diff options
Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rwxr-xr-x | indra/newview/llagentcamera.cpp | 61 |
1 files changed, 32 insertions, 29 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 488a134aa2..7b0496ea45 100755 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -337,7 +337,7 @@ void LLAgentCamera::resetView(BOOL reset_camera, BOOL change_camera) LLVector3 agent_at_axis = gAgent.getAtAxis(); agent_at_axis -= projected_vec(agent_at_axis, gAgent.getReferenceUpVector()); agent_at_axis.normalize(); - gAgent.resetAxes(lerp(gAgent.getAtAxis(), agent_at_axis, LLCriticalDamp::getInterpolant(0.3f))); + gAgent.resetAxes(lerp(gAgent.getAtAxis(), agent_at_axis, LLSmoothInterpolation::getInterpolant(0.3f))); } setFocusOnAvatar(TRUE, ANIMATE); @@ -563,10 +563,10 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance) if (mFocusObject->mDrawable.isNull()) { #ifdef LL_RELEASE_FOR_DOWNLOAD - llwarns << "Focus object with no drawable!" << llendl; + LL_WARNS() << "Focus object with no drawable!" << LL_ENDL; #else mFocusObject->dump(); - llerrs << "Focus object with no drawable!" << llendl; + LL_ERRS() << "Focus object with no drawable!" << LL_ENDL; #endif obj_min_distance = 0.f; return TRUE; @@ -913,6 +913,8 @@ void LLAgentCamera::cameraZoomIn(const F32 fraction) F32 max_distance = llmin(mDrawDistance - DIST_FUDGE, LLWorld::getInstance()->getRegionWidthInMeters() - DIST_FUDGE ); + max_distance = llmin(max_distance, current_distance * 4.f); //Scaled max relative to current distance. MAINT-3154 + if (new_distance > max_distance) { new_distance = max_distance; @@ -1070,8 +1072,8 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot->getWorldRotation(); LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot->getWorldRotation(); - if ((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) && - (root_at * last_at_axis > 0.95f)) + if (LLTrace::get_frame_recording().getLastRecording().getLastValue(*gViewerWindow->getMouseVelocityStat()) < 0.01f + && (root_at * last_at_axis > 0.95f)) { LLVector3 vel = gAgentAvatarp->getVelocity(); if (vel.magVecSquared() > 4.f) @@ -1126,13 +1128,14 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) } } +static LLTrace::BlockTimerStatHandle FTM_UPDATE_CAMERA("Camera"); + //----------------------------------------------------------------------------- // updateCamera() //----------------------------------------------------------------------------- void LLAgentCamera::updateCamera() { - static LLFastTimer::DeclareTimer ftm("Camera"); - LLFastTimer t(ftm); + LL_RECORD_BLOCK_TIME(FTM_UPDATE_CAMERA); // - changed camera_skyward to the new global "mCameraUpVector" mCameraUpVector = LLVector3::z_axis; @@ -1234,7 +1237,7 @@ void LLAgentCamera::updateCamera() gAgentCamera.clearPanKeys(); // lerp camera focus offset - mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(CAMERA_FOCUS_HALF_LIFE)); + mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLSmoothInterpolation::getInterpolant(CAMERA_FOCUS_HALF_LIFE)); if ( mCameraMode == CAMERA_MODE_FOLLOW ) { @@ -1352,7 +1355,7 @@ void LLAgentCamera::updateCamera() { const F32 SMOOTHING_HALF_LIFE = 0.02f; - F32 smoothing = LLCriticalDamp::getInterpolant(gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE, FALSE); + F32 smoothing = LLSmoothInterpolation::getInterpolant(gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE, FALSE); if (!mFocusObject) // we differentiate on avatar mode { @@ -1382,9 +1385,9 @@ void LLAgentCamera::updateCamera() } - mCameraCurrentFOVZoomFactor = lerp(mCameraCurrentFOVZoomFactor, mCameraFOVZoomFactor, LLCriticalDamp::getInterpolant(FOV_ZOOM_HALF_LIFE)); + mCameraCurrentFOVZoomFactor = lerp(mCameraCurrentFOVZoomFactor, mCameraFOVZoomFactor, LLSmoothInterpolation::getInterpolant(FOV_ZOOM_HALF_LIFE)); -// llinfos << "Current FOV Zoom: " << mCameraCurrentFOVZoomFactor << " Target FOV Zoom: " << mCameraFOVZoomFactor << " Object penetration: " << mFocusObjectDist << llendl; +// LL_INFOS() << "Current FOV Zoom: " << mCameraCurrentFOVZoomFactor << " Target FOV Zoom: " << mCameraFOVZoomFactor << " Object penetration: " << mFocusObjectDist << LL_ENDL; LLVector3 focus_agent = gAgent.getPosAgentFromGlobal(mFocusGlobal); @@ -1688,7 +1691,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) { if (!isAgentAvatarValid() || gAgentAvatarp->mDrawable.isNull()) { - llwarns << "Null avatar drawable!" << llendl; + LL_WARNS() << "Null avatar drawable!" << LL_ENDL; return LLVector3d::zero; } head_offset.clearVec(); @@ -1796,7 +1799,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) if (mTargetCameraDistance != mCurrentCameraDistance) { - F32 camera_lerp_amt = LLCriticalDamp::getInterpolant(CAMERA_ZOOM_HALF_LIFE); + F32 camera_lerp_amt = LLSmoothInterpolation::getInterpolant(CAMERA_ZOOM_HALF_LIFE); mCurrentCameraDistance = lerp(mCurrentCameraDistance, mTargetCameraDistance, camera_lerp_amt); } @@ -1813,7 +1816,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) if (isAgentAvatarValid()) { LLVector3d camera_lag_d; - F32 lag_interp = LLCriticalDamp::getInterpolant(CAMERA_LAG_HALF_LIFE); + F32 lag_interp = LLSmoothInterpolation::getInterpolant(CAMERA_LAG_HALF_LIFE); LLVector3 target_lag; LLVector3 vel = gAgent.getVelocity(); @@ -1858,7 +1861,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) } else { - mCameraLag = lerp(mCameraLag, LLVector3::zero, LLCriticalDamp::getInterpolant(0.15f)); + mCameraLag = lerp(mCameraLag, LLVector3::zero, LLSmoothInterpolation::getInterpolant(0.15f)); } camera_lag_d.setVec(mCameraLag); @@ -2267,22 +2270,22 @@ void LLAgentCamera::changeCameraToCustomizeAvatar() gFocusMgr.setKeyboardFocus( NULL ); gFocusMgr.setMouseCapture( NULL ); - // Remove any pitch or rotation from the avatar - LLVector3 at = gAgent.getAtAxis(); - at.mV[VZ] = 0.f; - at.normalize(); - gAgent.resetAxes(at); + // Remove any pitch or rotation from the avatar + LLVector3 at = gAgent.getAtAxis(); + at.mV[VZ] = 0.f; + at.normalize(); + gAgent.resetAxes(at); - gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START); - gAgent.setCustomAnim(TRUE); - gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE); - LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE); + gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START); + gAgent.setCustomAnim(TRUE); + gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE); + LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE); - if (turn_motion) - { - // delay camera animation long enough to play through turn animation - setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP); - } + if (turn_motion) + { + // delay camera animation long enough to play through turn animation + setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP); + } } LLVector3 agent_at = gAgent.getAtAxis(); |