diff options
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r-- | indra/newview/llagent.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index ddcaeb113d..529ce950e4 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -1495,6 +1495,8 @@ void LLAgent::propagate(const F32 dt) floater_move->mBackwardButton ->setToggleState( gAgentCamera.getAtKey() < 0 || gAgentCamera.getWalkKey() < 0 ); floater_move->mTurnLeftButton ->setToggleState( gAgentCamera.getYawKey() > 0.f ); floater_move->mTurnRightButton ->setToggleState( gAgentCamera.getYawKey() < 0.f ); + floater_move->mSlideLeftButton ->setToggleState( gAgentCamera.getLeftKey() > 0.f ); + floater_move->mSlideRightButton ->setToggleState( gAgentCamera.getLeftKey() < 0.f ); floater_move->mMoveUpButton ->setToggleState( gAgentCamera.getUpKey() > 0 ); floater_move->mMoveDownButton ->setToggleState( gAgentCamera.getUpKey() < 0 ); } @@ -3236,7 +3238,7 @@ bool LLAgent::teleportCore(bool is_local) // MBW -- Let the voice client know a teleport has begun so it can leave the existing channel. // This was breaking the case of teleporting within a single sim. Backing it out for now. -// gVoiceClient->leaveChannel(); +// LLVoiceClient::getInstance()->leaveChannel(); return true; } @@ -3380,7 +3382,7 @@ void LLAgent::setTeleportState(ETeleportState state) if (mTeleportState == TELEPORT_MOVING) { // We're outa here. Save "back" slurl. - mTeleportSourceSLURL = LLAgentUI::buildSLURL(); + LLAgentUI::buildSLURL(mTeleportSourceSLURL); } else if(mTeleportState == TELEPORT_ARRIVING) { @@ -3556,7 +3558,7 @@ void LLAgent::sendAgentSetAppearance() const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); // if we're not wearing a skirt, we don't need the texture to be baked - if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(WT_SKIRT)) + if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) { continue; } @@ -3579,8 +3581,8 @@ void LLAgent::sendAgentSetAppearance() LLUUID hash; for (U8 i=0; i < baked_dict->mWearables.size(); i++) { - // EWearableType wearable_type = gBakedWearableMap[baked_index][wearable_num]; - const EWearableType wearable_type = baked_dict->mWearables[i]; + // LLWearableType::EType wearable_type = gBakedWearableMap[baked_index][wearable_num]; + const LLWearableType::EType wearable_type = baked_dict->mWearables[i]; // MULTI-WEARABLE: fixed to 0th - extend to everything once messaging works. const LLWearable* wearable = gAgentWearables.getWearable(wearable_type,0); if (wearable) |