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-rw-r--r--indra/newview/llagentcamera.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index 52db5c4415..cfaaadd7b3 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -1506,11 +1506,13 @@ void LLAgentCamera::updateCamera()
{
// Keep tracked-object translation exact and smooth only changes
// to the camera offset, as is done in avatar-relative mode.
+ // Skip during the focus-change pan indicated by mCameraAnimating, see #6467.
LLVector3d camera_pos_focus = camera_pos_global - mFocusGlobal;
LLVector3d last_camera_pos_focus =
mCameraSmoothingLastPositionGlobal - mCameraSmoothingLastFocusGlobal;
LLVector3d delta = camera_pos_focus - last_camera_pos_focus;
- if (mCameraSmoothingLastFocusValid &&
+ if (!mCameraAnimating &&
+ mCameraSmoothingLastFocusValid &&
delta.magVec() < MAX_CAMERA_SMOOTH_DISTANCE)
{
camera_pos_focus = lerp(last_camera_pos_focus, camera_pos_focus, smoothing);