BOOL checkAgentDistance(const LLVector3& local_pole, F32 radius); +}; + +#endif //LLAGENTUI_H |