diff options
Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llagentcamera.cpp | 106 |
1 files changed, 47 insertions, 59 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 9025c7af8b..7f0330ee99 100644..100755 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -35,6 +35,7 @@ #include "llfloaterreg.h" #include "llhudmanager.h" #include "lljoystickbutton.h" +#include "llmorphview.h" #include "llmoveview.h" #include "llselectmgr.h" #include "llsmoothstep.h" @@ -50,7 +51,7 @@ #include "llwindow.h" #include "llworld.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; extern LLMenuBarGL* gMenuBarView; @@ -337,7 +338,7 @@ void LLAgentCamera::resetView(BOOL reset_camera, BOOL change_camera) LLVector3 agent_at_axis = gAgent.getAtAxis(); agent_at_axis -= projected_vec(agent_at_axis, gAgent.getReferenceUpVector()); agent_at_axis.normalize(); - gAgent.resetAxes(lerp(gAgent.getAtAxis(), agent_at_axis, LLCriticalDamp::getInterpolant(0.3f))); + gAgent.resetAxes(lerp(gAgent.getAtAxis(), agent_at_axis, LLSmoothInterpolation::getInterpolant(0.3f))); } setFocusOnAvatar(TRUE, ANIMATE); @@ -563,10 +564,10 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance) if (mFocusObject->mDrawable.isNull()) { #ifdef LL_RELEASE_FOR_DOWNLOAD - llwarns << "Focus object with no drawable!" << llendl; + LL_WARNS() << "Focus object with no drawable!" << LL_ENDL; #else mFocusObject->dump(); - llerrs << "Focus object with no drawable!" << llendl; + LL_ERRS() << "Focus object with no drawable!" << LL_ENDL; #endif obj_min_distance = 0.f; return TRUE; @@ -594,7 +595,6 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance) abs_target_offset.abs(); LLVector3 target_offset_dir = target_offset_origin; - F32 object_radius = mFocusObject->getVObjRadius(); BOOL target_outside_object_extents = FALSE; @@ -689,17 +689,6 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance) LLVector3 camera_offset_object(getCameraPositionAgent() - mFocusObject->getPositionAgent()); - // length projected orthogonal to target offset - F32 camera_offset_dist = (camera_offset_object - target_offset_dir * (camera_offset_object * target_offset_dir)).magVec(); - - // calculate whether the target point would be "visible" if it were outside the bounding box - // on the opposite of the splitting plane defined by object_split_axis; - BOOL exterior_target_visible = FALSE; - if (camera_offset_dist > object_radius) - { - // target is visible from camera, so turn off fov zoom - exterior_target_visible = TRUE; - } F32 camera_offset_clip = camera_offset_object * object_split_axis; F32 target_offset_clip = target_offset_dir * object_split_axis; @@ -897,7 +886,6 @@ void LLAgentCamera::cameraZoomIn(const F32 fraction) } - LLVector3d camera_offset(mCameraFocusOffsetTarget); LLVector3d camera_offset_unit(mCameraFocusOffsetTarget); F32 min_zoom = LAND_MIN_ZOOM; F32 current_distance = (F32)camera_offset_unit.normalize(); @@ -925,6 +913,8 @@ void LLAgentCamera::cameraZoomIn(const F32 fraction) F32 max_distance = llmin(mDrawDistance - DIST_FUDGE, LLWorld::getInstance()->getRegionWidthInMeters() - DIST_FUDGE ); + max_distance = llmin(max_distance, current_distance * 4.f); //Scaled max relative to current distance. MAINT-3154 + if (new_distance > max_distance) { new_distance = max_distance; @@ -967,7 +957,6 @@ void LLAgentCamera::cameraOrbitIn(const F32 meters) } else { - LLVector3d camera_offset(mCameraFocusOffsetTarget); LLVector3d camera_offset_unit(mCameraFocusOffsetTarget); F32 current_distance = (F32)camera_offset_unit.normalize(); F32 new_distance = current_distance - meters; @@ -1079,11 +1068,11 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) if (!isAgentAvatarValid()) return; - LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot.getWorldRotation(); - LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot.getWorldRotation(); + LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot->getWorldRotation(); + LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot->getWorldRotation(); - if ((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) && - (root_at * last_at_axis > 0.95f)) + if (LLTrace::get_frame_recording().getLastRecording().getLastValue(*gViewerWindow->getMouseVelocityStat()) < 0.01f + && (root_at * last_at_axis > 0.95f)) { LLVector3 vel = gAgentAvatarp->getVelocity(); if (vel.magVecSquared() > 4.f) @@ -1138,13 +1127,14 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) } } +static LLTrace::BlockTimerStatHandle FTM_UPDATE_CAMERA("Camera"); + //----------------------------------------------------------------------------- // updateCamera() //----------------------------------------------------------------------------- void LLAgentCamera::updateCamera() { - static LLFastTimer::DeclareTimer ftm("Camera"); - LLFastTimer t(ftm); + LL_RECORD_BLOCK_TIME(FTM_UPDATE_CAMERA); // - changed camera_skyward to the new global "mCameraUpVector" mCameraUpVector = LLVector3::z_axis; @@ -1246,7 +1236,7 @@ void LLAgentCamera::updateCamera() gAgentCamera.clearPanKeys(); // lerp camera focus offset - mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(CAMERA_FOCUS_HALF_LIFE)); + mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLSmoothInterpolation::getInterpolant(CAMERA_FOCUS_HALF_LIFE)); if ( mCameraMode == CAMERA_MODE_FOLLOW ) { @@ -1364,7 +1354,7 @@ void LLAgentCamera::updateCamera() { const F32 SMOOTHING_HALF_LIFE = 0.02f; - F32 smoothing = LLCriticalDamp::getInterpolant(gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE, FALSE); + F32 smoothing = LLSmoothInterpolation::getInterpolant(gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE, FALSE); if (!mFocusObject) // we differentiate on avatar mode { @@ -1394,9 +1384,9 @@ void LLAgentCamera::updateCamera() } - mCameraCurrentFOVZoomFactor = lerp(mCameraCurrentFOVZoomFactor, mCameraFOVZoomFactor, LLCriticalDamp::getInterpolant(FOV_ZOOM_HALF_LIFE)); + mCameraCurrentFOVZoomFactor = lerp(mCameraCurrentFOVZoomFactor, mCameraFOVZoomFactor, LLSmoothInterpolation::getInterpolant(FOV_ZOOM_HALF_LIFE)); -// llinfos << "Current FOV Zoom: " << mCameraCurrentFOVZoomFactor << " Target FOV Zoom: " << mCameraFOVZoomFactor << " Object penetration: " << mFocusObjectDist << llendl; +// LL_INFOS() << "Current FOV Zoom: " << mCameraCurrentFOVZoomFactor << " Target FOV Zoom: " << mCameraFOVZoomFactor << " Object penetration: " << mFocusObjectDist << LL_ENDL; LLVector3 focus_agent = gAgent.getPosAgentFromGlobal(mFocusGlobal); @@ -1433,7 +1423,7 @@ void LLAgentCamera::updateCamera() LLVector3(0.08f, 0.f, 0.05f) * gAgentAvatarp->mHeadp->getWorldRotation() + LLVector3(0.1f, 0.f, 0.f) * gAgentAvatarp->mPelvisp->getWorldRotation(); LLVector3 diff = mCameraPositionAgent - head_pos; - diff = diff * ~gAgentAvatarp->mRoot.getWorldRotation(); + diff = diff * ~gAgentAvatarp->mRoot->getWorldRotation(); LLJoint* torso_joint = gAgentAvatarp->mTorsop; LLJoint* chest_joint = gAgentAvatarp->mChestp; @@ -1457,7 +1447,7 @@ void LLAgentCamera::updateCamera() gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff); - gAgentAvatarp->mRoot.updateWorldMatrixChildren(); + gAgentAvatarp->mRoot->updateWorldMatrixChildren(); for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end(); ) @@ -1658,7 +1648,6 @@ F32 LLAgentCamera::calcCameraFOVZoomFactor() else if (mFocusObject.notNull() && !mFocusObject->isAvatar() && !mFocusOnAvatar) { // don't FOV zoom on mostly transparent objects - LLVector3 focus_offset = mFocusObjectOffset; F32 obj_min_dist = 0.f; calcCameraMinDistance(obj_min_dist); F32 current_distance = llmax(0.001f, camera_offset_dir.magVec()); @@ -1685,7 +1674,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) F32 camera_land_height; LLVector3d frame_center_global = !isAgentAvatarValid() ? gAgent.getPositionGlobal() : - gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); + gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition()); BOOL isConstrained = FALSE; LLVector3d head_offset; @@ -1701,7 +1690,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) { if (!isAgentAvatarValid() || gAgentAvatarp->mDrawable.isNull()) { - llwarns << "Null avatar drawable!" << llendl; + LL_WARNS() << "Null avatar drawable!" << LL_ENDL; return LLVector3d::zero; } head_offset.clearVec(); @@ -1809,7 +1798,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) if (mTargetCameraDistance != mCurrentCameraDistance) { - F32 camera_lerp_amt = LLCriticalDamp::getInterpolant(CAMERA_ZOOM_HALF_LIFE); + F32 camera_lerp_amt = LLSmoothInterpolation::getInterpolant(CAMERA_ZOOM_HALF_LIFE); mCurrentCameraDistance = lerp(mCurrentCameraDistance, mTargetCameraDistance, camera_lerp_amt); } @@ -1820,14 +1809,13 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) // set the global camera position LLVector3d camera_offset; - LLVector3 av_pos = !isAgentAvatarValid() ? LLVector3::zero : gAgentAvatarp->getRenderPosition(); camera_offset.setVec( local_camera_offset ); camera_position_global = frame_center_global + head_offset + camera_offset; if (isAgentAvatarValid()) { LLVector3d camera_lag_d; - F32 lag_interp = LLCriticalDamp::getInterpolant(CAMERA_LAG_HALF_LIFE); + F32 lag_interp = LLSmoothInterpolation::getInterpolant(CAMERA_LAG_HALF_LIFE); LLVector3 target_lag; LLVector3 vel = gAgent.getVelocity(); @@ -1872,7 +1860,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) } else { - mCameraLag = lerp(mCameraLag, LLVector3::zero, LLCriticalDamp::getInterpolant(0.15f)); + mCameraLag = lerp(mCameraLag, LLVector3::zero, LLSmoothInterpolation::getInterpolant(0.15f)); } camera_lag_d.setVec(mCameraLag); @@ -2257,7 +2245,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate) //----------------------------------------------------------------------------- void LLAgentCamera::changeCameraToCustomizeAvatar() { - if (LLViewerJoystick::getInstance()->getOverrideCamera()) + if (LLViewerJoystick::getInstance()->getOverrideCamera() || !isAgentAvatarValid()) { return; } @@ -2280,30 +2268,25 @@ void LLAgentCamera::changeCameraToCustomizeAvatar() gFocusMgr.setKeyboardFocus( NULL ); gFocusMgr.setMouseCapture( NULL ); - - LLVOAvatarSelf::onCustomizeStart(); - - if (isAgentAvatarValid()) + if( gMorphView ) { - // Remove any pitch or rotation from the avatar - LLVector3 at = gAgent.getAtAxis(); - at.mV[VZ] = 0.f; - at.normalize(); - gAgent.resetAxes(at); - - gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START); - gAgent.setCustomAnim(TRUE); - gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE); - LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE); + gMorphView->setVisible( TRUE ); + } + // Remove any pitch or rotation from the avatar + LLVector3 at = gAgent.getAtAxis(); + at.mV[VZ] = 0.f; + at.normalize(); + gAgent.resetAxes(at); - if (turn_motion) - { - // delay camera animation long enough to play through turn animation - setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP); - } + gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START); + gAgent.setCustomAnim(TRUE); + gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE); + LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE); - gAgentAvatarp->invalidateAll(); - gAgentAvatarp->updateMeshTextures(); + if (turn_motion) + { + // delay camera animation long enough to play through turn animation + setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP); } } @@ -2740,6 +2723,11 @@ void LLAgentCamera::lookAtLastChat() } } +bool LLAgentCamera::isfollowCamLocked() +{ + return mFollowCam.getPositionLocked(); +} + BOOL LLAgentCamera::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position) { // disallow pointing at attachments and avatars |