diff options
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r-- | indra/newview/llagent.cpp | 454 |
1 files changed, 303 insertions, 151 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index ddcaeb113d..446ded8096 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -2,39 +2,35 @@ * @file llagent.cpp * @brief LLAgent class implementation * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" + #include "llagent.h" #include "pipeline.h" +#include "llagentaccess.h" #include "llagentcamera.h" #include "llagentlistener.h" #include "llagentwearables.h" @@ -42,10 +38,11 @@ #include "llanimationstates.h" #include "llbottomtray.h" #include "llcallingcard.h" +#include "llcapabilitylistener.h" #include "llchannelmanager.h" #include "llconsole.h" +#include "llfirstuse.h" #include "llfloatercamera.h" -#include "llfloatercustomize.h" #include "llfloaterreg.h" #include "llfloatertools.h" #include "llgroupactions.h" @@ -58,24 +55,31 @@ #include "llnavigationbar.h" // to show/hide navigation bar when changing mouse look state #include "llnearbychatbar.h" #include "llnotificationsutil.h" +#include "llpaneltopinfobar.h" #include "llparcel.h" #include "llrendersphere.h" +#include "llsdmessage.h" #include "llsdutil.h" -#include "llsidetray.h" #include "llsky.h" +#include "llslurl.h" #include "llsmoothstep.h" +#include "llstartup.h" #include "llstatusbar.h" #include "llteleportflags.h" #include "lltool.h" +#include "lltoolpie.h" #include "lltoolmgr.h" #include "lltrans.h" +#include "llurlentry.h" #include "llviewercontrol.h" #include "llviewerdisplay.h" #include "llviewerjoystick.h" #include "llviewermediafocus.h" +#include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llviewerstats.h" +#include "llviewerwindow.h" #include "llvoavatarself.h" #include "llwindow.h" #include "llworld.h" @@ -172,8 +176,10 @@ LLAgent::LLAgent() : mbAlwaysRun(false), mbRunning(false), + mbTeleportKeepsLookAt(false), - mAgentAccess(gSavedSettings), + mAgentAccess(new LLAgentAccess(gSavedSettings)), + mTeleportSourceSLURL(new LLSLURL), mTeleportState( TELEPORT_NONE ), mRegionp(NULL), @@ -198,10 +204,9 @@ LLAgent::LLAgent() : mbFlagsDirty(FALSE), mbFlagsNeedReset(FALSE), - mbJump(FALSE), - mAutoPilot(FALSE), mAutoPilotFlyOnStop(FALSE), + mAutoPilotAllowFlying(TRUE), mAutoPilotTargetGlobal(), mAutoPilotStopDistance(1.f), mAutoPilotUseRotation(FALSE), @@ -212,7 +217,7 @@ LLAgent::LLAgent() : mAutoPilotFinishedCallback(NULL), mAutoPilotCallbackData(NULL), - mEffectColor(LLColor4(0.f, 1.f, 1.f, 1.f)), + mEffectColor(new LLUIColor(LLColor4(0.f, 1.f, 1.f, 1.f))), mHaveHomePosition(FALSE), mHomeRegionHandle( 0 ), @@ -223,7 +228,10 @@ LLAgent::LLAgent() : mFirstLogin(FALSE), mGenderChosen(FALSE), - mAppearanceSerialNum(0) + mAppearanceSerialNum(0), + + mMouselookModeInSignal(NULL), + mMouselookModeOutSignal(NULL) { for (U32 i = 0; i < TOTAL_CONTROLS; i++) { @@ -231,8 +239,9 @@ LLAgent::LLAgent() : mControlsTakenPassedOnCount[i] = 0; } - mListener.reset(new LLAgentListener(*this)); + + mMoveTimer.stop(); } // Requires gSavedSettings to be initialized. @@ -241,6 +250,8 @@ LLAgent::LLAgent() : //----------------------------------------------------------------------------- void LLAgent::init() { + mMoveTimer.start(); + gSavedSettings.declareBOOL("SlowMotionAnimation", FALSE, "Declared in code", FALSE); gSavedSettings.getControl("SlowMotionAnimation")->getSignal()->connect(boost::bind(&handleSlowMotionAnimation, _2)); @@ -248,7 +259,7 @@ void LLAgent::init() setFlying( gSavedSettings.getBOOL("FlyingAtExit") ); - mEffectColor = LLUIColorTable::instance().getColor("EffectColor"); + *mEffectColor = LLUIColorTable::instance().getColor("EffectColor"); gSavedSettings.getControl("PreferredMaturity")->getValidateSignal()->connect(boost::bind(&LLAgent::validateMaturity, this, _2)); gSavedSettings.getControl("PreferredMaturity")->getSignal()->connect(boost::bind(&LLAgent::handleMaturity, this, _2)); @@ -271,7 +282,17 @@ LLAgent::~LLAgent() { cleanup(); - // *Note: this is where LLViewerCamera::getInstance() used to be deleted. + delete mMouselookModeInSignal; + mMouselookModeInSignal = NULL; + delete mMouselookModeOutSignal; + mMouselookModeOutSignal = NULL; + + delete mAgentAccess; + mAgentAccess = NULL; + delete mEffectColor; + mEffectColor = NULL; + delete mTeleportSourceSLURL; + mTeleportSourceSLURL = NULL; } // Handle any actions that need to be performed when the main app gains focus @@ -305,6 +326,9 @@ void LLAgent::ageChat() //----------------------------------------------------------------------------- void LLAgent::moveAt(S32 direction, bool reset) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -330,6 +354,9 @@ void LLAgent::moveAt(S32 direction, bool reset) //----------------------------------------------------------------------------- void LLAgent::moveAtNudge(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -352,6 +379,9 @@ void LLAgent::moveAtNudge(S32 direction) //----------------------------------------------------------------------------- void LLAgent::moveLeft(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -374,6 +404,9 @@ void LLAgent::moveLeft(S32 direction) //----------------------------------------------------------------------------- void LLAgent::moveLeftNudge(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -396,6 +429,9 @@ void LLAgent::moveLeftNudge(S32 direction) //----------------------------------------------------------------------------- void LLAgent::moveUp(S32 direction) { + mMoveTimer.reset(); + LLFirstUse::notMoving(false); + // age chat timer so it fades more quickly when you are intentionally moving ageChat(); @@ -539,8 +575,13 @@ void LLAgent::setFlying(BOOL fly) // static void LLAgent::toggleFlying() { + LLToolPie::instance().stopClickToWalk(); + BOOL fly = !gAgent.getFlying(); + gAgent.mMoveTimer.reset(); + LLFirstUse::notMoving(false); + gAgent.setFlying( fly ); gAgentCamera.resetView(); } @@ -621,9 +662,16 @@ void LLAgent::setRegion(LLViewerRegion *regionp) // Update all of the regions. LLWorld::getInstance()->updateAgentOffset(mAgentOriginGlobal); } + + // Pass new region along to metrics components that care about this level of detail. + LLAppViewer::metricsUpdateRegion(regionp->getHandle()); } mRegionp = regionp; + // Pass the region host to LLUrlEntryParcel to resolve parcel name + // with a server request. + LLUrlEntryParcel::setRegionHost(getRegionHost()); + // Must shift hole-covering water object locations because local // coordinate frame changed. LLWorld::getInstance()->updateWaterObjects(); @@ -832,6 +880,11 @@ LLVector3d LLAgent::getPosGlobalFromAgent(const LLVector3 &pos_agent) const return pos_agent_d + mAgentOriginGlobal; } +void LLAgent::sitDown() +{ + setControlFlags(AGENT_CONTROL_SIT_ON_GROUND); +} + //----------------------------------------------------------------------------- // resetAxes() @@ -1084,12 +1137,6 @@ void LLAgent::resetControlFlags() //----------------------------------------------------------------------------- void LLAgent::setAFK() { - // Drones can't go AFK - if (gNoRender) - { - return; - } - if (!gAgent.getRegion()) { // Don't set AFK if we're not talking to a region yet. @@ -1178,17 +1225,32 @@ BOOL LLAgent::getBusy() const //----------------------------------------------------------------------------- // startAutoPilotGlobal() //----------------------------------------------------------------------------- -void LLAgent::startAutoPilotGlobal(const LLVector3d &target_global, const std::string& behavior_name, const LLQuaternion *target_rotation, void (*finish_callback)(BOOL, void *), void *callback_data, F32 stop_distance, F32 rot_threshold) +void LLAgent::startAutoPilotGlobal( + const LLVector3d &target_global, + const std::string& behavior_name, + const LLQuaternion *target_rotation, + void (*finish_callback)(BOOL, void *), + void *callback_data, + F32 stop_distance, + F32 rot_threshold, + BOOL allow_flying) { if (!isAgentAvatarValid()) { return; } + // Are there any pending callbacks from previous auto pilot requests? + if (mAutoPilotFinishedCallback) + { + mAutoPilotFinishedCallback(dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal) < mAutoPilotStopDistance, mAutoPilotCallbackData); + } + mAutoPilotFinishedCallback = finish_callback; mAutoPilotCallbackData = callback_data; mAutoPilotRotationThreshold = rot_threshold; mAutoPilotBehaviorName = behavior_name; + mAutoPilotAllowFlying = allow_flying; LLVector3d delta_pos( target_global ); delta_pos -= getPositionGlobal(); @@ -1209,21 +1271,30 @@ void LLAgent::startAutoPilotGlobal(const LLVector3d &target_global, const std::s else { // Guess at a reasonable stop distance. - mAutoPilotStopDistance = fsqrtf( distance ); + mAutoPilotStopDistance = (F32) sqrt( distance ); if (mAutoPilotStopDistance < 0.5f) { mAutoPilotStopDistance = 0.5f; } } - mAutoPilotFlyOnStop = getFlying(); + if (mAutoPilotAllowFlying) + { + mAutoPilotFlyOnStop = getFlying(); + } + else + { + mAutoPilotFlyOnStop = FALSE; + } - if (distance > 30.0) + if (distance > 30.0 && mAutoPilotAllowFlying) { setFlying(TRUE); } - if ( distance > 1.f && heightDelta > (sqrtf(mAutoPilotStopDistance) + 1.f)) + if ( distance > 1.f && + mAutoPilotAllowFlying && + heightDelta > (sqrtf(mAutoPilotStopDistance) + 1.f)) { setFlying(TRUE); // Do not force flying for "Sit" behavior to prevent flying after pressing "Stand" @@ -1233,22 +1304,8 @@ void LLAgent::startAutoPilotGlobal(const LLVector3d &target_global, const std::s } mAutoPilot = TRUE; - mAutoPilotTargetGlobal = target_global; - - // trace ray down to find height of destination from ground - LLVector3d traceEndPt = target_global; - traceEndPt.mdV[VZ] -= 20.f; + setAutoPilotTargetGlobal(target_global); - LLVector3d targetOnGround; - LLVector3 groundNorm; - LLViewerObject *obj; - - LLWorld::getInstance()->resolveStepHeightGlobal(NULL, target_global, traceEndPt, targetOnGround, groundNorm, &obj); - F64 target_height = llmax((F64)gAgentAvatarp->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]); - - // clamp z value of target to minimum height above ground - mAutoPilotTargetGlobal.mdV[VZ] = targetOnGround.mdV[VZ] + target_height; - mAutoPilotTargetDist = (F32)dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal); if (target_rotation) { mAutoPilotUseRotation = TRUE; @@ -1266,12 +1323,36 @@ void LLAgent::startAutoPilotGlobal(const LLVector3d &target_global, const std::s //----------------------------------------------------------------------------- -// startFollowPilot() +// setAutoPilotTargetGlobal //----------------------------------------------------------------------------- -void LLAgent::startFollowPilot(const LLUUID &leader_id) +void LLAgent::setAutoPilotTargetGlobal(const LLVector3d &target_global) { - if (!mAutoPilot) return; + if (mAutoPilot) + { + mAutoPilotTargetGlobal = target_global; + + // trace ray down to find height of destination from ground + LLVector3d traceEndPt = target_global; + traceEndPt.mdV[VZ] -= 20.f; + + LLVector3d targetOnGround; + LLVector3 groundNorm; + LLViewerObject *obj; + + LLWorld::getInstance()->resolveStepHeightGlobal(NULL, target_global, traceEndPt, targetOnGround, groundNorm, &obj); + F64 target_height = llmax((F64)gAgentAvatarp->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]); + + // clamp z value of target to minimum height above ground + mAutoPilotTargetGlobal.mdV[VZ] = targetOnGround.mdV[VZ] + target_height; + mAutoPilotTargetDist = (F32)dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal); + } +} +//----------------------------------------------------------------------------- +// startFollowPilot() +//----------------------------------------------------------------------------- +void LLAgent::startFollowPilot(const LLUUID &leader_id, BOOL allow_flying, F32 stop_distance) +{ mLeaderID = leader_id; if ( mLeaderID.isNull() ) return; @@ -1282,7 +1363,14 @@ void LLAgent::startFollowPilot(const LLUUID &leader_id) return; } - startAutoPilotGlobal(object->getPositionGlobal()); + startAutoPilotGlobal(object->getPositionGlobal(), + std::string(), // behavior_name + NULL, // target_rotation + NULL, // finish_callback + NULL, // callback_data + stop_distance, + 0.03f, // rotation_threshold + allow_flying); } @@ -1309,6 +1397,7 @@ void LLAgent::stopAutoPilot(BOOL user_cancel) if (mAutoPilotFinishedCallback) { mAutoPilotFinishedCallback(!user_cancel && dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal) < mAutoPilotStopDistance, mAutoPilotCallbackData); + mAutoPilotFinishedCallback = NULL; } mLeaderID = LLUUID::null; @@ -1348,7 +1437,7 @@ void LLAgent::autoPilot(F32 *delta_yaw) if (!isAgentAvatarValid()) return; - if (gAgentAvatarp->mInAir) + if (gAgentAvatarp->mInAir && mAutoPilotAllowFlying) { setFlying(TRUE); } @@ -1495,6 +1584,8 @@ void LLAgent::propagate(const F32 dt) floater_move->mBackwardButton ->setToggleState( gAgentCamera.getAtKey() < 0 || gAgentCamera.getWalkKey() < 0 ); floater_move->mTurnLeftButton ->setToggleState( gAgentCamera.getYawKey() > 0.f ); floater_move->mTurnRightButton ->setToggleState( gAgentCamera.getYawKey() < 0.f ); + floater_move->mSlideLeftButton ->setToggleState( gAgentCamera.getLeftKey() > 0.f ); + floater_move->mSlideRightButton ->setToggleState( gAgentCamera.getLeftKey() < 0.f ); floater_move->mMoveUpButton ->setToggleState( gAgentCamera.getUpKey() > 0 ); floater_move->mMoveDownButton ->setToggleState( gAgentCamera.getUpKey() < 0 ); } @@ -1531,6 +1622,11 @@ void LLAgent::propagate(const F32 dt) //----------------------------------------------------------------------------- void LLAgent::updateAgentPosition(const F32 dt, const F32 yaw_radians, const S32 mouse_x, const S32 mouse_y) { + if (mMoveTimer.getStarted() && mMoveTimer.getElapsedTimeF32() > gSavedSettings.getF32("NotMovingHintTimeout")) + { + LLFirstUse::notMoving(); + } + propagate(dt); // static S32 cameraUpdateCount = 0; @@ -1642,11 +1738,6 @@ void LLAgent::clearRenderState(U8 clearstate) //----------------------------------------------------------------------------- U8 LLAgent::getRenderState() { - if (gNoRender || gKeyboard == NULL) - { - return 0; - } - // *FIX: don't do stuff in a getter! This is infinite loop city! if ((mTypingTimer.getElapsedTimeF32() > TYPING_TIMEOUT_SECS) && (mRenderState & AGENT_STATE_TYPING)) @@ -1691,10 +1782,12 @@ void LLAgent::endAnimationUpdateUI() LLNavigationBar::getInstance()->setVisible(TRUE); gStatusBar->setVisibleForMouselook(true); - LLBottomTray::getInstance()->onMouselookModeOut(); + if (gSavedSettings.getBOOL("ShowMiniLocationPanel")) + { + LLPanelTopInfoBar::getInstance()->setVisible(TRUE); + } - LLSideTray::getInstance()->getButtonsPanel()->setVisible(TRUE); - LLSideTray::getInstance()->updateSidetrayVisibility(); + LLBottomTray::getInstance()->onMouselookModeOut(); LLPanelStandStopFlying::getInstance()->setVisible(TRUE); @@ -1702,6 +1795,11 @@ void LLAgent::endAnimationUpdateUI() LLFloaterCamera::onLeavingMouseLook(); + if (mMouselookModeOutSignal) + { + (*mMouselookModeOutSignal)(); + } + // Only pop if we have pushed... if (TRUE == mViewsPushed) { @@ -1777,6 +1875,8 @@ void LLAgent::endAnimationUpdateUI() } gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR); + + LLFloaterCamera::onAvatarEditingAppearance(false); } //--------------------------------------------------------------------- @@ -1789,10 +1889,9 @@ void LLAgent::endAnimationUpdateUI() LLNavigationBar::getInstance()->setVisible(FALSE); gStatusBar->setVisibleForMouselook(false); - LLBottomTray::getInstance()->onMouselookModeIn(); + LLPanelTopInfoBar::getInstance()->setVisible(FALSE); - LLSideTray::getInstance()->getButtonsPanel()->setVisible(FALSE); - LLSideTray::getInstance()->updateSidetrayVisibility(); + LLBottomTray::getInstance()->onMouselookModeIn(); LLPanelStandStopFlying::getInstance()->setVisible(FALSE); @@ -1806,6 +1905,11 @@ void LLAgent::endAnimationUpdateUI() mViewsPushed = TRUE; + if (mMouselookModeInSignal) + { + (*mMouselookModeInSignal)(); + } + // hide all floaters except the mini map #if 0 // Use this once all floaters are registered @@ -1865,7 +1969,6 @@ void LLAgent::endAnimationUpdateUI() } } } - } else if (gAgentCamera.getCameraMode() == CAMERA_MODE_CUSTOMIZE_AVATAR) { @@ -1881,6 +1984,8 @@ void LLAgent::endAnimationUpdateUI() { mPauseRequest = gAgentAvatarp->requestPause(); } + + LLFloaterCamera::onAvatarEditingAppearance(true); } if (isAgentAvatarValid()) @@ -1895,6 +2000,18 @@ void LLAgent::endAnimationUpdateUI() gAgentCamera.updateLastCamera(); } +boost::signals2::connection LLAgent::setMouselookModeInCallback( const camera_signal_t::slot_type& cb ) +{ + if (!mMouselookModeInSignal) mMouselookModeInSignal = new camera_signal_t(); + return mMouselookModeInSignal->connect(cb); +} + +boost::signals2::connection LLAgent::setMouselookModeOutCallback( const camera_signal_t::slot_type& cb ) +{ + if (!mMouselookModeOutSignal) mMouselookModeOutSignal = new camera_signal_t(); + return mMouselookModeOutSignal->connect(cb); +} + //----------------------------------------------------------------------------- // heardChat() //----------------------------------------------------------------------------- @@ -2082,32 +2199,32 @@ void LLAgent::onAnimStop(const LLUUID& id) bool LLAgent::isGodlike() const { - return mAgentAccess.isGodlike(); + return mAgentAccess->isGodlike(); } bool LLAgent::isGodlikeWithoutAdminMenuFakery() const { - return mAgentAccess.isGodlikeWithoutAdminMenuFakery(); + return mAgentAccess->isGodlikeWithoutAdminMenuFakery(); } U8 LLAgent::getGodLevel() const { - return mAgentAccess.getGodLevel(); + return mAgentAccess->getGodLevel(); } bool LLAgent::wantsPGOnly() const { - return mAgentAccess.wantsPGOnly(); + return mAgentAccess->wantsPGOnly(); } bool LLAgent::canAccessMature() const { - return mAgentAccess.canAccessMature(); + return mAgentAccess->canAccessMature(); } bool LLAgent::canAccessAdult() const { - return mAgentAccess.canAccessAdult(); + return mAgentAccess->canAccessAdult(); } bool LLAgent::canAccessMaturityInRegion( U64 region_handle ) const @@ -2142,37 +2259,37 @@ bool LLAgent::canAccessMaturityAtGlobal( LLVector3d pos_global ) const bool LLAgent::prefersPG() const { - return mAgentAccess.prefersPG(); + return mAgentAccess->prefersPG(); } bool LLAgent::prefersMature() const { - return mAgentAccess.prefersMature(); + return mAgentAccess->prefersMature(); } bool LLAgent::prefersAdult() const { - return mAgentAccess.prefersAdult(); + return mAgentAccess->prefersAdult(); } bool LLAgent::isTeen() const { - return mAgentAccess.isTeen(); + return mAgentAccess->isTeen(); } bool LLAgent::isMature() const { - return mAgentAccess.isMature(); + return mAgentAccess->isMature(); } bool LLAgent::isAdult() const { - return mAgentAccess.isAdult(); + return mAgentAccess->isAdult(); } void LLAgent::setTeen(bool teen) { - mAgentAccess.setTeen(teen); + mAgentAccess->setTeen(teen); } //static @@ -2217,37 +2334,37 @@ bool LLAgent::sendMaturityPreferenceToServer(int preferredMaturity) BOOL LLAgent::getAdminOverride() const { - return mAgentAccess.getAdminOverride(); + return mAgentAccess->getAdminOverride(); } void LLAgent::setMaturity(char text) { - mAgentAccess.setMaturity(text); + mAgentAccess->setMaturity(text); } void LLAgent::setAdminOverride(BOOL b) { - mAgentAccess.setAdminOverride(b); + mAgentAccess->setAdminOverride(b); } void LLAgent::setGodLevel(U8 god_level) { - mAgentAccess.setGodLevel(god_level); + mAgentAccess->setGodLevel(god_level); } void LLAgent::setAOTransition() { - mAgentAccess.setTransition(); + mAgentAccess->setTransition(); } const LLAgentAccess& LLAgent::getAgentAccess() { - return mAgentAccess; + return *mAgentAccess; } bool LLAgent::validateMaturity(const LLSD& newvalue) { - return mAgentAccess.canSetMaturity(newvalue.asInteger()); + return mAgentAccess->canSetMaturity(newvalue.asInteger()); } void LLAgent::handleMaturity(const LLSD& newvalue) @@ -2413,7 +2530,7 @@ BOOL LLAgent::setUserGroupFlags(const LLUUID& group_id, BOOL accept_notices, BOO BOOL LLAgent::canJoinGroups() const { - return mGroups.count() < MAX_AGENT_GROUPS; + return mGroups.count() < gMaxAgentGroups; } LLQuaternion LLAgent::getHeadRotation() @@ -2579,12 +2696,12 @@ BOOL LLAgent::allowOperation(PermissionBit op, const LLColor4 &LLAgent::getEffectColor() { - return mEffectColor; + return *mEffectColor; } void LLAgent::setEffectColor(const LLColor4 &color) { - mEffectColor = color; + *mEffectColor = color; } void LLAgent::initOriginGlobal(const LLVector3d &origin_global) @@ -2948,12 +3065,6 @@ void LLAgent::processScriptControlChange(LLMessageSystem *msg, void **) total_count++; } } - - // Any control taken? If so, might be first time. - //if (total_count > 0) - //{ - //LLFirstUse::useOverrideKeys(); - //} } else { @@ -3065,7 +3176,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * return; } - if (gAgentCamera.cameraCustomizeAvatar()) + if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) { // ignore baked textures when in customize mode return; @@ -3086,21 +3197,30 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * mesgsys->getUUIDFast(_PREHASH_WearableData, _PREHASH_TextureID, texture_id, texture_block); mesgsys->getU8Fast(_PREHASH_WearableData, _PREHASH_TextureIndex, texture_index, texture_block); - if ((S32)texture_index < BAKED_NUM_INDICES - && gAgentQueryManager.mActiveCacheQueries[texture_index] == query_id) - { - if (texture_id.notNull()) - { - //llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl; - gAgentAvatarp->setCachedBakedTexture(LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)texture_index), texture_id); - //gAgentAvatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id ); - gAgentQueryManager.mActiveCacheQueries[texture_index] = 0; - num_results++; - } - else + + if ((S32)texture_index < TEX_NUM_INDICES ) + { + const LLVOAvatarDictionary::TextureEntry *texture_entry = LLVOAvatarDictionary::instance().getTexture((ETextureIndex)texture_index); + if (texture_entry) { - // no cache of this bake. request upload. - gAgentAvatarp->requestLayerSetUpload((EBakedTextureIndex)texture_index); + EBakedTextureIndex baked_index = texture_entry->mBakedTextureIndex; + + if (gAgentQueryManager.mActiveCacheQueries[baked_index] == query_id) + { + if (texture_id.notNull()) + { + //llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl; + gAgentAvatarp->setCachedBakedTexture((ETextureIndex)texture_index, texture_id); + //gAgentAvatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id ); + gAgentQueryManager.mActiveCacheQueries[baked_index] = 0; + num_results++; + } + else + { + // no cache of this bake. request upload. + gAgentAvatarp->requestLayerSetUpload(baked_index); + } + } } } } @@ -3215,6 +3335,9 @@ bool LLAgent::teleportCore(bool is_local) // hide land floater too - it'll be out of date LLFloaterReg::hideInstance("about_land"); + // hide the search floater (EXT-8276) + LLFloaterReg::hideInstance("search"); + LLViewerParcelMgr::getInstance()->deselectLand(); LLViewerMediaFocus::getInstance()->clearFocus(); @@ -3224,7 +3347,11 @@ bool LLAgent::teleportCore(bool is_local) // local logic LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TELEPORT_COUNT); - if (!is_local) + if (is_local) + { + gAgent.setTeleportState( LLAgent::TELEPORT_LOCAL ); + } + else { gTeleportDisplay = TRUE; gAgent.setTeleportState( LLAgent::TELEPORT_START ); @@ -3236,20 +3363,22 @@ bool LLAgent::teleportCore(bool is_local) // MBW -- Let the voice client know a teleport has begun so it can leave the existing channel. // This was breaking the case of teleporting within a single sim. Backing it out for now. -// gVoiceClient->leaveChannel(); +// LLVoiceClient::getInstance()->leaveChannel(); return true; } void LLAgent::teleportRequest( const U64& region_handle, - const LLVector3& pos_local) + const LLVector3& pos_local, + bool look_at_from_camera) { LLViewerRegion* regionp = getRegion(); - if(regionp && teleportCore()) + bool is_local = (region_handle == to_region_handle(getPositionGlobal())); + if(regionp && teleportCore(is_local)) { - llinfos << "TeleportRequest: '" << region_handle << "':" << pos_local - << llendl; + LL_INFOS("") << "TeleportLocationRequest: '" << region_handle << "':" + << pos_local << LL_ENDL; LLMessageSystem* msg = gMessageSystem; msg->newMessage("TeleportLocationRequest"); msg->nextBlockFast(_PREHASH_AgentData); @@ -3259,6 +3388,10 @@ void LLAgent::teleportRequest( msg->addU64("RegionHandle", region_handle); msg->addVector3("Position", pos_local); LLVector3 look_at(0,1,0); + if (look_at_from_camera) + { + look_at = LLViewerCamera::getInstance()->getAtAxis(); + } msg->addVector3("LookAt", look_at); sendReliableMessage(); } @@ -3370,6 +3503,16 @@ void LLAgent::teleportViaLocation(const LLVector3d& pos_global) } } +// Teleport to global position, but keep facing in the same direction +void LLAgent::teleportViaLocationLookAt(const LLVector3d& pos_global) +{ + mbTeleportKeepsLookAt = true; + gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); // detach camera form avatar, so it keeps direction + U64 region_handle = to_region_handle(pos_global); + LLVector3 pos_local = (LLVector3)(pos_global - from_region_handle(region_handle)); + teleportRequest(region_handle, pos_local, getTeleportKeepsLookAt()); +} + void LLAgent::setTeleportState(ETeleportState state) { mTeleportState = state; @@ -3377,15 +3520,28 @@ void LLAgent::setTeleportState(ETeleportState state) { LLFloaterReg::hideInstance("snapshot"); } - if (mTeleportState == TELEPORT_MOVING) + + switch (mTeleportState) { + case TELEPORT_NONE: + mbTeleportKeepsLookAt = false; + break; + + case TELEPORT_MOVING: // We're outa here. Save "back" slurl. - mTeleportSourceSLURL = LLAgentUI::buildSLURL(); - } - else if(mTeleportState == TELEPORT_ARRIVING) - { + LLAgentUI::buildSLURL(*mTeleportSourceSLURL); + break; + + case TELEPORT_ARRIVING: + // First two position updates after a teleport tend to be weird + LLViewerStats::getInstance()->mAgentPositionSnaps.mCountOfNextUpdatesToIgnore = 2; + // Let the interested parties know we've teleported. LLViewerParcelMgr::getInstance()->onTeleportFinished(false, getPositionGlobal()); + break; + + default: + break; } } @@ -3519,12 +3675,11 @@ void LLAgent::sendAgentSetAppearance() { if (!isAgentAvatarValid()) return; - if (gAgentQueryManager.mNumPendingQueries > 0 && !gAgentCamera.cameraCustomizeAvatar()) + if (gAgentQueryManager.mNumPendingQueries > 0 && (isAgentAvatarValid() && gAgentAvatarp->isUsingBakedTextures())) { return; } - llinfos << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << llendl; //dumpAvatarTEs( "sendAgentSetAppearance()" ); @@ -3556,7 +3711,7 @@ void LLAgent::sendAgentSetAppearance() const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); // if we're not wearing a skirt, we don't need the texture to be baked - if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(WT_SKIRT)) + if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) { continue; } @@ -3575,29 +3730,21 @@ void LLAgent::sendAgentSetAppearance() llinfos << "TAT: Sending cached texture data" << llendl; for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); - LLUUID hash; - for (U8 i=0; i < baked_dict->mWearables.size(); i++) + BOOL generate_valid_hash = TRUE; + if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index)) { - // EWearableType wearable_type = gBakedWearableMap[baked_index][wearable_num]; - const EWearableType wearable_type = baked_dict->mWearables[i]; - // MULTI-WEARABLE: fixed to 0th - extend to everything once messaging works. - const LLWearable* wearable = gAgentWearables.getWearable(wearable_type,0); - if (wearable) - { - hash ^= wearable->getAssetID(); - } + generate_valid_hash = FALSE; + llinfos << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << llendl; } + + const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash); if (hash.notNull()) { - hash ^= baked_dict->mWearablesHashID; + ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index); + msg->nextBlockFast(_PREHASH_WearableData); + msg->addUUIDFast(_PREHASH_CacheID, hash); + msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index); } - - const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); - - msg->nextBlockFast(_PREHASH_WearableData); - msg->addUUIDFast(_PREHASH_CacheID, hash); - msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index); } msg->nextBlockFast(_PREHASH_ObjectData); gAgentAvatarp->sendAppearanceMessage( gMessageSystem ); @@ -3617,7 +3764,7 @@ void LLAgent::sendAgentSetAppearance() param; param = (LLViewerVisualParam*)gAgentAvatarp->getNextVisualParam()) { - if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) + if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) // do not transmit params of group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT { msg->nextBlockFast(_PREHASH_VisualParam ); @@ -3715,6 +3862,11 @@ void LLAgent::parseTeleportMessages(const std::string& xml_filename) }//end for (all message sets in xml file) } +const void LLAgent::getTeleportSourceSLURL(LLSLURL& slurl) const +{ + slurl = *mTeleportSourceSLURL; +} + void LLAgent::sendAgentUpdateUserInfo(bool im_via_email, const std::string& directory_visibility ) { gMessageSystem->newMessageFast(_PREHASH_UpdateUserInfo); |