diff options
Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rw-r--r-- | indra/newview/llagentcamera.cpp | 39 |
1 files changed, 21 insertions, 18 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 47f290ad3b..9cf0a659c1 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -207,13 +207,13 @@ void LLAgentCamera::init() mCameraPreset = (ECameraPreset) gSavedSettings.getU32("CameraPreset"); - mCameraOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getVector3("CameraOffsetRearView"); - mCameraOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getVector3("CameraOffsetFrontView"); - mCameraOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getVector3("CameraOffsetGroupView"); + mCameraOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getControl("CameraOffsetRearView"); + mCameraOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getControl("CameraOffsetFrontView"); + mCameraOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getControl("CameraOffsetGroupView"); - mFocusOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getVector3d("FocusOffsetRearView"); - mFocusOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getVector3d("FocusOffsetFrontView"); - mFocusOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getVector3d("FocusOffsetGroupView"); + mFocusOffsetInitial[CAMERA_PRESET_REAR_VIEW] = gSavedSettings.getControl("FocusOffsetRearView"); + mFocusOffsetInitial[CAMERA_PRESET_FRONT_VIEW] = gSavedSettings.getControl("FocusOffsetFrontView"); + mFocusOffsetInitial[CAMERA_PRESET_GROUP_VIEW] = gSavedSettings.getControl("FocusOffsetGroupView"); mCameraCollidePlane.clearVec(); mCurrentCameraDistance = getCameraOffsetInitial().magVec() * gSavedSettings.getF32("CameraOffsetScale"); @@ -1643,8 +1643,8 @@ LLVector3d LLAgentCamera::calcThirdPersonFocusOffset() agent_rot *= ((LLViewerObject*)(gAgentAvatarp->getParent()))->getRenderRotation(); } - focus_offset = mFocusOffsetInitial[mCameraPreset] * agent_rot; - return focus_offset; + focus_offset = convert_from_llsd<LLVector3d>(mFocusOffsetInitial[mCameraPreset]->get(), TYPE_VEC3D, ""); + return focus_offset * agent_rot; } void LLAgentCamera::setupSitCamera() @@ -1978,7 +1978,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) LLVector3 LLAgentCamera::getCameraOffsetInitial() { - return mCameraOffsetInitial[mCameraPreset]; + return convert_from_llsd<LLVector3>(mCameraOffsetInitial[mCameraPreset]->get(), TYPE_VEC3, ""); } @@ -2084,6 +2084,9 @@ void LLAgentCamera::changeCameraToMouselook(BOOL animate) // visibility changes at end of animation gViewerWindow->getWindow()->resetBusyCount(); + // Menus should not remain open on switching to mouselook... + LLMenuGL::sMenuContainer->hideMenus(); + // unpause avatar animation gAgent.unpauseAnimation(); @@ -2312,12 +2315,6 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came startCameraAnimation(); } - // Remove any pitch from the avatar - //LLVector3 at = gAgent.getFrameAgent().getAtAxis(); - //at.mV[VZ] = 0.f; - //at.normalize(); - //gAgent.resetAxes(at); - if (mCameraMode != CAMERA_MODE_CUSTOMIZE_AVATAR) { updateLastCamera(); @@ -2338,9 +2335,11 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came if (isAgentAvatarValid()) { if(avatar_animate) - { - // Remove any pitch from the avatar - LLVector3 at = gAgent.getFrameAgent().getAtAxis(); + { + // slamming the avatar's axis to the camera so that when the rotation + // completes it correctly points to the front of the avatar + // Remove any pitch or rotation from the avatar + LLVector3 at = LLViewerCamera::getInstance()->getAtAxis(); at.mV[VZ] = 0.f; at.normalize(); gAgent.resetAxes(at); @@ -2360,7 +2359,11 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came mAnimationDuration = gSavedSettings.getF32("ZoomTime"); } } + + // this is what sets the avatar as the mFocusTargetGlobal setFocusGlobal(LLVector3d::zero); + + gAgentAvatarp->updateMeshTextures(); } else { |