diff options
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r-- | indra/newview/llagent.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 69d4bba16d..37d1bd15e1 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3203,9 +3203,9 @@ bool LLAgent::teleportCore(bool is_local) // yet if the teleport will succeed. Look in // process_teleport_location_reply - // close the map and find panels so we can see our destination + // close the map panel so we can see our destination. + // we don't close search floater, see EXT-5840. LLFloaterReg::hideInstance("world_map"); - LLFloaterReg::hideInstance("search"); // hide land floater too - it'll be out of date LLFloaterReg::hideInstance("about_land"); @@ -3231,7 +3231,7 @@ bool LLAgent::teleportCore(bool is_local) // MBW -- Let the voice client know a teleport has begun so it can leave the existing channel. // This was breaking the case of teleporting within a single sim. Backing it out for now. -// gVoiceClient->leaveChannel(); +// LLVoiceClient::getInstance()->leaveChannel(); return true; } @@ -3375,7 +3375,7 @@ void LLAgent::setTeleportState(ETeleportState state) if (mTeleportState == TELEPORT_MOVING) { // We're outa here. Save "back" slurl. - mTeleportSourceSLURL = LLAgentUI::buildSLURL(); + LLAgentUI::buildSLURL(mTeleportSourceSLURL); } else if(mTeleportState == TELEPORT_ARRIVING) { |