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Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r--indra/newview/llagent.cpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index ab9db303b5..d27bce99a6 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -332,7 +332,7 @@ LLAgent::LLAgent() :
mLeftKey(0),
mUpKey(0),
mYawKey(0.f),
- mPitchKey(0),
+ mPitchKey(0.f),
mOrbitLeftKey(0.f),
mOrbitRightKey(0.f),
@@ -727,15 +727,15 @@ void LLAgent::moveYaw(F32 mag, bool reset_view)
//-----------------------------------------------------------------------------
// movePitch()
//-----------------------------------------------------------------------------
-void LLAgent::movePitch(S32 direction)
+void LLAgent::movePitch(F32 mag)
{
- setKey(direction, mPitchKey);
+ mPitchKey = mag;
- if (direction > 0)
+ if (mag > 0)
{
- setControlFlags(AGENT_CONTROL_PITCH_POS );
+ setControlFlags(AGENT_CONTROL_PITCH_POS);
}
- else if (direction < 0)
+ else if (mag < 0)
{
setControlFlags(AGENT_CONTROL_PITCH_NEG);
}
@@ -2513,10 +2513,10 @@ void LLAgent::propagate(const F32 dt)
// handle rotation based on keyboard levels
const F32 YAW_RATE = 90.f * DEG_TO_RAD; // radians per second
- yaw( YAW_RATE * mYawKey * dt );
+ yaw(YAW_RATE * mYawKey * dt);
const F32 PITCH_RATE = 90.f * DEG_TO_RAD; // radians per second
- pitch(PITCH_RATE * (F32) mPitchKey * dt);
+ pitch(PITCH_RATE * mPitchKey * dt);
// handle auto-land behavior
if (mAvatarObject.notNull())
@@ -2541,7 +2541,7 @@ void LLAgent::propagate(const F32 dt)
mLeftKey = 0;
mUpKey = 0;
mYawKey = 0.f;
- mPitchKey = 0;
+ mPitchKey = 0.f;
}
//-----------------------------------------------------------------------------
@@ -3172,6 +3172,7 @@ void LLAgent::updateCamera()
mFollowCam.copyParams(*current_cam);
mFollowCam.setSubjectPositionAndRotation( mAvatarObject->getRenderPosition(), avatarRotationForFollowCam );
mFollowCam.update();
+ LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true);
}
else
{
@@ -4249,7 +4250,7 @@ void LLAgent::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL camera_ani
{
if(avatar_animate)
{
- // Remove any pitch from the avatar
+ // Remove any pitch from the avatar
LLVector3 at = mFrameAgent.getAtAxis();
at.mV[VZ] = 0.f;
at.normalize();
@@ -5975,7 +5976,7 @@ bool LLAgent::teleportCore(bool is_local)
LLFloaterReg::hideInstance("about_land");
LLViewerParcelMgr::getInstance()->deselectLand();
- LLViewerMediaFocus::getInstance()->setFocusFace(false, NULL, 0, NULL);
+ LLViewerMediaFocus::getInstance()->clearFocus();
// Close all pie menus, deselect land, etc.
// Don't change the camera until we know teleport succeeded. JC