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-rwxr-xr-xindra/newview/llagent.cpp57
1 files changed, 46 insertions, 11 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index b6fd7bc9c2..e15b4d071f 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -35,6 +35,7 @@
#include "llagentlistener.h"
#include "llagentwearables.h"
#include "llagentui.h"
+#include "llappearancemgr.h"
#include "llanimationstates.h"
#include "llcallingcard.h"
#include "llcapabilitylistener.h"
@@ -90,7 +91,7 @@
#include "llworldmap.h"
#include "stringize.h"
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
extern LLMenuBarGL* gMenuBarView;
@@ -807,6 +808,18 @@ void LLAgent::standUp()
}
+void LLAgent::handleServerBakeRegionTransition(const LLUUID& region_id)
+{
+ llinfos << "called" << llendl;
+
+ if (isAgentAvatarValid() &&
+ !gAgentAvatarp->isUsingServerBakes() &&
+ (mRegionp->getCentralBakeVersion()>0))
+ {
+ LLAppearanceMgr::instance().requestServerAppearanceUpdate();
+ }
+}
+
//-----------------------------------------------------------------------------
// setRegion()
//-----------------------------------------------------------------------------
@@ -902,6 +915,19 @@ void LLAgent::setRegion(LLViewerRegion *regionp)
{
LLEnvManagerNew::instance().onRegionCrossing();
}
+
+ // If the newly entered region is using server bakes, and our
+ // current appearance is non-baked, request appearance update from
+ // server.
+ if (mRegionp->capabilitiesReceived())
+ {
+ handleServerBakeRegionTransition(mRegionp->getRegionID());
+ }
+ else
+ {
+ // Need to handle via callback after caps arrive.
+ mRegionp->setCapabilitiesReceivedCallback(boost::bind(&LLAgent::handleServerBakeRegionTransition,this,_1));
+ }
}
@@ -1707,13 +1733,11 @@ void LLAgent::autoPilot(F32 *delta_yaw)
*delta_yaw = yaw;
- // Compute when to start slowing down and when to stop
- F32 stop_distance = mAutoPilotStopDistance;
+ // Compute when to start slowing down
F32 slow_distance;
if (getFlying())
{
slow_distance = llmax(6.f, mAutoPilotStopDistance + 5.f);
- stop_distance = llmax(2.f, mAutoPilotStopDistance);
}
else
{
@@ -3626,7 +3650,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
return;
}
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
+ if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance())
{
// ignore baked textures when in customize mode
return;
@@ -3650,7 +3674,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
if ((S32)texture_index < TEX_NUM_INDICES )
{
- const LLVOAvatarDictionary::TextureEntry *texture_entry = LLVOAvatarDictionary::instance().getTexture((ETextureIndex)texture_index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_entry = LLAvatarAppearanceDictionary::instance().getTexture((ETextureIndex)texture_index);
if (texture_entry)
{
EBakedTextureIndex baked_index = texture_entry->mBakedTextureIndex;
@@ -4262,9 +4286,13 @@ void LLAgent::requestLeaveGodMode()
//-----------------------------------------------------------------------------
void LLAgent::sendAgentSetAppearance()
{
- if (!isAgentAvatarValid()) return;
+ // FIXME DRANO - problems around new-style appearance in an old-style region.
+ // - does this get called?
+ // - need to change mUseServerBakes->FALSE in that case
+ // - need to call processAvatarAppearance as if server had returned this result?
+ // gAgentAvatarp->mUseServerBakes = FALSE;
- if (gAgentQueryManager.mNumPendingQueries > 0 && (isAgentAvatarValid() && gAgentAvatarp->isUsingBakedTextures()))
+ if (gAgentQueryManager.mNumPendingQueries > 0)
{
return;
}
@@ -4277,6 +4305,9 @@ void LLAgent::sendAgentSetAppearance()
}
gAgentAvatarp->sendAppearanceChangeMetrics();
+
+ if (!isAgentAvatarValid() || (getRegion() && getRegion()->getCentralBakeVersion())) return;
+
LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << LL_ENDL;
//dumpAvatarTEs( "sendAgentSetAppearance()" );
@@ -4305,7 +4336,7 @@ void LLAgent::sendAgentSetAppearance()
for(U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++ )
{
- const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
+ const ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
// if we're not wearing a skirt, we don't need the texture to be baked
if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT))
@@ -4322,13 +4353,17 @@ void LLAgent::sendAgentSetAppearance()
}
// only update cache entries if we have all our baked textures
+
+ // FIXME DRANO need additional check for not in appearance editing
+ // mode, if still using local composites need to set using local
+ // composites to false, and update mesh textures.
if (textures_current)
{
LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << LL_ENDL;
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
BOOL generate_valid_hash = TRUE;
- if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index))
+ if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLAvatarAppearanceDefines::EBakedTextureIndex)baked_index))
{
generate_valid_hash = FALSE;
LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << LL_ENDL;
@@ -4337,7 +4372,7 @@ void LLAgent::sendAgentSetAppearance()
const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash);
if (hash.notNull())
{
- ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index);
+ ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index);
msg->nextBlockFast(_PREHASH_WearableData);
msg->addUUIDFast(_PREHASH_CacheID, hash);
msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index);