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+/**
+ * @file llagentpicksinfo.h
+ * @brief LLAgentPicksInfo class header file
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLAGENTPICKS_H
+#define LL_LLAGENTPICKS_H
+
+#include "llsingleton.h"
+
+struct LLAvatarPicks;
+
+/**
+ * Class that provides information about Agent Picks
+ */
+class LLAgentPicksInfo : public LLSingleton<LLAgentPicksInfo>
+{
+ class LLAgentPicksObserver;
+
+public:
+
+ LLAgentPicksInfo();
+
+ virtual ~LLAgentPicksInfo();
+
+ /**
+ * Requests number of picks from server.
+ *
+ * Number of Picks is requested from server, thus it is not available immediately.
+ */
+ void requestNumberOfPicks();
+
+ /**
+ * Returns number of Picks.
+ */
+ S32 getNumberOfPicks() { return mNumberOfPicks; }
+
+ /**
+ * Returns maximum number of Picks.
+ */
+ S32 getMaxNumberOfPicks() { return mMaxNumberOfPicks; }
+
+ /**
+ * Returns TRUE if Agent has maximum allowed number of Picks.
+ */
+ bool isPickLimitReached();
+
+ /**
+ * After creating or deleting a Pick we can assume operation on server will be
+ * completed successfully. Incrementing/decrementing number of picks makes new number
+ * of picks available immediately. Actual number of picks will be updated when we receive
+ * response from server.
+ */
+ void incrementNumberOfPicks() { ++mNumberOfPicks; }
+
+ void decrementNumberOfPicks() { --mNumberOfPicks; }
+
+private:
+
+ void onServerRespond(LLAvatarPicks* picks);
+
+ /**
+ * Sets number of Picks.
+ */
+ void setNumberOfPicks(S32 number) { mNumberOfPicks = number; }
+
+ /**
+ * Sets maximum number of Picks.
+ */
+ void setMaxNumberOfPicks(S32 max_picks) { mMaxNumberOfPicks = max_picks; }
+
+private:
+
+ LLAgentPicksObserver* mAgentPicksObserver;
+ S32 mMaxNumberOfPicks;
+ S32 mNumberOfPicks;
+};
+
+#endif //LL_LLAGENTPICKS_H