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-rw-r--r--indra/newview/llagent.cpp49
1 files changed, 40 insertions, 9 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 3d12b9a1f1..fec29eac17 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -168,6 +168,7 @@ LLAgent::LLAgent() :
mbAlwaysRun(false),
mbRunning(false),
+ mbTeleportKeepsLookAt(false),
mAgentAccess(gSavedSettings),
mTeleportState( TELEPORT_NONE ),
@@ -3269,7 +3270,11 @@ bool LLAgent::teleportCore(bool is_local)
// local logic
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TELEPORT_COUNT);
- if (!is_local)
+ if (is_local)
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_LOCAL );
+ }
+ else
{
gTeleportDisplay = TRUE;
gAgent.setTeleportState( LLAgent::TELEPORT_START );
@@ -3288,13 +3293,15 @@ bool LLAgent::teleportCore(bool is_local)
void LLAgent::teleportRequest(
const U64& region_handle,
- const LLVector3& pos_local)
+ const LLVector3& pos_local,
+ bool look_at_from_camera)
{
LLViewerRegion* regionp = getRegion();
- if(regionp && teleportCore())
+ bool is_local = (region_handle == to_region_handle(getPositionGlobal()));
+ if(regionp && teleportCore(is_local))
{
- llinfos << "TeleportRequest: '" << region_handle << "':" << pos_local
- << llendl;
+ LL_INFOS("") << "TeleportLocationRequest: '" << region_handle << "':"
+ << pos_local << LL_ENDL;
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("TeleportLocationRequest");
msg->nextBlockFast(_PREHASH_AgentData);
@@ -3304,6 +3311,10 @@ void LLAgent::teleportRequest(
msg->addU64("RegionHandle", region_handle);
msg->addVector3("Position", pos_local);
LLVector3 look_at(0,1,0);
+ if (look_at_from_camera)
+ {
+ look_at = LLViewerCamera::getInstance()->getAtAxis();
+ }
msg->addVector3("LookAt", look_at);
sendReliableMessage();
}
@@ -3415,6 +3426,16 @@ void LLAgent::teleportViaLocation(const LLVector3d& pos_global)
}
}
+// Teleport to global position, but keep facing in the same direction
+void LLAgent::teleportViaLocationLookAt(const LLVector3d& pos_global)
+{
+ mbTeleportKeepsLookAt = true;
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); // detach camera form avatar, so it keeps direction
+ U64 region_handle = to_region_handle(pos_global);
+ LLVector3 pos_local = (LLVector3)(pos_global - from_region_handle(region_handle));
+ teleportRequest(region_handle, pos_local, getTeleportKeepsLookAt());
+}
+
void LLAgent::setTeleportState(ETeleportState state)
{
mTeleportState = state;
@@ -3422,18 +3443,28 @@ void LLAgent::setTeleportState(ETeleportState state)
{
LLFloaterReg::hideInstance("snapshot");
}
- if (mTeleportState == TELEPORT_MOVING)
+
+ switch (mTeleportState)
{
+ case TELEPORT_NONE:
+ mbTeleportKeepsLookAt = false;
+ break;
+
+ case TELEPORT_MOVING:
// We're outa here. Save "back" slurl.
LLAgentUI::buildSLURL(mTeleportSourceSLURL);
- }
- else if(mTeleportState == TELEPORT_ARRIVING)
- {
+ break;
+
+ case TELEPORT_ARRIVING:
// First two position updates after a teleport tend to be weird
LLViewerStats::getInstance()->mAgentPositionSnaps.mCountOfNextUpdatesToIgnore = 2;
// Let the interested parties know we've teleported.
LLViewerParcelMgr::getInstance()->onTeleportFinished(false, getPositionGlobal());
+ break;
+
+ default:
+ break;
}
}