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-rw-r--r--indra/newview/llagent.h34
1 files changed, 1 insertions, 33 deletions
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index 891ce799d2..a460077b7e 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -39,9 +39,6 @@
#include "llagentconstants.h"
#include "llagentdata.h" // gAgentID, gAgentSessionID
#include "llcharacter.h" // LLAnimPauseRequest
-#include "llfollowcam.h" // Ventrella
-#include "llhudeffectlookat.h" // EPointAtType
-#include "llhudeffectpointat.h" // ELookAtType
#include "llpointer.h"
#include "lluicolor.h"
#include "llvoavatardefines.h"
@@ -51,7 +48,6 @@ extern const U8 AGENT_STATE_TYPING; // Typing indication
extern const U8 AGENT_STATE_EDITING; // Set when agent has objects selected
class LLChat;
-class LLVOAvatarSelf;
class LLViewerRegion;
class LLMotion;
class LLToolset;
@@ -109,7 +105,6 @@ public:
virtual ~LLAgent();
void init();
void cleanup();
- void setAvatarObject(LLVOAvatarSelf *avatar);
//--------------------------------------------------------------------
// Login
@@ -173,20 +168,6 @@ private:
/********************************************************************************
** **
- ** GENERAL ACCESSORS
- **/
-
-public:
- LLVOAvatarSelf* getAvatarObject() const { return mAvatarObject; }
-private:
- LLPointer<LLVOAvatarSelf> mAvatarObject; // NULL until avatar object sent down from simulator
-
-/** General Accessors
- ** **
- *******************************************************************************/
-
-/********************************************************************************
- ** **
** POSITION
**/
@@ -217,7 +198,7 @@ public:
// Coordinate System
//--------------------------------------------------------------------
public:
- LLCoordFrame getFrameAgent() const { return mFrameAgent; }
+ const LLCoordFrame& getFrameAgent() const { return mFrameAgent; }
void initOriginGlobal(const LLVector3d &origin_global); // Only to be used in ONE place
void resetAxes();
void resetAxes(const LLVector3 &look_at); // Makes reasonable left and up
@@ -450,19 +431,6 @@ private:
** **
** MOVEMENT
**/
-
- //--------------------------------------------------------------------
- // Keys
- //--------------------------------------------------------------------
-public:
- void setKey(const S32 direction, S32 &key); // Sets key to +1 for +direction, -1 for -direction
-private:
- S32 mAtKey; // Either 1, 0, or -1. Indicates that movement key is pressed
- S32 mWalkKey; // Like AtKey, but causes less forward thrust
- S32 mLeftKey;
- S32 mUpKey;
- F32 mYawKey;
- F32 mPitchKey;
//--------------------------------------------------------------------
// Movement from user input