diff options
Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rw-r--r-- | indra/newview/llagentcamera.cpp | 223 |
1 files changed, 79 insertions, 144 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 9638d0e94f..68e408d3e4 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -2,31 +2,25 @@ * @file llagentcamera.cpp * @brief LLAgent class implementation * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -38,7 +32,6 @@ #include "llagent.h" #include "llanimationstates.h" #include "llfloatercamera.h" -#include "llfloatercustomize.h" #include "llfloaterreg.h" #include "llhudmanager.h" #include "lljoystickbutton.h" @@ -48,6 +41,7 @@ #include "llviewercamera.h" #include "llviewercontrol.h" #include "llviewerjoystick.h" +#include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llviewerwindow.h" @@ -85,7 +79,7 @@ const F32 MAX_CAMERA_SMOOTH_DISTANCE = 50.0f; const F32 HEAD_BUFFER_SIZE = 0.3f; -const F32 CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP = 0.2f; +const F32 CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP = 0.1f; const F32 LAND_MIN_ZOOM = 0.15f; @@ -95,6 +89,8 @@ const F32 OBJECT_MIN_ZOOM = 0.02f; const F32 APPEARANCE_MIN_ZOOM = 0.39f; const F32 APPEARANCE_MAX_ZOOM = 8.f; +const F32 CUSTOMIZE_AVATAR_CAMERA_DEFAULT_DIST = 3.5f; + const F32 GROUND_TO_AIR_CAMERA_TRANSITION_TIME = 0.5f; const F32 GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME = 0.5f; @@ -156,7 +152,6 @@ LLAgentCamera::LLAgentCamera() : mFocusObjectOffset(), mFocusDotRadius( 0.1f ), // meters mTrackFocusObject(TRUE), - mUIOffset(0.f), mAtKey(0), // Either 1, 0, or -1... indicates that movement-key is pressed mWalkKey(0), // like AtKey, but causes less forward thrust @@ -207,13 +202,13 @@ void LLAgentCamera::init() mCameraPreset = (ECameraPreset) gSavedSettings.getU32("CameraPreset"); - mCameraOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getVector3("CameraOffsetRearView"); - mCameraOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getVector3("CameraOffsetFrontView"); - mCameraOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getVector3("CameraOffsetGroupView"); + mCameraOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getControl("CameraOffsetRearView"); + mCameraOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getControl("CameraOffsetFrontView"); + mCameraOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getControl("CameraOffsetGroupView"); - mFocusOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getVector3d("FocusOffsetRearView"); - mFocusOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getVector3d("FocusOffsetFrontView"); - mFocusOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getVector3d("FocusOffsetGroupView"); + mFocusOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getControl("FocusOffsetRearView"); + mFocusOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getControl("FocusOffsetFrontView"); + mFocusOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getControl("FocusOffsetGroupView"); mCameraCollidePlane.clearVec(); mCurrentCameraDistance = getCameraOffsetInitial().magVec() * gSavedSettings.getF32("CameraOffsetScale"); @@ -940,7 +935,7 @@ void LLAgentCamera::cameraZoomIn(const F32 fraction) */ } - if( cameraCustomizeAvatar() ) + if(cameraCustomizeAvatar()) { new_distance = llclamp( new_distance, APPEARANCE_MIN_ZOOM, APPEARANCE_MAX_ZOOM ); } @@ -1148,10 +1143,9 @@ void LLAgentCamera::updateCamera() static LLFastTimer::DeclareTimer ftm("Camera"); LLFastTimer t(ftm); - //Ventrella - changed camera_skyward to the new global "mCameraUpVector" + // - changed camera_skyward to the new global "mCameraUpVector" mCameraUpVector = LLVector3::z_axis; //LLVector3 camera_skyward(0.f, 0.f, 1.f); - //end Ventrella U32 camera_mode = mCameraAnimating ? mLastCameraMode : mCameraMode; @@ -1161,10 +1155,8 @@ void LLAgentCamera::updateCamera() gAgentAvatarp->isSitting() && camera_mode == CAMERA_MODE_MOUSELOOK) { - //Ventrella //changed camera_skyward to the new global "mCameraUpVector" mCameraUpVector = mCameraUpVector * gAgentAvatarp->getRenderRotation(); - //end Ventrella } if (cameraThirdPerson() && mFocusOnAvatar && LLFollowCamMgr::getActiveFollowCamParams()) @@ -1172,13 +1164,11 @@ void LLAgentCamera::updateCamera() changeCameraToFollow(); } - //Ventrella //NOTE - this needs to be integrated into a general upVector system here within llAgent. if ( camera_mode == CAMERA_MODE_FOLLOW && mFocusOnAvatar ) { mCameraUpVector = mFollowCam.getUpVector(); } - //end Ventrella if (mSitCameraEnabled) { @@ -1255,7 +1245,6 @@ void LLAgentCamera::updateCamera() // lerp camera focus offset mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(CAMERA_FOCUS_HALF_LIFE)); - //Ventrella if ( mCameraMode == CAMERA_MODE_FOLLOW ) { if (isAgentAvatarValid()) @@ -1282,7 +1271,6 @@ void LLAgentCamera::updateCamera() } } } - // end Ventrella BOOL hit_limit; LLVector3d camera_pos_global; @@ -1407,26 +1395,14 @@ void LLAgentCamera::updateCamera() // llinfos << "Current FOV Zoom: " << mCameraCurrentFOVZoomFactor << " Target FOV Zoom: " << mCameraFOVZoomFactor << " Object penetration: " << mFocusObjectDist << llendl; - F32 ui_offset = 0.f; - if( CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode ) - { - ui_offset = calcCustomizeAvatarUIOffset( camera_pos_global ); - } - - LLVector3 focus_agent = gAgent.getPosAgentFromGlobal(mFocusGlobal); mCameraPositionAgent = gAgent.getPosAgentFromGlobal(camera_pos_global); // Move the camera - //Ventrella LLViewerCamera::getInstance()->updateCameraLocation(mCameraPositionAgent, mCameraUpVector, focus_agent); //LLViewerCamera::getInstance()->updateCameraLocation(mCameraPositionAgent, camera_skyward, focus_agent); - //end Ventrella - - //RN: translate UI offset after camera is oriented properly - LLViewerCamera::getInstance()->translate(LLViewerCamera::getInstance()->getLeftAxis() * ui_offset); // Change FOV LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / (1.f + mCameraCurrentFOVZoomFactor)); @@ -1532,38 +1508,6 @@ void LLAgentCamera::validateFocusObject() } //----------------------------------------------------------------------------- -// calcCustomizeAvatarUIOffset() -//----------------------------------------------------------------------------- -F32 LLAgentCamera::calcCustomizeAvatarUIOffset(const LLVector3d& camera_pos_global) -{ - F32 ui_offset = 0.f; - - if (gFloaterCustomize) - { - const LLRect& rect = gFloaterCustomize->getRect(); - - // Move the camera so that the avatar isn't covered up by this floater. - F32 fraction_of_fov = 0.5f - (0.5f * (1.f - llmin(1.f, ((F32)rect.getWidth() / (F32)gViewerWindow->getWindowWidthScaled())))); - F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); // radians - F32 offset = tan(apparent_angle); - - if( rect.mLeft < (gViewerWindow->getWindowWidthScaled() - rect.mRight) ) - { - // Move the avatar to the right (camera to the left) - ui_offset = offset; - } - else - { - // Move the avatar to the left (camera to the right) - ui_offset = -offset; - } - } - F32 range = (F32)dist_vec(camera_pos_global, getFocusGlobal()); - mUIOffset = lerp(mUIOffset, ui_offset, LLCriticalDamp::getInterpolant(0.05f)); - return mUIOffset * range; -} - -//----------------------------------------------------------------------------- // calcFocusPositionTargetGlobal() //----------------------------------------------------------------------------- LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal() @@ -1573,12 +1517,11 @@ LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal() clearFocusObject(); } - // Ventrella if (mCameraMode == CAMERA_MODE_FOLLOW && mFocusOnAvatar) { mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(mFollowCam.getSimulatedFocus()); return mFocusTargetGlobal; - }// End Ventrella + } else if (mCameraMode == CAMERA_MODE_MOUSELOOK) { LLVector3d at_axis(1.0, 0.0, 0.0); @@ -1663,8 +1606,8 @@ LLVector3d LLAgentCamera::calcThirdPersonFocusOffset() agent_rot *= ((LLViewerObject*)(gAgentAvatarp->getParent()))->getRenderRotation(); } - focus_offset = mFocusOffsetInitial[mCameraPreset] * agent_rot; - return focus_offset; + focus_offset = convert_from_llsd<LLVector3d>(mFocusOffsetInitial[mCameraPreset]->get(), TYPE_VEC3D, ""); + return focus_offset * agent_rot; } void LLAgentCamera::setupSitCamera() @@ -1747,11 +1690,10 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) LLVector3d camera_position_global; - // Ventrella if (mCameraMode == CAMERA_MODE_FOLLOW && mFocusOnAvatar) { camera_position_global = gAgent.getPosGlobalFromAgent(mFollowCam.getSimulatedPosition()); - }// End Ventrella + } else if (mCameraMode == CAMERA_MODE_MOUSELOOK) { if (!isAgentAvatarValid() || gAgentAvatarp->mDrawable.isNull()) @@ -1998,7 +1940,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) LLVector3 LLAgentCamera::getCameraOffsetInitial() { - return mCameraOffsetInitial[mCameraPreset]; + return convert_from_llsd<LLVector3>(mCameraOffsetInitial[mCameraPreset]->get(), TYPE_VEC3, ""); } @@ -2104,6 +2046,10 @@ void LLAgentCamera::changeCameraToMouselook(BOOL animate) // visibility changes at end of animation gViewerWindow->getWindow()->resetBusyCount(); + // Menus should not remain open on switching to mouselook... + LLMenuGL::sMenuContainer->hideMenus(); + LLUI::clearPopups(); + // unpause avatar animation gAgent.unpauseAnimation(); @@ -2167,7 +2113,6 @@ void LLAgentCamera::changeCameraToDefault() } -// Ventrella //----------------------------------------------------------------------------- // changeCameraToFollow() //----------------------------------------------------------------------------- @@ -2207,12 +2152,7 @@ void LLAgentCamera::changeCameraToFollow(BOOL animate) // unpause avatar animation gAgent.unpauseAnimation(); - const U32 old_flags = gAgent.getControlFlags(); gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK); - if (old_flags != gAgent.getControlFlags()) - { - gAgent.setFlagsDirty(); - } if (animate) { @@ -2271,13 +2211,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate) } updateLastCamera(); mCameraMode = CAMERA_MODE_THIRD_PERSON; - const U32 old_flags = gAgent.getControlFlags(); gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK); - if (old_flags != gAgent.getControlFlags()) - { - gAgent.setFlagsDirty(); - } - } // Remove any pitch from the avatar @@ -2312,7 +2246,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate) //----------------------------------------------------------------------------- // changeCameraToCustomizeAvatar() //----------------------------------------------------------------------------- -void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL camera_animate) +void LLAgentCamera::changeCameraToCustomizeAvatar() { if (LLViewerJoystick::getInstance()->getOverrideCamera()) { @@ -2327,40 +2261,23 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came LLToolMgr::getInstance()->setCurrentToolset(gFaceEditToolset); } - if (camera_animate) - { - startCameraAnimation(); - } - - // Remove any pitch from the avatar - //LLVector3 at = gAgent.getFrameAgent().getAtAxis(); - //at.mV[VZ] = 0.f; - //at.normalize(); - //gAgent.resetAxes(at); + startCameraAnimation(); if (mCameraMode != CAMERA_MODE_CUSTOMIZE_AVATAR) { updateLastCamera(); mCameraMode = CAMERA_MODE_CUSTOMIZE_AVATAR; - const U32 old_flags = gAgent.getControlFlags(); gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK); - if (old_flags != gAgent.getControlFlags()) - { - gAgent.setFlagsDirty(); - } gFocusMgr.setKeyboardFocus( NULL ); gFocusMgr.setMouseCapture( NULL ); LLVOAvatarSelf::onCustomizeStart(); - } - if (isAgentAvatarValid()) - { - if(avatar_animate) + if (isAgentAvatarValid()) { - // Remove any pitch from the avatar - LLVector3 at = gAgent.getFrameAgent().getAtAxis(); + // Remove any pitch or rotation from the avatar + LLVector3 at = gAgent.getAtAxis(); at.mV[VZ] = 0.f; at.normalize(); gAgent.resetAxes(at); @@ -2372,21 +2289,31 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came if (turn_motion) { - mAnimationDuration = turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP; - - } - else - { - mAnimationDuration = gSavedSettings.getF32("ZoomTime"); + // delay camera animation long enough to play through turn animation + setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP); } + + gAgentAvatarp->invalidateAll(); + gAgentAvatarp->updateMeshTextures(); } - setFocusGlobal(LLVector3d::zero); - } - else - { - mCameraAnimating = FALSE; - gAgent.endAnimationUpdateUI(); } + + LLVector3 agent_at = gAgent.getAtAxis(); + agent_at.mV[VZ] = 0.f; + agent_at.normalize(); + + // default focus point for customize avatar + LLVector3 focus_target = isAgentAvatarValid() + ? gAgentAvatarp->mHeadp->getWorldPosition() + : gAgent.getPositionAgent(); + + LLVector3d camera_offset(agent_at * -1.0); + // push camera up and out from avatar + camera_offset.mdV[VZ] = 0.1f; + camera_offset *= CUSTOMIZE_AVATAR_CAMERA_DEFAULT_DIST; + LLVector3d focus_target_global = gAgent.getPosGlobalFromAgent(focus_target); + setAnimationDuration(gSavedSettings.getF32("ZoomTime")); + setCameraPosAndFocusGlobal(focus_target_global + camera_offset, focus_target_global, gAgent.getID()); } @@ -2408,6 +2335,20 @@ void LLAgentCamera::switchCameraPreset(ECameraPreset preset) // Focus point management // +void LLAgentCamera::setAnimationDuration(F32 duration) +{ + if (mCameraAnimating) + { + // do not cut any existing camera animation short + F32 animation_left = llmax(0.f, mAnimationDuration - mAnimationTimer.getElapsedTimeF32()); + mAnimationDuration = llmax(duration, animation_left); + } + else + { + mAnimationDuration = duration; + } +} + //----------------------------------------------------------------------------- // startCameraAnimation() //----------------------------------------------------------------------------- @@ -2415,9 +2356,9 @@ void LLAgentCamera::startCameraAnimation() { mAnimationCameraStartGlobal = getCameraPositionGlobal(); mAnimationFocusStartGlobal = mFocusGlobal; + setAnimationDuration(gSavedSettings.getF32("ZoomTime")); mAnimationTimer.reset(); mCameraAnimating = TRUE; - mAnimationDuration = gSavedSettings.getF32("ZoomTime"); } //----------------------------------------------------------------------------- @@ -2556,19 +2497,13 @@ void LLAgentCamera::setFocusGlobal(const LLVector3d& focus, const LLUUID &object //----------------------------------------------------------------------------- void LLAgentCamera::setCameraPosAndFocusGlobal(const LLVector3d& camera_pos, const LLVector3d& focus, const LLUUID &object_id) { - LLVector3d old_focus = mFocusTargetGlobal; + LLVector3d old_focus = mFocusTargetGlobal.isExactlyZero() ? focus : mFocusTargetGlobal; F64 focus_delta_squared = (old_focus - focus).magVecSquared(); const F64 ANIM_EPSILON_SQUARED = 0.0001; if (focus_delta_squared > ANIM_EPSILON_SQUARED) { startCameraAnimation(); - - if (CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode) - { - // Compensate for the fact that the camera has already been offset to make room for LLFloaterCustomize. - mAnimationCameraStartGlobal -= LLVector3d(LLViewerCamera::getInstance()->getLeftAxis() * calcCustomizeAvatarUIOffset( mAnimationCameraStartGlobal )); - } } //LLViewerCamera::getInstance()->setOrigin( gAgent.getPosAgentFromGlobal( camera_pos ) ); |