summaryrefslogtreecommitdiff
path: root/indra/newview/llagentui.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llagentui.h')
-rw-r--r--indra/newview/llagentui.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/indra/newview/llagentui.h b/indra/newview/llagentui.h
new file mode 100644
index 0000000000..afc0ba5d9a
--- /dev/null
+++ b/indra/newview/llagentui.h
@@ -0,0 +1,59 @@
+/**
+ * @file llagentui.h
+ * @brief Utility methods to process agent's data as slurl's etc. before displaying
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LLAGENTUI_H
+#define LLAGENTUI_H
+
+class LLSLURL;
+
+class LLAgentUI
+{
+public:
+ enum ELocationFormat
+ {
+ LOCATION_FORMAT_NORMAL, // Parcel
+ LOCATION_FORMAT_LANDMARK, // Parcel, Region
+ LOCATION_FORMAT_NO_MATURITY, // Parcel, Region (x, y, z)
+ LOCATION_FORMAT_NO_COORDS, // Parcel, Region - Maturity
+ LOCATION_FORMAT_FULL, // Parcel, Region (x, y, z) - Maturity
+ };
+
+ static void buildName(std::string& name);
+ static void buildFullname(std::string &name);
+
+ static void buildSLURL(LLSLURL& slurl, const bool escaped = true);
+ //build location string using the current position of gAgent.
+ static BOOL buildLocationString(std::string& str, ELocationFormat fmt = LOCATION_FORMAT_LANDMARK);
+ //build location string using a region position of the avatar.
+ static BOOL buildLocationString(std::string& str, ELocationFormat fmt,const LLVector3& agent_pos_region);
+ /**
+ * @brief Check whether the agent is in neighborhood of the pole Within same region
+ * @return true if the agent is in neighborhood.
+ */
+ static BOOL checkAgentDistance(const LLVector3& local_pole, F32 radius);
+};
+
+#endif //LLAGENTUI_H