diff options
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r-- | indra/newview/llagent.cpp | 127 |
1 files changed, 88 insertions, 39 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index b0d2ca4f89..da3ee7cb2b 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -2,31 +2,25 @@ * @file llagent.cpp * @brief LLAgent class implementation * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -44,6 +38,7 @@ #include "llcallingcard.h" #include "llchannelmanager.h" #include "llconsole.h" +#include "llfirstuse.h" #include "llfloatercamera.h" #include "llfloaterreg.h" #include "llfloatertools.h" @@ -173,6 +168,7 @@ LLAgent::LLAgent() : mbAlwaysRun(false), mbRunning(false), + mbTeleportKeepsLookAt(false), mAgentAccess(gSavedSettings), mTeleportState( TELEPORT_NONE ), @@ -199,8 +195,6 @@ LLAgent::LLAgent() : mbFlagsDirty(FALSE), mbFlagsNeedReset(FALSE), - mbJump(FALSE), - mAutoPilot(FALSE), mAutoPilotFlyOnStop(FALSE), mAutoPilotTargetGlobal(), @@ -232,8 +226,9 @@ LLAgent::LLAgent() : mControlsTakenPassedOnCount[i] = 0; } - mListener.reset(new LLAgentListener(*this)); + + mMoveTimer.stop(); } // Requires gSavedSettings to be initialized. @@ -242,6 +237,8 @@ LLAgent::LLAgent() : //----------------------------------------------------------------------------- void LLAgent::init() { + mMoveTimer.start(); + gSavedSettings.declareBOOL("SlowMotionAnimation", FALSE, "Declared in code", FALSE); gSavedSettings.getControl("SlowMotionAnimation")->getSignal()->connect(boost::bind(&handleSlowMotionAnimation, _2)); @@ -306,6 +303,9 @@ void LLAgent::ageChat() //----------------------------------------------------------------------------- void LLAgent::moveAt(S32 direction, bool reset) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -331,6 +331,9 @@ void LLAgent::moveAt(S32 direction, bool reset) //----------------------------------------------------------------------------- void LLAgent::moveAtNudge(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -353,6 +356,9 @@ void LLAgent::moveAtNudge(S32 direction) //----------------------------------------------------------------------------- void LLAgent::moveLeft(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -375,6 +381,9 @@ void LLAgent::moveLeft(S32 direction) //----------------------------------------------------------------------------- void LLAgent::moveLeftNudge(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -397,6 +406,9 @@ void LLAgent::moveLeftNudge(S32 direction) //----------------------------------------------------------------------------- void LLAgent::moveUp(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -542,6 +554,9 @@ void LLAgent::toggleFlying() { BOOL fly = !gAgent.getFlying(); + gAgent.mMoveTimer.reset(); + LLFirstUse::notMoving(false); + gAgent.setFlying( fly ); gAgentCamera.resetView(); } @@ -833,6 +848,11 @@ LLVector3d LLAgent::getPosGlobalFromAgent(const LLVector3 &pos_agent) const return pos_agent_d + mAgentOriginGlobal; } +void LLAgent::sitDown() +{ + setControlFlags(AGENT_CONTROL_SIT_ON_GROUND); +} + //----------------------------------------------------------------------------- // resetAxes() @@ -1534,6 +1554,11 @@ void LLAgent::propagate(const F32 dt) //----------------------------------------------------------------------------- void LLAgent::updateAgentPosition(const F32 dt, const F32 yaw_radians, const S32 mouse_x, const S32 mouse_y) { + if (mMoveTimer.getStarted() && mMoveTimer.getElapsedTimeF32() > gSavedSettings.getF32("NotMovingHintTimeout")) + { + LLFirstUse::notMoving(); + } + propagate(dt); // static S32 cameraUpdateCount = 0; @@ -2962,12 +2987,6 @@ void LLAgent::processScriptControlChange(LLMessageSystem *msg, void **) total_count++; } } - - // Any control taken? If so, might be first time. - //if (total_count > 0) - //{ - //LLFirstUse::useOverrideKeys(); - //} } else { @@ -3250,7 +3269,11 @@ bool LLAgent::teleportCore(bool is_local) // local logic LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TELEPORT_COUNT); - if (!is_local) + if (is_local) + { + gAgent.setTeleportState( LLAgent::TELEPORT_LOCAL ); + } + else { gTeleportDisplay = TRUE; gAgent.setTeleportState( LLAgent::TELEPORT_START ); @@ -3269,13 +3292,15 @@ bool LLAgent::teleportCore(bool is_local) void LLAgent::teleportRequest( const U64& region_handle, - const LLVector3& pos_local) + const LLVector3& pos_local, + bool look_at_from_camera) { LLViewerRegion* regionp = getRegion(); - if(regionp && teleportCore()) + bool is_local = (region_handle == to_region_handle(getPositionGlobal())); + if(regionp && teleportCore(is_local)) { - llinfos << "TeleportRequest: '" << region_handle << "':" << pos_local - << llendl; + LL_INFOS("") << "TeleportLocationRequest: '" << region_handle << "':" + << pos_local << LL_ENDL; LLMessageSystem* msg = gMessageSystem; msg->newMessage("TeleportLocationRequest"); msg->nextBlockFast(_PREHASH_AgentData); @@ -3285,6 +3310,10 @@ void LLAgent::teleportRequest( msg->addU64("RegionHandle", region_handle); msg->addVector3("Position", pos_local); LLVector3 look_at(0,1,0); + if (look_at_from_camera) + { + look_at = LLViewerCamera::getInstance()->getAtAxis(); + } msg->addVector3("LookAt", look_at); sendReliableMessage(); } @@ -3396,6 +3425,16 @@ void LLAgent::teleportViaLocation(const LLVector3d& pos_global) } } +// Teleport to global position, but keep facing in the same direction +void LLAgent::teleportViaLocationLookAt(const LLVector3d& pos_global) +{ + mbTeleportKeepsLookAt = true; + gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); // detach camera form avatar, so it keeps direction + U64 region_handle = to_region_handle(pos_global); + LLVector3 pos_local = (LLVector3)(pos_global - from_region_handle(region_handle)); + teleportRequest(region_handle, pos_local, getTeleportKeepsLookAt()); +} + void LLAgent::setTeleportState(ETeleportState state) { mTeleportState = state; @@ -3403,18 +3442,28 @@ void LLAgent::setTeleportState(ETeleportState state) { LLFloaterReg::hideInstance("snapshot"); } - if (mTeleportState == TELEPORT_MOVING) + + switch (mTeleportState) { + case TELEPORT_NONE: + mbTeleportKeepsLookAt = false; + break; + + case TELEPORT_MOVING: // We're outa here. Save "back" slurl. LLAgentUI::buildSLURL(mTeleportSourceSLURL); - } - else if(mTeleportState == TELEPORT_ARRIVING) - { + break; + + case TELEPORT_ARRIVING: // First two position updates after a teleport tend to be weird LLViewerStats::getInstance()->mAgentPositionSnaps.mCountOfNextUpdatesToIgnore = 2; // Let the interested parties know we've teleported. LLViewerParcelMgr::getInstance()->onTeleportFinished(false, getPositionGlobal()); + break; + + default: + break; } } |