diff options
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r-- | indra/newview/llagent.cpp | 232 |
1 files changed, 152 insertions, 80 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 8bcf680876..c9bd7851ed 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -2,31 +2,25 @@ * @file llagent.cpp * @brief LLAgent class implementation * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -44,8 +38,8 @@ #include "llcallingcard.h" #include "llchannelmanager.h" #include "llconsole.h" +#include "llfirstuse.h" #include "llfloatercamera.h" -#include "llfloatercustomize.h" #include "llfloaterreg.h" #include "llfloatertools.h" #include "llgroupactions.h" @@ -58,6 +52,7 @@ #include "llnavigationbar.h" // to show/hide navigation bar when changing mouse look state #include "llnearbychatbar.h" #include "llnotificationsutil.h" +#include "llpaneltopinfobar.h" #include "llparcel.h" #include "llrendersphere.h" #include "llsdutil.h" @@ -73,6 +68,7 @@ #include "llviewerdisplay.h" #include "llviewerjoystick.h" #include "llviewermediafocus.h" +#include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llviewerstats.h" @@ -172,6 +168,7 @@ LLAgent::LLAgent() : mbAlwaysRun(false), mbRunning(false), + mbTeleportKeepsLookAt(false), mAgentAccess(gSavedSettings), mTeleportState( TELEPORT_NONE ), @@ -198,8 +195,6 @@ LLAgent::LLAgent() : mbFlagsDirty(FALSE), mbFlagsNeedReset(FALSE), - mbJump(FALSE), - mAutoPilot(FALSE), mAutoPilotFlyOnStop(FALSE), mAutoPilotTargetGlobal(), @@ -231,8 +226,9 @@ LLAgent::LLAgent() : mControlsTakenPassedOnCount[i] = 0; } - mListener.reset(new LLAgentListener(*this)); + + mMoveTimer.stop(); } // Requires gSavedSettings to be initialized. @@ -241,6 +237,8 @@ LLAgent::LLAgent() : //----------------------------------------------------------------------------- void LLAgent::init() { + mMoveTimer.start(); + gSavedSettings.declareBOOL("SlowMotionAnimation", FALSE, "Declared in code", FALSE); gSavedSettings.getControl("SlowMotionAnimation")->getSignal()->connect(boost::bind(&handleSlowMotionAnimation, _2)); @@ -305,6 +303,9 @@ void LLAgent::ageChat() //----------------------------------------------------------------------------- void LLAgent::moveAt(S32 direction, bool reset) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -330,6 +331,9 @@ void LLAgent::moveAt(S32 direction, bool reset) //----------------------------------------------------------------------------- void LLAgent::moveAtNudge(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -352,6 +356,9 @@ void LLAgent::moveAtNudge(S32 direction) //----------------------------------------------------------------------------- void LLAgent::moveLeft(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -374,6 +381,9 @@ void LLAgent::moveLeft(S32 direction) //----------------------------------------------------------------------------- void LLAgent::moveLeftNudge(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -396,6 +406,9 @@ void LLAgent::moveLeftNudge(S32 direction) //----------------------------------------------------------------------------- void LLAgent::moveUp(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -541,6 +554,9 @@ void LLAgent::toggleFlying() { BOOL fly = !gAgent.getFlying(); + gAgent.mMoveTimer.reset(); + LLFirstUse::notMoving(false); + gAgent.setFlying( fly ); gAgentCamera.resetView(); } @@ -832,6 +848,11 @@ LLVector3d LLAgent::getPosGlobalFromAgent(const LLVector3 &pos_agent) const return pos_agent_d + mAgentOriginGlobal; } +void LLAgent::sitDown() +{ + setControlFlags(AGENT_CONTROL_SIT_ON_GROUND); +} + //----------------------------------------------------------------------------- // resetAxes() @@ -1226,7 +1247,10 @@ void LLAgent::startAutoPilotGlobal(const LLVector3d &target_global, const std::s if ( distance > 1.f && heightDelta > (sqrtf(mAutoPilotStopDistance) + 1.f)) { setFlying(TRUE); - mAutoPilotFlyOnStop = TRUE; + // Do not force flying for "Sit" behavior to prevent flying after pressing "Stand" + // from an object. See EXT-1655. + if ("Sit" != mAutoPilotBehaviorName) + mAutoPilotFlyOnStop = TRUE; } mAutoPilot = TRUE; @@ -1492,6 +1516,8 @@ void LLAgent::propagate(const F32 dt) floater_move->mBackwardButton ->setToggleState( gAgentCamera.getAtKey() < 0 || gAgentCamera.getWalkKey() < 0 ); floater_move->mTurnLeftButton ->setToggleState( gAgentCamera.getYawKey() > 0.f ); floater_move->mTurnRightButton ->setToggleState( gAgentCamera.getYawKey() < 0.f ); + floater_move->mSlideLeftButton ->setToggleState( gAgentCamera.getLeftKey() > 0.f ); + floater_move->mSlideRightButton ->setToggleState( gAgentCamera.getLeftKey() < 0.f ); floater_move->mMoveUpButton ->setToggleState( gAgentCamera.getUpKey() > 0 ); floater_move->mMoveDownButton ->setToggleState( gAgentCamera.getUpKey() < 0 ); } @@ -1528,6 +1554,11 @@ void LLAgent::propagate(const F32 dt) //----------------------------------------------------------------------------- void LLAgent::updateAgentPosition(const F32 dt, const F32 yaw_radians, const S32 mouse_x, const S32 mouse_y) { + if (mMoveTimer.getStarted() && mMoveTimer.getElapsedTimeF32() > gSavedSettings.getF32("NotMovingHintTimeout")) + { + LLFirstUse::notMoving(); + } + propagate(dt); // static S32 cameraUpdateCount = 0; @@ -1688,6 +1719,11 @@ void LLAgent::endAnimationUpdateUI() LLNavigationBar::getInstance()->setVisible(TRUE); gStatusBar->setVisibleForMouselook(true); + if (gSavedSettings.getBOOL("ShowMiniLocationPanel")) + { + LLPanelTopInfoBar::getInstance()->setVisible(TRUE); + } + LLBottomTray::getInstance()->onMouselookModeOut(); LLSideTray::getInstance()->getButtonsPanel()->setVisible(TRUE); @@ -1774,6 +1810,8 @@ void LLAgent::endAnimationUpdateUI() } gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR); + + LLFloaterCamera::onAvatarEditingAppearance(false); } //--------------------------------------------------------------------- @@ -1786,6 +1824,8 @@ void LLAgent::endAnimationUpdateUI() LLNavigationBar::getInstance()->setVisible(FALSE); gStatusBar->setVisibleForMouselook(false); + LLPanelTopInfoBar::getInstance()->setVisible(FALSE); + LLBottomTray::getInstance()->onMouselookModeIn(); LLSideTray::getInstance()->getButtonsPanel()->setVisible(FALSE); @@ -1878,6 +1918,8 @@ void LLAgent::endAnimationUpdateUI() { mPauseRequest = gAgentAvatarp->requestPause(); } + + LLFloaterCamera::onAvatarEditingAppearance(true); } if (isAgentAvatarValid()) @@ -2945,12 +2987,6 @@ void LLAgent::processScriptControlChange(LLMessageSystem *msg, void **) total_count++; } } - - // Any control taken? If so, might be first time. - //if (total_count > 0) - //{ - //LLFirstUse::useOverrideKeys(); - //} } else { @@ -3062,7 +3098,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * return; } - if (gAgentCamera.cameraCustomizeAvatar()) + if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) { // ignore baked textures when in customize mode return; @@ -3083,21 +3119,30 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * mesgsys->getUUIDFast(_PREHASH_WearableData, _PREHASH_TextureID, texture_id, texture_block); mesgsys->getU8Fast(_PREHASH_WearableData, _PREHASH_TextureIndex, texture_index, texture_block); - if ((S32)texture_index < BAKED_NUM_INDICES - && gAgentQueryManager.mActiveCacheQueries[texture_index] == query_id) - { - if (texture_id.notNull()) - { - //llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl; - gAgentAvatarp->setCachedBakedTexture(LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)texture_index), texture_id); - //gAgentAvatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id ); - gAgentQueryManager.mActiveCacheQueries[texture_index] = 0; - num_results++; - } - else + + if ((S32)texture_index < TEX_NUM_INDICES ) + { + const LLVOAvatarDictionary::TextureEntry *texture_entry = LLVOAvatarDictionary::instance().getTexture((ETextureIndex)texture_index); + if (texture_entry) { - // no cache of this bake. request upload. - gAgentAvatarp->requestLayerSetUpload((EBakedTextureIndex)texture_index); + EBakedTextureIndex baked_index = texture_entry->mBakedTextureIndex; + + if (gAgentQueryManager.mActiveCacheQueries[baked_index] == query_id) + { + if (texture_id.notNull()) + { + //llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl; + gAgentAvatarp->setCachedBakedTexture((ETextureIndex)texture_index, texture_id); + //gAgentAvatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id ); + gAgentQueryManager.mActiveCacheQueries[baked_index] = 0; + num_results++; + } + else + { + // no cache of this bake. request upload. + gAgentAvatarp->requestLayerSetUpload(baked_index); + } + } } } } @@ -3212,6 +3257,9 @@ bool LLAgent::teleportCore(bool is_local) // hide land floater too - it'll be out of date LLFloaterReg::hideInstance("about_land"); + // hide the search floater (EXT-8276) + LLFloaterReg::hideInstance("search"); + LLViewerParcelMgr::getInstance()->deselectLand(); LLViewerMediaFocus::getInstance()->clearFocus(); @@ -3221,7 +3269,11 @@ bool LLAgent::teleportCore(bool is_local) // local logic LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TELEPORT_COUNT); - if (!is_local) + if (is_local) + { + gAgent.setTeleportState( LLAgent::TELEPORT_LOCAL ); + } + else { gTeleportDisplay = TRUE; gAgent.setTeleportState( LLAgent::TELEPORT_START ); @@ -3233,20 +3285,22 @@ bool LLAgent::teleportCore(bool is_local) // MBW -- Let the voice client know a teleport has begun so it can leave the existing channel. // This was breaking the case of teleporting within a single sim. Backing it out for now. -// gVoiceClient->leaveChannel(); +// LLVoiceClient::getInstance()->leaveChannel(); return true; } void LLAgent::teleportRequest( const U64& region_handle, - const LLVector3& pos_local) + const LLVector3& pos_local, + bool look_at_from_camera) { LLViewerRegion* regionp = getRegion(); - if(regionp && teleportCore()) + bool is_local = (region_handle == to_region_handle(getPositionGlobal())); + if(regionp && teleportCore(is_local)) { - llinfos << "TeleportRequest: '" << region_handle << "':" << pos_local - << llendl; + LL_INFOS("") << "TeleportLocationRequest: '" << region_handle << "':" + << pos_local << LL_ENDL; LLMessageSystem* msg = gMessageSystem; msg->newMessage("TeleportLocationRequest"); msg->nextBlockFast(_PREHASH_AgentData); @@ -3256,6 +3310,10 @@ void LLAgent::teleportRequest( msg->addU64("RegionHandle", region_handle); msg->addVector3("Position", pos_local); LLVector3 look_at(0,1,0); + if (look_at_from_camera) + { + look_at = LLViewerCamera::getInstance()->getAtAxis(); + } msg->addVector3("LookAt", look_at); sendReliableMessage(); } @@ -3367,6 +3425,16 @@ void LLAgent::teleportViaLocation(const LLVector3d& pos_global) } } +// Teleport to global position, but keep facing in the same direction +void LLAgent::teleportViaLocationLookAt(const LLVector3d& pos_global) +{ + mbTeleportKeepsLookAt = true; + gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); // detach camera form avatar, so it keeps direction + U64 region_handle = to_region_handle(pos_global); + LLVector3 pos_local = (LLVector3)(pos_global - from_region_handle(region_handle)); + teleportRequest(region_handle, pos_local, getTeleportKeepsLookAt()); +} + void LLAgent::setTeleportState(ETeleportState state) { mTeleportState = state; @@ -3374,15 +3442,28 @@ void LLAgent::setTeleportState(ETeleportState state) { LLFloaterReg::hideInstance("snapshot"); } - if (mTeleportState == TELEPORT_MOVING) + + switch (mTeleportState) { + case TELEPORT_NONE: + mbTeleportKeepsLookAt = false; + break; + + case TELEPORT_MOVING: // We're outa here. Save "back" slurl. - mTeleportSourceSLURL = LLAgentUI::buildSLURL(); - } - else if(mTeleportState == TELEPORT_ARRIVING) - { + LLAgentUI::buildSLURL(mTeleportSourceSLURL); + break; + + case TELEPORT_ARRIVING: + // First two position updates after a teleport tend to be weird + LLViewerStats::getInstance()->mAgentPositionSnaps.mCountOfNextUpdatesToIgnore = 2; + // Let the interested parties know we've teleported. LLViewerParcelMgr::getInstance()->onTeleportFinished(false, getPositionGlobal()); + break; + + default: + break; } } @@ -3516,12 +3597,11 @@ void LLAgent::sendAgentSetAppearance() { if (!isAgentAvatarValid()) return; - if (gAgentQueryManager.mNumPendingQueries > 0 && !gAgentCamera.cameraCustomizeAvatar()) + if (gAgentQueryManager.mNumPendingQueries > 0 && (isAgentAvatarValid() && gAgentAvatarp->isUsingBakedTextures())) { return; } - llinfos << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << llendl; //dumpAvatarTEs( "sendAgentSetAppearance()" ); @@ -3553,7 +3633,7 @@ void LLAgent::sendAgentSetAppearance() const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); // if we're not wearing a skirt, we don't need the texture to be baked - if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(WT_SKIRT)) + if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) { continue; } @@ -3572,29 +3652,21 @@ void LLAgent::sendAgentSetAppearance() llinfos << "TAT: Sending cached texture data" << llendl; for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); - LLUUID hash; - for (U8 i=0; i < baked_dict->mWearables.size(); i++) + BOOL generate_valid_hash = TRUE; + if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index)) { - // EWearableType wearable_type = gBakedWearableMap[baked_index][wearable_num]; - const EWearableType wearable_type = baked_dict->mWearables[i]; - // MULTI-WEARABLE: fixed to 0th - extend to everything once messaging works. - const LLWearable* wearable = gAgentWearables.getWearable(wearable_type,0); - if (wearable) - { - hash ^= wearable->getAssetID(); - } + generate_valid_hash = FALSE; + llinfos << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << llendl; } + + const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash); if (hash.notNull()) { - hash ^= baked_dict->mWearablesHashID; + ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index); + msg->nextBlockFast(_PREHASH_WearableData); + msg->addUUIDFast(_PREHASH_CacheID, hash); + msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index); } - - const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); - - msg->nextBlockFast(_PREHASH_WearableData); - msg->addUUIDFast(_PREHASH_CacheID, hash); - msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index); } msg->nextBlockFast(_PREHASH_ObjectData); gAgentAvatarp->sendAppearanceMessage( gMessageSystem ); @@ -3614,7 +3686,7 @@ void LLAgent::sendAgentSetAppearance() param; param = (LLViewerVisualParam*)gAgentAvatarp->getNextVisualParam()) { - if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) + if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) // do not transmit params of group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT { msg->nextBlockFast(_PREHASH_VisualParam ); |