diff options
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r-- | indra/newview/llagent.cpp | 74 |
1 files changed, 35 insertions, 39 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index ddcaeb113d..0fa77ff7c2 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -45,7 +45,6 @@ #include "llchannelmanager.h" #include "llconsole.h" #include "llfloatercamera.h" -#include "llfloatercustomize.h" #include "llfloaterreg.h" #include "llfloatertools.h" #include "llgroupactions.h" @@ -73,6 +72,7 @@ #include "llviewerdisplay.h" #include "llviewerjoystick.h" #include "llviewermediafocus.h" +#include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llviewerstats.h" @@ -1495,6 +1495,8 @@ void LLAgent::propagate(const F32 dt) floater_move->mBackwardButton ->setToggleState( gAgentCamera.getAtKey() < 0 || gAgentCamera.getWalkKey() < 0 ); floater_move->mTurnLeftButton ->setToggleState( gAgentCamera.getYawKey() > 0.f ); floater_move->mTurnRightButton ->setToggleState( gAgentCamera.getYawKey() < 0.f ); + floater_move->mSlideLeftButton ->setToggleState( gAgentCamera.getLeftKey() > 0.f ); + floater_move->mSlideRightButton ->setToggleState( gAgentCamera.getLeftKey() < 0.f ); floater_move->mMoveUpButton ->setToggleState( gAgentCamera.getUpKey() > 0 ); floater_move->mMoveDownButton ->setToggleState( gAgentCamera.getUpKey() < 0 ); } @@ -3086,21 +3088,30 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * mesgsys->getUUIDFast(_PREHASH_WearableData, _PREHASH_TextureID, texture_id, texture_block); mesgsys->getU8Fast(_PREHASH_WearableData, _PREHASH_TextureIndex, texture_index, texture_block); - if ((S32)texture_index < BAKED_NUM_INDICES - && gAgentQueryManager.mActiveCacheQueries[texture_index] == query_id) - { - if (texture_id.notNull()) - { - //llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl; - gAgentAvatarp->setCachedBakedTexture(LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)texture_index), texture_id); - //gAgentAvatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id ); - gAgentQueryManager.mActiveCacheQueries[texture_index] = 0; - num_results++; - } - else + + if ((S32)texture_index < TEX_NUM_INDICES ) + { + const LLVOAvatarDictionary::TextureEntry *texture_entry = LLVOAvatarDictionary::instance().getTexture((ETextureIndex)texture_index); + if (texture_entry) { - // no cache of this bake. request upload. - gAgentAvatarp->requestLayerSetUpload((EBakedTextureIndex)texture_index); + EBakedTextureIndex baked_index = texture_entry->mBakedTextureIndex; + + if (gAgentQueryManager.mActiveCacheQueries[baked_index] == query_id) + { + if (texture_id.notNull()) + { + //llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl; + gAgentAvatarp->setCachedBakedTexture((ETextureIndex)texture_index, texture_id); + //gAgentAvatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id ); + gAgentQueryManager.mActiveCacheQueries[baked_index] = 0; + num_results++; + } + else + { + // no cache of this bake. request upload. + gAgentAvatarp->requestLayerSetUpload(baked_index); + } + } } } } @@ -3236,7 +3247,7 @@ bool LLAgent::teleportCore(bool is_local) // MBW -- Let the voice client know a teleport has begun so it can leave the existing channel. // This was breaking the case of teleporting within a single sim. Backing it out for now. -// gVoiceClient->leaveChannel(); +// LLVoiceClient::getInstance()->leaveChannel(); return true; } @@ -3380,7 +3391,7 @@ void LLAgent::setTeleportState(ETeleportState state) if (mTeleportState == TELEPORT_MOVING) { // We're outa here. Save "back" slurl. - mTeleportSourceSLURL = LLAgentUI::buildSLURL(); + LLAgentUI::buildSLURL(mTeleportSourceSLURL); } else if(mTeleportState == TELEPORT_ARRIVING) { @@ -3524,7 +3535,6 @@ void LLAgent::sendAgentSetAppearance() return; } - llinfos << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << llendl; //dumpAvatarTEs( "sendAgentSetAppearance()" ); @@ -3556,7 +3566,7 @@ void LLAgent::sendAgentSetAppearance() const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); // if we're not wearing a skirt, we don't need the texture to be baked - if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(WT_SKIRT)) + if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) { continue; } @@ -3575,29 +3585,15 @@ void LLAgent::sendAgentSetAppearance() llinfos << "TAT: Sending cached texture data" << llendl; for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); - LLUUID hash; - for (U8 i=0; i < baked_dict->mWearables.size(); i++) - { - // EWearableType wearable_type = gBakedWearableMap[baked_index][wearable_num]; - const EWearableType wearable_type = baked_dict->mWearables[i]; - // MULTI-WEARABLE: fixed to 0th - extend to everything once messaging works. - const LLWearable* wearable = gAgentWearables.getWearable(wearable_type,0); - if (wearable) - { - hash ^= wearable->getAssetID(); - } - } + LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index); + if (hash.notNull()) { - hash ^= baked_dict->mWearablesHashID; + ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index); + msg->nextBlockFast(_PREHASH_WearableData); + msg->addUUIDFast(_PREHASH_CacheID, hash); + msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index); } - - const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); - - msg->nextBlockFast(_PREHASH_WearableData); - msg->addUUIDFast(_PREHASH_CacheID, hash); - msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index); } msg->nextBlockFast(_PREHASH_ObjectData); gAgentAvatarp->sendAppearanceMessage( gMessageSystem ); |