summaryrefslogtreecommitdiff
path: root/indra/newview/llagent.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llagent.cpp')
-rwxr-xr-xindra/newview/llagent.cpp31
1 files changed, 0 insertions, 31 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 230447b256..2060065c75 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -38,7 +38,6 @@
#include "llappearancemgr.h"
#include "llanimationstates.h"
#include "llcallingcard.h"
-#include "llcapabilitylistener.h"
#include "llchannelmanager.h"
#include "llchicletbar.h"
#include "llconsole.h"
@@ -62,7 +61,6 @@
#include "llpaneltopinfobar.h"
#include "llparcel.h"
#include "llrendersphere.h"
-#include "llsdmessage.h"
#include "llsdutil.h"
#include "llsky.h"
#include "llslurl.h"
@@ -2388,35 +2386,6 @@ void LLAgent::setStartPositionSuccess(const LLSD &result)
}
}
-#if 1
-struct HomeLocationMapper: public LLCapabilityListener::CapabilityMapper
-{
- // No reply message expected
- HomeLocationMapper(): LLCapabilityListener::CapabilityMapper("HomeLocation") {}
- virtual void buildMessage(LLMessageSystem* msg,
- const LLUUID& agentID,
- const LLUUID& sessionID,
- const std::string& capabilityName,
- const LLSD& payload) const
- {
- msg->newMessageFast(_PREHASH_SetStartLocationRequest);
- msg->nextBlockFast( _PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, agentID);
- msg->addUUIDFast(_PREHASH_SessionID, sessionID);
- msg->nextBlockFast( _PREHASH_StartLocationData);
- // corrected by sim
- msg->addStringFast(_PREHASH_SimName, "");
- msg->addU32Fast(_PREHASH_LocationID, payload["HomeLocation"]["LocationId"].asInteger());
- msg->addVector3Fast(_PREHASH_LocationPos,
- ll_vector3_from_sdmap(payload["HomeLocation"]["LocationPos"]));
- msg->addVector3Fast(_PREHASH_LocationLookAt,
- ll_vector3_from_sdmap(payload["HomeLocation"]["LocationLookAt"]));
- }
-};
-// Need an instance of this class so it will self-register
-static HomeLocationMapper homeLocationMapper;
-#endif
-
void LLAgent::requestStopMotion( LLMotion* motion )
{
// Notify all avatars that a motion has stopped.