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Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r--indra/newview/llagent.cpp40
1 files changed, 21 insertions, 19 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 22d54fe627..c8240de0a7 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -2153,7 +2153,6 @@ void LLAgent::setBusy()
{
gBusyMenu->setLabel(LLTrans::getString("AvatarSetNotBusy"));
}
- LLFloaterReg::getTypedInstance<LLFloaterMute>("mute")->updateButtons();
}
//-----------------------------------------------------------------------------
@@ -2167,7 +2166,6 @@ void LLAgent::clearBusy()
{
gBusyMenu->setLabel(LLTrans::getString("AvatarSetBusy"));
}
- LLFloaterReg::getTypedInstance<LLFloaterMute>("mute")->updateButtons();
}
//-----------------------------------------------------------------------------
@@ -2490,7 +2488,7 @@ void LLAgent::autoPilot(F32 *delta_yaw)
void LLAgent::propagate(const F32 dt)
{
// Update UI based on agent motion
- LLFloaterMove *floater_move = LLFloaterMove::getInstance();
+ LLFloaterMove *floater_move = LLFloaterReg::getTypedInstance<LLFloaterMove>("moveview");
if (floater_move)
{
floater_move->mForwardButton ->setToggleState( mAtKey > 0 || mWalkKey > 0 );
@@ -3056,21 +3054,25 @@ void LLAgent::updateCamera()
}
// Update UI with our camera inputs
- LLFloaterCamera::getInstance()->mRotate->setToggleState(
- mOrbitRightKey > 0.f, // left
- mOrbitUpKey > 0.f, // top
- mOrbitLeftKey > 0.f, // right
- mOrbitDownKey > 0.f); // bottom
-
- LLFloaterCamera::getInstance()->mZoom->setToggleState(
- mOrbitInKey > 0.f, // top
- mOrbitOutKey > 0.f); // bottom
-
- LLFloaterCamera::getInstance()->mTrack->setToggleState(
- mPanLeftKey > 0.f, // left
- mPanUpKey > 0.f, // top
- mPanRightKey > 0.f, // right
- mPanDownKey > 0.f); // bottom
+ LLFloaterCamera* camera_instance = LLFloaterReg::getTypedInstance<LLFloaterCamera>("camera");
+ if(camera_instance)
+ {
+ camera_instance->mRotate->setToggleState(
+ mOrbitRightKey > 0.f, // left
+ mOrbitUpKey > 0.f, // top
+ mOrbitLeftKey > 0.f, // right
+ mOrbitDownKey > 0.f); // bottom
+
+ camera_instance->mZoom->setToggleState(
+ mOrbitInKey > 0.f, // top
+ mOrbitOutKey > 0.f); // bottom
+
+ camera_instance->mTrack->setToggleState(
+ mPanLeftKey > 0.f, // left
+ mPanUpKey > 0.f, // top
+ mPanRightKey > 0.f, // right
+ mPanDownKey > 0.f); // bottom
+ }
// Handle camera movement based on keyboard.
const F32 ORBIT_OVER_RATE = 90.f * DEG_TO_RAD; // radians per second
@@ -6074,7 +6076,7 @@ bool LLAgent::teleportCore(bool is_local)
LLFloaterReg::hideInstance("search");
// hide land floater too - it'll be out of date
- LLFloaterLand::hideInstance();
+ LLFloaterReg::hideInstance("about_land");
LLViewerParcelMgr::getInstance()->deselectLand();