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-rw-r--r--indra/newview/llagentcamera.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index 81e79a2ed9..4856eb1199 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -1504,6 +1504,7 @@ void LLAgentCamera::updateCamera()
LLVector3 chest_scale = chest_joint->getScale();
// shorten avatar skeleton to avoid foot interpenetration
+#if 0 // This offsets mouselook attachments, is disabled in other TPVs
if (!gAgentAvatarp->mInAir)
{
LLVector3 chest_offset = LLVector3(0.f, 0.f, chest_joint->getPosition().mV[VZ]) * torso_joint->getWorldRotation();
@@ -1517,6 +1518,7 @@ void LLAgentCamera::updateCamera()
chest_joint->setScale(LLVector3(1.f, 1.f, scale_factor));
diff.mV[VZ] = 0.f;
}
+#endif
// SL-315
gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff);
@@ -2658,9 +2660,9 @@ void LLAgentCamera::setCameraPosAndFocusGlobal(const LLVector3d& camera_pos, con
if (mCameraAnimating)
{
- const F64 ANIM_METERS_PER_SECOND = 10.0;
+ const F64 ANIM_METERS_PER_SECOND = 20.0;
const F64 MIN_ANIM_SECONDS = 0.5;
- const F64 MAX_ANIM_SECONDS = 10.0;
+ const F64 MAX_ANIM_SECONDS = 3.0;
F64 anim_duration = llmax( MIN_ANIM_SECONDS, sqrt(focus_delta_squared) / ANIM_METERS_PER_SECOND );
anim_duration = llmin( anim_duration, MAX_ANIM_SECONDS );
setAnimationDuration( (F32)anim_duration );