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-rw-r--r--indra/newview/llagentcamera.cpp223
1 files changed, 79 insertions, 144 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index 9638d0e94f..68e408d3e4 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -2,31 +2,25 @@
* @file llagentcamera.cpp
* @brief LLAgent class implementation
*
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -38,7 +32,6 @@
#include "llagent.h"
#include "llanimationstates.h"
#include "llfloatercamera.h"
-#include "llfloatercustomize.h"
#include "llfloaterreg.h"
#include "llhudmanager.h"
#include "lljoystickbutton.h"
@@ -48,6 +41,7 @@
#include "llviewercamera.h"
#include "llviewercontrol.h"
#include "llviewerjoystick.h"
+#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
@@ -85,7 +79,7 @@ const F32 MAX_CAMERA_SMOOTH_DISTANCE = 50.0f;
const F32 HEAD_BUFFER_SIZE = 0.3f;
-const F32 CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP = 0.2f;
+const F32 CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP = 0.1f;
const F32 LAND_MIN_ZOOM = 0.15f;
@@ -95,6 +89,8 @@ const F32 OBJECT_MIN_ZOOM = 0.02f;
const F32 APPEARANCE_MIN_ZOOM = 0.39f;
const F32 APPEARANCE_MAX_ZOOM = 8.f;
+const F32 CUSTOMIZE_AVATAR_CAMERA_DEFAULT_DIST = 3.5f;
+
const F32 GROUND_TO_AIR_CAMERA_TRANSITION_TIME = 0.5f;
const F32 GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME = 0.5f;
@@ -156,7 +152,6 @@ LLAgentCamera::LLAgentCamera() :
mFocusObjectOffset(),
mFocusDotRadius( 0.1f ), // meters
mTrackFocusObject(TRUE),
- mUIOffset(0.f),
mAtKey(0), // Either 1, 0, or -1... indicates that movement-key is pressed
mWalkKey(0), // like AtKey, but causes less forward thrust
@@ -207,13 +202,13 @@ void LLAgentCamera::init()
mCameraPreset = (ECameraPreset) gSavedSettings.getU32("CameraPreset");
- mCameraOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getVector3("CameraOffsetRearView");
- mCameraOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getVector3("CameraOffsetFrontView");
- mCameraOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getVector3("CameraOffsetGroupView");
+ mCameraOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getControl("CameraOffsetRearView");
+ mCameraOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getControl("CameraOffsetFrontView");
+ mCameraOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getControl("CameraOffsetGroupView");
- mFocusOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getVector3d("FocusOffsetRearView");
- mFocusOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getVector3d("FocusOffsetFrontView");
- mFocusOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getVector3d("FocusOffsetGroupView");
+ mFocusOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getControl("FocusOffsetRearView");
+ mFocusOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getControl("FocusOffsetFrontView");
+ mFocusOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getControl("FocusOffsetGroupView");
mCameraCollidePlane.clearVec();
mCurrentCameraDistance = getCameraOffsetInitial().magVec() * gSavedSettings.getF32("CameraOffsetScale");
@@ -940,7 +935,7 @@ void LLAgentCamera::cameraZoomIn(const F32 fraction)
*/
}
- if( cameraCustomizeAvatar() )
+ if(cameraCustomizeAvatar())
{
new_distance = llclamp( new_distance, APPEARANCE_MIN_ZOOM, APPEARANCE_MAX_ZOOM );
}
@@ -1148,10 +1143,9 @@ void LLAgentCamera::updateCamera()
static LLFastTimer::DeclareTimer ftm("Camera");
LLFastTimer t(ftm);
- //Ventrella - changed camera_skyward to the new global "mCameraUpVector"
+ // - changed camera_skyward to the new global "mCameraUpVector"
mCameraUpVector = LLVector3::z_axis;
//LLVector3 camera_skyward(0.f, 0.f, 1.f);
- //end Ventrella
U32 camera_mode = mCameraAnimating ? mLastCameraMode : mCameraMode;
@@ -1161,10 +1155,8 @@ void LLAgentCamera::updateCamera()
gAgentAvatarp->isSitting() &&
camera_mode == CAMERA_MODE_MOUSELOOK)
{
- //Ventrella
//changed camera_skyward to the new global "mCameraUpVector"
mCameraUpVector = mCameraUpVector * gAgentAvatarp->getRenderRotation();
- //end Ventrella
}
if (cameraThirdPerson() && mFocusOnAvatar && LLFollowCamMgr::getActiveFollowCamParams())
@@ -1172,13 +1164,11 @@ void LLAgentCamera::updateCamera()
changeCameraToFollow();
}
- //Ventrella
//NOTE - this needs to be integrated into a general upVector system here within llAgent.
if ( camera_mode == CAMERA_MODE_FOLLOW && mFocusOnAvatar )
{
mCameraUpVector = mFollowCam.getUpVector();
}
- //end Ventrella
if (mSitCameraEnabled)
{
@@ -1255,7 +1245,6 @@ void LLAgentCamera::updateCamera()
// lerp camera focus offset
mCameraFocusOffset = lerp(mCameraFocusOffset, mCameraFocusOffsetTarget, LLCriticalDamp::getInterpolant(CAMERA_FOCUS_HALF_LIFE));
- //Ventrella
if ( mCameraMode == CAMERA_MODE_FOLLOW )
{
if (isAgentAvatarValid())
@@ -1282,7 +1271,6 @@ void LLAgentCamera::updateCamera()
}
}
}
- // end Ventrella
BOOL hit_limit;
LLVector3d camera_pos_global;
@@ -1407,26 +1395,14 @@ void LLAgentCamera::updateCamera()
// llinfos << "Current FOV Zoom: " << mCameraCurrentFOVZoomFactor << " Target FOV Zoom: " << mCameraFOVZoomFactor << " Object penetration: " << mFocusObjectDist << llendl;
- F32 ui_offset = 0.f;
- if( CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode )
- {
- ui_offset = calcCustomizeAvatarUIOffset( camera_pos_global );
- }
-
-
LLVector3 focus_agent = gAgent.getPosAgentFromGlobal(mFocusGlobal);
mCameraPositionAgent = gAgent.getPosAgentFromGlobal(camera_pos_global);
// Move the camera
- //Ventrella
LLViewerCamera::getInstance()->updateCameraLocation(mCameraPositionAgent, mCameraUpVector, focus_agent);
//LLViewerCamera::getInstance()->updateCameraLocation(mCameraPositionAgent, camera_skyward, focus_agent);
- //end Ventrella
-
- //RN: translate UI offset after camera is oriented properly
- LLViewerCamera::getInstance()->translate(LLViewerCamera::getInstance()->getLeftAxis() * ui_offset);
// Change FOV
LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / (1.f + mCameraCurrentFOVZoomFactor));
@@ -1532,38 +1508,6 @@ void LLAgentCamera::validateFocusObject()
}
//-----------------------------------------------------------------------------
-// calcCustomizeAvatarUIOffset()
-//-----------------------------------------------------------------------------
-F32 LLAgentCamera::calcCustomizeAvatarUIOffset(const LLVector3d& camera_pos_global)
-{
- F32 ui_offset = 0.f;
-
- if (gFloaterCustomize)
- {
- const LLRect& rect = gFloaterCustomize->getRect();
-
- // Move the camera so that the avatar isn't covered up by this floater.
- F32 fraction_of_fov = 0.5f - (0.5f * (1.f - llmin(1.f, ((F32)rect.getWidth() / (F32)gViewerWindow->getWindowWidthScaled()))));
- F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); // radians
- F32 offset = tan(apparent_angle);
-
- if( rect.mLeft < (gViewerWindow->getWindowWidthScaled() - rect.mRight) )
- {
- // Move the avatar to the right (camera to the left)
- ui_offset = offset;
- }
- else
- {
- // Move the avatar to the left (camera to the right)
- ui_offset = -offset;
- }
- }
- F32 range = (F32)dist_vec(camera_pos_global, getFocusGlobal());
- mUIOffset = lerp(mUIOffset, ui_offset, LLCriticalDamp::getInterpolant(0.05f));
- return mUIOffset * range;
-}
-
-//-----------------------------------------------------------------------------
// calcFocusPositionTargetGlobal()
//-----------------------------------------------------------------------------
LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal()
@@ -1573,12 +1517,11 @@ LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal()
clearFocusObject();
}
- // Ventrella
if (mCameraMode == CAMERA_MODE_FOLLOW && mFocusOnAvatar)
{
mFocusTargetGlobal = gAgent.getPosGlobalFromAgent(mFollowCam.getSimulatedFocus());
return mFocusTargetGlobal;
- }// End Ventrella
+ }
else if (mCameraMode == CAMERA_MODE_MOUSELOOK)
{
LLVector3d at_axis(1.0, 0.0, 0.0);
@@ -1663,8 +1606,8 @@ LLVector3d LLAgentCamera::calcThirdPersonFocusOffset()
agent_rot *= ((LLViewerObject*)(gAgentAvatarp->getParent()))->getRenderRotation();
}
- focus_offset = mFocusOffsetInitial[mCameraPreset] * agent_rot;
- return focus_offset;
+ focus_offset = convert_from_llsd<LLVector3d>(mFocusOffsetInitial[mCameraPreset]->get(), TYPE_VEC3D, "");
+ return focus_offset * agent_rot;
}
void LLAgentCamera::setupSitCamera()
@@ -1747,11 +1690,10 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
LLVector3d camera_position_global;
- // Ventrella
if (mCameraMode == CAMERA_MODE_FOLLOW && mFocusOnAvatar)
{
camera_position_global = gAgent.getPosGlobalFromAgent(mFollowCam.getSimulatedPosition());
- }// End Ventrella
+ }
else if (mCameraMode == CAMERA_MODE_MOUSELOOK)
{
if (!isAgentAvatarValid() || gAgentAvatarp->mDrawable.isNull())
@@ -1998,7 +1940,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
LLVector3 LLAgentCamera::getCameraOffsetInitial()
{
- return mCameraOffsetInitial[mCameraPreset];
+ return convert_from_llsd<LLVector3>(mCameraOffsetInitial[mCameraPreset]->get(), TYPE_VEC3, "");
}
@@ -2104,6 +2046,10 @@ void LLAgentCamera::changeCameraToMouselook(BOOL animate)
// visibility changes at end of animation
gViewerWindow->getWindow()->resetBusyCount();
+ // Menus should not remain open on switching to mouselook...
+ LLMenuGL::sMenuContainer->hideMenus();
+ LLUI::clearPopups();
+
// unpause avatar animation
gAgent.unpauseAnimation();
@@ -2167,7 +2113,6 @@ void LLAgentCamera::changeCameraToDefault()
}
-// Ventrella
//-----------------------------------------------------------------------------
// changeCameraToFollow()
//-----------------------------------------------------------------------------
@@ -2207,12 +2152,7 @@ void LLAgentCamera::changeCameraToFollow(BOOL animate)
// unpause avatar animation
gAgent.unpauseAnimation();
- const U32 old_flags = gAgent.getControlFlags();
gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK);
- if (old_flags != gAgent.getControlFlags())
- {
- gAgent.setFlagsDirty();
- }
if (animate)
{
@@ -2271,13 +2211,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
}
updateLastCamera();
mCameraMode = CAMERA_MODE_THIRD_PERSON;
- const U32 old_flags = gAgent.getControlFlags();
gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK);
- if (old_flags != gAgent.getControlFlags())
- {
- gAgent.setFlagsDirty();
- }
-
}
// Remove any pitch from the avatar
@@ -2312,7 +2246,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
//-----------------------------------------------------------------------------
// changeCameraToCustomizeAvatar()
//-----------------------------------------------------------------------------
-void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL camera_animate)
+void LLAgentCamera::changeCameraToCustomizeAvatar()
{
if (LLViewerJoystick::getInstance()->getOverrideCamera())
{
@@ -2327,40 +2261,23 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came
LLToolMgr::getInstance()->setCurrentToolset(gFaceEditToolset);
}
- if (camera_animate)
- {
- startCameraAnimation();
- }
-
- // Remove any pitch from the avatar
- //LLVector3 at = gAgent.getFrameAgent().getAtAxis();
- //at.mV[VZ] = 0.f;
- //at.normalize();
- //gAgent.resetAxes(at);
+ startCameraAnimation();
if (mCameraMode != CAMERA_MODE_CUSTOMIZE_AVATAR)
{
updateLastCamera();
mCameraMode = CAMERA_MODE_CUSTOMIZE_AVATAR;
- const U32 old_flags = gAgent.getControlFlags();
gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK);
- if (old_flags != gAgent.getControlFlags())
- {
- gAgent.setFlagsDirty();
- }
gFocusMgr.setKeyboardFocus( NULL );
gFocusMgr.setMouseCapture( NULL );
LLVOAvatarSelf::onCustomizeStart();
- }
- if (isAgentAvatarValid())
- {
- if(avatar_animate)
+ if (isAgentAvatarValid())
{
- // Remove any pitch from the avatar
- LLVector3 at = gAgent.getFrameAgent().getAtAxis();
+ // Remove any pitch or rotation from the avatar
+ LLVector3 at = gAgent.getAtAxis();
at.mV[VZ] = 0.f;
at.normalize();
gAgent.resetAxes(at);
@@ -2372,21 +2289,31 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came
if (turn_motion)
{
- mAnimationDuration = turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP;
-
- }
- else
- {
- mAnimationDuration = gSavedSettings.getF32("ZoomTime");
+ // delay camera animation long enough to play through turn animation
+ setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP);
}
+
+ gAgentAvatarp->invalidateAll();
+ gAgentAvatarp->updateMeshTextures();
}
- setFocusGlobal(LLVector3d::zero);
- }
- else
- {
- mCameraAnimating = FALSE;
- gAgent.endAnimationUpdateUI();
}
+
+ LLVector3 agent_at = gAgent.getAtAxis();
+ agent_at.mV[VZ] = 0.f;
+ agent_at.normalize();
+
+ // default focus point for customize avatar
+ LLVector3 focus_target = isAgentAvatarValid()
+ ? gAgentAvatarp->mHeadp->getWorldPosition()
+ : gAgent.getPositionAgent();
+
+ LLVector3d camera_offset(agent_at * -1.0);
+ // push camera up and out from avatar
+ camera_offset.mdV[VZ] = 0.1f;
+ camera_offset *= CUSTOMIZE_AVATAR_CAMERA_DEFAULT_DIST;
+ LLVector3d focus_target_global = gAgent.getPosGlobalFromAgent(focus_target);
+ setAnimationDuration(gSavedSettings.getF32("ZoomTime"));
+ setCameraPosAndFocusGlobal(focus_target_global + camera_offset, focus_target_global, gAgent.getID());
}
@@ -2408,6 +2335,20 @@ void LLAgentCamera::switchCameraPreset(ECameraPreset preset)
// Focus point management
//
+void LLAgentCamera::setAnimationDuration(F32 duration)
+{
+ if (mCameraAnimating)
+ {
+ // do not cut any existing camera animation short
+ F32 animation_left = llmax(0.f, mAnimationDuration - mAnimationTimer.getElapsedTimeF32());
+ mAnimationDuration = llmax(duration, animation_left);
+ }
+ else
+ {
+ mAnimationDuration = duration;
+ }
+}
+
//-----------------------------------------------------------------------------
// startCameraAnimation()
//-----------------------------------------------------------------------------
@@ -2415,9 +2356,9 @@ void LLAgentCamera::startCameraAnimation()
{
mAnimationCameraStartGlobal = getCameraPositionGlobal();
mAnimationFocusStartGlobal = mFocusGlobal;
+ setAnimationDuration(gSavedSettings.getF32("ZoomTime"));
mAnimationTimer.reset();
mCameraAnimating = TRUE;
- mAnimationDuration = gSavedSettings.getF32("ZoomTime");
}
//-----------------------------------------------------------------------------
@@ -2556,19 +2497,13 @@ void LLAgentCamera::setFocusGlobal(const LLVector3d& focus, const LLUUID &object
//-----------------------------------------------------------------------------
void LLAgentCamera::setCameraPosAndFocusGlobal(const LLVector3d& camera_pos, const LLVector3d& focus, const LLUUID &object_id)
{
- LLVector3d old_focus = mFocusTargetGlobal;
+ LLVector3d old_focus = mFocusTargetGlobal.isExactlyZero() ? focus : mFocusTargetGlobal;
F64 focus_delta_squared = (old_focus - focus).magVecSquared();
const F64 ANIM_EPSILON_SQUARED = 0.0001;
if (focus_delta_squared > ANIM_EPSILON_SQUARED)
{
startCameraAnimation();
-
- if (CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode)
- {
- // Compensate for the fact that the camera has already been offset to make room for LLFloaterCustomize.
- mAnimationCameraStartGlobal -= LLVector3d(LLViewerCamera::getInstance()->getLeftAxis() * calcCustomizeAvatarUIOffset( mAnimationCameraStartGlobal ));
- }
}
//LLViewerCamera::getInstance()->setOrigin( gAgent.getPosAgentFromGlobal( camera_pos ) );