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-rw-r--r--indra/newview/llagent.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index a894bca619..3b534ce5a7 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -76,6 +76,7 @@
#include "llfloaterdirectory.h"
#include "llfloatergroupinfo.h"
#include "llfloatergroups.h"
+#include "llfloaterland.h"
#include "llfloatermap.h"
#include "llfloatermute.h"
#include "llfloatersnapshot.h"
@@ -3835,7 +3836,7 @@ LLVector3d LLAgent::calcCameraPositionTargetGlobal(BOOL *hit_limit)
if(constrain)
{
F32 max_dist = ( CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode ) ?
- APPEARANCE_MAX_ZOOM : MAX_CAMERA_DISTANCE_FROM_AGENT;
+ APPEARANCE_MAX_ZOOM : mDrawDistance;
LLVector3d camera_offset = camera_position_global
- gAgent.getPositionGlobal();
@@ -5950,6 +5951,9 @@ bool LLAgent::teleportCore(bool is_local)
LLFloaterWorldMap::hide(NULL);
LLFloaterDirectory::hide(NULL);
+ // hide land floater too - it'll be out of date
+ LLFloaterLand::hideInstance();
+
LLViewerParcelMgr::getInstance()->deselectLand();
// Close all pie menus, deselect land, etc.